• The Player Appearance Customiser 2 - Wear Props, Effects , Sprites and much more
    1,968 replies, posted
  • Avatar of Master_Vir
  • [QUOTE=MAspiderface;20545726]TF2 hat's don't work.[/QUOTE] [IMG]http://img256.imageshack.us/img256/8425/gmconstruct0003l.jpg[/IMG] They do for me.
  • Avatar of Spiderface
  • [QUOTE=Master_Vir;20558794][IMG]http://img256.imageshack.us/img256/8425/gmconstruct0003l.jpg[/IMG] They do for me.[/QUOTE] They always appear sideways for me. I dunno why. Is there a way to turn them up straight?
  • Avatar of Ninja Gnome
  • Does anyone know what my problem is? I had the same kind of thing happen with the first version
  • Avatar of Jeffman12
  • I tried putting this in my dedicated server's addon folder, but now the tab disappeared on my client. And it's giving an error to my patrons. [quote=Greasemunky, Not the one you're thinking about] him:Also what's pacmenu? me: Why, is it the Source of errors? him:Well, I keep getting stuff about painthud or something him:and nil values [/quote]
  • Avatar of AlfieGroove
  • Are the bugs on this gonna get fixed? Because the saving gets everything wrong! It sets all the xyz values of bone scales to 0.87 for some reason and it will randomly decide an offset if I changed that as well [IMG]http://www.adamncasey.co.uk/upload/image/2050/d/o[/IMG]
  • Avatar of CapsAdmin
  • That's the offset limit kicking in. The default limit should be higher than it is. [editline]12:54PM[/editline] You can adjust the offset limit by going to options -> PAC -> Server -> offset distance or something like that. if you raise the limit it should work.
  • Avatar of AlfieGroove
  • Also, I don't think player transparency works. I don't think you can see yourself invisible, because he couldn't see me and I couldn't see myself. And this, same for models and sprites [IMG]http://www.adamncasey.co.uk/upload/image/2051/d/o[/IMG]
  • Avatar of ralle105
  • [QUOTE=AlfieGroove;20704017]I don't think you can see yourself invisible.[/QUOTE] :what:
  • Avatar of AlfieSR
  • [QUOTE=AlfieGroove;20742427]With a camera >_<[/QUOTE] It's still invisible. Semivisible I could understand, but invisible is invisible with a camera or not.
  • Avatar of Master_Vir
  • [img]http://img412.imageshack.us/img412/5636/cscompound0000s.jpg[/img] I'm not sure if Aska ever released his Majora's Mask addon so I hexed a TF2 replacement hat.
  • Avatar of evildoggy
  • I'm having problems with the svn i keep getting an error this never happened to me before or is the svn link broken which i doubt
  • Avatar of Chance
  • [QUOTE=evildoggy;20884855]I'm having problems with the svn i keep getting an error this never happened to me before or is the svn link broken which i doubt[/QUOTE] Copy and paste it while your inside the webpage.
  • Avatar of evildoggy
  • [QUOTE=John Fisher;20895009]Copy and paste it while your inside the webpage.[/QUOTE] Nevermind i fixed the problem
  • Avatar of blockhead554
  • I keep getting this error: "Lua: vgui/PAC_Editor.lua:24: attempt to call global 'RealTime' (a nil value)" wenever i start the gmod and i wont work because of this error anyway it look's great!
  • Avatar of Chad Mobile
  • he said he might do it. Also Caps, I finally figured out what your avatar is, after digging in my System32 folder.
  • Avatar of Sniper Crowbar
  • Can someone put this file on garrysmod.org? I am having trouble downloading it from the [url]http://playerappearancecustomizer.googlecode.com/svn/trunk/[/url] " link. I don't know how to put it into gmod from on there.
  • Avatar of Nev
  • [QUOTE=CowThing;21004627]Is it possible to make the player transparent? So only the parts will show.[/QUOTE] The player's color property should do it. [QUOTE=Sniper Crowbar;21006293]Can someone put this file on garrysmod.org? I am having trouble downloading it from the [url]http://playerappearancecustomizer.googlecode.com/svn/trunk/[/url] " link. I don't know how to put it into gmod from on there.[/QUOTE] As stated before, PAC isn't finished. When it is finished, we will upload it to gmod.org and other such sites. To download PAC from the OP's link, you'll have to install [url=http://tortoisesvn.net/downloads]TortoiseSVN[/url].
  • Avatar of CowThing
  • [QUOTE=Nevec;21009090]The player's color property should do it.[/QUOTE] I tried setting the players color to 0 alpha, but that didn't work.
  • Avatar of CapsAdmin
  • [QUOTE=CowThing;21019107]I tried setting the players color to 0 alpha, but that didn't work.[/QUOTE] It's a gmod bug. You can't see it yourself but other players should be able to see it.
  • Avatar of ardosos
  • Cruelest of cruel ironies! Why is it SVN? Why??? =( I was actually going to download, too.
  • Avatar of tuusita
  • Because it's updated every now and then... ...although, not very recently.
  • Avatar of CowThing
  • [QUOTE=Ardosos;21025178]Cruelest of cruel ironies! Why is it SVN? Why??? =( I was actually going to download, too.[/QUOTE] You can still download it.
  • Avatar of cpdark
  • I can't download PAC2 with Svn. it says Command: Checkout from [url]http://playerappearancecustomizer.googlecode.com/svn/trunk[/url], revision HEAD, Fully recursive, Externals included Error: Server sent unexpected return value (502 Bad Gateway) in response to OPTIONS Error: request for 'http://playerappearancecustomizer.googlecode.com/svn/trunk' Finished!: How to Fix ?? =(
  • Avatar of Commando N
  • just an idea does the new pac have an ability to make the props block bullets, and if not could this be added? its just it would be cool if it could function as armour as well as look it.
  • Avatar of JIAC
  • [QUOTE=Commando N;21037790]just an idea does the new pac have an ability to make the props block bullets, and if not could this be added? its just it would be cool if it could function as armour as well as look it.[/QUOTE] :downs: Read the thread.