• Green Shift - A gamemode based on Brink, Battlefield: Bad Company 2 and a few ideas of my own.
    652 replies, posted
  • [QUOTE=sam6420;33489948]Uh.. I'm just going to say it, kill streaks.[/QUOTE] No.
  • I think I'm going to add explosive rounds for shotguns (aka Battlefield 3) as soon as GMod gets fixed. What say you, forum people?
  • [QUOTE=LEETNOOB;33506836]I think I'm going to add explosive rounds for shotguns (aka Battlefield 3) as soon as GMod gets fixed. What say you, forum people?[/QUOTE] Won't it be an instant kill, and in turn op?
  • Avatar of Sam
  • [QUOTE=ares5566;33507948]Won't it be an instant kill, and in turn op?[/QUOTE] Leetnoob is the god of making things fair.
  • [QUOTE=ares5566;33507948]Won't it be an instant kill, and in turn op?[/QUOTE] Not quite. The damage calculation would be (Damage per pellet x pellet amount) - Damage per pellet (not sure). The advantage would be that you can hurt numerous players with one shot, but you can kill yourself if you're shooting close to yourself.
  • Avatar of lorde banana
  • [QUOTE=zarthalan;33513261]I think killstreaks might work fine if they don't go crazy like in COD.[/QUOTE] I think he was going for a hint of realism and I don't think that when you shoot a terrorist you get to call in a kill streak over in Afghanistan
  • Avatar of Bdthemag
  • [QUOTE=Banana Lord.;33513454]I think he was going for a hint of realism and I don't think that when you shoot a terrorist you get to call in a kill streak over in Afghanistan[/QUOTE] You obviously haven't fought in Afghanistan.
  • One question, Would it be possible to personally code a shop in the game where you buy models to use using EXP gained from playing?
  • Avatar of lexic
  • I think you should recognise kill streaks in some way though. Maybe flames coming out of the player's gun, or a big head, or trails left in the air, or just one of those quake style announcements.
  • [QUOTE=Lexic;33514133]I think you should recognise kill streaks in some way though. Maybe flames coming out of the player's gun, or a big head, or trails left in the air, or just one of those quake style announcements.[/QUOTE] *Female voice* MONSTER KILL! *orgasm sounds* ...wait
  • [QUOTE=sam6420;33518124]Announcer voices, yes pleaseums. :)[/QUOTE] Was just kidding, I won't add that in.
  • Avatar of Sam
  • [QUOTE=LEETNOOB;33524029]No.[/QUOTE] You released green shift. I have the POWER. [img]https://incensedbuddhist.files.wordpress.com/2011/09/e8f56b6f_he-man.jpg[/img]
  • [QUOTE=sam6420;33525185]You released green shift. I have the POWER. [img]https://incensedbuddhist.files.wordpress.com/2011/09/e8f56b6f_he-man.jpg[/img][/QUOTE] No.
  • Avatar of Sam
  • [QUOTE=LEETNOOB;33534491]No.[/QUOTE] Okay.. Oh I've got my server running green shift again. You going to put city rpg up? (sorry about being off-topic)
  • [QUOTE=sam6420;33536461]Okay.. Oh I've got my server running green shift again. You going to put city rpg up? (sorry about being off-topic)[/QUOTE] Nah, I've figured that noone would play it, so I'm not working on it anymore. :v:
  • Avatar of Sam
  • That makes me sad.. Well, feel free to use the server for your future endeavors. [editline]2nd December 2011[/editline] Oh! We're from the same country today!
  • [QUOTE=sam6420;33538090]That makes me sad.. Well, feel free to use the server for your future endeavors. [editline]2nd December 2011[/editline] Oh! We're from the same country today![/QUOTE] Not really. You're from Germany, I'm from Lithuania. Also, I feel like this thread is turning into some kind of a chat, rather than a gamemode discussion.
  • Avatar of Sam
  • Ah, confused the flags. Back on-topic, I seriously think something should be added as a reward for killing.. I can't quite describe it, but call of duties success is kill streaks and the fact that when you shoot somebody it gives you a little X, that little X gives you the "Yes! I got him" satisfaction and the kill streaks work as rewards which encourage you. In my opinion that would bring in/keep more players. As is I'm going to try to populate my server and have a constant 10 players on, just got to figure out how to make them stick.
  • Avatar of lorde banana
  • [QUOTE=JackTheKnife22;33542410]what about some sort of game to webpage stats/leader boards?[/QUOTE] maybe per server, not global between all gamemodes, it wouldn't be hard for some dumb community to edit the stats shit and whatnot..
  • Avatar of Sam
  • Rankings per server, just get an addon, it takes 5 minutes. [editline]3rd December 2011[/editline] I don't see why it has to be added to THIS gamemode in particular, just the server.
  • Avatar of Thelurker1234
  • One idea I was thinking about for my own server I will make in the future would be a big, dynamic skill tree that branches into several areas with a wide variety of unlockable bonuses, Small because of the number of them. And possibly new character model unlocks. And changing combine vs rebels to 2 imaginary groups based in middle east with a new storyline.
  • Avatar of Corky
  • Any possible way I could fix the model and texture issues I've been having with this on my mac? I'll do it myself, no need to release another version for mac users.
  • Avatar of Thelurker1234
  • [QUOTE=Corky;33661767]Any possible way I could fix the model and texture issues I've been having with this on my mac? I'll do it myself, no need to release another version for mac users.[/QUOTE] What about linux