• HL2 Beta Weapons Pack V2 "Progress Update"
    1,165 replies, posted
  • Avatar of Battlepope98
  • First Pack: [url]http://www.garrysmod.org/downloads/?a=view&id=85386[/url] Since the first beta weapons pack there has been many new thing added so far. It's been 2 months-ish without a update so I thougth now was the time to do so. NEW ADDITIONS INCLUDE... - Added the Beta Shotgun - Improved Gauss cannon - Added the Roller Wand - Fixed Immolator - Fixed the Guardgun's random shotgun fire - Added the Mp7 - Added Ice axe secondary fire - Added Oicw Night Vision zoom - Added the Missile Launcher - Added the ( other ) Rocket Launcher - Added the Stunbaton ( before was the stunstick ) - Added the Alyx Gun ( Actual Beta V_model ) - Added the Annabelle - Fixed Stickybomb Launcher Sound Issues - Changed the Guardgun and Oicw sounds - Added WORKING Fire Extinguisher - Added a file for replacement skins ( if you would like some ) - Added Bugbait to weapons menu ( spawnable? ) - Added HUD Weapon Icons For ALL Guns - Added actual Ar1 model ( not mugofdoom's ) - Added new Ar1 ( With 4 different fire modes ) - Fixed Hmg1's Zoom Issues - Added Beta Hands to the weapons - Adding the Brickbat ( Cremator, headcrab ) - Added The Thumper - Added the HKGR9 - Added the Mortar - Added the Manhack - Added Special Admin Weapon And the list goes on... Seriously.. Since I haven't had very much time, I've been making this in the time I have. So this still might be a little while. things are still a bit buggy/imcomplete. =S But so far this pack is making the first one look bad Pictures: New Models In 3ds Max [img]http://img69.imageshack.us/img69/1922/bbheadcrab3ds.jpg[/img] [img]http://img51.imageshack.us/img51/8774/bbcremator3ds.jpg[/img] [img]http://img16.imageshack.us/i/hgr13ds.jpg/[/img] New Rpg and Sniper [img]http://img69.imageshack.us/img69/3590/rpgandsniper.jpg[/img] Beta Alyxgun [img]http://img710.imageshack.us/img710/8492/gmconstruct0008.jpg[/img] [img]http://img69.imageshack.us/img69/7503/gmconstruct0009.jpg[/img] Annabelle [img]http://img682.imageshack.us/img682/3956/gmconstruct0010k.jpg[/img] The Beta Arms [img]http://img214.imageshack.us/img214/3834/gmconstruct0014.jpg[/img] Beta Shotgun [img]http://img214.imageshack.us/img214/6782/gmconstruct0011.jpg[/img] Cubemap [img]http://img710.imageshack.us/img710/2821/gmconstruct0012.jpg[/img] HUD Icons [img]http://img341.imageshack.us/img341/3255/gmconstruct0022l.jpg[/img] Roller Wand [img]http://img338.imageshack.us/img338/6461/gmconstruct0019m.jpg[/img] New Ar1 [img]http://img338.imageshack.us/img338/7876/gmconstruct0023x.jpg[/img] Missile Launcher [img]http://img69.imageshack.us/img69/9130/gmconstruct0016.jpg[/img] ALSO ADDED CREDIT: Models-N-Lua: -Battlepope - Making the Pack + Lua -Missing Information - Converting Models From The Beta -Team GabeN - Converting models from the Beta -Valve - Original Models -Jvsthebest - Binoculars -Mugofdoom - Helping Compile Models -Pac-187 - Hl2 Beta Molotov -xXPyroHatakeXx - Models found Materials-N-Hexing -PoisonZombie - Hl2 Beta Arms Skin -xXPyroHatakeXx - Hexing Help And Such -xXPyroHatakeXx - Lots of Help Towards the Pack. -wardino389 - Finding Models -Mugofdoom - Helping Compile Models
  • Avatar of -Headcrab-
  • The cubemap is the best weapon :D Also, are you reskinning or leaving them how they were when valve left them, because they look like shit.
  • Avatar of xXpyroHatakeXx
  • Its good that you're giving an update on what you have, I knew you got more done but I had no clue you had this much done. Altho, it's a little funny that you give your update the day I released v2 of the ragdoll pack.
  • Avatar of Battlepope98
  • [QUOTE=xXpyroHatakeXx;18749266]Its good that you're giving an update on what you have, I knew you got more done but I had no clue you had this much done.[/QUOTE] My pictures won't go up, do I have to put [img] picture [/img] Ill just put them as urls fixed
  • Avatar of xXpyroHatakeXx
  • [QUOTE=Battlepope98;18749326]My pictures won't go up, do I have to put [img] picture [/img][/QUOTE] [img]picturelink[/img] I think you might've added a space, which you can't have.
  • Avatar of s.n.
  • O_o....hea....head...headcrab swep...all beta weapons...WHY DOES MY COMPUTER HAVE TO BE BROKEN NOW....*sob* anyway i really can wait for the download link my little headcrab pet, just like the snark, muhahahha, aslo by fix, you meen the immolator doesnt have purple&black and isnt sticking out your crotch anymore?
  • Avatar of xXpyroHatakeXx
  • [QUOTE=s.n.;18749502]O_o....hea....head...headcrab swep...all beta weapons...WHY DOES MY COMPUTER HAVE TO BE BROKEN NOW....*sob* anyway i really can wait for the download link my little headcrab pet, just like the snark, muhahahha, aslo by fix, you meen the immolator doesnt have purple&black and isnt sticking out your crotch anymore?[/QUOTE] ... I don't recal the immolator doing that. I tried making a brickbait headcrab swep myself, it didn't work so well... fyi, this is just an update on what he's working on, the headcrab brickbait isn't in v1, which is what the link is to.
  • Avatar of Battlepope98
  • [QUOTE=xXpyroHatakeXx;18749391][img]picturelink[/img] I think you might've added a space, which you can't have.[/QUOTE] fixed [editline]07:51PM[/editline] [QUOTE=s.n.;18749502]O_o....hea....head...headcrab swep...all beta weapons...WHY DOES MY COMPUTER HAVE TO BE BROKEN NOW....*sob* anyway i really can wait for the download link my little headcrab pet, just like the snark, muhahahha, aslo by fix, you meen the immolator doesnt have purple&black and isnt sticking out your crotch anymore?[/QUOTE] That and now has the actual fire mode.
  • Avatar of xXpyroHatakeXx
  • oh yeah, Battlepope, I uploaded the model pack finally, here's the link to it: [url]http://www.facepunch.com/showthread.php?t=818144[/url]
  • Avatar of Battlepope98
  • [QUOTE=-Headcrab-;18749094]The cubemap is the best weapon :D Also, are you reskinning or leaving them how they were when valve left them, because they look like shit.[/QUOTE] It's HL2 Beta Weapons, so yes, I am. [editline]07:54PM[/editline] [QUOTE=xXpyroHatakeXx;18749609]oh yeah, Battlepope, I uploaded the model pack finally, here's the link to it: [url]http://www.facepunch.com/showthread.php?t=818144[/url][/QUOTE] Awesome!
  • Avatar of Hakita
  • How come do you need a new thread every time there is an update? And in the releases section, too?
  • Avatar of Battlepope98
  • [QUOTE=xXpyroHatakeXx;18749752][img]http://img69.imageshack.us/img69/3590/rpgandsniper.jpg[/img] lol, guess what I can do....[/QUOTE] Very nice picture
  • Avatar of s.n.
  • als another thing, do you throw the molotov like your shooting a pistol still, and does the sniper not stick out your crothch (as in what people see your character do when you have em)
  • Avatar of Battlepope98
  • [QUOTE=Hakita;18750417]How come do you need a new thread every time there is an update? And in the releases section, too?[/QUOTE] I have not had a update yet. And this seemed like the best place to put it. [editline]08:44PM[/editline] [QUOTE=s.n.;18750484]als another thing, do you throw the molotov like your shooting a pistol still, and does the sniper not stick out your crothch (as in what people see your character do when you have em)[/QUOTE] The sniper is fixed but the molotov is still like that.
  • Avatar of xXpyroHatakeXx
  • [QUOTE=s.n.;18750484]als another thing, do you throw the molotov like your shooting a pistol still, and does the sniper not stick out your crothch (as in what people see your character do when you have em)[/QUOTE] Wait, the molotov does that? I had a working one a while ago that didn't do that, I wonder if I still have it... fyi Battlepope, I'll e-mail you the correct way to put pictures in.
  • Avatar of Matsilagi
  • Can i test it? Because this is soo great. This needs to be in an GMod museum. Maybe an map that shows leak stuff and infos (and an button that gives you the SWEP.)
  • Avatar of xXpyroHatakeXx
  • [QUOTE=Matsilagi;18764383]Can i test it? Because this is soo great. This needs to be in an GMod museum. Maybe an map that shows leak stuff and infos (and an button that gives you the SWEP.)[/QUOTE] I high doubt Battlepope would let you test this when he doesn't even let me test it. Leak museum for gmod? I know my next project... Battlepope, I need some leak textures!
  • Avatar of Battlepope98
  • [QUOTE=Matsilagi;18764383]Can i test it? Because this is soo great. This needs to be in an GMod museum. Maybe an map that shows leak stuff and infos (and an button that gives you the SWEP.)[/QUOTE] It still needs more work untill I would even think of relesing it, and isn't there a thing already like that, like a zoo_weapons map?
  • You should really work on cleaning the models up. Right now they are missing polygons and have really fucked up sections. It might take time, but it would look much nicer. and see about re-doing the textures too, some are really low resolution (Annabelle especially) Other than that. I look forward to seeing some progress. The beta weapons are always interesting.
  • Avatar of Battlepope98
  • [QUOTE=hexpunK;18770882]You should really work on cleaning the models up. Right now they are missing polygons and have really fucked up sections. It might take time, but it would look much nicer. and see about re-doing the textures too, some are really low resolution (Annabelle especially) Other than that. I look forward to seeing some progress. The beta weapons are always interesting.[/QUOTE] Maby I should, but I think it would loose some of the HL2 beta feel. Sort of like what is happening to Missing Information. =I
  • Avatar of TheFallen(TF2)
  • [QUOTE=Battlepope98;18774334]Maby I should, but I think it would loose some of the HL2 beta feel. Sort of like what is happening to Missing Information. =I[/QUOTE] I downloaded the first version of the pack, and I really like the improvements you did so far, one of the improvements you need for the first one though is fixing the models, when I have the immolator its on my player models crouch, it has happened with other weapons too you should really fix that. Other then that your doing a beautiful job, I would like to see the green laser for the immolator instead of the flames though.
  • [QUOTE=Battlepope98;18774334]Maby I should, but I think it would loose some of the HL2 beta feel. Sort of like what is happening to Missing Information. =I[/QUOTE] Yeah that is the only problem. If you start editing things, they start losing that nice style they may have had in the beta.
  • Avatar of s.n.
  • [QUOTE=xXpyroHatakeXx;18758383]Wait, the molotov does that? I had a working one a while ago that didn't do that, I wonder if I still have it... fyi Battlepope, I'll e-mail you the correct way to put pictures in.[/QUOTE] odd, there are actualy a few errors in the first version namely the hopwire, and molotov fires like a pistol in animations the AR1 does not work the imulator is purple and black, and sticking out the side of your crotch, plus held like pistol gaurd gun, held like pistol there are more technical 3rd person oddities that i cant list try to fix some if you can also, the headcrab spawns a headcrab npc when thrown right? its not a molotov when thrown? (refering to the beta molotov bug) also how are the other things?
  • Avatar of Battlepope98
  • [QUOTE=TheFallen(TF2);18774834]I downloaded the first version of the pack, and I really like the improvements you did so far, one of the improvements you need for the first one though is fixing the models, when I have the immolator its on my player models crouch, it has happened with other weapons too you should really fix that. Other then that your doing a beautiful job, I would like to see the green laser for the immolator instead of the flames though.[/QUOTE] If you liked the first one, they the second one will be amazing. I've fixed most of the world models with help, and im workign on the green laser for the immolator. The first one was uhhh missing information 1.5 style. [editline]04:04AM[/editline] [QUOTE=s.n.;18787379]odd, there are actualy a few errors in the first version namely the hopwire, and molotov fires like a pistol in animations the AR1 does not work the imulator is purple and black, and sticking out the side of your crotch, plus held like pistol gaurd gun, held like pistol there are more technical 3rd person oddities that i cant list try to fix some if you can also, the headcrab spawns a headcrab npc when thrown right? its not a molotov when thrown? (refering to the beta molotov bug) also how are the other things?[/QUOTE] The ar1 works if you have Css, The next pack I've tryed to keep everything in weapon_base so everyone can use them, and the world models are harder to fix. And the molotov is actually suppost to look like the one I have, But they use the Brickbat model insted.
  • Avatar of s.n.
  • [QUOTE=Battlepope98;18793412]If you liked the first one, they the second one will be amazing. I've fixed most of the world models with help, and im workign on the green laser for the immolator. The first one was uhhh missing information 1.5 style. [editline]04:04AM[/editline] The ar1 works if you have Css, The next pack I've tryed to keep everything in weapon_base so everyone can use them, and the world models are harder to fix. And the molotov is actually suppost to look like the one I have, But they use the Brickbat model insted.[/QUOTE] oh yeah, another thing, the tau cannon has the same problem as the immolator