• The Team Fortress 2 Gamemode - YOUR ADVISORS ARE ALL MAGETS HATCHED FROM MUTANT MAGET EGGS
    305 replies, posted
  • Avatar of _Kilburn
  • [release][img]http://peniscorp.com/stuff/vinh/tf2gm_banner.png[/img] [b]What is this?[/b] This is a gamemode which is aiming to be a near-perfect replica of Team Fortress 2 for Garry's Mod, and is also oriented towards playing on Half Life 2 levels as TF2 characters. This means that it will be a Lua-powered, open source version of TF2 with all the added advantages that Garry's Mod has to offer. Right now it is only a sandbox-like gamemode with no actual goal, but all game rules from TF2 will eventually be added, as well as a cooperative campaign mode. [img]http://www.facepunch.com/fp/emoot/siren.gif[/img] [b]ATTENTION[/b] [img]http://www.facepunch.com/fp/emoot/siren.gif[/img] Development on this gamemode has recently restarted but there is currently no working revision available. There will be a release on a new SVN repository once the major Garry's Mod update (known as Garry's Mod 13) comes out. Please be patient! [b]Previous threads[/b] V2: [url=http://www.facepunch.com/threads/922183]Team Fortress 2 Gamemode - IT IS UNFAIR TO USE GUN AGAINST TINY BABY COMBINE[/url] V1: [url=http://www.facepunch.com/threads/755095]Team Fortress 2 Gamemode - Here it is again![/url] [/release] [release][img]http://peniscorp.com/stuff/vinh/tf2gm_features.png[/img] [b]Incoming features[/b] (those features will be in the next revision!) • Added taunts • Added the Cow Mangler, the Righteous Bison, the Wrangler, the Sandvich, the Dalokohs Bar • Human NPCs now gib when killed by explosions • Press buttons and interact with map objects in HL2 maps by meleeing them • Added support for wearing multiple misc items • Tweaked view height, jump height and gravity to be nearly identical to TF2 • Noise makers and the Schadenfreude (laugh taunt) can now be equipped [b]Previous revisions[/b] • All classes can be played, although some classes such as the Spy aren't finished yet. (Spy cannot cloak or disguise and Medic does not have an Übercharge) • Most unlockable weapons are available • Class and loadout changing are done through console commands: - Use [b]changeclass[/b] followed with a class name to change your class. Autocomplete gives you the list of all available classes - Use [b]giveitem[/b] followed with an item name to equip an item into your loadout. Autocomplete gives you the list of all available items - [b]giveweapon[/b], [b]givehat[/b], [b]givemisc[/b] and [b]giveaction[/b] all do the same thing, except autocomplete only shows weapons, hats, miscs or action items • All NPCs have more health and deal more damage to make NPC fights more challenging • Dynamic NPC relationships, join BLU to become allied with combine soldiers • Sentry Guns and Dispensers are fully functional, Teleporters are only in an alpha stage and do not work properly • Human NPCs can be decapitated by swords such as the Eyelander • TF2 scoreboard, assists, deathnotices, dominations and revenge • Random voice commands are occasionally played in certain conditions • Bind a key to [b]voice_menu_1[/b], [b]voice_menu_2[/b] and [b]voice_menu_3[/b] to open the voice menus • Weapons dropped by NPCs can be picked up for ammo and metal [/release] [release][img]http://peniscorp.com/stuff/vinh/tf2gm_videos.png[/img] [media]http://www.youtube.com/watch?v=iv9IAyKw_EE[/media] [media]http://www.youtube.com/watch?v=LyJKmu0ciL8[/media] [media]http://www.youtube.com/watch?v=n6clqb38NW4[/media] [media]http://www.youtube.com/watch?v=_aFPLhmlr1Q[/media] [media]http://www.youtube.com/watch?v=zLbCG_324p0[/media] [media]http://www.youtube.com/watch?v=VBh_RQME_Og[/media] [/release] [release][img]http://peniscorp.com/stuff/vinh/tf2gm_screenshots.png[/img] [u]January 2012[/u] [url=http://peniscorp.com/stuff/vinh/gm_construct0003.jpg]Infinite miscs[/url] [url=http://peniscorp.com/stuff/vinh/gm_construct0034b.jpg]Team selection screen[/url] [url=http://peniscorp.com/stuff/vinh/Screenshot-2012-01-29_18.59.24.jpg]Map info screen[/url] [url=http://peniscorp.com/stuff/vinh/gm_construct0039b.jpg]MOTD screen[/url] NPC gibs [url=http://uppix.net/2/3/b/4f58c302d54fc71f52e41887de628.jpg][1][/url] [url=http://uppix.net/9/b/9/58370669c079af381a8134cfa10e9.jpg][2][/url] [url=http://uppix.net/e/d/5/d9f97b70797ab63de6ff422fca166.jpg]Sandvich[/url] Taunt kills [url=http://uppix.net/2/4/b/2b23ffd42f9f6c61cefc185ef4c12.jpg][1][/url] [url=http://uppix.net/9/d/3/4993bfa7c27c3d7478018d820303b.jpg][2][/url] [url=http://uppix.net/b/c/f/a07c47c551753e2abe955942dc02e.jpg][3][/url] [url=http://uppix.net/a/4/e/ad4a7834e5c5f3b6c40b295527537.jpg][4][/url] [url=http://uppix.net/7/7/2/eeaf1d29d68d7959c9bd7b2eada46.jpg][5][/url] [url=http://uppix.net/e/1/b/81e9f1ce3cc60b809df0d0638b9b4.jpg]TAUNTS![/url] [u]November 2011[/u] [url=http://uppix.net/e/7/a/94720da5a1845ac44d1a2bb32fa07.jpg]Righteous Bison[/url] [url=http://uppix.net/6/0/f/6b58b1e647162f8cdfca1e3c71ba0.jpg]Wrangler[/url] [u]April 2010[/u] [url=http://uppix.net/7/4/2/cd1eed918c6eeca1b819583f7afa7.jpg]Pain Train[/url] [url=http://uppix.net/a/9/1/b5ab8ee28854b478dcbcacab47ad8.jpg]Homewrecker[/url] [u]January 2010[/u] Control points gamemode [url=http://uppix.net/4/0/4/080a045cc80bc41f91331e4aa0371.jpg][1][/url] [url=http://uppix.net/4/6/0/3fb8a9564940b10e8ca1ad902f04a.jpg][2][/url] [url=http://uppix.net/a/c/8/ce5a463570246107c0f1fa97c6c3f.jpg][3][/url] Freezecam [url=http://uppix.net/4/5/5/a2b88010220356f0403f6e5fa0c64.jpg][1][/url] [url=http://uppix.net/2/d/a/2e2ba680976c2151536d385ca9273.jpg][2][/url] [url=http://uppix.net/a/2/5/35fd292d4623f756a82d68b508e53.jpg][3][/url] [url=http://uppix.net/2/c/6/f94db536406fb7ca6435a65ed48ae.jpg][4][/url] [url=http://uppix.net/c/3/9/5a7a9734f80bd13abd0752e7c03c0.jpg][5][/url] [u]December 2009[/u] Eyelander [url=http://uppix.net/6/f/d/552265500943362dc3ca4f51e2195.jpg][1][/url] [url=http://uppix.net/4/1/8/6084d5cda67dddfe1bc8648a9b2d5.jpg][2][/url] [url=http://uppix.net/6/f/c/a9b7760573c4641a119c236062f90.jpg][3][/url] [url=http://uppix.net/e/c/9/1aaaef3b822d880b7414bae72f474.jpg]Damage notifiers (show how much damage you're doing)[/url] [url=http://uppix.net/a/6/b/ae8106dcfbbdab8121a4fa5ff480d.jpg]Bouncy grenade launcher[/url] [u]November 2009[/u] [url=http://uppix.net/6/e/2/8688c75f355352d6e1db4af3a4b3a.jpg]Weapon selection menu[/url] [u]October 2009[/u] [url=http://uppix.net/7/8/1/3c99ca599b1039eb94ae19b44dc5d.jpg]Medigun[/url] Huntsman [url=http://uppix.net/6/8/a/c1354138e1d58c7b77035a5538203.jpg][1][/url] [url=http://uppix.net/2/0/8/78d0f0fd056fc3b8d09d17bd3e05b.jpg][2][/url] [url=http://uppix.net/e/9/3/38b9cb9b8ceabd50d2213894f18ea.jpg][3][/url] [url=http://uppix.net/f/f/e/79b441fd2c635a4728030d8827275.jpg]Flamethrower[/url] [u]September 2009[/u] Started to work on the loadout menu [url=http://uppix.net/3/b/7/6571d3b98adee0bf163d8b7b3c008.jpg][1][/url] [url=http://uppix.net/4/3/0/4237accaecb779513d4c3e21f42f5.jpg][2][/url] [url=http://uppix.net/0/b/4/5716eec968de38253e0d93e2d12ed.jpg][3][/url] [url=http://uppix.net/3/f/f/d853d2e52728265f64c08a5a1c260.jpg][4][/url] [url=http://uppix.net/3/b/3/7e2dfbb41b776fa40dae12f7d1c74.jpg][5][/url] [u]August 2009[/u] [url=http://uppix.net/b/9/8/c1e8a6ee1b44f8c6bfa0e807e490a.jpg]Blutsauger[/url] [url=http://uppix.net/2/4/7/8ba1e8b51b24452debb87ddc05b0b.jpg]More hats[/url] Faceposing on playermodels [url=http://uppix.net/c/f/6/dd863be2f064b4f4343f110771492.jpg][1][/url] [url=http://uppix.net/0/4/8/ac44d9f7efdf4f8d64ec334e2ca07.jpg][2][/url] [url=http://uppix.net/c/0/b/030d07854875e4c4fed647935bf5c.jpg][3][/url] [url=http://uppix.net/8/4/7/5abfb7bfc227d996cb591c9a0e14c.jpg][4][/url] [url=http://uppix.net/3/6/c/5ee3a87e15f6ecee844f9c436c43d.jpg][5][/url] [url=http://uppix.net/6/f/c/1ab8db1fa18aa09440bfb94028cdb.jpg][6][/url] [u]July 2009[/u] [url=http://uppix.net/5/7/0/9e78121e3e7f9b361d3e0b8dad865.jpg]New deathnotices and TF2 HUD[/url] [url=http://uppix.net/8/e/c/bb4696f13318bfa427fef210fec13.jpg]Target ID (shows the name and health of the teammate you are looking at)[/url] [u]June 2009[/u
  • Avatar of TGiFallen
  • So I'm assuming garry has added the functions that the lack of previously were stoppong you from developing it further?
  • Avatar of _Kilburn
  • [QUOTE=TGiFallen;34665067]So I'm assuming garry has added the functions that the lack of previously were stoppong you from developing it further?[/QUOTE] Exactly. Although they are only available in the beta right now, which is why I'm waiting for the big update to be released before releasing a new revision.
  • Avatar of jakeabbott96
  • The NPCs look a bit un-responsive in the videos. By which I mean they don't give a fuck if they take a rocket to the face.
  • Avatar of _Kilburn
  • [QUOTE=jakeabbott96;34666989]The NPCs look a bit un-responsive in the videos. By which I mean they don't give a fuck if they take a rocket to the face.[/QUOTE] That never really occured to me. Most of the times they die when they take a rocket to the face, I'm not sure how else they would react. Unless you're talking about the missing animations, NPCs tend to screw up on Linux dedicated servers because some animations aren't loaded correctly, so they just do weird shit whenever they are supposed to perform certain actions, like taking cover.
  • Avatar of Newb
  • [QUOTE=_Kilburn;34667123]That never really occured to me. Most of the times they die when they take a rocket to the face, I'm not sure how else they would react. Unless you're talking about the missing animations, NPCs tend to screw up on Linux dedicated servers because some animations aren't loaded correctly, so they just do weird shit whenever they are supposed to perform certain actions, like taking cover.[/QUOTE] I think he means the fact they just keep standing there and shooting after taking a rocket in the face and surviving, instead of taking cover to ensure they don't take any more damage.
  • Avatar of Jocken300
  • [QUOTE=loled;34667313]I think he means the fact they just keep standing there and shooting after taking a rocket in the face and surviving, instead of taking cover to ensure they don't take any more damage.[/QUOTE] You can thank the source AI for that. Anyway, it's great to see this finally being revived again. Good luck.
  • Avatar of JasperWB
  • Wow. Amazing stuff. This is the kind of thing Gmod is great for! And I have to know, is the soldier in the thread picture holding his rocket launcher backwards?
  • Great work, and great to see this alive again. Do you happen to know or estimate a time of when the big update might become released? Or maybe patch the old version so we're able to play with a old version in the mean time, or no? Just gonna happen out of no where when we least expect it?
  • Avatar of chenhonkster
  • [quote]Great work, and great to see this alive again. Do you happen to know or estimate a time of when the big update might become released? Or maybe patch the old version so we're able to play with a old version in the mean time, or no? Just gonna happen out of no where when we least expect it? [/quote] Well, we're not going to play the old revision, because it just doesn't work. We have to just wait for the big GMod update. In the meantime, we play TF2.
  • Avatar of Tristy
  • I'm sure this will be one of these good gamemodes for GMOD (Top 10 Gamemodes)
  • Avatar of Matsilagi
  • I played this gamemode a LOONG ago. Since it broke, i didnt played gmod that much. Now, i will play it alot again!
  • Another question, have you ever implemented the option to change the viewmodel's fov?
  • Avatar of TheCrazyGoD
  • Yeah, this gamemode looks quite epic so far. Good luck on Releasing it by the way, my friend! ^^ Also good luck on making the Gametypes, looking foward to those too :)
  • Avatar of calebc789
  • I can expect some hilarious situations when the big update (and this) are released, like putting a Sentry on alyx's head :P