• Stargate Carter Addon Pack
    4,521 replies, posted
  • Avatar of assassin21
  • Rev 256 changes: Fixed: - Naqadah generator causing server crash/massive laggs when being destroyed or overloaded
  • On my server the MK1 Naquadah generator ( Carter's generator ) when is link with node, cause freeze ! ( When is "form" turn on/off ) + Fail traduction in french, Brazier => not Brazéos ^^ but "Brasier" And Which is the utility of the Jamming device ? 0_o
  • Avatar of AlexALX
  • [B]Rev 257 changes: Fixed:[/B] - Arthur mantle have 2 same glyphs in address on hologram. - Naqadah generator mk2 countdown timer not displating for owner. - Some other bugs.
  • Avatar of Bandik
  • [QUOTE=Boba Fett;35901447]Rev254 Fixed: - Fixed Tollona Gate Glyph not lightning up in Non Lit Areas [/QUOTE] @Boba are u sure u put the fix into the update cuz its still not lighting up for me in non lit areas. or is it just that im having a another colliding addon that makes me see this bug?
  • Avatar of AlexALX
  • Hey guys, and what to do with this now? [url]http://www.facepunch.com/threads/1183314[/url] I'm really now do not want to do anything to gmod if garry is so.... >_< Hate him right now...
  • [QUOTE=AlexALX;35924721]Hey guys, and what to do with this now? [url]http://www.facepunch.com/threads/1183314[/url] I'm really now do not want to do anything to gmod if garry is so.... >_< Hate him right now...[/QUOTE] Yeah hes a bit of a dick, he acts like a kind guy but in all reality hes just a dick.
  • Avatar of Boba Fett
  • [QUOTE=Bandik;35924400]@Boba are u sure u but the fix into the update cuz its still not lighting up for me in non lit areas. or is it just that im having a another colliding addon that makes me see this bug?[/QUOTE] Hmm going to see again! I had a couple problems with updating so there might gone something wrong don't worry its nothing special and if its not fixed i'll fix it soon :)
  • Guys, this can be not so important but I want to know why is this happening. I have a bug with SGU gate ring rotation speed. It's slower than I saw in Alex' videos. Maybe some people have this thing, I don't know. Just look at this: [video=youtube;ofcKXyRuS7Y]http://www.youtube.com/watch?v=ofcKXyRuS7Y[/video] The same thing happens during slow dial.
  • [QUOTE=AlexALX;35925104][B]@PN_Rus[/B] buy better CPU... [B]This happens on slow pc's[/B].[/QUOTE] Oh, OK. I thought about this.
  • Avatar of TheEyes
  • [QUOTE=PN_Rus;35925155]Oh, OK. I thought about this.[/QUOTE] No, no it doesn't I have an Intel Core 2 Extreme (4 cores, 2.4GHz) and an nVidia GTX 465 1024MB + 4GB of RAm and it happens slightly faster on mine, but in mp it's superfast. Does it go faster on MP?
  • [B][U]@AlexALX[/U][/B] Can obtain the dial screen ? <3 [[url]http://www.facepunch.com/threads/1183314][/url]
  • Avatar of AlexALX
  • [QUOTE=TheEyes;35925214]No, no it doesn't I have an Intel Core 2 Extreme (4 cores, 2.4GHz) and an nVidia GTX 465 1024MB + 4GB of RAm and it happens slightly faster on mine, but in mp it's superfast. Does it go faster on MP?[/QUOTE]This thing calculate on server, so on dedicated server it have less load for cpu. Anyway 2.4 ghz is not many, and gmod havn't used more that one core on cpu for lua calculations, so in fact it use just one core with 2.4 ghz. [editline]12th May 2012[/editline] [QUOTE=joffreydu15;35925268][B][U]@AlexALX[/U][/B] Can obtain the dial screen ? <3 [[url]http://www.facepunch.com/threads/1183314][/url][/QUOTE]No :D
  • [QUOTE=AlexALX;35925275] No :D[/QUOTE] Yeh lol what the heck is this? [img]http://img17.imageshack.us/img17/3484/2012051000005.png[/img] But yeh about the legacy addon system as I said before he just goes with whatever gives him as few bugs as possible while being easy to maintain, not caring about all of the people who drew people to his game for free (actually they paid him for his game, made awesome addons so more people bought it). I mean, come on, I bought GMod to play with Stargates..
  • Avatar of krum999
  • [QUOTE=The Art of War;35926927]Yeh lol what the heck is this? [img]http://img17.imageshack.us/img17/3484/2012051000005.png[/img] But yeh about the legacy addon system as I said before he just goes with whatever gives him as few bugs as possible while being easy to maintain, not caring about all of the people who drew people to his game for free (actually they paid him for his game, made awesome addons so more people bought it). I mean, come on, I bought GMod to play with Stargates..[/QUOTE] what do you mean by that-_-' you just need to buy garry's mod not the addon what are you tallking about any way
  • [QUOTE=krum999;35927002]what do you mean by that-_-' you just need to buy garry's mod not the addon what are you tallking about any way[/QUOTE] That people buy his game because of the content other people make for free I mean, sure, sandbox is "funny", but it's nothing without contend to fill it with, which is exactly what people make for him for free
  • Avatar of krum999
  • [QUOTE=The Art of War;35927125]That people buy his game because of the content other people make for free I mean, sure, sandbox is "funny", but it's nothing without contend to fill it with, which is exactly what people make for him for free[/QUOTE] ok. By the way why can't there be 2 jumpers at the same time ? [T]http://cloud.steampowered.com/ugc/558689762841318321/F57CF44184777E0497308FA60CCBE798BFF3E95E/[/T]
  • Avatar of Woogoo
  • [QUOTE=PN_Rus;35925064]Guys, this can be not so important but I want to know why is this happening. I have a bug with SGU gate ring rotation speed. It's slower than I saw in Alex' videos. Maybe some people have this thing, I don't know. Just look at this: [video=youtube;ofcKXyRuS7Y]http://www.youtube.com/watch?v=ofcKXyRuS7Y[/video] The same thing happens during slow dial.[/QUOTE] If this is the SG1-HQ Battle server it has a mod/bug that makes gates spin slow [editline]12th May 2012[/editline] [QUOTE=The Art of War;35927125]That people buy his game because of the content other people make for free I mean, sure, sandbox is "funny", but it's nothing without contend to fill it with, which is exactly what people make for him for free[/QUOTE] YES with the new addon system if all addon makers have to update everything, that might be a long for big addons like cap as AlexALX said [QUOTE=AlexALX;35747609]Thats to god - that will not happens. It will out somethink about half year or later. It have too much functions what broked...[/QUOTE] and some people may abandon their addons and it will be a while before new ones are released i hope garry desides to fix the legacy addon system [editline]12th May 2012[/editline] [QUOTE=The Art of War;35926927]Yeh lol what the heck is this? [img]http://img17.imageshack.us/img17/3484/2012051000005.png[/img] But yeh about the legacy addon system as I said before he just goes with whatever gives him as few bugs as possible while being easy to maintain, not caring about all of the people who drew people to his game for free (actually they paid him for his game, made awesome addons so more people bought it). I mean, come on, I bought GMod to play with Stargates..[/QUOTE] Same for me... I've never seen that e2 before, does anyone know where i can get the code?
  • [QUOTE=Woogoo;35927290] I've never seen that e2 before, does anyone know where i can get the code?[/QUOTE] You cant get the code of it ! Its not finished and i think it will be private and not released ... but if you want to look on it, you can see it on Mijyuoon(RUS) server ... and there are many of improvements that are not in CAP :) eg. new Naquadah Gen Mk2 :)
  • [QUOTE=Woogoo;35927290] and some people may abandon their addons and it will be a while before new ones are released [/quote] In CAP's case it would rather mean the death of it. Making 35 small packs and telling people to merge them is just not an option for a project of its magnitude. [QUOTE=Woogoo;35927290] i hope garry desides to fix the legacy addon system [/QUOTE] [url]http://www.facepunch.com/threads/1183314?p=35923534&viewfull=1#post35923534[/url] "I have no intentions to improve the legacy addon system"
  • [QUOTE=Woogoo;35927290]If this is the SG1-HQ Battle server it has a mod/bug that makes gates spin slow[/QUOTE] It was singleplayer.
  • Avatar of Boba Fett
  • Cause of Downtime of 12/5 Llapp is currently working on the forum to integrate some cool features like steam verifier and others with doing this something went wrong and we required to get a backup from our webhost. But now everything is back restored and you can go back to your normal habit on posting on the forum! Sorry for the inconvenience. Sincere the Cap Team.
  • Avatar of Madman07
  • SGU Gate spin slow - I don't want to offend Llappy, but for me it's caused by a shit coding. I've got Intel C2D E4300 @2x1.8Ghz. It rotates slowly. When I overclock it @2x2.2GHz, gates spin fine. Surface font - I don't get it. How the hell can we test our addons, that will be uploaded to the workshop? If it's all just about placing addon in root folder, then on gmod 13 we're going to switch to svn/workshop at the same time. Problem solved. StarGate Pack on gmod beta - There will be probably 2 versions, just like now. One made by Alex and probably rest of guys that just want to fix stuff, and one created by me with everything rewrited to provide super bug free and fast version. As u may suspect, my one will take much, much longer to develop, though I'm not giving up on this.
  • Avatar of remy561
  • [QUOTE=Madman07;35940239]SGU Gate spin slow - I don't want to offend Llappy, but for me it's caused by a shit coding. I've got Intel C2D E4300 @2x1.8Ghz. It rotates slowly. When I overclock it @2x2.2GHz, gates spin fine. Surface font - I don't get it. How the hell can we test our addons, that will be uploaded to the workshop? If it's all just about placing addon in root folder, then on gmod 13 we're going to switch to svn/workshop at the same time. Problem solved. StarGate Pack on gmod beta - There will be probably 2 versions, just like now. One made by Alex and probably rest of guys that just want to fix stuff, and one created by me with everything rewrited to provide super bug free and fast version. As u may suspect, my one will take much, much longer to develop, though I'm not giving up on this.[/QUOTE] But if you are rewriting everything, wouldn't it be better if Alex's pack also uses that better and rewritten code?
  • Avatar of kibbols
  • when trying to fly a CAP ship it gets in but at a weird camera angle then takes a while to fix itself and be able to fly, then when i try to get out i can't and end up having to just undo the vehicle. does any1 else have this problem?
  • Avatar of count23
  • [QUOTE=Boba Fett;35940991]Same here but well madman we first require some good modelers![/QUOTE] What do you need modelled? I thought everything was pretty much covered! [editline]14th May 2012[/editline] [QUOTE=kibbols;35945179]when trying to fly a CAP ship it gets in but at a weird camera angle then takes a while to fix itself and be able to fly, then when i try to get out i can't and end up having to just undo the vehicle. does any1 else have this problem?[/QUOTE] You're crashing into the ground or an object and getting stuck, the camera can't cope with that situation. Also, sometimes if the object like the F302 is on the ground with an excessively larger hitbox then it should have, the hitbox sinks into the ground and causes the camera to spaz out too. [editline]14th May 2012[/editline] [QUOTE=Woogoo;35927290]If this is the SG1-HQ Battle server it has a mod/bug that makes gates spin slow [editline]12th May 2012[/editline] YES with the new addon system if all addon makers have to update everything, that might be a long for big addons like cap as AlexALX said and some people may abandon their addons and it will be a while before new ones are released i hope garry desides to fix the legacy addon system [editline]12th May 2012[/editline] Same for me... I've never seen that e2 before, does anyone know where i can get the code?[/QUOTE] I built one like that a while ago using e2 and GPU. It's not that hard. You just need patience.
  • [QUOTE=count23;35948015]What do you need modelled? I thought everything was pretty much covered! [/QUOTE] He wants to redo everything.. :x
  • Avatar of Madman07
  • Maybe not everything but the most significant stuff, like bigger gates, LOD models eveywhere, etc. Yesterday I started redoing code for rings to make completly new system... :)