• Ultimate Chimera Hunt
    152 replies, posted
  • Avatar of Aska49
  • [QUOTE=blackops7799;23717119]All I can say is, 30+ people and this gamemode is awesome.[/QUOTE] The UC needs buffs so badly. :byodood:
  • Avatar of Ice
  • [QUOTE=Aska49;23718206] The UC needs buffs so badly. :byodood:[/QUOTE] Did you have any buffs in mind for taking on large groups of Pigmasks?
  • Avatar of Phoenixf129
  • The only visible issue i have is that i cannot see the ghost models, and its not packed in the SVN either. Are they anywhere?
  • Avatar of uchiha2727
  • [QUOTE=blackops7799;23717119]All I can say is, 30+ people and this gamemode is awesome.[/QUOTE] i may disagree, the server i run this on is an 8 slot, and its crazy enough already. [editline]03:40AM[/editline] im not suer how to go about removing the old chimera hunt files. should i delete the nintendo folder, and replace it with the new one?
  • Avatar of blackops7799
  • [QUOTE=Aska49;23718206]The UC needs buffs so badly. :byodood:[/QUOTE] Make more chimeras for more players. #players * 0.075? :v:
  • Avatar of Batandy
  • to delete the old files check in the "gamemodes" folder if you have a folder called "chimerahunt" if you have it, you have the old version too, and you need to delete it. About the Navy Squeals,you could make so that the model changes when the pigmask goes in the water,also if i remember there are unused Navy Squeals Ranks
  • Avatar of Mr MP
  • Oh hey, finally! Still though, UC needs some buffs. It's way easier to turn off Chimera than these days. Thanks for this gamemode. You are truly a god amongst coders. Oh, and a bug. [URL]http://www.majhost.com/gallery/Leoexe12/Stuff/ch_giygas_b30004.jpg[/URL] Everyone becomes a ghost. (This map should be a bit smaller by the way. I know it's supposed to look like this, but god.)
  • Avatar of Phoenixf129
  • Weird, the ghost models arent sent through the server, but when i changed it so they are, they download fine to my client, but the ghosts are still errors.
  • Avatar of Aska49
  • [QUOTE=blackops7799;23722021]Make more chimeras for more players. #players * 0.075? :v:[/QUOTE] A lot of people suggest this, but we'd probably only do it as a last resort "THIS IS UNBALANCE-ABLE" type of thing, even then we wouldn't be happy about it. :v: [QUOTE=Mr MP;23724973]Oh, and a bug. [URL]http://www.majhost.com/gallery/Leoexe12/Stuff/ch_giygas_b30004.jpg[/URL] Everyone becomes a ghost. (This map should be a bit smaller by the way. I know it's supposed to look like this, but god.)[/QUOTE] Yea, something I'm doing in the next update might fix that finally. Speaking about the next update, I'm making some pretty major changes to the way the gamemode handles death and it should make things a lot smoother.
  • Avatar of Batandy
  • yeah, you really have to fix the spastic pig death. Also,could you make a taunt for the ghosts too? For the Fancy ghosts, the ghost drinks his wine,while for the spooky ghosts,they make the face :O and they swing their hands
  • Avatar of Arekuzu
  • [IMG]http://i26.tinypic.com/2yux0kh.png[/IMG] [IMG]http://i25.tinypic.com/be8qw7.png[/IMG] Made some Porkchips for ya'll. Well... I dont feel like releasing it.
  • Avatar of Batandy
  • these must be in my map! Also, Club Titiboo is now in the jokerice servers. Thanks to BomBom
  • Avatar of Shadow_Hedgehog
  • Can I ask if this works without fretta? Like the old one, just win a round and just play again instead of having to stop for a new fretta gamemode and voting and all that, I don't have much knowledge of fretta and I would like to just play this instead of anything else. Also, anyone got a list of the best custom maps for this? Also, are the settings changable like in the old one? Like how many players required to start a round and if so where are these settings found?
  • Avatar of FluxMage
  • [QUOTE=Shadow_Hedgehog;23732126]Can I ask if this works without fretta? Like the old one, just win a round and just play again instead of having to stop for a new fretta gamemode and voting and all that, I don't have much knowledge of fretta and I would like to just play this instead of anything else. Also, anyone got a list of the best custom maps for this? Also, are the settings changable like in the old one? Like how many players required to start a round and if so where are these settings found?[/QUOTE] The fretta game reset is useful even on a Chimera Hunt only server because it allows regular map changes. You can still change most of those settings if you change some values in some of the gamemode files, but I'm sure Aska knows more of that, but making them convars for the server admins would probably be of some use too.
  • Avatar of servak
  • Installed that gamemode on my fretta server, there is my suggestions: -Remove requirement of TF2 content, or include it with gamemode (reason - people have gmod + css, almost nobody have tf2) -For some reason, ghosts is displayed like errors -There is two maps included with gamemode: ch_tazmily_a2 and ch_tazmily_b1, both size is equal to 13510 KB(is that same map with different names)? Anyway, this is great gamemode, and people enjoy playing it. Thank you.
  • Avatar of Shadow_Hedgehog
  • [QUOTE=FluxMage;23739211]The fretta game reset is useful even on a Chimera Hunt only server because it allows regular map changes. You can still change most of those settings if you change some values in some of the gamemode files, but I'm sure Aska knows more of that, but making them convars for the server admins would probably be of some use too.[/QUOTE] Yeah I figured after trying out the gamemode that the map choosing is useful anyway so its all good. But yeah, in the old version there was a specific file that you could change for those kind of settings, I looked in some of the files briefly but I don't think he's set it up so its as easily changable, or at least it's not as shown or noticable as it use to be.
  • Avatar of Mr MP
  • [QUOTE=servak;23749793] -Remove requirement of TF2 content, or include it with gamemode (reason - people have gmod + css, almost nobody have tf2)[/QUOTE] Including TF2 content with gamemode is illegal. And arena maps are perfect for UCH, so I don't agree with you. For your ghostie problems: Redownload SVN.
  • Avatar of Batandy
  • nobody has tf2? It's one of the most played games on steam!UCH has plenty of the TF2 maps! Anyway... Version B2 is Released! Screenshots [img]http://local-static1.forum-files.fobby.net/forum_attachments/0023/7971/ch_club_titiboo_b20027.jpg[/img] [img]http://local-static4.forum-files.fobby.net/forum_attachments/0023/7974/ch_club_titiboo_b20021.jpg[/img] [img]http://local-static2.forum-files.fobby.net/forum_attachments/0023/7977/ch_club_titiboo_b20020.jpg[/img] [img]http://local-static0.forum-files.fobby.net/forum_attachments/0023/7980/ch_club_titiboo_b20019.jpg[/img] What's New -Fixed Player Spawns -Now you can't go on the closets anymore -Fixed some displacement bugs -The Cave is Dirtier -Added Water Leaks -More Props -More Overlays -Easter Eggs DOWNLOAD : [url]http://www.mediafire.com/?x7roukd0cfnj4ao[/url] Server Owners, read this please : You must add to your server the mr.saturn luas,else an easter egg will not work.I didn't make the mr.saturns,Aska did. Download them here : [url]http://www.garrysmod.org/downloads/?a=view&id=91939[/url]
  • Avatar of marcround
  • which one is the latest the svn or that mediafire one? also I've added it to my server is anyone wants to play it: [url=http://www.gametracker.com/server_info/188.165.193.84:27026/][img]http://cache.www.gametracker.com/server_info/188.165.193.84:27026/b_560x95.png[/img][/url]
  • Avatar of servak
  • Just updated the svn to latest revision and ghosts is still errors for me and my players. Uh oh. (I have TF2 content, and i placed all content to gmod root(FastDL))
  • Avatar of Shadow_Hedgehog
  • People who join without downloading the SVN or anything get ghosts textureless, purple checkered from what im seeing.
  • Avatar of Aska49
  • Can people with those servers open up [B]gamemodes/ultimatechimerahunt/sv_download.lua[/B] Add these two things if they aren't there already. If they [I]are[/I] there already, then we've got a problem. [lua]for k, v in pairs(file.Find("../models/nintendo/Mother/MGhost.*")) do resource.AddFile("models/nintendo/Mother/" .. v); end[/lua] [lua]for k, v in pairs(file.Find("../materials/models/nintendo/Mother/MGhost/*")) do resource.AddFile("materials/models/nintendo/Mother/MGhost/" .. v); end[/lua]
  • Avatar of lorde banana
  • I'm not running UCH 24/7, but it's on here. [url=steam://connect/play.lanterncorps.net:27015][img]http://www.game-monitor.com/server-stat-image/69.197.190.127:27015.png[/img][/url]
  • Avatar of lorde banana
  • For some reason it was working before, but now, the materials aren't sending to the client. I added the 2 parts of the code that were missing, and they still aren't downloading to them. The redirect has them.
  • Avatar of Batandy
  • [img]http://i36.tinypic.com/dwammx.jpg[/img] In B3 there will be bumpmaps
  • Avatar of Llamalord
  • [QUOTE=Aska49;23783209]Can people with those servers open up [B]gamemodes/ultimatechimerahunt/sv_download.lua[/B] Add these two things if they aren't there already. If they [I]are[/I] there already, then we've got a problem. [lua]for k, v in pairs(file.Find("../models/nintendo/Mother/MGhost.*")) do resource.AddFile("models/nintendo/Mother/" .. v); end[/lua] [lua]for k, v in pairs(file.Find("../materials/models/nintendo/Mother/MGhost/*")) do resource.AddFile("materials/models/nintendo/Mother/MGhost/" .. v); end[/lua][/QUOTE] Tried this, but still people on my server aren't downloading the materials and scoreboards.