• Helicopter vehicle
    444 replies, posted
  • Avatar of Ilwrath
  • Friggin' awesome, I Love it! Also, NNNNNooooooooooooooooooooooooo! Not Sakarias! Who will make us all these awesome SEnts in the future ;-;
  • Avatar of CobraZero
  • This is beautiful I hope to see more helicopters in the future or even working jets! :V Oh the provability's are endless! Another god for mods!
  • Avatar of Folkz
  • Omg! Please make moar of these, make a huey, a cobra or even Jets!!! don't leave us now
  • Avatar of Datsun
  • Nice job Sakarias88. Sucks that you may not have much time in the future to make more things but that is life. One question, since the script uses three model pieces (ignoring the aitboat seat) to construct the helicopter. Would it be possible to replace the ones currently used with other models? I know for sure things would look messed up but where is the fun in learning when there is nothing to fix? Other than being a good addon for fun, I see it as a good way to see how its coded and what not. With your permission of course.
  • Avatar of Sabaton
  • It's freaking awesome for the last release. As for the future releases, finish all RL shit first and then, when and if you have some free time, make more awesome stuff. Also, good luck at school.
  • Avatar of HungryMungry
  • I put it into addons and I still don't get the sounds. I get the rocket sounds, and the rocket reload sound, but that's about it. I also put the sound in garrysmod/garrysmod, but still nothin'.
  • Avatar of G-Foxx
  • Who needs school? Work for valve and make a lot of money off of Half-Life 2 episode 3! You know how many people will buy that! I'm sure that would make the next episode twice as good =3
  • Avatar of Jman234
  • Could you make it so NPCs don't ignore the Helicopter so I could have some fun battles against an army? [highlight](User was permabanned for this post ("Breaking rules on an alt" - mahalis))[/highlight]
  • Avatar of DeadlyRabbit
  • I found a bug in multiplayer D: When I get in the helicopter and wait for it to start, but I can't go up for some reason. I tried reinstalling it but it still didn't work. Please help.
  • Avatar of Teh_Cheese
  • [QUOTE=DeadlyRabbit;16785102]I found a bug in multiplayer D: When I get in the helicopter and wait for it to start, but I can't go up for some reason. I tried reinstalling it but it still didn't work. Please help.[/QUOTE] Is it frozen with the physgun?
  • Avatar of DeadlyRabbit
  • [QUOTE=leader1337;16785577]Why does the laser not even point were my mouse is aiming? am i missing somthing?[/QUOTE] Are you trying to point all the way up? If you are than you can't.
  • Avatar of Teh_Cheese
  • I'm getting some multiplayer errors. I have [b]nothing[/b] else on this server besides maps. and I get this error (lua error on top) [code] Folder = entities/sent_laserguidedmissile Couldn't register Scripted Entity sent_laserguidedmissile - the Type field is empty! Folder = entities/sent_notargetmissile Couldn't register Scripted Entity sent_notargetmissile - the Type field is empty! Folder = entities/sent_sakariashelicopter AdminSpawnable = true Spawnable = true Initialize = function: 036285C8 OnRestore = function: 036285F8 Think = function: 036285E0 Couldn't register Scripted Entity sent_sakariashelicopter - the Type field is empty! [/code]
  • Avatar of leader1337
  • [QUOTE=DeadlyRabbit;16785612]Are you trying to point all the way up? If you are than you can't.[/QUOTE] No im just trying to point straight. The laser isnt even close. Its wayyy off
  • Avatar of Toomin
  • [QUOTE=leader1337;16785946]No im just trying to point straight. The laser isnt even close. Its wayyy off[/QUOTE] I don't see a laser on mine at all, though that could possibly at this time be due to one of my 100+ addons I have. I'll try it in a bit on a GM that's essentially clean. The only other "problem" I can think of is that lag messes up the running sound, where the sound plays, a pause, and then the sound plays again. On maps where I get no lag, the sound is fine. With no knowledge of anything, I would say that the sound is called every certain amount of time, and the lag slows down that time, so the next sound comes late. Any possible way to make the sound lag-proof?
  • Avatar of ray243
  • Still seeing if I could convince CHL to do some more models, like KA50, AH-6 or hind.