• Deadly Lane Combos
    259 replies, posted
blink dagger on pudge is fucking amazing no wait that would be too amazing. [editline]15th April 2013[/editline] oh shit page king uhh.. Troll Warlord and Visage. Max out W-nuke-spells for each and put your wreck face on.
Blink pudge doesnt work
too good to be true, yeah I know
[QUOTE=Suttles;40285307]Blink pudge doesnt work[/QUOTE] Blink Dagger is disabled for Pudge, isn't it?
Yeah no shit, just imagine Pudge with Blink. He could literally Blink inside any treeline next to a lane, and just rely on allied creep/hero vision to hook people to their inevitable deaths. Pudge's overall mobility would be insane, coupled with the availability of Force Staff and Hook's good reach, yeah no shit it's disabled on Pudge. It would be core item so hard it would not even be funny.
[QUOTE=Gekkosan;40287311]Yeah no shit, just imagine Pudge with Blink. He could literally Blink inside any treeline next to a lane, and just rely on allied creep/hero vision to hook people to their inevitable deaths. Pudge's overall mobility would be insane, coupled with the availability of Force Staff and Hook's good reach, yeah no shit it's disabled on Pudge. It would be core item so hard it would not even be funny.[/QUOTE] pretty sure the only reason it's disabled is cause of cliff hooks. [SUB]mainly a relic of the ol' days without flying courier, telekinesis, vacuum, force staff and other fun things[/SUB]
I had a friend who called dota shit for banning blink on pudge, because in HoN you can apparently walk through trees/cliffs if you get stuck.
What would be a good dual ranged combo?
[QUOTE=Lonke;40288216]What would be a good dual ranged combo?[/QUOTE] KOTL + any ranged. But for example Visage is very good, at only level 2 you can grave chill, kotl illuminates from the bushes, then you use the dmg to nuke the guy with Soul Assumption. If it doesn't kill them, it'll make them run away
[QUOTE=Lonke;40288216]What would be a good dual ranged combo?[/QUOTE] Venomancer/Viper.
[QUOTE=Lonke;40288216]What would be a good dual ranged combo?[/QUOTE] Wisp + KOTL is crazy, wisp tethers, you restore his mana and 1.5 as much yours, illuminate all the creeps and enemy heroes can't get close.
Today someone picked Outworld after I randomed Bloodseeker and called mid, and after I was already there he claimed it and pushed me to bot lane. Gyrocopter and Phantom Lancer leaves an impact on your mind. It's like shellshock but for homing missiles and cats flying at you. You can't even walk out of the rocket barrage when the stun from the missile wears off due to Lancer's slow, it's ridiculous.
I saw a Pugna, Lion, and Lina tri-lane once. At first, fighting them wasn't very hard, but then the trio hit level 6. It was fucking terrifying. I was too scared to get close out of fear of being decrepified/fingered/laguna bladed.
[QUOTE=codemaster85;40288037]I had a friend who called dota shit for banning blink on pudge, because in HoN you can apparently walk through trees/cliffs if you get stuck.[/QUOTE] except cliffwalking was insanely buggy and you could get stuck outside the map or escape over ledges at will and shit anyway
[QUOTE=Kiq;40290722]I saw a Pugna, Lion, and Lina tri-lane once. At first, fighting them wasn't very hard, but then the trio hit level 6. It was fucking terrifying. I was too scared to get close out of fear of being decrepified/fingered/laguna bladed.[/QUOTE] Girlfriend and i often play Lion / Lina just because. massive stack of stuns + ultimates decimates anything
Lina + Lion = "fuck this guy" everytime their ults are off cooldown.
I recently played as Crystal in the same lane as Clockwerk and we did pretty well. Power Cogs + Battery Assault + Freezing Field is deadly.
Clockwerk and Dark Seer is my theoretical combo I have to try out. Haste means clock can get in position + ion shell + 5 second cogs should be deadly at level 2.
[QUOTE=Lonke;40288216]What would be a good dual ranged combo?[/QUOTE] Huskar + Dazzle Husk maxes his heal and passive Dazzle has at least 2 points in shallow grave by level 6 Husk dives with ult + Heal + lifesteal Shallow grave extreme attack speed + extreme attack damage low hp huskar go
Kunka and tidehunter. Kunka maxes Q and tidebringer and tidehunter maxes his nukes, the anchor first.
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