• Smash, Slope & Dodgeball by MoronYard
    33 replies, posted
  • Avatar of _nonSENSE
  • [B][URL="http://www.moronyard.com"][IMG]http://moronyard.com/forums/Themes/mysticjade_20rc3/images/custom/logo.png[/IMG][/URL] [/B][B]Gamemode / Addon Development [/B] [release][B]Smash [/B] This gamemode features a unique Plaver vs. Player experience. Instead of a battle of force, it's a battle of reaction time, speed and physics. Every map is unique and has its own challenges. The objective is to be the last man standing. As each round begins, boxes are fired from cannons all around the map. This may not be the best thing, as you have found yourself standing on an unstable platform. You run around frantically in an attempt to not be crushed or take the long fall to your death. You must make your way, amidst the chaos, across the platforms in an attempt to find the safest area. Either you find it, or you end up dead. Last one standing wins a cash reward. The amount of money that is received is dependent on how many players are playing. A new round begins, and it brings with it a new set of challenges. [I]Screenshots: [/I][T]http://moronyard.com/images/FP/smash/smash_SS1.jpg[/T][T]http://moronyard.com/images/FP/smash/smash_SS2.jpg[/T][T]http://moronyard.com/images/FP/smash/smash_SS3.jpg[/T][T]http://moronyard.com/images/FP/smash/smash_SS4.jpg[/T][T]http://moronyard.com/images/FP/smash/smash_SS5.jpg[/T][T]http://moronyard.com/images/FP/smash/smash_SS6.jpg[/T][T]http://moronyard.com/images/FP/smash/smash_SS7.jpg[/T][T]http://moronyard.com/images/FP/smash/smash_SS8.jpg[/T][T]http://moronyard.com/images/FP/smash/smash_SS9.jpg[/T][T]http://moronyard.com/images/FP/smash/smash_SS10.jpg[/T][T]http://moronyard.com/images/FP/smash/smash_SS11.jpg[/T][T]http://moronyard.com/images/FP/smash/smash_SS12.jpg[/T] [/release] [release][B]Slope [/B] The objective of this gamemode is to race the other players to the top of a hill. Props big and small begin to fall from the sky. They tumble down the hill and make their way towards you. Now comes the fun part, you get to dodge them. You weave in and out of the props, trying to stay alive. The first one to reach the top is rewarded, but everyone else is too! It all depends on how far you can get up that pesky hill. [I]Screenshots: [/I][T]http://moronyard.com/images/FP/slope/slope_SS1.jpg[/T][T]http://moronyard.com/images/FP/slope/slope_SS2.jpg[/T][T]http://moronyard.com/images/FP/slope/slope_SS3.jpg[/T][T]http://moronyard.com/images/FP/slope/slope_SS4.jpg[/T][T]http://moronyard.com/images/FP/slope/slope_SS5.jpg[/T] [/release] [release][B]TF2-Style Dodgeball [/B] This gamemode consists of two teams with the main objective of eliminating the rival team. Each team member will be given a blaster to deflect rockets. Your reaction time will be tested as you will need to shoot back any approaching rockets to avoid being hurt. The last team left alive will be the winner. All players are split into 2 teams with each team having their own area. After a short period of time the round starts and a rocket is fired from each of the teams areas. The rocket fired is aimed at one of the players on the enemy team; for example the rocket fired from the blue area is targeted at a player on the red team. [U]Blasters:[/U] Blasters are modified TF2 flamethrowers with the ability to deflect rockets using the compression blast. You can get different and more powerful blasters by crafting or finding them. When the rocket approaches you or other members of your team you should right click with the blaster to deflect the rocket towards the other team. Each blast will increase the speed of the rocket until it hits a player and explodes. If you get hit too often, you will die and have to wait for the next round. Dodgeball was originally developed by voogru for Team Fortress 2; this is merely an adaptation of the gamemode for Garry’s Mod and I take no credit in the idea. [I]Screenshots: [/I][T]http://moronyard.com/images/FP/dodgeball/dodgeball_SS1.jpg[/T][T]http://moronyard.com/images/FP/dodgeball/dodgeball_SS2.jpg[/T][T]http://moronyard.com/images/FP/dodgeball/dodgeball_SS3.jpg[/T][T]http://moronyard.com/images/FP/dodgeball/dodgeball_SS4.jpg[/T] [I]Videos[/I] [video=youtube;tr7z9U0L7ao]http://www.youtube.com/watch?v=tr7z9U0L7ao[/video][video=youtube;zrYTA_M3D-Q]http://www.youtube.com/watch?v=zrYTA_M3D-Q[/video] [/release] [release][B]nonDB Server-addon [/B] nonDB is our main server add-on which adds a lot of exciting features to all gamemodes. - Around [B]110[/B] different [B]hats, auras and body attachments[/B] which can be bought in the [B]shop [/B]and managed in the [B]inventory[/B]. - 4 item qualities and 40 different particle effects for extra rare items. - A [B]crafting system[/B] which allows the player to create new items. There are currently over [B]30 different recipes[/B]! - The ability to [B]trade[/B] your items to other players in the marketplace. - An [B]item drop-system[/B] inspired by TF2, through which players can randomly find new items to use & craft. - [B]Map voting[/B] systems for all gamemodes. -[B] Events[/B] are planned on a regular basis, such as Halloween & Holiday Events or [B]tournaments[/B] for our gamemodes. - [B]Awards[/B] and [B]achievements[/B] for all our gamemodes. - [B]Profiles[/B] which track player statistics such as wins, losses, kills and deaths. - … and a lot more. All of these features are available on all servers and are integrated into our forums. [I]Screenshots: [/I][T]http://moronyard.com/images/FP/nonDB/nonDB_SS1.jpg[/T][T]http://moronyard.com/images/FP/nonDB/nonDB_SS2.jpg[/T][T]http://moronyard.com/images/FP/nonDB/nonDB_SS3.jpg[/T][T]http://moronyard.com/images/FP/nonDB/nonDB_SS4.jpg[/T][T]http://moronyard.com/images/FP/nonDB/nonDB_SS5.jpg[/T][T]http://moronyard.com/images/FP/nonDB/nonDB_SS6.jpg[/T][T]http://moronyard.com/images/FP/nonDB/nonDB_SS7.jpg[/T][T]http://moronyard.com/images/FP/nonDB/nonDB_SS8.jpg[/T][T]http://moronyard.com/images/FP/nonDB/nonDB_SS9.jpg[/T][T]http://moronyard.com/images/FP/nonDB/nonDB_SS10.jpg[/T][T]http://moronyard.com/images/FP/nonDB/nonDB_SS11.jpg[/T][T]http://moronyard.com/images/FP/nonDB/nonDB_SS12.jpg[/T] [/release] [release] [B]Servers and Links [/B]Website & Forums: [URL]http://www.moronyard.com/[/URL] Item Database: [URL]http://items.moronyard.com/[/URL] [B]Smash [#1][/B] - [URL="steam://connect/70.42.74.189:27015"]70.42.74.189:27015[/URL] [B]Slope [#2][/B] - [URL="steam://connect/70.42.74.189:27016"]70.42.74.189:27016[/URL] [B]Dodgeball [#3] [BETA][/B] - [URL="steam://connect/70.42.74.189:27017"]70.42.74.189:27017[/URL] [B]Lobby [#4][/B] - [URL="steam://connect/176.31.103.138:27015"]176.31.103.138:27015[/URL] [/release] [release] [B]Credits [/B] [U]Stebbzor[/U] - Coding / Art. [U]nonSENSE[/U] - Coding / Art. [U]garry :D[/U] - (obviously) [U]voogru[/U] - Idea for TF2 Dodgeball [U]JetBoom[/U] - Idea for shop, awards & votemap [U]Sadistic Slayer & _ChewGum[/U] - Idea for Slope [U]Chrisaster[/U] - [URL="http://www.facepunch.com/threads/1040338"]gm_sourcenet3[/URL] and [URL="http://www.facepunch.com/threads/1049616"]ResourceX[/URL] [U]VoideD[/U] - [URL="http://www.facepunch.com/threads/996309"]gmsv_furryfinder[/URL] [U]CapsAdmin[/U] - [URL="http://www.facepunch.com/threads/887940-The-Player-Appearance-Customiser-2-Wear-Props-Effects-Sprites-and-much-more"]Origin-fix for hats[/URL] [U]Divran & sk8[/U] - DrawOutlinedRoundedRect function [U]Valve[/U] - TF2, CS:S and HL2 content [U]Knoxed, Jequito, SniperDuck, Persious, Fro Dough, SonicSnipe, RedeaD[/U] - Creating several hats for the server If I forgot someone, please let me know. [/release]
  • Wow, looks pretty decent. (Yes, I know im a hardcore player of your servers but this is the first time ive seen everything in one place! :P)
  • Avatar of SniperDuck
  • Been playing on Moron Yard for awhile now, the gamemodes are unique to garrysmod and the shop is fantastic. Their is a joy in having a badass hat/body/aura on the server. It allows you to individualize yourself. Not to mention he gamemodes, they all revolve around getting money for the shop, thus fueling your incentive to play. Plus its fun in general. also.. Im listed twice on the credits :D <WINNING> >edit: Damn you fixed it.
  • I've played alot and I must say the gamemodes are great. Nice job. And thanks for crediting me.
  • Avatar of Sicojnr
  • Ye the Slope and Smash I have played they are quite fun. It's a friendly community.
  • Avatar of JustSoFaded
  • Very nice communtiy, everything has been coded well and you can tell lots of effort has been put towards their servers. I hope to see them get bigger, as they deserve the popularity.
  • Avatar of Stebbzor
  • Yeah we're actually looking for mappers for it. So if you're interested then please contact either me or nonsense.
  • Avatar of Hugabuga
  • Loved playing there, and enjoyed it as long as there were some players on. Definetly worth a try you all!
  • Avatar of Aide
  • [thumb]http://dl.dropbox.com/u/10790421/img/2012-02-26_00009.jpg[/thumb]
  • Avatar of Usernameztaken
  • You know you're doing something right when Garry says your gamemode is fun. ( I say they're fun too. I played before you made a steam thread. :hipster:)
  • Avatar of Pinhead!
  • MOTHER OF GOD, Smash was the most funnest gamemode ever for me and now i found a server ment for it with a friendly community and shop Awesome
  • Avatar of SniperDuck
  • [QUOTE=Sherd Red;34920206]Your servers are populated by 12 year olds never mind.[/QUOTE] What server on gmod doesn't have its group of them? Anywho most of them dont use mics sooooooo.
  • [QUOTE=Sherd Red;34920206]Your servers are populated by 12 year olds never mind.[/QUOTE] Did you even play on any of them? I've played around on them today and only had 1 annoying kid on a mic. The rest were silent, but still playing.
  • Avatar of Sherd Red
  • [QUOTE=SniperDuck;34920355]What server on gmod doesn't have its group of them? Anywho most of them dont use mics sooooooo.[/QUOTE] noxiousnet doesn't.
  • Avatar of SniperDuck
  • [QUOTE=Sherd Red;34920819]noxiousnet doesn't.[/QUOTE] touché ----------------- another note Some in-game footage of dodge ball, i know its bad but i just flipped on fraps an decided to record. [video=youtube;tr7z9U0L7ao]http://www.youtube.com/watch?v=tr7z9U0L7ao&feature=youtu.be[/video] [video=youtube;zrYTA_M3D-Q]http://www.youtube.com/watch?v=zrYTA_M3D-Q&feature=youtu.be[/video] -- may still be in process of upload, any and all lag was me not the server
  • Avatar of _nonSENSE
  • Thanks for the videos SniperDuck, I'll be adding them to the original post. I'd also like to thank all the people in this thread for the positive feedback. It means a lot to us and gives us more motivation to further develop the gamemodes.
  • [QUOTE=Sherd Red;34920819]noxiousnet doesn't.[/QUOTE] heh [url]http://www.noxiousnet.com/suspensions/[/url]
  • Avatar of Deadman123
  • [QUOTE=JetBoom;34940722]heh [url]http://www.noxiousnet.com/suspensions/[/url][/QUOTE] Thats a very long list of 12 year olds you have there.
  • Avatar of Cruma
  • So Smash is remake of that CS:S mini-game map, and Slope is a remake of that Avalanche gamemode that was around here a while ago.
  • Avatar of Stebbzor
  • [QUOTE=Cruma;34961465]So Smash is remake of that CS:S mini-game map, and Slope is a remake of that Avalanche gamemode that was around here a while ago.[/QUOTE] I got the idea of Slope from Avalanche by Sadistic Slayer and I liked Smash in the CS:S minigames so I made a gamemode for it.