• District 9 MNU vehicles DRIVEABLES
    122 replies, posted
  • i have problems with aiming the turrets. they dont follow the cursor at all. if i aim straight in front of me then the turret goes up or down . sorry for my english
  • Avatar of Pendante1686
  • [QUOTE=DJ Iñaki;17802334]Here u got: [url=http://www.garrysmod.org/downloads/?a=view&id=81027][img]http://www.garrysmod.org/img/?t=dll&id=81027[/img][/url] This will fix the Camera issue in the jeep & APC just extract it into your addons folder when it ask you for remplace files select "Yes to all" and done... Sorry for the wait. Also like a bonus now the jeep supports multiple seats(and headlights). You will need VU Mod: [url]http://www.garrysmod.org/downloads/?a=view&id=37419[/url][/QUOTE] Thank you so much, these work amazingly now.
  • Avatar of Mourek
  • man, these cars are bringing nice fresh air into the Gmod.org drivables gallery :-))
  • Avatar of Pridit
  • The turret is ridiculously hard to aim but apart from that these fantastic good work.
  • Avatar of Greencoat95
  • Can people read before they post? O, and for minimal lua, these things are GOD LIKE! Also, I would look for a good coder now, since this is still a hot topic...
  • Pretty nice. When I first saw the set of downloads and that there was a camera fix I was thinking to myself "why the hell would I need a camera fix for this?" Then I realized once I tested it out, the camera was way screwed up, but well done, and where might I be able to get a hand on this gm_nuclear map?
  • Avatar of Amez
  • [QUOTE=DylanMD;17837723]Pretty nice. When I first saw the set of downloads and that there was a camera fix I was thinking to myself "why the hell would I need a camera fix for this?" Then I realized once I tested it out, the camera was way screwed up, but well done, and where might I be able to get a hand on this gm_nuclear map?[/QUOTE] Right here [url]http://www.garrysmod.org/downloads/?a=view&id=52608[/url].
  • Avatar of SEKCobra
  • I still ahve the problem that i cant center the crosshair, it goes up or down, never stays in the area where you could shoot :<
  • Avatar of DJ Iñaki
  • Someone don't like me, my uploads are marked as Dangerous. they aren't, but well just wait the admins check them..
  • Avatar of DJ Iñaki
  • [QUOTE=Uncle_Earl;17834844]how are the frontlines original vehicles coming?[/QUOTE] Now i'm kinda busy.. I'm working on a private project: [URL=http://img38.imageshack.us/i/gmconstruct0423.jpg/][IMG]http://img38.imageshack.us/img38/6937/gmconstruct0423.th.jpg[/IMG][/URL] So when i have some free time, i will start with others vehicles...
  • Avatar of elitestrider
  • [QUOTE=DJ Iñaki;17868602]Someone don't like me, my uploads are marked as Dangerous. they aren't, but well just wait the admins check them..[/QUOTE] Im sorry, but the garrysmod.org admins died
  • Avatar of Nightmare_42
  • The guns desperately need improving, the aim is bad. However, these are truly EPIC and you definitely have my download!
  • Note to self, These + Gcombat = Gamefreeze. but its just so fun to use the two together
  • Avatar of DJ Iñaki
  • New paussible TF2 Vehicle Discovered!!! [url=http://www.teamfortress.com/post.php?id=2974][img]http://www.teamfortress.com/images/posts/MeetSniperSDK/camper.jpg[/img][/url]
  • Avatar of Uberman77883
  • How do I install this? I put it in addons, it is in the spawnlist but they are just big black and purple husks.
  • Avatar of DJ Iñaki
  • Need some help here!! [url]http://www.facepunch.com/showthread.php?t=838969[/url]
  • Avatar of Raknar
  • I made some Camouflage Skins for the jeeps in this pack I will post some pictures later on.
  • Avatar of Pmillard
  • How do you install? extract to addons or Garrysmod/garrysmod? I dont wanna fuck anything up
  • Avatar of Weapon317
  • How do I make this work on a Dedi server? Everything is placed correct, no its not in addons. Edit: I also tried to place it in addons, but it doesnt show up at Vehicles tab.
  • Avatar of Shisno
  • Hope this thread isn't TOO dead, but would it be possible to make the Gun/turret (on the APC) into seperate seats?
  • Avatar of freemmaann
  • [QUOTE=Shisno;35505780]Hope this thread isn't TOO dead, but would it be possible to make the Gun/turret (on the APC) into seperate seats?[/QUOTE] Yep, you can leave that up to me. Been working on some vehicle mounted weaponry for VCMod. [url]http://steamcommunity.com/id/freemmaann/screenshot/559812597019836423/?tab=public[/url]
  • Avatar of Shisno
  • [QUOTE=freemmaann;35525373]Yep, you can leave that up to me. Been working on some vehicle mounted weaponry for VCMod. [url]http://steamcommunity.com/id/freemmaann/screenshot/559812597019836423/?tab=public[/url][/QUOTE] Gotta say, love the Halo Warthog turret, any chance you'll add extra turret models for sexiness?
  • Avatar of freemmaann
  • [QUOTE=Shisno;35830125]Gotta say, love the Halo Warthog turret, any chance you'll add extra turret models for sexiness?[/QUOTE] Inaki did give me 2 very detailed and with tons of features (model wise) turrets. The machine gun and a Gauss cannon. It is up to him if he will let me release them with VCMod or if he will release them with other vehicles and when he might do that. The turrets are pretty much done, need some proper sounds before I can make a video tho.
  • Avatar of Shisno
  • Think the sounds from Halo 2 would work? Shouldn't be too hard to rip from the PC versions of Halo 2. EDIT: I found a Gauss-Cannon sound effect (reload and all) [url]http://soundfxcenter.com/video-games/halo-3/06565c_Halo_3_Warthog_Gauss_Shot_Sound_FX.mp3[/url], Still working on finding a sound for the normal MG.