• Vein
    1,001 replies, posted
  • Avatar of Johnny Guitar
  • [QUOTE=GameAdict;34992765]TL;DR: Vein is being developed for GMod 13. It will not work on normal Garry's Mod, due to the different structures of code and gamemodes. Most notably the replacement of the info file.[/QUOTE] He just said that... in a more punny way.
  • Oh, alright. Thanks for clearing that up. Guess I'll just have to wait! Edit: Are those No More Room in Hell zombies I see there in the screenshots?
  • Unfff need more GMod 13. Who is throwing up a server running Vein when GMod 13 is officially released?
  • Avatar of deaded38
  • [QUOTE=Psycho8x8;35041537]Unfff need more GMod 13. Who is throwing up a server running Vein when GMod 13 is officially released?[/QUOTE] I might. It really depends on if I get a job to pay for a VPS, though.
  • Avatar of Johnny Guitar
  • [QUOTE=Psycho8x8;35041537]Unfff need more GMod 13. Who is throwing up a server running Vein when GMod 13 is officially released?[/QUOTE] I will for sure, I owe to diss because of the inspiration that his gamemode brought to my game
  • Avatar of disseminate
  • [QUOTE=Psycho8x8;35041537]Unfff need more GMod 13. Who is throwing up a server running Vein when GMod 13 is officially released?[/QUOTE] My PC's 72.139.128.35:27015 if you feel like popping by. I'm going to be mostly afk but there's a few fridges and beds set up if you want them
  • Avatar of Johnny Guitar
  • [QUOTE=Disseminate;35043501]My PC's 72.139.128.35:27015 if you feel like popping by. I'm going to be mostly afk but there's a few fridges and beds set up if you want them[/QUOTE] I don't have gmod 13 :(
  • Avatar of LauScript
  • wood plank + nails = spiked nail plank maybe add things like weapon parts, recievers, handgrips, stocks, and if they have a set of them make them able to combine them.
  • Avatar of werewolf0020
  • [QUOTE=Disseminate;35064707]I want to beef up crafting, suggest some recipes.[/QUOTE] can opener + soup can + some sort of thing to save liquids = potted soup
  • Avatar of Loriborn
  • [QUOTE=werewolf0020;35065203]can opener + soup can + some sort of thing to save liquids = potted soup[/QUOTE] You can just drink from the can...
  • Obviously using elements from Project Zomboid would be a good start, so I won't bother suggesting ones from there. Also Dead Rising 2 would be a good place to get ideas from.
  • Avatar of Garrison
  • [QUOTE=Disseminate;35064707]I want to beef up crafting, suggest some recipes.[/QUOTE] Consider taking some ideas from 'Dead Island' weapons.
  • Avatar of werewolf0020
  • [QUOTE=Loriborn;35067037]You can just drink from the can...[/QUOTE] but...it wouldnt be intense!
  • [QUOTE=Disseminate;35043501]My PC's 72.139.128.35:27015 if you feel like popping by. I'm going to be mostly afk but there's a few fridges and beds set up if you want them[/QUOTE] Nnnggghhh if only I had GMod 13. I'm going to be spending the next few days lurking the key site to try and get a key, lol. As for suggestions of crafting: Wood scrap + Wood scrap = Wooden Plank (Can be used to board up windows and doors, etc. Possibly could also be used as a melee weapon?) (Examples of wood scraps would be models such as: models/props_c17/FurnitureDrawer001a_Chunk01.mdl to Chunk06.) I can't think of anything else for crafting right now but if I think of anything I'll post my ideas. Crowbar should be a "multi-purpose" tool and highly valued, used to break open doors, crates, and [B]secondarily[/B] as a melee weapon.
  • Avatar of disseminate
  • Cheers for the ideas, everyone. [QUOTE=Psycho8x8;35072525]Crowbar should be a "multi-purpose" tool and highly valued, used to break open doors, crates, and [B]secondarily[/B] as a melee weapon.[/QUOTE] Most melee weapons (hammer, axe, etc) are going to be usable for their normal purpose. You can craft with them, but you can also swing them too :v:
  • [QUOTE=Disseminate;35096557]Cheers for the ideas, everyone. Most melee weapons (hammer, axe, etc) are going to be usable for their normal purpose. You can craft with them, but you can also swing them too :v:[/QUOTE] That's good. The one thing I've always hated about Half-Life 2 is that they turned the crowbar from a tool into a weapon. Walk around in the Plaza on a HL2RP server with a crowbar and you'll get amputated. "But officer, I was just going to open a crate!"
  • Avatar of Garrison
  • [QUOTE=Disseminate;35111143]El Broken Planko[/QUOTE] I like the sound choices for the wooden plank. Is there going to be sort of gore system? Like per-say some thing sharp would cause more blood, and gore than something dull. Or is such a thing just not possible with source?1
  • Avatar of Garrison
  • [QUOTE=Disseminate;35113386]Yeah but for lag's sake it's limited to a bit of blood from sharp objects[/QUOTE] I understand that much, but great work so far. I really plan on hosting this at some point. I mean honestly, this looks source mod worthy.
  • The second GMod 13 comes out and someone puts up a server running Vein, I'm going to play the shit out of it. I'm really excited for this.
  • Avatar of disseminate
  • [QUOTE=Garrison;35115907]this looks source mod worthy.[/QUOTE] [SUB][SUB][SUB][SUB][SUB]You can donate if you want[/SUB][/SUB][/SUB][/SUB][/SUB] :v:
  • Avatar of disseminate
  • So there's a survival manual item, could be a diary, military survival, etc, whatever you feel like. The best text (any length) to be PMed to me gets put into it.
  • [QUOTE=Disseminate;35124517]So there's a survival manual item, could be a diary, military survival, etc, whatever you feel like. The best text (any length) to be PMed to me gets put into it.[/QUOTE] I'm going to do this I'll probably PM you something in a few days. If I don't it means I've given up which is pretty likely because I have a pretty poor work ethic :v