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schedule 29 March 2016
Devblog

March 2016 Update

A new update has been released! This update focuses on fixing bugs and gives text rendering a little love. As usual, servers will need to be updated. Clients will automatically update when you restart your game. Thanks to everybody who helped with testing the update and reported any bugs/problems. Today's update is being reverted due to some unexpected problems that were encountered. The most important changes that were included will be released shortly as a server-optional update (some crash and exploit fixes). The remaining changes will be added back when they are more stable.