• BC-304 Daedalus
    247 replies, posted
  • Avatar of Madman07
  • [release][b]BC-304 Daedalus - revision 19[/b] [b]What is that?[/b] Everybody here knows BC-304 class of Battle Cruiser. Everybody here wait for Daedalus so i give u first, alpha version :) It's fully drivable, with cool asgard beam weapons, railguns, rockets (not working), 2 rings platforms (BC304UP, BC304DOWN), asgard beaming system, asgard shield (not working) and hyperdrive (not working). [b]Which keys do I need?[/b] [list] [*] WSAD for going forward and turning, [*] Space for fast forward going, [*] Shift, Ctrl for going up and down, [*] mouse for turning it, [*] left and righ mouse button for railguns and asgard beam weapon, [*] 9 for beaming system (u can't be inside of Daedalus), [*] R for changind targeting mode (normal, up, down)[/list] [/release] [release][b]Important Things!!![/b][list] [*] You need WireMod, aVoN Stargate pack and my Stargate Weapons packto make it work. [*] You can use it with RD2 and LS2. [*] I uploaded it on svn cause it will be update often. Please don't re-upload it to garrysmod.org - I will do that in time. [*] Like I said - its in progress. [/list] [b]Known bugs:[/b][list] [*] Problems with HUD. If u have wide screen then HUD will be shitty. [*] No sound. [/list] [b]Credits:[/b][list] [*] MGM for ideas, [*] Boba Fett for textures, icon, [*] TheCreeper for online testing on 91.192.210.166:27018, [*] locutus_1 for sounds, [*] Me, for models, textures, icons, sounds, code :):) [*] Me, TheCreeper, Boba Fett, Black__Jack for testing it, [*] RononDex for his cool codes.[/list] [b]Important!!![/b] Daedalus model was created by vaisseaux and originally was used in SG-MOD ([url]https://sg-mod.svn.sourceforge.net/svnroot/sg-mod/[/url]). It was resized, and got collision model thanks to Madman097. All materials came from SG-MOD and was edited by Boba Fett. If you are owner of that stuff and you do not wish to use that in my project then let me know, i will remove it.[/release] [release][b]Download and pictures:[/b] [b]Ship:[/b] [url]http://carters-pack.googlecode.com/svn/trunk/sg_ships/[/url] [b]Models:[/b] [url]http://carters-pack.googlecode.com/svn/trunk/sg_model/[/url] [b]Whole Carter's Addon Pack:[/b] [url]http://carters-pack.googlecode.com/svn/trunk/[/url] [IMG]http://i50.tinypic.com/29p934n.jpg[/IMG] [IMG]http://i50.tinypic.com/2qsmo0y.jpg[/IMG] [IMG]http://i48.tinypic.com/2qdmnsx.jpg[/IMG] [/release]
  • Avatar of noobcake
  • Looks really fucking big and hard to control. Is this the case? And does it have an interior?
  • Avatar of Hoffa1337
  • Make it launch AI controlled X302s :v: Oh and can you aim the weapons separately or are they fixed in one direction?
  • Avatar of morten8035
  • Nice one :D Downloading. Will you make one non-wire mod one time? I'm not a wiremoder. My favorite Earth ship is Prometheus. R.I.P. Prometheus :'(
  • Avatar of imadaman
  • <3 Odyssey :c @jakejakke: It is the Daedalus [url=http://stargate.wikia.com/wiki/Daedalus][img]http://images3.wikia.nocookie.net/__cb20080930035257/stargate/images/2/28/304.jpg[/img][/url]
  • Avatar of Cackles4EVA
  • on spacebuild maps at least (folorn, goonuniverse) this does not work, 1st attempt got me a devlink error, second attempt crashed gmod, I will try it on flatgrass now.
  • [QUOTE=morten8035;22300677]You need wiremod :([/QUOTE] i useed asn fix for use zpm on rd3 this was the problem for what is the hud hangar??
  • Avatar of Cackles4EVA
  • I have wiremod fully updated, and stargate weapons pack, and have applied the fix to make RD3 work with ZPM, the ship will not even spawn on spacebuild maps, and though it will spawn on flatgrass, the devlink error still occurs and I am totally unable to enter it EDIT: Totally unable to enter it meaning I spent about 5 mins going all over it trying the use key [editline]02:50PM[/editline] [QUOTE=blackaction;22300775]i useed asn fix for use zpm on rd3 this was the problem [/QUOTE] Your saying that using the fix broke the ship?
  • i think yes i delete it and use the orginal file [editline]01:59PM[/editline] what is the problem with the asgard shild BUG: I use the underground ring and i was inside in the ship
  • Avatar of Cackles4EVA
  • I hope Madman fixes this, as atm all other contraptions that use ZPM and RD3 can't work as the file we have to delete facilitates it
  • Avatar of WeekendWarrior
  • Bit of a noobish question. I've downloaded it and I have everything needed but I can't find it in-game. So, where is it?
  • Avatar of Cackles4EVA
  • [QUOTE=WeekendWarrior;22302350]Bit of a noobish question. I've downloaded it and I have everything needed but I can't find it in-game. So, where is it?[/QUOTE] It should be under its own section in entities
  • Avatar of Madman07
  • Whoa so many questions so I will answer u one by one: - It don't have interior. Like I said the model was taken from SG-mod and there was no interior. But TheSniper9 and KevinSGA, they making bc-3304 ships so it's possible that we will have interior :) - If somebody will write code for AI f-302 then why not? :) Left mouse button for railguns, right for asgard beam (middle will be for rockets). - It works with RD2. I heard that RD3 is a unstable shit so i will stay with RD2 support. Maybe just remove RD3, it will work without. - I can consider non-wire case, it shouldn't be hard. But much easier is to dl wire cuz it's used on many servers. - I will make vid after repairing HUD. I have widescreen since few days and it (hud) looks horrible ;p - If we will have interior, then hud hangar will indicate something related to hangars (probably if it's open or not). - Ppl, read first post. Shield is not working. - If u can't see it in entities tab, then there is some error. Could u run console and look for errors? Also Have u got all required addons? So, people, I noticed everything and I will work on that, but remember, that now I have exams time, so I can't work with it whole day:/ Hmm, did I missed something out?
  • Avatar of Black__Jack
  • I think we did a good Job its the First released big Stargate Ship that fly´s and first One is the best One
  • Avatar of Cackles4EVA
  • RD3 has never been buggy for me, can you make separate versions RD3 compatible or not RD3 compatible?
  • Avatar of imadaman
  • People have problems with them? Only one I can think of is that one line that has to be changed for it to work with RD3.