• SCars
    1,870 replies, posted
  • Avatar of alexojm
  • I agree a motocycle is a awsome thing gmod needs. The cool lowering when terning maybe a wheele. [editline]04:39PM[/editline] Allso can you add the ability for a radio on the scars :D
  • Avatar of SoulChicken
  • Its very nice, but Why is it so fucking hard to drive in a straight line? and why do i keep hearing the wheels bounce of the ground so much, resulting in the whole car shaking?
  • Avatar of Sakarias88
  • [QUOTE=Axznma;19858704]Real cars don't slide this much, maybe on some slick ass road or ice, but not normally. It's not even that they slide, they glide along the surface. Hell, take them off a ramp and you'll see them glide through the air for a bit, tilting back and fourth slightly. It's an ass to drive them anywhere really.[/QUOTE] I will put that on my update list as well. Will have to figure out some kind of anti slide force algorithm. [QUOTE=Dlaor;19858806]Still better than the HL2 vehicles :smile:[/QUOTE] :'D [QUOTE=Soul-Chicken;19860835]Its very nice, but Why is it so fucking hard to drive in a straight line? and why do i keep hearing the wheels bounce of the ground so much, resulting in the whole car shaking?[/QUOTE] It's on the list. Current list: *SCar spawn limit *More SCars? *More wheels? *Adv dup support *Some kind of save feature *Kill icons *Anti slide algorithm *Auto straighten algorithm [b]About the sliding problem[/b] After a certain speed the wheels just don't have enough friction to change speed on the car which results in that the car continues in the same direction until the driver have managed to counter it (by drifting). I'm not sure this problem can be solved by changing the physical properties on the wheels (at least it seems not). Basically the wheels aren't like real wheels because they are just reconstructed to look and work like wheels but they are just bad replicas if you compare it to RL wheels. Still I will try to solve this problem with some kind of anti slide algorithm.
  • Avatar of rieda1589
  • This is a really great mod however I can't seem get the 3rd person working at all (on a listen server), and the same for the HUD.
  • Avatar of Puvleek
  • I'm looking forward to see addons which provide tuning with quality equal to NfS Underground's. [editline]08:33PM[/editline] But SCars looks very impressive.
  • Avatar of rieda1589
  • Currently making a custom speedometer for it and a matching tachometer (that actually reads the exact/correct speed). Also a question about the cars used, Do the models need the wheels removed on them or set to a special bone? GTA IV cars have been ported already and those would be great to use. [editline]08:29PM[/editline] Actually your speedos may well be correct, but they are scaled so I think the rotation amount is getting messed up with that. At 1680x1050 100mph reads as 120. [editline]08:34PM[/editline] Okay, at 800x600, 90mph = ~95mph at 1680x1050, 90mph = 115mph
  • Avatar of Eggman249
  • Now if only someone made it so you could throw people out of cars like in gta. SCars make me happy. :)
  • Avatar of xemit
  • [QUOTE=Sakarias88;19860890][b]About the sliding problem[/b] After a certain speed the wheels just don't have enough friction to change speed on the car which results in that the car continues in the same direction until the driver have managed to counter it (by drifting). I'm not sure this problem can be solved by changing the physical properties on the wheels (at least it seems not). Basically the wheels aren't like real wheels because they are just reconstructed to look and work like wheels but they are just bad replicas if you compare it to RL wheels. Still I will try to solve this problem with some kind of anti slide algorithm.[/QUOTE] Maybe making wheels heavier would help? I don't know, didn't test it out yet.
  • Avatar of brickbox
  • Just found this [url]http://www.fpsbanana.com/models/1303[/url] It has alot of gibs and colours.
  • Avatar of SoulChicken
  • [QUOTE=Sakarias88;19860890] Current list: *SCar spawn limit *More SCars? *More wheels? *Adv dup support *Some kind of save feature *Kill icons *Anti slide algorithm *Auto straighten algorithm [/QUOTE] 1 Yes 2 Yes please 3 Would be Nice 4 Hell yeah! 5 Not very necessary 6 again, not necessary 7 and 8 Very Necessary.
  • Avatar of Karmah
  • [QUOTE=rieda1589;19863318]Currently making a custom speedometer for it and a matching tachometer (that actually reads the exact/correct speed). Also a question about the cars used, Do the models need the wheels removed on them or set to a special bone? GTA IV cars have been ported already and those would be great to use. [editline]08:29PM[/editline] Actually your speedos may well be correct, but they are scaled so I think the rotation amount is getting messed up with that. At 1680x1050 100mph reads as 120. [editline]08:34PM[/editline] Okay, at 800x600, 90mph = ~95mph at 1680x1050, 90mph = 115mph[/QUOTE] GTAIV Cars? Heck yes, if you can get those to work you that would be AWESOME! Also, the HUD is squished horizontally on my screen, is there any way to even it out? [editline]04:08PM[/editline] [QUOTE=Soul-Chicken;19865177]1 Yes 2 Yes please 3 Would be Nice 4 Hell yeah! 5 Not very necessary 6 again, not necessary 7 and 8 Very Necessary.[/QUOTE] I think 5 and 6 would be necessary, especially the save function. Not really saving the cars, but saving the position of the sliders into presets or something.
  • [QUOTE=Sakarias88;19860890]I will put that on my update list as well. Will have to figure out some kind of anti slide force algorithm. [b]About the sliding problem[/b] After a certain speed the wheels just don't have enough friction to change speed on the car which results in that the car continues in the same direction until the driver have managed to counter it (by drifting). I'm not sure this problem can be solved by changing the physical properties on the wheels (at least it seems not). Basically the wheels aren't like real wheels because they are just reconstructed to look and work like wheels but they are just bad replicas if you compare it to RL wheels. Still I will try to solve this problem with some kind of anti slide algorithm.[/QUOTE] Even if you can't get it to work I'm glad you're trying at least. [editline]02:41PM[/editline] [QUOTE=coolrider102;19866243]Again, Any servers running this? :D[/QUOTE] I'm sure once it's popular you'll see the brackets (ex. PHX | WIRE | Scars) hehe. I'm mostly interested in trying out the fuel options for my servers more relaxed RP. The only other thing I had was the fueled mod that required life support to set up.
  • Avatar of uchiha2727
  • AWESOME I FUCKING LOVE YOU!! i rate it === ChuckNorris/5 Can i suggest some cars though :D (Just the car or Brand, since i dunno what models have been made for these car brands) -Lamborghini -Formula 1 -Porsche -Ferrari and thats all i can think of ontop my head. :woop:
  • Avatar of Buyerz
  • My friend has a problem. He has recently installed SCars on his servers, and the tools don't have any options/can't spawn anything, and the catagory is labled "New catagory instead of SCars" Edit: the cars are now in the server, but not working at all.
  • Avatar of Doctor Zedacon
  • Sakarias, do you think you'd be able to make a motorcycle? You've made helicopters, planes, and cars, I don't think it'd be that much of a challenge for you.
  • Avatar of noobcake
  • Would want motorcycle very much. Also, yay, dupe support :woop: When is the next update scheduled to come out?
  • Avatar of Killerjas
  • [QUOTE=Buyerz;19866417]My friend has a problem. He has recently installed SCars on his servers, and the tools don't have any options/can't spawn anything, and the catagory is labled "New catagory instead of SCars"[/QUOTE] That would be my server and all i know is the mod just dose not work. Sorry i didn't ask the question a mod baned me for a week. and the week just ran out.
  • Avatar of Killerjas
  • [QUOTE=Karmah;19867357]Please do a third person motorcycle.[/QUOTE] Please help me with my problem.
  • Avatar of Blargh123
  • Hm...it would be appreciated if we were given the ability to spawn these with the "vehicles" or "entities" tabs... whipping out the tool gun every time my car... ah... experiences an unfortunate accident :ohdear: gets annoying quickly. Thanks, and great work with this awesome addon.
  • Avatar of beanhead
  • Since you can have flat tires... maybe a spike strip tool? Would be useful for cops on RP servers... but how to restrict it so only they can use it.... [I]quite the conundrum[/I] [editline]03:57PM[/editline] or not