• HL2 Beta Weapons Pack V2 "Progress Update"
    1,165 replies, posted
  • Avatar of BenjaminTenniso
  • Indeed, let's be good people once and for all and wait what Battlepope has to say about what must be fixed and added and changed. *smile* (*smile* is because I don't know how to do those animating smileys) Hey will the beta shotgun be a normal swep or will it replace your normal shotgun?
  • Avatar of Battlepope98
  • [QUOTE=BenjaminTennison;19231754]Indeed, let's be good people once and for all and wait what Battlepope has to say about what must be fixed and added and changed. *smile* (*smile* is because I don't know how to do those animating smileys) Hey will the beta shotgun be a normal swep or will it replace your normal shotgun?[/QUOTE] It will be a new swep, no replacements. Also i'm planning on porting a bundle of the beta weapon models, because the ones right now are not the same. [editline]05:30PM[/editline] [QUOTE=xXpyroHatakeXx;19230916]No, I posted and refreshed the page and he had posted before me and then after me. Well, now that we've derailed this thread so bad, maybe Battlepope should tell us what he has left to do?[/QUOTE] Damn kids, get off my lawn and stop derailing my thread. (lol)
  • Okay, now on topic. HL2 Beta is such a buggy game, it's generations from HL2.
  • Avatar of Battlepope98
  • [QUOTE=Dr Pepper;19233865]HL2 Beta is such a buggy game, it's generations from HL2.[/QUOTE] That's because it was stolen when still in the making. hur hur
  • Avatar of BenjaminTenniso
  • [QUOTE=Battlepope98;19233955]That's because it was stolen when still in the making. hur hur[/QUOTE] And it was leaked by Axel Gambe
  • Avatar of t-man
  • I love my beta, after years of finding patches and updates, and using the compiled vmf map pack, I have a nearly perfect beta! all weapons work, and most of them use new updated models :D
  • Avatar of Matsilagi
  • Hey t-man, where did your find patchs and updates for the Beta? PS:The beta is AnoN or Russian?
  • [QUOTE=t-man;19238693]I love my beta, after years of finding patches and updates, and using the compiled vmf map pack, I have a nearly perfect beta! all weapons work, and most of them use new updated models :D[/QUOTE] Tell us your secrets
  • Avatar of t-man
  • Its the russian beta, It took years to find material, and I added a bit of my own in there too, I can give it out to friends, but 4gb is too much to upload right now :D
  • Avatar of BenjaminTenniso
  • If your beta works perfectly t-man, so does the brickbat there work as well? Does the other parts of the maps dissapear when you look in a different direction?
  • Avatar of Matsilagi
  • Are you going to add an beta-like Physgun (that shoots blobs to weld) Battlepoppe?
  • Avatar of BenjaminTenniso
  • [QUOTE=Matsilagi;19254003]Are you going to add an beta-like Physgun (that shoots blobs to weld) Battlepoppe?[/QUOTE] He will not do it, that's very complicated to do. I'd rather wait for Garry to patch GMOD so the Physics Gun (GMOD version) emits sounds when firing it and holding something. When firing the Physics Gun no matter if you hold or not you'll hear sound/weapons/physgun_loop2.wav . When you hold something it should be either sound/weapons/physgun_loop#, depending on the physics prop's distance from you. value, from 1 to 4. 2 is when firing the physgun with or without holding anything
  • Avatar of xXpyroHatakeXx
  • [QUOTE=Matsilagi;19254003]Are you going to add an beta-like Physgun (that shoots blobs to weld) Battlepoppe?[/QUOTE] He could use the weld tool and physgun modified together... theoreticly.
  • Avatar of Matsilagi
  • @PyroHatake: Not a bad idea @BenjaminTennison:FOR THE GODS SAKE!, please stop posting.
  • Avatar of t-man
  • [QUOTE=BenjaminTennison;19252228]If your beta works perfectly t-man, so does the brickbat there work as well? Does the other parts of the maps dissapear when you look in a different direction?[/QUOTE] The brickbat was never coded in, there for, not in my beta. to answer your second question, no. The maps appear completely full, and I made it so the single player works with all of the fixed up and compiled maps I have. I just had to name the start of the beta's maps c0a0, and there ya have it, single player.
  • Avatar of xXpyroHatakeXx
  • [QUOTE=Matsilagi;19260464]@PyroHatake: Not a bad idea @BenjaminTennison:FOR THE GODS SAKE!, please stop posting.[/QUOTE] Thank you. And ben10, you shouldn't act like you know what battlepope is gonna do, if he wants to try and make the beta physics gun, he will.
  • Avatar of Battlepope98
  • [QUOTE=xXpyroHatakeXx;19266079]Thank you. And ben10, you shouldn't act like you know what battlepope is gonna do, if he wants to try and make the beta physics gun, he will.[/QUOTE] Exactly, But he is right in a way, even know he was guessing. I might just include a skin tho.
  • Avatar of BenjaminTenniso
  • [QUOTE=t-man;19264333]The brickbat was never coded in, there for, not in my beta. to answer your second question, no. The maps appear completely full, and I made it so the single player works with all of the fixed up and compiled maps I have. I just had to name the start of the beta's maps c0a0, and there ya have it, single player.[/QUOTE] The start is trainstation_01 (c0a0), trainstation_02 is where you meet up with a scout Barney talked to you about (c0a0a), in trainstation_03 your fleeing from the metrocops but no one's coming (c0a0b), and trainstation_05 is in Kleiner's Lab (c0a0c) and so on. Did you use the wc.exe in bin folder? I need the null.wad so I can map with Worldcraft without it crashing at startup because there is no null.wad downloadable still on [url]http://www.filefront.com/13728218/null.rar/[/url] . The guy who made a tutorial on how to make HL2 Leak hammer (wc.exe) to work but he still hasn't reuploaded yet PS: Whatever happens people, remember using the Physics Gun in the HL2 Leak, misinginfo mod and SMOD? When you try to pick up stuff or weld physics props to walls or the ground it sometimes crashes, I experienced this in Missinginfo mod (right now 1.5.1, 1.5.2 coming soon) EMERGENCY Edit!: The c0a0 stuff is WRONG
  • Avatar of t-man
  • Just create your own null.wad, wait a sec, your having the problem where all of the map's textures are all null? silly rabbit. But yes, my maps are fixed up, and thanks to a friend, the whole airexchange part works flawless :D
  • Avatar of BenjaminTenniso
  • [QUOTE=t-man;19288374]Just create your own null.wad, wait a sec, your having the problem where all of the map's textures are all null? silly rabbit.[/QUOTE] No, but I need null.wad in the WC.exe to make it work properly. Here's a video if you don't get it ---> [url]http://www.youtube.com/watch?v=hFVIvTCVX6Q[/url]
  • Avatar of DigitalySane
  • [QUOTE=t-man;19242345]Its the russian beta, It took years to find material, and I added a bit of my own in there too, I can give it out to friends, but 4gb is too much to upload right now :D[/QUOTE] Coolio, Mines the same but i just need to compile some of the maps and fix them D:
  • Avatar of t-man
  • I got what you said, Its just are you having the null texture and wad problem? I have all of the wc maps compiled, and most of the are completely textured. hey, wanna talk about the beta stuff :D? my email is [email]snickers7795@hotmail.com[/email] also, guess my avatar
  • Avatar of Keelwar
  • [QUOTE=t-man;19299917]I got what you said, Its just are you having the null texture and wad problem? I have all of the wc maps compiled, and most of the are completely textured. hey, wanna talk about the beta stuff :D? my email is [email]snickers7795@hotmail.com[/email] also, guess my avatar[/QUOTE] Combine Sniper?
  • Avatar of BenjaminTenniso
  • Hey look, you haven't watched that video on Leak Hammer have you? Yes pls I need that null.wad , that one is the important thing I need. You recognize MY avatar?
  • Avatar of t-man
  • missing info? your from it? Just because you work from em doesnt mean you have power over me XD. Sure, I will get you the null wad
  • Avatar of t-man
  • I think it needs more [editline]08:38PM[/editline] [url]http://www.filefront.com/14333525/null.rar/[/url] there you go, meany