• Customizable Weaponry v2 - Because the old thread got locked
    1,949 replies, posted
  • [QUOTE='[POR]Shoterxx;37453838']What parameter?[/QUOTE] I don't know which one, but it probably has to do something with animation smoothing or something like that. Anyways, here's the beta of 1.13, because if you don't have it then a lot of weapons give errors when trying to fire out a physical bullet: [url]http://filesmelt.com/dl/Extra_Customizable_Weaponry_1.13_beta_.zip[/url] Also, some weapons will support the Kobra and the other rifle reflex sight.
  • Avatar of [POR]Shoterxx
  • The M3, the XM1014 and the SPAS-12 are still spewing out errors. Timer Error: [addons\customizable weaponry\lua\autorun\physbul.lua:59] attempt to perform arithmetic on upvalue 'penstr' (a nil value)
  • [QUOTE='[POR]Shoterxx;37453927']The M3, the XM1014 and the SPAS-12 are still spewing out errors. Timer Error: [addons\customizable weaponry\lua\autorun\physbul.lua:59] attempt to perform arithmetic on upvalue 'penstr' (a nil value)[/QUOTE] That's strange, they shouldn't be. Edit: Oh, I see what the problem is, let me fix it. Edit 2: Fixed, here is revision 1 of the beta: [url]http://filesmelt.com/dl/Customizable_Weaponry_1.26_beta_rev_._2_.zip[/url]
  • Avatar of NuvaWii
  • Tested the new update, but whenever I spawn either the Kobra or the rifle RDS they appear as errors, and the ACR also appears as an error. Could you fix this?
  • [QUOTE=LEETNOOB;37426660]blablabla... Meanwhile this is mostly for Cyberuben's server so shit (weapons upon hanging) works properly. blablabla[/QUOTE] Wait what? You're working for my server shit? What is going on here.
  • [QUOTE=Cyberuben;37454195]Wait what? You're working for my server shit? What is going on here.[/QUOTE] I care about my consumers. <3 [editline]29th August 2012[/editline] [QUOTE=NuvaWii;37454142]Tested the new update, but whenever I spawn either the Kobra or the rifle RDS they appear as errors, and the ACR also appears as an error. Could you fix this?[/QUOTE] Oh yeah, I remember that I didn't include the models. That's the problem. :v:
  • [QUOTE=LEETNOOB;37454233]I care about my consumers. <3 [editline]29th August 2012[/editline] Oh yeah, I remember that I didn't include the models. That's the problem. :v:[/QUOTE] Let me guess, Excl told you to do that? :V
  • [QUOTE=Cyberuben;37454240]Let me guess, Excl told you to do that? :V:[/QUOTE] Nope. noobcake (aka Mr. Bix) told me to check out the SWEP CK thread, because Clavus fixed the issue.
  • [QUOTE=LEETNOOB;37454245]Nope. noobcake (aka Mr. Bix) told me to check out the SWEP CK thread, because Clavus fixed the issue.[/QUOTE] You could use my servers as a test-server *hint*. Hehe.
  • Avatar of rettycombinei
  • [QUOTE=LEETNOOB;37453931]That's strange, they shouldn't be. Edit: Oh, I see what the problem is, let me fix it. Edit 2: Fixed, here is revision 1 of the beta: [url]http://filesmelt.com/dl/Customizable_Weaponry_1.26_beta_rev_._1_.zip[/url][/QUOTE] will the full version get released soon? maybe the weekend?
  • Avatar of DesumThePanda
  • [QUOTE=spectrerocks;37453744][B]1.- What I mean is they're extremely robotic at some instances 2.- That's your problem 3.- It's just for realism 4.- Wtf is "Bias"? learn to talk clear 5.- Then you definitely have no good taste. Whatever... 6.- So where's the link? not helpful at all[/B][/QUOTE] hello guys im 12 where is the new madcow weapons base i hear its new and good
  • Avatar of McPherson
  • [QUOTE=DesumThePanda;37455409]hello guys im 12 where is the new madcow weapons base i hear its new and good[/QUOTE] Oh well don't listen to him...if he want other swep "more realistic" let him, is pointless answer to him
  • [QUOTE=spectrerocks;37456812][B]i liek 2 pwn n00bs tralalal[/B][/QUOTE] Jesus Christ, you're on a forum, people will read your posts as long as you keep it relatively civilized, degenerating into writing leetspeak in bold isn't going to make you look like less of a choad.
  • [QUOTE=Hans-Gunther 3.;37457346]Jesus Christ, you're on a forum, people will read your posts as long as you keep it relatively civilized, degenerating into writing leetspeak in bold isn't going to make you look like less of a choad.[/QUOTE] [U][B]stfu n00b I'll speak as i wanna 2 tralalalallalalal[/B][/U] [highlight](User was banned for this post ("Trolling" - Grea$eMonkey))[/highlight]
  • [QUOTE=spectrerocks;37457733][U][B]stfu n00b I'll speak as i wanna 2 tralalalallalalal[/B][/U] [highlight](User was banned for this post ("Trolling" - Grea$eMonkey))[/highlight][/QUOTE] "I was only pretending to be retarded!"
  • Avatar of TonyTheBean
  • So i'm guessing you have nothing to say about my [quote]framefunction.cpp (120) : Assertion Failed: CFrameFunctionMgr: :~CFrameFunctionMgr: non static FrameFunction still registered threadtools.cpp (2861) : Assertion Failed: Illegal termination of worker thread 'CIPCServer::m_ThreadClient [/quote] error. [editline]29th August 2012[/editline] [QUOTE=spectrerocks;37457733][U][B]stfu n00b I'll speak as i wanna 2 tralalalallalalal[/B][/U] [highlight](User was banned for this post ("Trolling" - Grea$eMonkey))[/highlight][/QUOTE] I think I'm going to buy this guy a title. [editline]29th August 2012[/editline] Someone come up with a title, the one with the most agrees I'll give to him.
  • [QUOTE=spectrerocks;37452478][B]I write on bold everywhere; basically because I use to type a lot, so it's easier to read. People rarely agree with what I say for some strange reason so I never care about if it's valid or not for you. In fact, I guess I share my thoughts because I'm extremely bored, nothing more. About GMOD13 I can say that I will try my best to not to get it, since I've heard many addons will get broken. I may consider searching for some tutorial and making my game Standalone before shit happens (so I guess Customizable Weaponry is definitely not for me).[/B][/QUOTE] You don't realize why people don't agree with you? Try being more respectful and not make your thoughts better than everyone else.
  • [QUOTE=Lubci;37458569]In beta, there are no bullet impact effects on water.[/QUOTE] Not a bug. With physical bullets that penetrate, it can't detect water hits unless Leetnoob can code something that fixes it.
  • [QUOTE=TonyTheBean;37458419]So i'm guessing you have nothing to say about my error.[/QUOTE] Nope, sorry. I can't into C++ nor do I have the access to GMod 12 source code.
  • Avatar of TonyTheBean
  • [QUOTE=LEETNOOB;37459258]Nope, sorry. I can't into C++ nor do I have the access to GMod 12 source code.[/QUOTE] Fuck. Well guess i gotta contact garry, who knows how long that will take. [editline]29th August 2012[/editline] Oh wait, i emailled him 2 months ago. [editline]29th August 2012[/editline] Nobody wants to take up the opportunity to pick a title for our friend spectrerocks?
  • Avatar of MrBunneh
  • [QUOTE=TonyTheBean;37460316] Nobody wants to take up the opportunity to pick a title for our friend spectrerocks?[/QUOTE] "[b]my opinion is more valid than yours[/b]"
  • Avatar of DwarfOverlord
  • If I ripped a night vision scope off a model, would you incorporate it? I've already ripped it off but I have to retexture it (copy pasting an existing texture over the new uv) and I don't want to bother if you won't put it in.
  • [QUOTE=DwarfOverlord;37465088]If I ripped a night vision scope off a model, would you incorporate it? I've already ripped it off but I have to retexture it (copy pasting an existing texture over the new uv) and I don't want to bother if you won't put it in.[/QUOTE] Just night vision or do you want a ~~super duper IRNV scope with super awesome shader effects that I can't add because it's not possible to add custom shader effects nor do I know how to write shaders~~ ? Plus I probably won't add it until GMod 13.
  • Avatar of Flora KEidran
  • [QUOTE=LEETNOOB;37465665]Just night vision or do you want a ~~super duper IRNV scope with super awesome shader effects that I can't add because it's not possible to add custom shader effects nor do I know how to write shaders~~ ? Plus I probably won't add it until GMod 13.[/QUOTE] You could try using a CM, And using halo renders with out the Z Depth ignored so it over scopes the npcs, That works for a good thermal style scope.
  • Avatar of [POR]Shoterxx
  • [IMG]http://cloud.steampowered.com/ugc/578965377938893087/67F01D143F0FAAF642C29D534147BE3227855C01/[/IMG] Can you make a stance similar to this one for pistols? Because normaly people don't use both hands to fire a pistol while sprinting.
  • [QUOTE='[POR]Shoterxx;37469439'][IMG]http://cloud.steampowered.com/ugc/578965377938893087/67F01D143F0FAAF642C29D534147BE3227855C01/[/IMG] Can you make a stance similar to this one for pistols? Because normaly people don't use both hands to fire a pistol while sprinting.[/QUOTE] Hmmm, I might.