• Gravity Hull Designator - a true Localized Physics mod
    2,122 replies, posted
  • Avatar of EastBayWilly
  • This is the greatest thing to ever happen to GMod. Even greater than the existence of GMod itself! I can't wait for a release. It will for surely get me back into GMod as my biggest issue was spazz deaths. [editline]6th May 2011[/editline] For some reason, it makes me think of the "Now you're thinking with portals" quote. [editline]6th May 2011[/editline] It's the 6th here. I want the beta! But seriously though this is really interesting and it's so strange that no one had thought of it before. Was the technology not available until recently? (Portal 2)
  • Avatar of RikohZX
  • [QUOTE=EastBayWilly;29646163]This is the greatest thing to ever happen to GMod. Even greater than the existence of GMod itself! I can't wait for a release. It will for surely get me back into GMod as my biggest issue was spazz deaths. [editline]6th May 2011[/editline] For some reason, it makes me think of the "Now you're thinking with portals" quote. [editline]6th May 2011[/editline] It's the 6th here. I want the beta! But seriously though this is really interesting and it's so strange that no one had thought of it before. Was the technology not available until recently? (Portal 2)[/QUOTE] Now you're thinking with [gravity hull designation]! Also, the capabilities have always been here (or at least recently, with the new rendering methods from updates not too long ago), its just that randomly, people find some new variable or command, or come up with some new, inventive idea that no one else thought about or didn't know how to do. Like Daimao and his Full Body mod, although that was never released. :saddowns:
  • Avatar of EastBayWilly
  • [QUOTE=RikohZX;29646467]Now you're thinking with [gravity hull designation]! Also, the capabilities have always been here (or at least recently, with the new rendering methods from updates not too long ago), its just that randomly, people find some new variable or command, or come up with some new, inventive idea that no one else thought about or didn't know how to do. Like Daimao and his Full Body mod, although that was never released. :saddowns:[/QUOTE] Full Body Mod? What was that going to be?
  • Avatar of Tark
  • 2010-2011 have seen incredible addons in Garrysmod, shit we used to think would be downright impossible. I don't think Garrysmod will die any time soon.
  • Avatar of SuperLlama
  • Just so you'll know, I'm GMT-4 and I'll probably release sometime between 7pm and 11pm. I'll try and get constraints working as a last-minute feature, but I might have to scrap it before releasing to keep it stable and then work on it when the mod is already in beta. After that, it's dupes and the new hull system, followed by nesting, and then weapons (especially RPGs). At that point I can settle down and fix little things like player lighting, water rendering (possibly), and try to make more addons work with it. I'm pretty sure that if I can make E2 work in it via function overrides, it will automatically make every other mod work due to the all-encompassing nature. :P
  • Avatar of EastBayWilly
  • [QUOTE=Tark;29646560]2010-2011 have seen incredible addons in Garrysmod, shit we used to think would be downright impossible. I don't think Garrysmod will die any time soon.[/QUOTE] A year or two ago people would say the exact opposite. Nothing really amazing has happened with Gmod in a couple years. This will be the first revolutionary mod in a long time.
  • Avatar of SuperLlama
  • I might as well ask here: which of these four things do you guys think is the most important to get done right away? I'll pick one for tomorrow based on responses. A) Constrained entities being able to transition. Right now, if you fly a helicopter into a gravhull, it isn't absorbed. B) Gravhull nesting so you can flip while you flip C) A new hull scanner with support for hydraulic doors D) Adv Dupe support I'm pretty sure I can make A or B tomorrow before releasing, but C and D might take a couple days to get right.
  • Avatar of MacTrekkie
  • [QUOTE=SuperLlama;29646941]I might as well ask here: which of these four things do you guys think is the most important to get done right away? I'll pick one for tomorrow based on responses. A) Constrained entities being able to transition. Right now, if you fly a helicopter into a gravhull, it isn't absorbed. B) Gravhull nesting so you can flip while you flip C) A new hull scanner with support for hydraulic doors D) Adv Dupe support I'm pretty sure I can make A or B tomorrow before releasing, but C and D might take a couple days to get right.[/QUOTE] First Constrained entities then adv dupe
  • Avatar of Lol-Nade
  • Constrained entities, Adv Dupe support, Hull scanner and then Gravhull nesting. In thaaat order.
  • Avatar of SuperHoboMan
  • I agree with the above post. That would probably make everyone really happy if adv dupe and constrained entities are included as fast as possible. [editline]6th May 2011[/editline] Incredible creation by the way. I'm actually going to get back into Gmod thanks to this :buddy:
  • Avatar of Treelor
  • A-D-B-C In that order, yo. Is there going to be a midnight release or is it going to just pop up sometime tomorrow morning?
  • Avatar of Van-man
  • [QUOTE=Master117;29643798]Might be painstakingly possible to recreate it with the PHX stuff. I miss gmod, but the user-base has gotten... well, a but too young for me. Plus it's a pain trying to keep everything updated well enough, and then those servers where you have to dl 1000+ extra files for whatever reason. [/QUOTE] A dedicated fastdl server for content would solve the long DL times, but it's good karma keep unnecessary shit off the server. Most server owners forget that though.
  • I hope this mod isn't a DLL plugin. Sucks for Linux Server and Mac Users.
  • Avatar of Kidd
  • Now if only there was a good alternative to Spacebuild and I would so happy.
  • Avatar of -TB-
  • [QUOTE=SuperLlama;29646941]I might as well ask here: which of these four things do you guys think is the most important to get done right away? I'll pick one for tomorrow based on responses. A) Constrained entities being able to transition. Right now, if you fly a helicopter into a gravhull, it isn't absorbed. B) Gravhull nesting so you can flip while you flip C) A new hull scanner with support for hydraulic doors D) Adv Dupe support I'm pretty sure I can make A or B tomorrow before releasing, but C and D might take a couple days to get right.[/QUOTE] If you need help with dupe support let me know.
  • Avatar of blade32232
  • [QUOTE=Kidd;29648060]Now if only there was a good alternative to Spacebuild and I would so happy.[/QUOTE] I'm going to be making an alternative to spacebuild
  • Avatar of EastBayWilly
  • [QUOTE=scratch (nl);29648283]Are there servers currently using this mod? If so, please post the IP (and possibly) the current map.[/QUOTE] Read the OP...
  • Avatar of Treelor
  • Disseminate's spacebuild alternative is probably the best one out there so far.
  • Avatar of scratch (nl)
  • Damnit, Gmod isn't working for me all of a sudden. It just goes to the loading screen, and then quits without giving me any error message or anything.
  • Avatar of EastBayWilly
  • [QUOTE=scratch (nl);29648401]Damnit, Gmod isn't working for me all of a sudden. It just goes to the loading screen, and then quits without giving me any error message or anything.[/QUOTE] Latest update broke GMod.
  • Avatar of kccool2
  • [QUOTE=scratch (nl);29648401]Damnit, Gmod isn't working for me all of a sudden. It just goes to the loading screen, and then quits without giving me any error message or anything.[/QUOTE] An engine update broke GMod once again, causing the CrashToDesktop error that you and ALL of us are currently having. Garry said he is working on it now. On another note.. NOT LONG NOW TILL RELEASE!
  • Avatar of EastBayWilly
  • [QUOTE=StickyNade;29648349]Disseminate's spacebuild alternative is probably the best one out there so far.[/QUOTE] Never heard of it, quick search didn't find anything. Is there a thread for it?
  • Avatar of Fantym420
  • [QUOTE=EastBayWilly;29648440]Never heard of it, quick search didn't find anything. Is there a thread for it?[/QUOTE] [url=http://www.facepunch.com/threads/1072924-Cosmos] This gamemode here [/url] is by Disseminate, it's called Cosmos.
  • Avatar of EastBayWilly
  • [QUOTE=Fantym420;29648466][url=http://www.facepunch.com/threads/1072924-Cosmos] This gamemode here [/url] is by Disseminate, it's called Cosmos.[/QUOTE] Another thread to subscribe to. Thank you. I've been gone from Gmod for months after everything became too cluttered and messy to really enjoy (you need 50 mods to make one addon/gamemode work, bullshit). But this mod, and Cosmos now, both intrigue me enough to return once again and attempt building great ships.
  • Avatar of scratch (nl)
  • orbital spacestations :buddy: Would be awesome if you could dock with them, requires precision though.