• Flood PR (1.6.1+)
    84 replies, posted
  • Avatar of tgp1994
  • I bet you all remember Flood from find me, which was then worked on by BoingBoing, which is now... still worked on by BoingBoing! I recently managed to get him started on Flood once again, but due to a ban, (That does seem to happen often around here...) BoingBoing asked me to post this for him. For those of you who do not know, Flood Prohibited Rendition (or AKA FloodMod) is a build to survive game where players must spawn, weld, fight, and repeat, as well as buy upgrades for weapons. There are also several maps out there (which I will add here) that bring flood alive. For the time being, BoingBoing does not have any major additions in sight, but he continues to add small things here and there as well as fix up any issues. [b]Download:[/b] [b][u]It's broken. Keep looking ;)[/u][/b] [i]If you [b]REALLY[/b] want it, here's the download link: (Copy into tortoiseSVN:)[/i] [url]http://floodmod.googlecode.com/svn/trunk/[/url]
  • Avatar of tgp1994
  • [QUOTE=poonagez;16321336]URL 'http://floodmod.googlecode.com/svn/trunk' doesn't exist[/QUOTE] Fixed again :)
  • Avatar of tgp1994
  • [QUOTE=TheParadox;16421133]What issues are fixed? Changelog please?[/QUOTE] Well, to my knowledge BoingBoing hasn't really been keeping a changelog. You can take a look at his old thread, but at that point, floodmod was pretty much rendered unusable. From then to now, BoingBoing has fixed it up so at least it works now. You can post ideas as well at the 2nd link I posted in the first post.
  • Avatar of jmazouri
  • [QUOTE=ScoutKing;16429765]I remember "find me" was a major dick and a douche.[/QUOTE] You mean "IS". I saw him on Gmod Tower a while back and he was being an asshole by purposely going AFK inside of his suite (this was before the AFK kicker).
  • Avatar of the fonix232
  • [QUOTE=jmazouri;16432169]You mean "IS". I saw him on Gmod Tower a while back and he was being an asshole by purposely going AFK inside of his suite (this was before the AFK kicker).[/QUOTE] And if you would read the GmodTower thread, he told us that he went away from his PC for hours and forgot to exit from gmod...
  • It has alot of issues still. I guessing there being fixed? For one theres some sort of anti-pirate system that shoots me off my own boat. The weapons were non purchasable but that got fixed in a SVN update. Theres a few LUA errors in the console but nothing to horrible. So far this could be very promising. Keep up the work.
  • Avatar of tgp1994
  • [QUOTE=TheParadox;16458166]It has alot of issues still. I guessing there being fixed? For one theres some sort of anti-pirate system that shoots me off my own boat. The weapons were non purchasable but that got fixed in a SVN update. Theres a few LUA errors in the console but nothing to horrible. So far this could be very promising. Keep up the work.[/QUOTE] Ya, things will get done a lot faster if the bugs either go to BoingBoing directly or on google code. I can pass those along to him when I test flood some more.
  • Avatar of find me
  • [QUOTE=tgp1994;16435380]You I guess what you're all saying is flood is in the right hands now?[/QUOTE] If your just editing and adding on to my gamemode it obviously isn't. That is a horribly coded gamemode, it was my first complete gamemode about a month or two after I started learning lua. [B][I]Edit:[/I][/B] [QUOTE=TheParadox;16458166]It has alot of issues still. I guessing there being fixed? For one theres some sort of anti-pirate system that shoots me off my own boat. The weapons were non purchasable but that got fixed in a SVN update. Theres a few LUA errors in the console but nothing to horrible. So far this could be very promising. Keep up the work.[/QUOTE] Sounds like he's breaking it more than he's fixing it. I didn't even have the pirate thing in my released version and the weapons worked just fine. Although I don't think I updated the gamemode to fix the prop protection bug. [B][I]Edit:[/I][/B][B][I]Edit:[/I][/B] Fix the svn url on the google code page, it is different from the fixed one.
  • I will just be happy if someone fixes it. I love floodmod. :D I just wish there wasnt so many damn bugs :( I cant fix them all, I couldnt fix that last one and I gave up.
  • Avatar of tgp1994
  • [quote]Lawl if your just editing and adding on to my gamemode it obviously isn't.[/quote] Ok, first of all, I'm not the one editing/making/whatevering this gamemode. BoingBoing is. I don't know why I would cry about you... >.> [quote]Sounds like he's breaking it more than he's fixing it.[/quote] He's actually adding and fixing. I think you've just caught him at a bad time though, I haven't been testing recently, and it looks like people aren't posting bugs to google code. [quote]Fix the svn url on the google code page, it is different from the fixed one.[/quote] Huh? The one on here is going to be slightly different since I made it compatible with TortoiseSVN. I don't understand why you're bashing BoingBoing's work here, bringing the gamemode to life, if you say: [quote]That is an amazingly terribly horribly coded gamemode, it was my first complete gamemode in fact about a month or two after I started learning.[/quote]
  • [QUOTE=tgp1994;16473424]Ok, first of all, I'm not the one editing/making/whatevering this gamemode. BoingBoing is. I don't know why I would cry about you... >.> He's actually adding and fixing. I think you've just caught him at a bad time though, I haven't been testing recently, and it looks like people aren't posting bugs to google code. Huh? The one on here is going to be slightly different since I made it compatible with TortoiseSVN. I don't understand why you're bashing BoingBoing's work here, bringing the gamemode to life, if you say:[/QUOTE] I think you, boingboing should work together on this....I am running it and can report all bugs but I want in on this, I mean I want your guys steam IDS so we dont have to waste time communicating on here. Gahh. Thanks. :)
  • Avatar of BoingBoing
  • I sincerely think that FloodMod should be totally recoded, but I'm working on my own gamemode right now so I don't think its possible for me.
  • Avatar of FunnyGamer
  • [QUOTE=TheParadox;16458166]It has alot of issues still. I guessing there being fixed? For one theres some sort of anti-pirate system that shoots me off my own boat. The weapons were non purchasable but that got fixed in a SVN update. Theres a few LUA errors in the console but nothing to horrible. So far this could be very promising. Keep up the work.[/QUOTE] That's the way props float.
  • [QUOTE=FunnyGamer;16488490]That's the way props float.[/QUOTE] You have absolutely no clue what your talking about. I would know. When you get on the prop it slaps you off 20ft. That is not how the props float. The issue is the anti-Pirating Implementation is not recognizing you have ownership of the props and is excuting the slap which sends you flying. Really now....your going to say that is how they float. I hope that was a joke. >.>
  • Avatar of garry!
  • pics or it never happened. [highlight](User was permabanned for this post ("Not actually garry" - Dragon))[/highlight]
  • [QUOTE=garry!;16498689]pics or it never happened.[/QUOTE] Stop wasting our time. I'm reporting bugs for the gamemode and your just trolling.
  • Avatar of tgp1994
  • [QUOTE=TheParadox;16504399]Stop wasting our time. I'm reporting bugs for the gamemode and your just trolling.[/QUOTE] Lol a garry imitator. TheParadox it could also be a source engine glitch, those are certainly not far and few. [QUOTE=BoingBoing]I sincerely think that FloodMod should be totally recoded, but I'm working on my own gamemode right now so I don't think its possible for me.[/QUOTE] Huh!?
  • [QUOTE=tgp1994;16504712]Lol a garry imitator. TheParadox it could also be a source engine glitch, those are certainly not far and few. Huh!?[/QUOTE] I thought he was redoing it...? TGP can you add me on steam already?
  • Avatar of rob54362
  • A freind of mine recently put this on his server, we need to know how to change settings in the gamemode such as timers and things. and we have a problem that the timers keep stopping for no reason at all
  • Avatar of tgp1994
  • [QUOTE=rob54362;16524275]A freind of mine recently put this on his server, we need to know how to change settings in the gamemode such as timers and things. and we have a problem that the timers keep stopping for no reason at all[/QUOTE] Well... the timers aren't exactly meant to be changed, but you can search through the files and change them yourself. That would ofcourse make future svn updates very difficult without overwriting your changed. And for the timers randomly stopping, do you have any console errors?
  • Avatar of Handsome Matt
  • For a start find me didn't hand over Flood to BoingBoing. This still sucks. It's still got all of find me's original code. Indeed find me is a dick. But it's still his gamemode eh?
  • Avatar of tgp1994
  • [QUOTE=iRzilla;16547069]For a start find me didn't hand over Flood to BoingBoing. This still sucks. It's still got all of find me's original code. Indeed find me is a dick. But it's still his gamemode eh?[/QUOTE] Well, I guess we can call this the "Second Gen". Sure, it still has it's old DNA, but it's being modified.
  • Avatar of BoingBoing
  • I'm also deciding to whether to change the file names the gamemode saves on or not, since people will be using the old files and everyone will be complaining about how they lost all their money.
  • Avatar of tgp1994
  • [QUOTE=BoingBoing;16610248]I'm also deciding to whether to change the file names the gamemode saves on or not, since people will be using the old files and everyone will be complaining about how they lost all their money.[/QUOTE] Maybe you can have it do a changeover when everyone updates. I would actually like it if you consolidated everything to one single file, or even started using databases.