• Customizable Weaponry v2 - Because the old thread got locked
    1,949 replies, posted
  • Avatar of DesumThePanda
  • uhhh what's the point? you made an entirely new weapon just for a MP5 reskin? [editline]7th April 2012[/editline] Could someone mirror the latest update? Garry spilled his coffee on the servers again and it wont let me download anything
  • Avatar of MrBunneh
  • [QUOTE=Nightmare515;35469725]Hey L337NOO8,I have a question about a custom weapon i'm making,What is the coordinates used for iron sights on a standard CS:S MP5 Model? Heres the model: models/weapons/v_smg_mp5.mdl [editline]7th April 2012[/editline] Here it is,my MP5A3 WiP: [IMG]http://i.imgur.com/r2Kbu.jpg[/IMG [IMG]http://i.imgur.com/KlsT6.jpg[/IMG I am still doing its attachments but so far: It can use iron sights :). And a laser. Well back to coding...[/QUOTE] why not just use the already made mp5 in the original pack? I don't understand...
  • Avatar of Nightmare515
  • [QUOTE=MrBunneh;35476010]why not just use the already made mp5 in the original pack? I don't understand...[/QUOTE] This was a test for my coding skills,also i wanted a try at one,and soon enough it will have a new model... [editline]8th April 2012[/editline] [QUOTE=trotskygrad;35135009]oh hay, save yourself the trouble MP7 without the sleeve, CS:S hands, no silencer. Appears to be the same model. [url]http://www.gamebanana.com/css/skins/64545?vl[/url] Found a problem there,No world model...
  • Avatar of Nightmare515
  • Found a bug with the L85A2 even with its model on: [IMG]http://i.imgur.com/QHB0j.jpg[/IMG] The Scope and Rail Are Pushed To The Side and The Grip is Severed... [editline]8th April 2012[/editline] also appears it is pushed a bit to forward...
  • Avatar of Jamsponge
  • The download for this seems to be down on Gmod.org (it's weird, the actual description page works fine but as soon as I go to the download it says it's offline). Are there any mirrors I can download this from?
  • [QUOTE=Nightmare515;35478402]Found a bug with the L85A2 even with its model on: [IMG]http://i.imgur.com/QHB0j.jpg[/IMG] The Scope and Rail Are Pushed To The Side and The Grip is Severed... [editline]8th April 2012[/editline] also appears it is pushed a bit to forward...[/QUOTE] What part of "I forgot to add world models for L85A2" do you not understand? You're modifying something that is not even meant to be modified and you're expecting everything to work flawlessly.
  • Avatar of Nightmare515
  • Okay Leetnoob,This time it is about the L85A2,But not its error.Maybe the L85A2 should have Ironsights like The M4,But when an Attachment Goes on It Replaces The Ironsights so there Not there anymore,like the M4's Top Rail.Also I found a Model: [url]http://www.gamebanana.com/wips/screens/35542?screen=3[/url] It Is The exact same as The Current On Only With Iron Sights. [editline]8th April 2012[/editline] MP9,It comes with silenced and non-silenced models :). [url]http://www.gamebanana.com/css/skins/20134[/url] [editline]8th April 2012[/editline] Okay,we have a L85A2,But no sidearm?Here: Browning L9A1 Pistol :D [url]http://www.gamebanana.com/css/skins/20025[/url]
  • Avatar of Nanne118
  • [url]http://steamcommunity.com/sharedfiles/filedetails/?id=17176&searchtext=[/url] Just saw this on the workshop, is this a legimate upload? You need to have a GMOD 13 betakey to be able to view it. EDIT: I tried loading it, it does not work proper but it seems to be a (crappy) upload of your mod. Only 4 guns load proper, but they have missing textures as well, which means they're purple.
  • Avatar of MrBunneh
  • [QUOTE=Nightmare515;35481054]Okay Leetnoob,This time it is about the L85A2,But not its error.Maybe the L85A2 should have Ironsights like The M4,But when an Attachment Goes on It Replaces The Ironsights so there Not there anymore,like the M4's Top Rail.Also I found a Model: :link: It Is The exact same as The Current On Only With Iron Sights.[/QUOTE] It's not that simple. The m4 worked like that because it was compiled with the carry handle as a separate bone, thus leetnoob could move it offscreen when an attachment is applied. In order to do with with any other weapon, you would have to decompile the model and then separate the ironsight mesh into it's own bone. a major hassle just for ironsights on some weapons.
  • [QUOTE=Nanne118;35482196][url]http://steamcommunity.com/sharedfiles/filedetails/?id=17176&searchtext=[/url] Just saw this on the workshop, is this a legimate upload? You need to have a GMOD 13 betakey to be able to view it. EDIT: I tried loading it, it does not work proper but it seems to be a (crappy) upload of your mod. Only 4 guns load proper, but they have missing textures as well, which means they're purple.[/QUOTE] Not official, reported. Could you report the file as well? Thanks in advance.
  • Avatar of Nanne118
  • [QUOTE=LEETNOOB;35492599]Not official, reported. Could you report the file as well? Thanks in advance.[/QUOTE] Sure thing. Glad to help out, we do not want any reuploading of someelse's hard work.
  • [QUOTE=Nightmare515;35481054]MP9,It comes with silenced and non-silenced models :). [url]http://www.gamebanana.com/css/skins/20134[/url][/QUOTE] This MP9 is sweet. I might add it.
  • Avatar of MaxDeath
  • I have found a weird bug, some guns are creating reflection of themselves in the world model, guns that have this problem include, ZM LR3000, the Franchis Spas, the Baretta, the AK-74U. it is likely there are other weapons that have this same problem. does anyone know the cause or how this problem would be fixed?
  • [QUOTE=frank1877;35500932]hey leetnoob how come whenever i try to download it the page refreshes[/QUOTE] How the fuck am I supposed to know? [editline]10th April 2012[/editline] [QUOTE=MaxDeath;35501208]I have found a weird bug, some guns are creating reflection of themselves in the world model, guns that have this problem include, ZM LR3000, the Franchis Spas, the Baretta, the AK-74U. it is likely there are other weapons that have this same problem. does anyone know the cause or how this problem would be fixed?[/QUOTE] Yeah, I am aware of this bug, yet I have absolutely no fucking idea why this happens.
  • Avatar of r 1
  • [QUOTE=LEETNOOB;35506828]Yeah, I am aware of this bug, yet I have absolutely no fucking idea why this happens.[/QUOTE] Probably has to do with either [url=https://developer.valvesoftware.com/wiki/$bumpmap]bump maps[/url] or [url=https://developer.valvesoftware.com/wiki/Specular]specular maps[/url]. I'd look into that if you'd like to fix it.
  • Avatar of MrBunneh
  • [QUOTE=r 1;35507520]Probably has to do with either [url=https://developer.valvesoftware.com/wiki/$bumpmap]bump maps[/url] or [url=https://developer.valvesoftware.com/wiki/Specular]specular maps[/url]. I'd look into that if you'd like to fix it.[/QUOTE] not at all. by reflections that dude means that for some reason the world model is duplicated and flipped upside down under the already existing model
  • Avatar of sentrygunman
  • LEET, you interested in adding a M98B into Extra Customizable? I'm working on textures for one atm and my friend is doing animations. [url]http://www.gamebanana.com/wips/40077[/url] and [url]http://www.gamebanana.com/wips/40070[/url]
  • [QUOTE=sentrygunman;35520716]LEET, you interested in adding a M98B into Extra Customizable? I'm working on textures for one atm and my friend is doing animations. [url]http://www.gamebanana.com/wips/40077[/url] and [url]http://www.gamebanana.com/wips/40070[/url][/QUOTE] I guess. But you still haven't supplied me with that SCAR-L and AUG A3.
  • Avatar of Killerjc
  • I'm mad, customizable weaponry doesn't work with the game mode I'm working with. These are literally the best SWeps I've seen, so it's like sand is being thrown into my eyes. [sarcasm]I'm probably going to break down crying eventually. [/sarcasm]
  • Avatar of MaxDeath
  • [QUOTE=seniorG;35531428]Do you need CS:S?[/QUOTE] no shit, the models are only completely based on the CS:S weapons.
  • Avatar of sentrygunman
  • [QUOTE=MaxDeath;35531794]no shit, the models are only completely based on the CCS weapons.[/QUOTE] What's CC:S? On a serious note I forgot to give you the models LEET, I'll give them to you when you're on for once. Just message me so I know when its you.
  • Avatar of ntzu
  • For use in complex game-modes, would you be interested in making a version that did less and generally cut down on how many functions it preforms? Currently it likes to mess with things, for instance this swep pack breaks Tiramisu 2 in several ways. I don't mean remove the key features (the customization) but instead maybe the world models, the custom view bobbing effects, the blur, and the sprint function. Just as a separate package, like a 'Developers Version', I don't know.
  • Avatar of Killerjc
  • [QUOTE=ntzu;35532427]For use in complex game-modes, would you be interested in making a version that did less and generally cut down on how many functions it preforms? Currently it likes to mess with things, for instance this swep pack breaks Tiramisu 2 in several ways. I don't mean remove the key features (the customization) but instead maybe the world models, the custom view bobbing effects, the blur, and the sprint function. Just as a separate package, like a 'Developers Version', I don't know.[/QUOTE] [QUOTE=Killerjc;35529718]I'm mad, customizable weaponry doesn't work with the game mode I'm working with. These are literally the best SWeps I've seen, so it's like sand is being thrown into my eyes. [sarcasm]I'm probably going to break down crying eventually. [/sarcasm][/QUOTE] That would probably solve my issues, as well. Unless you want suicide blood on your hands, you'll do this [I]totally serious[/I]
  • [QUOTE=ntzu;35532427]For use in complex game-modes, would you be interested in making a version that did less and generally cut down on how many functions it preforms? Currently it likes to mess with things, for instance this swep pack breaks Tiramisu 2 in several ways. I don't mean remove the key features (the customization) but instead maybe the world models, the custom view bobbing effects, the blur, and the sprint function. Just as a separate package, like a 'Developers Version', I don't know.[/QUOTE] Or you could just implement the sprinting, view bob and blur into the gamemode you want, except it would be quite a fuss to do so, but I've done this numerous times with gamemodes I was making, so whatever. But yeah, I guess I can create a "developer version" of these SWEPs.
  • Avatar of MrBunneh
  • hey, is there a variable for using the weapons fire animation instead of what's currently used for ironsights?