• WAC - WeltEnSTurm's Addon Compilation
    421 replies, posted
  • Avatar of Scoops
  • When I heard old steam ping on the video I nostalgia'd Anywho interesting mod, props to you.
  • The nds tools arent in the svn? i cant find weapon or turret spawner and they deleted theweapon pack i spent hours looking for :( [editline]20th August 2011[/editline] I cant find the nds stuff :(
  • Avatar of Provz
  • Hey, is there a way that you could disable your custom crosshair on the physgun and toolgun? Even if I disable it it still stays on them.
  • Avatar of SDurkee
  • Installed the pack, Crosshair has disappeared from my tool gun, Any ideas? all custom crosshair options are off.
  • Avatar of Provz
  • Thank you for the crosshair fix. Edit: 5Durkee is correct, I just confirmed it. (Tried crosshair 1)
  • Avatar of SDurkee
  • Toolgun still has no crosshair =( crosshair 1 did not restore the toolgun's crosshair it will add or remove the crosshair from everything else, except the toolgun, its quite frusterating, cant seem to figure out what is causing it!
  • Avatar of SDurkee
  • [QUOTE=WeltEnSTurm;31913325]update and try again[/QUOTE] Update fixed it.
  • Avatar of ElectricSquid
  • Does this conflict with Neuro Planes? I think I read something recently that suggested to me that the two conflict.
  • Avatar of AlbertWesker
  • Sorry if this question was answered earlier, but the Pod camera doesn't seem to work. Is this due to conflicting addons? The pod camera used to work for me, but it never seemed to work for my friends on the server we have.
  • Avatar of Scootaloo
  • If someone could give me a link to a version thats non svn if there is one i would apreciate it.
  • Avatar of Marlwolf78
  • [QUOTE=Scootaloo;32530065]If someone could give me a link to a version thats non svn if there is one i would apreciate it.[/QUOTE] A non-svn version wouldn't be consistently updated or maintained. Just download TortoiseSVN, right click your desktop, select SVN checkout, and put in WAC's SVN URL. Easy.
  • Avatar of Scootaloo
  • [QUOTE=Marlwolf78;32566026]A non-svn version wouldn't be consistently updated or maintained. Just download TortoiseSVN, right click your desktop, select SVN checkout, and put in WAC's SVN URL. Easy.[/QUOTE] is TortoiseSVN safe to use?
  • Avatar of Scootaloo
  • [QUOTE=infernofalcon;32649462]Obviously not.[/QUOTE] was trying to be serious here buddy.
  • two questions: are the weapons customizable like you can put laser dot sights and underslung grenade launchers like in black ops? and two is this in table format? i screwed my gmod so that it doesent recognize or work with table values very well. [editline]10th October 2011[/editline] also would it be compatible scars if yes and you can put custom attachments then this stuff fucks the shit out of Customizable Weaponary [editline]10th October 2011[/editline] also would it be compatible scars if yes and you can put custom attachments then this stuff fucks the shit out of Customizable Weaponary [editline]10th October 2011[/editline] also would it be compatible scars if yes and you can put custom attachments then this stuff fucks the shit out of Customizable Weaponary
  • Avatar of WeltEnSTurm
  • [QUOTE=awesomeguy;32720133]two questions: are the weapons customizable like you can put laser dot sights and underslung grenade launchers like in black ops?[/QUOTE] No. [QUOTE=awesomeguy;32720133]and two is this in table format? i screwed my gmod so that it doesent recognize or work with table values very well.[/QUOTE] EVERYTHING in Garry's Mod works with tables.
  • Avatar of Marlwolf78
  • [QUOTE=Scootaloo;32675713]was trying to be serious here buddy.[/QUOTE] Of course it is, there's no reason not to.
  • Tons of people use TortiseSVN, It's fine. @Welt, I've been using WAC for a pretty damn long time now and it's always worked fine up until I stopped playing a few months ago. Recently, me and some friends wanted to start up garymodding again and I updated my WACs. Nothing is spawnable and there's no WAC features. Here's a full dump of my console after booting up a local game. Also, you've released a couple more helicopters but they aren't in your SVN, 'sup with that? Garry's Mod server.dll Build #126 [Aug 17 2011 12:28:28] maxplayers set to 128 Unknown command "sv_allow_wait_command" Steam config directory: c:\program files\steam\steamapps\[my username\garrysmod\platform\config CClientSteamContext logged on = 1 Both ConVars must be marked FCVAR_REPLICATED for linkage to work (v_ipitch_level) Both ConVars must be marked FCVAR_REPLICATED for linkage to work (v_iroll_level) Both ConVars must be marked FCVAR_REPLICATED for linkage to work (v_iyaw_level) Both ConVars must be marked FCVAR_REPLICATED for linkage to work (v_ipitch_cycle) Both ConVars must be marked FCVAR_REPLICATED for linkage to work (v_iroll_cycle) Both ConVars must be marked FCVAR_REPLICATED for linkage to work (v_iyaw_cycle) Both ConVars must be marked FCVAR_REPLICATED for linkage to work (cl_bobup) Both ConVars must be marked FCVAR_REPLICATED for linkage to work (cl_bob) Both ConVars must be marked FCVAR_REPLICATED for linkage to work (cl_bobcycle) Hud element 'CHudVote' doesn't have an entry 'CHudVote' in scripts/HudLayout.res Garry's Mod client.dll Build #126 [Aug 17 2011 12:28:31] maxplayers set to 1 Unknown command "cl_thirdperson" Unknown command "hud_showemptyweaponslots" Unknown command "sv_backspeed" Not playing a local game. GetAllManifestFiles: Unable to load maplist.txt Got toybox authentication maxplayers set to 1 Browser Message: Uncaught ReferenceError: SetStatusChanged is not defined - :0Lua initialized (Lua 5.1) [WAC] Loading autorun/wac_loader.lua, Version 89 [@addons\wac base\lua\autorun\wac_loader.lua:31] bad argument #1 to 'pairs' (table expected, got nil) ERROR! Module 'zlib_b64' not found! Registering gamemode 'sandbox' derived from 'base' ScriptEnforce is disabled [addons\wac base\lua\weapons\gmod_tool\stools\entity_linker.lua:2] attempt to index field 'Names' (a nil value) [addons\wac base\lua\weapons\gmod_tool\stools\wac_podcamera.lua:1] attempt to index field 'Names' (a nil value) [addons\wac base\lua\weapons\gmod_tool\stools\wac_rt7_tool.lua:1] attempt to index field 'Names' (a nil value) Couldn't include file 'entities\base_wire_entity\init.lua' (File not found) (@addons\wac base\lua\entities\wac_v_camera\init.lua (line 5)) Couldn't include file 'entities\base_wire_entity\init.lua' (File not found) (@addons\wac base\lua\entities\wac_v_connector\init.lua (line 5)) [addons\wac helicopter\lua\entities\wac_hc_ah1z_viper\shared.lua:7] attempt to index field 'Names' (a nil value) [addons\wac helicopter\lua\entities\wac_hc_base\shared.lua:7] attempt to index field 'Names' (a nil value) Couldn't include file 'entities\base_wire_entity\init.lua' (File not found) (@addons\wac helicopter\lua\entities\wac_hc_base\init.lua (line 3)) [addons\wac helicopter\lua\entities\wac_hc_base\init.lua:370] table index is nil [addons\wac helicopter\lua\entities\wac_hc_blackhawk_uh60\shared.lua:7] attempt to index field 'Names' (a nil value) [addons\wac helicopter\lua\entities\wac_hc_hebullet\shared.lua:5] attempt to index field 'Names' (a nil value) [addons\wac helicopter\lua\entities\wac_hc_littlebird_ah6\shared.lua:7] attempt to index field 'Names' (a nil value) [addons\wac helicopter\lua\entities\wac_hc_littlebird_mh6\shared.lua:7] attempt to index field 'Names' (a nil value) [addons\wac helicopter\lua\entities\wac_hc_mi28_havoc\shared.lua:6] attempt to index field 'Names' (a nil value) [addons\wac helicopter\lua\entities\wac_hc_sylph_ahx1\shared.lua:6] attempt to index field 'Names' (a nil value) Executing listen server config file Couldn't find scene 'scenes/npc/female01/question21.vcd' Couldn't find scene 'scenes/npc/female01/question31.vcd' Couldn't find scene 'scenes/npc/female01/answer35.vcd' Couldn't find scene 'scenes/npc/female01/gordead_ques03a.vcd' Couldn't find scene 'scenes/npc/female01/gordead_ques03b.vcd' Couldn't find scene 'scenes/npc/female01/nice.vcd' Couldn't find scene 'scenes/npc/male01/nice01.vcd' Couldn't find scene 'scenes/npc/male01/nice02.vcd' Couldn't find scene 'scenes/npc/female01/oneforme.vcd' Couldn't find scene 'scenes/npc/Barney/ba_run.vcd' Couldn't find scene 'scenes/npc/Barney/ba_ohshit.vcd' Couldn't find scene 'scenes/npc/Barney/ba_thisisbad.vcd' Couldn't find scene 'scenes/npc/Barney/ba_headcrabs.vcd' exec: couldn't exec listenserver.cfg Requesting texture value from var "$hdrbasetexture" which is not a texture value (material: skybox/militia_hdrrt) Requesting texture value from var "$hdrbasetexture" which is not a texture value (material: skybox/militia_hdrbk) Requesting texture value from var "$hdrbasetexture" which is not a texture value (material: skybox/militia_hdrlf) Requesting texture value from var "$hdrbasetexture" which is not a texture value (material: skybox/militia_hdrft) Requesting texture value from var "$hdrbasetexture" which is not a texture value (material: skybox/militia_hdrup) Requesting texture value from var "$hdrbasetexture" which is not a texture value (material: skybox/militia_hdrdn) Warning: using WorldTwoTextureBlend on a non-displacement surface. Support for this will go away soon. - Material : gm_essence/grass - Surface center : 5247 7242 64 Warning: WorldTwoTextureBlend found on a non-displacement surface (material: gm_essence/grass). This wastes perf for no benefit. Lua initialized (Lua 5.1) [WAC] Loading autorun/wac_loader.lua, Version 89 [@addons\wac base\lua\autorun\wac_loader.lua:31] bad argument #1 to 'pairs' (table expected, got nil) ERROR! Module 'zlib_b64' not found! Registering gamemode 'sandbox' derived from 'base' [addons\wac base\lua\weapons\gmod_tool\stools\entity_linker.lua:2] attempt to index field 'Names' (a nil value) [addons\wac base\lua\weapons\gmod_tool\stools\wac_podcamera.lua:1] attempt to index field 'Names' (a nil value) [addons\wac base\lua\weapons\gmod_tool\stools\wac_rt7_tool.lua:1] attempt to index field 'Names' (a nil value) [addons\wac base\lua\entities\wac_rt7_cam\cl_init.lua:61] attempt to call field 'Hook' (a nil value) [addons\wac helicopter\lua\entities\wac_hc_ah1z_viper\shared.lua:7] attempt to index field 'Names' (a nil value) [addons\wac helicopter\lua\entities\wac_hc_base\shared.lua:7] attempt to index field 'Names' (a nil value) [addons\wac helicopter\lua\entities\wac_hc_blackhawk_uh60\shared.lua:7] attempt to index field 'Names' (a nil value) [addons\wac helicopter\lua\entities\wac_hc_hebullet\shared.lua:5] attempt to index field 'Names' (a nil value) [addons\wac helicopter\lua\entities\wac_hc_littlebird_ah6\shared.lua:7] attempt to index field 'Names' (a nil value) [addons\wac helicopter\lua\entities\wac_hc_littlebird_mh6\shared.lua:7] attempt to index field 'Names' (a nil value) [addons\wac helicopter\lua\entities\wac_hc_mi28_havoc\shared.lua:6] attempt to index field 'Names' (a nil value) [addons\wac helicopter\lua\entities\wac_hc_sylph_ahx1\shared.lua:6] attempt to index field 'Names' (a nil value) ERROR: Trying to derive entity gmod_xqm_wire_hydraulic from non existant entity base_wire_entity! Sending 379 'User Info' ConVars to server (cl_spewuserinfoconvars to see) Scanning for downloaded fonts.. RunConsoleCommand blocked - sent before player spawned (ZLib_Installed) Redownloading all lightmaps
  • Okay, Figured out the problem. THanks for the help Welt. It ended up being that i had a bad copy of Tortise. Reinstalled, and works like a BEAUTY! CHOPPERS ARE BACK BABY!! I'd love to see more SWEPS, and still havn't quite figured out how to create or use the gravity controler yet, but I'm sure it will come to me sooner or later. again, thanks!
  • Avatar of Scootaloo
  • [QUOTE=Marlwolf78;32720959]Of course it is, there's no reason not to.[/QUOTE] Ok i just downloaded it and got WAC sweps it works perfectly fine :smile:
  • I can't get the Black Hawk to work, it just crashes my gmod with no errors and I don't get to use it. but if I play online, it works a-ok I don't have a crash dump to show, but i'll get it in a couple of minutes please please please help me Ive been dying to be able o play with ALL these heli's, you did a really good job on them :) EDIT: I joined just to get this sorted out
  • a sugestion. i realy love those weapon entities but i was thinking: i use them to make tanks most of the time so maybe you could make some ekstra turret models that looks like they come from a tank? like the m1a1/m1a2 abrams it would be so awsome to have the turret of that tank :) or maybe a t90? just a sugestion