• Flyable Puddle Jumper
    695 replies, posted
  • Avatar of Cheeseman55
  • Great job and keep up the good work! P.S Thank you votekick and lightdemon. I will give you guys my babies. :P
  • Excellent work. Now I have to come up with a third jumper launcher that is meant for the bigger model lol.
  • Avatar of votekick
  • [QUOTE=gate_fan_200]Excellent work. Now I have to come up with a third jumper launcher that is meant for the bigger model lol.[/QUOTE] Well I make make the jumper slightly shorter, it seems to be a little too long to me. Would be good if I could make a poll, Shorten the jumper? Yes No Don't Care
  • Avatar of tad2020
  • Looks cool. :science:Jumpers are fun I think you should only be able to fire the drones when the drive pods are open. That's how I've seen it on the show.
  • Avatar of Apostrophe
  • I finally figured out how to use the boost thing. I'm special, for sure. There's an odd bug with the drones. When you tell them to track a target, they don't actually track a target; they fly to a certain spot on the map, like they're trying to get to a spot under the ground. It's.. bizarre.
  • Avatar of Meatloaftwo
  • Can you make a animation for when the drive pods go out for some reason I am just not impressed with that also they seem kind of bare. But other than that very nice.
  • Avatar of darth_omega1
  • Nice work so far Votekick, i think the length of the jumper seems fine to me, but that's just my opinion.
  • Avatar of LightDemon
  • Apostrophe you have to feed the jumper X Y Z coords for the drones to target. If you fire with out wire inputs they head for the 0 0 0 spot on the map.
  • Avatar of votekick
  • [QUOTE=tad2020]Looks cool. :science:Jumpers are fun I think you should only be able to fire the drones when the drive pods are open. That's how I've seen it on the show.[/QUOTE] [code]Video Removed[/code] See this way we don't need to make any changes. [QUOTE=Apostrophe]I finally figured out how to use the boost thing. I'm special, for sure. There's an odd bug with the drones. When you tell them to track a target, they don't actually track a target; they fly to a certain spot on the map, like they're trying to get to a spot under the ground. It's.. bizarre.[/QUOTE] Drones have wire support for a reason, its so that you can make the drones track players or anything else. If you watch my video you should be able to see how its done, though remember the beacon sensor needs to have output GPS coordinates and for the target finder, remember to check "don't track owner" which I actually didn't do in my video. [B]Edit:[/B] I should also point out, I know almost nothing about lua code, I am no lua king, you would have to give those to LightDemon.
  • Avatar of votekick
  • [QUOTE=Dippeggs]Where are the alpha gates located? I can't find them...[/QUOTE] Here [url=http://www.garrysmod.org/downloads/?a=view&id=21089][img]http://www.garrysmod.org/img/?t=dll&id=21089[/img][/url] and here. [url=http://www.garrysmod.org/downloads/?a=view&id=19904][img]http://www.garrysmod.org/img/?t=dll&id=19904[/img][/url]
  • Avatar of Ankan
  • Great work i love your puddle jumper votekick. I get a black and pink pattern thrue the window when i boost the jumper. and it would be great with some animations [b]Edit:[/b] oh i forgot there should be a controller for the door too
  • Avatar of votekick
  • [QUOTE=Ankan]Great work i love your puddle jumper votekick. I get a black and pink pattern thrue the window when i boost the jumper. and it would be great with some animations [b]Edit:[/b] oh i forgot there should be a controller for the door too[/QUOTE] LightDemon has that worked out(will be a wire input), but we're waiting until I add the DHD to the model before another Update. [B]Edit:[/B] As for the Black and Pink pattern, that may be because you don't have that texture. It's part of the Spacebuild Models pack which also has my original Jumper Model, you can either download that or wait until the next update, I don't actually fly in first person view anyway.
  • Avatar of votekick
  • [QUOTE=votekick]LightDemon has that worked out(will be a wire input), but we're waiting until I add the DHD to the model before another Update. [B]Edit:[/B] As for the Black and Pink pattern, that may be because you don't have that texture. It's part of the Spacebuild Models pack which also has my original Jumper Model, [B]you can either download that or wait until the next update[/B], I don't actually fly in first person view anyway.[/QUOTE] Read what is in bold.
  • Avatar of Catdaemon
  • I don't see a message in my inbox asking if you could do this. Not that I really object because you've left credit and such, but it's a courtesy coders usually extend to each other.
  • Avatar of darth_omega1
  • [QUOTE=votekick]LightDemon has that worked out(will be a wire input), but we're waiting until I add the DHD to the model before another Update. [B]Edit:[/B] As for the Black and Pink pattern, that may be because you don't have that texture. It's part of the Spacebuild Models pack which also has my original Jumper Model, you can either download that or wait until the next update, I don't actually fly in first person view anyway.[/QUOTE] I am glad you have the window fixed for the next version however could you please make the door workable without the use of any wire mod etc. F.eks you press on the door to make it come down and again to make it go up, then all you do is press around the cockpit area to fly the jumper so things don't get mixed up.
  • Avatar of Clockwork301
  • Very nice, Although it would be nice to see the interior done a little better but oh well it's very nice. Now maybe if you added some weapons to it. Now that would be the shit. Make it a military grade puddle jumper :q:
  • Avatar of coomdoom
  • Loves it. This is a great addon and you've possibly made my year! An idea for the Dialling, maybe you could make it so a VGUI comes up where you click the address and then it dials and when it comes up the Jumper stops flying but doesn't descend, so in other words it would be frozen. Just a little idea that could make it better. EDIT: I think you should shorten the Jumper, it's a bit too long.
  • Avatar of votekick
  • [QUOTE=Catdaemon]I don't see a message in my inbox asking if you could do this. Not that I really object because you've left credit and such, but it's a courtesy coders usually extend to each other.[/QUOTE] I was unaware as I am not a coder, but to be honest like 4 people made Jumpers using your code and my ugly green jumper, no credit to either of us, which is why this jumper has my name all over it. Is there a version of this courtesy going to modelers? [B]Edit:[/B] [QUOTE=Hellst0ne]They way it's controlled looks just like the Shuttle(Catdaemon).[/QUOTE] Read the credits in my first post, there is even a link to his shuttle. [QUOTE=Trekkie0]Does it have a sound when it cloaks and when flying? Videos don't show it.[/QUOTE] It uses the defaults Avons cloak Catdaemons shuttle sounds, what ever they used. [quote=zini214]love that Jumper, hope you will release the Update soon[/quote] It is really a matter of whether I get time because I'm back at school now. Though I would like to finish it. [B]Edit:[/B] [QUOTE=Clockwork301]Very nice, Although it would be nice to see the interior done a little better but oh well it's very nice. Now maybe if you added some weapons to it. Now that would be the shit. Make it a military grade puddle jumper :q:[/QUOTE] You cant actually get inside for the moment, and I'm trying to keep it realistic to Stargate so the drones are it for now. not that adding weapons yourself is a bad idea. [B]Edit:[/B] [QUOTE=coomdoom]Loves it. This is a great addon and you've possibly made my year! An idea for the Dialling, maybe you could make it so a VGUI comes up where you click the address and then it dials and when it comes up the Jumper stops flying but doesn't descend, so in other words it would be frozen. Just a little idea that could make it better. EDIT: I think you should shorten the Jumper, it's a bit too long.[/QUOTE] Its been a month, so that kinda kills what you said about it making your year.
  • Avatar of Clockwork301
  • Okay :( Guess I'll have to add weapons myself. It's good you are staying true to stargate, I respect that. :) [b]Edit:[/b] Ahh it will not fly... do I need any special addons or anything for it to fly?
  • Avatar of noown
  • [QUOTE=reesesaholic]Do I have to have the stargate addon for this? Because I just deleted it...[/QUOTE] Yes.
  • Avatar of bdiepeveen
  • i won´t go trough the gate ?? i spawned via entities and it won´t fit, Also an prop gate it will not fit
  • Avatar of Meatloaftwo
  • It only fits in the [b]Alpha[/b] gate the one that is commonly used is the older beta gate that was made before the create went back and started over with a bigger model