• Coolest/Ugliest Weapons v8 - The future is pointy
    4,999 replies, posted
[t]http://68.media.tumblr.com/f7ccade8f43ecd9683f3c79309e36b5b/tumblr_oi1so5wIXU1shcch8o1_1280.jpg[/t]
Apache tho [t]https://s-media-cache-ak0.pinimg.com/originals/18/67/d2/1867d2a6bf274227629a0a0105bd8988.jpg[/t]
it doesn't really seem like putting in retractable landing gear on a helicopter is totally necessary either, especially since that would add weight. I guess it does mean you can flip the gun a full 360 without shooting off your tires though
[QUOTE=Sableye;51757862]it doesn't really seem like putting in retractable landing gear on a helicopter is totally necessary either, especially since that would add weight. I guess it does mean you can flip the gun a full 360 without shooting off your tires though[/QUOTE] It helps with aerodynamics. Exposed gear adds drag.
Extra weight is more of a problem on a helicopter. They don't move very fast so drag is less of a problem than on a fixed wing aircraft.
[t]http://68.media.tumblr.com/66667e758f18de8a96c340cf6ed56ab1/tumblr_noh81dXBRV1tvx00no1_1280.jpg[/t] A pile of pistols
[QUOTE=Sitkero;51758714][t]http://68.media.tumblr.com/66667e758f18de8a96c340cf6ed56ab1/tumblr_noh81dXBRV1tvx00no1_1280.jpg[/t] A pile of pistols[/QUOTE] Edge weathered metal is easily the sexiest material there is.
[QUOTE=gman003-main;51757876]It helps with aerodynamics. Exposed gear adds drag.[/QUOTE] helicopters, even attack ones max out slower than some cesnas, they just can fly 1 foot above the ground at that speed if they wanted to
[QUOTE=Sableye;51757862]it doesn't really seem like putting in retractable landing gear on a helicopter is totally necessary either, especially since that would add weight. I guess it does mean you can flip the gun a full 360 without shooting off your tires though[/QUOTE] The gun on a KA52, however, can only do a little few-degrees-wiggle of its' gun. It's quite fixed forwards, though not completely.
Despite being ehhhh in Titanfall 2, this gun looks so cool. [t]http://static.wixstatic.com/media/e155d7_c0f5ef06060b4f2a922e4f84c41206b7~mv2.jpg[/t] Also the entire upper and barrel/grip retract when not in use for carrying purposes. Because of course they do
That poor AK
[QUOTE=Zeos;51760964]Despite being ehhhh in Titanfall 2, this gun looks so cool. [t]http://static.wixstatic.com/media/e155d7_c0f5ef06060b4f2a922e4f84c41206b7~mv2.jpg[/t] Also the entire upper and barrel/grip retract when not in use for carrying purposes. Because of course they do[/QUOTE] There are so many things obviously wrong with this gun 1. why is there a tiny AK safety above the grip? The whole point of the odd shape of the AK's safety is to act as a dust cover when on safe, but on this it does absolutely nothing. 2. How the hell does this thing feed? The magazine is way, way too far back. There's no room for the bolt to travel behind the magazine to pick up the cartridge. The magazine and barrel are also too low, such that the rounds being fed out of the magazine would have to pass through the hole for the grip. 3. The sights are totally useless. There's no front sight post from what I can tell, only an absolutely giant rear notch sight. 4. the dust cover on the charging handle track is too long. It appears to be directly attached to the charging handle, and it covers the entire length of the track. If you were to pull the charging handle back even a short distance, the dust cover would come out of the back of the gun and jab the users shoulder. And that's assuming its non-reciprocating. If it is reciprocating, that charging handle is going to smack into the user's face. 5. It appears to be held together with green rubber bands.
TBH it [I]might[/I] be plausible if it uses something like the TKB-022's action, but at the same time, there's not much solid space on the rear of the lower rec at all, so... not quite sure, especially with the barrel position. Additionally, I'm pretty sure the irons on that are supposed to be some sort of ultra-compact projected-light sight, much like how a lot of sci-fi designers style ~future~ electronic reflex optics. Definitely see inspiration from the AKM in Elysium with that fictional airbursting ammo laser module though, in terms of design inspiration. I'm not too surprised that a weapon from Titanfall is pretty much a heavily rearranged weapon from real life, given that one of their whole design methods for that game series is kitbashing stuff during the concept art phase. EDIT: Another example of a weapon from that game that seems to utilize (if to allow any degree of plausibility) a TKB-022-style firing mechanism, the Alternator: [t]http://i.imgur.com/LGX1TFh.jpg[/t] [t]http://i.imgur.com/Tmjj1Xs.jpg[/t] While it's not entirely specified in game, the original concept art for it stated it firing 10(x?)mm ammunition, and the weapon design seems to utilize an identical pair of chambers and barrels to fire, alternating (hence the name) side-by-side. Personally, I'm not sure how well that'd work (if at all), on a real firearm, but then again, if the cartridge isn't particularly big, who knows.
[QUOTE=Riller;51760559]The gun on a KA52, however, can only do a little few-degrees-wiggle of its' gun. It's quite fixed forwards, though not completely.[/QUOTE] then retractable gear really doesnt make sense then
[QUOTE=En_Carlson;51761156]3. The sights are totally useless. There's no front sight post from what I can tell, only an absolutely giant rear notch sight.[/QUOTE] On this note a lot of guns if not most guns in Titanfall 2 don't have ironsights, they all have integrated holographic red-dots
[QUOTE=Sableye;51757862]it doesn't really seem like putting in retractable landing gear on a helicopter is totally necessary either, especially since that would add weight. I guess it does mean you can flip the gun a full 360 without shooting off your tires though[/QUOTE] the KA-50/2 are designed to have a lower radar presence, part of that is having as few bits sticking out as possible.
[QUOTE=Sableye;51762959]then retractable gear really doesnt make sense then[/QUOTE] You know what also doesn't make much sense? Putting ejection seats on a fucking helicopter. But the KA-50/2 does it anyways by putting explosive charges in the rotor disk that will blast the blades off first before another charge blows up the glass above the cockpit and the rocket in the ejection seat itself ignites. Some of the Black Shark's features feel like the designers just wanted to stick jet fighter features into a helicopter
[QUOTE=madmax678;51757777]Apache tho [t]https://s-media-cache-ak0.pinimg.com/originals/18/67/d2/1867d2a6bf274227629a0a0105bd8988.jpg[/t][/QUOTE] [media]https://www.youtube.com/watch?v=SRbhLtjOiRc[/media] I still wish there were games outside of like, simulators that let you do shit with attack helis that can't be replaced with a gun tied to a birthday balloon.
Why [B]not[/B] put ejection seats on attack helicopters? Pilots are more valuable than the machine they fly. And even the most armored attack helicopter will become a spinning metal coffin with a well-placed rocket, might as well give your aircrew a chance to survive and fight another day. I'd say the extra weight and complexity is compensated by the fact that you get to save a soldier you've spent plenty of time and resources, teaching how to operate a very complex and versatile combat aircraft.
[QUOTE=T553412;51763929]Why [B]not[/B] put ejection seats on attack helicopters? Pilots are more valuable than the machine they fly. And even the most armored attack helicopter will become a spinning metal coffin with a well-placed rocket, might as well give your aircrew a chance to survive and fight another day. I'd say the extra weight and complexity is compensated by the fact that you get to save a soldier you've spent plenty of time and resources, teaching how to operate a very complex and versatile combat aircraft.[/QUOTE] Ejection seats would pretty much be a one-way trip to a shredder for helicopter pilots due to, you know, the rotors.
Coulda been sure there were helis with ejection seats, it just blows the rotors off first?
Or you know, save the crew's lives.
[QUOTE=Crimor;51763944]Coulda been sure there were helis with ejection seats, it just blows the rotors off first?[/QUOTE] I think a certain Russian gunship has an ejection seat, though usually the disadvantage would be the uncertainty of being ejected while you are upright or horribly sideways or upside down
[QUOTE=Crimor;51763926][media]https://www.youtube.com/watch?v=SRbhLtjOiRc[/media] I still wish there were games outside of like, simulators that let you do shit with attack helis that can't be replaced with a gun tied to a birthday balloon.[/QUOTE]Wasn't there a World of Tanks/Planes/Ships 'esque game that had helicopters?
-Snip- Point made by Agent, though I have confess to never heard once of a system that blows the rotors before ejecting, you sure there's a thing like that?
The Ka-50 has explosive bolts on it's rotors that blow them clear before ejection, but I think the big reason for no ejection seats is that helicopters are often fairly capable of making safe landings after suffering damage, see autorotation and such things, as well as the fact that they operate at lower altitudes and speeds than jets. Also yes, that WoT-esque game is called Heliborne, it's on Steam. [video=youtube;LfpX-zA6uPY]https://www.youtube.com/watch?v=LfpX-zA6uPY[/video] Can't seem to find any IRL videos but DCS seems to recreate it pretty well.
[QUOTE=tufguy;51764035]-Snip- Point made by Agent, though I have confess to never heard once of a system that blows the rotors before ejecting, you sure there's a thing like that?[/QUOTE] That's what the KA-50 does. Here's how DCS simulates it since I can't find an actual demonstration of how the rotors blow off. The KA-52 is slightly different [video=youtube;LfpX-zA6uPY]https://www.youtube.com/watch?v=LfpX-zA6uPY[/video] The problem is that when helicopters go down, they're less likely to maintain level flight in order to eject upwards than a fixed wing aircraft which usually can glide on for the few seconds necessary to eject properly. Ejecting sideways will probably result in the pilot's death [video=youtube;VUlaGXDeSik]https://www.youtube.com/watch?v=VUlaGXDeSik[/video]
Still better than nothing..
US Army testing Heads-Up Navigation, Tracking and Reporting (HUNTR) system which is an Augmented Reality eyepiece that is part of Nett Warrior, the continuation of Land Warrior. [t]https://pbs.twimg.com/media/C3beOsmXUAAHb55.jpg:large[/t] [media]https://twitter.com/AbraxasSpa/status/824684723704303622[/media] Instead of a 12 pound wearable computer from LW, the current NW computing system is an Android tablet and is transitioning to an iPhone 6S which supposedly freezes less
[QUOTE=StrykerE;51764918]US Army testing Heads-Up Navigation, Tracking and Reporting (HUNTR) system which is an Augmented Reality eyepiece that is part of Nett Warrior, the continuation of Land Warrior. [t]https://pbs.twimg.com/media/C3beOsmXUAAHb55.jpg:large[/t] [media]https://twitter.com/AbraxasSpa/status/824684723704303622[/media] Instead of a 12 pound wearable computer from LW, the current NW computing system is an Android tablet and is transitioning to an iPhone 6S which supposedly freezes less[/QUOTE] The infantry are probably still going to hate it since it's going to require batteries
Sorry, you need to Log In to post a reply to this thread.