• PCMod 2 - Release Inside
    669 replies, posted
  • Avatar of LoserMan255
  • Yo dawg, i heard you like computers, so i put a computer in your computer, so now you can play while you play ! [editline]11:36PM[/editline] Throw dumb ratings at me
  • i took a quick glance at all the pages up till now and i dont bieleve i seen it but ne way i downloaded pcmod recently the zip version from garrysmod.org linked on this site also tried the svn version both seem to need me to do alittle extra configuration with sv_rp.lua well im not an lua coder but i am a server administrator the actual lua file told me to refer to this thread so here i am and i need some help -any help would be appreciated
  • Avatar of Pendante1686
  • Can anyone remake this: [url]http://www.garrysmod.org/downloads/?a=view&id=51952[/url] for PCMod 2?
  • Avatar of thomasfn
  • It shouldn't ask for one. Try anon or anonsvn for both, that's what these things usually are. If that fails, you got the wrong svn url.
  • help i can tget it to work and i mean any pc mod 2 version im so frustrated plz help im desperate ive done what it said and i didnt even get the pc mod tab
  • Avatar of Wikki94
  • [QUOTE=nicktlll;16227322]help i can tget it to work and i mean any pc mod 2 version im so frustrated plz help im desperate ive done what it said and i didnt even get the pc mod tab[/QUOTE] Did you get the one from garrysmod.org or did you get the svn?
  • Fresh version of 2.0.4 (SVN) still crashes servers/singleplayer games when trying to print on a networkshared printer.. Please take a look at it. Thx
  • Avatar of Best4bond
  • In the first post it says you can code your own programs and OS... How would i code it?
  • Avatar of Fucked
  • Where can i remove the resource.addfiles of all the textures, i don't want my clients to download 999 files.
  • This mod are awesome if have the program form PCmod 1.0.2 called "WebBrowser"...
  • Can you post a detailed tutorial on adding custom songs? It would really help dumb people like me. EDIT: I put the little block of text in the place in sh_config but they are still not showing up under custom
  • Avatar of Ulrich200
  • [QUOTE=Anonymous {AU};16487620]Can you post a detailed tutorial on adding custom songs? It would really help dumb people like me. EDIT: I put the little block of text in the place in sh_config but they are still not showing up under custom[/QUOTE] Don't add the block in sh_config.lua add it in sh_baseconfig.lua that's what worked for me. Example [lua]cfg.Music = { [ "Half-Life 2" ] = { { "Intro Song", "music/hl2_intro.mp3" }, { "Song 1", "music/hl2_song1.mp3" }, { "Song 2", "music/hl2_song2.mp3" }, { "Song 3", "music/hl2_song3.mp3" }, { "Song 4", "music/hl2_song4.mp3" }, { "Song 6", "music/hl2_song6.mp3" }, { "Song 7", "music/hl2_song7.mp3" }, { "Song 8", "music/hl2_song8.mp3" }, { "Song 10", "music/hl2_song10.mp3" }, { "Song 11", "music/hl2_song11.mp3" }, { "Song 12", "music/hl2_song12_long.mp3" }, { "Song 13", "music/hl2_song13.mp3" }, { "Song 14", "music/hl2_song14.mp3" }, { "Song 15", "music/hl2_song15.mp3" }, { "Song 16", "music/hl2_song16.mp3" }, { "Song 17", "music/hl2_song17.mp3" }, { "Song 19", "music/hl2_song19.mp3" }, { "Song 20A", "music/hl2_song20_submix0.mp3" }, { "Song 20B", "music/hl2_song20_submix4.mp3" }, { "Suit Song", "music/hl2_song23_SuitSong3.mp3" }, { "Song 25", "music/hl2_song25_Teleporter.mp3" }, { "Song 26", "music/hl2_song26.mp3" }, { "Song 27", "music/hl2_song27_trainstation2.mp3" }, { "Song 28", "music/hl2_song28.mp3" }, { "Song 29", "music/hl2_song29.mp3" }, { "Song 30", "music/hl2_song30.mp3" }, { "Song 31", "music/hl2_song31.mp3" }, { "Song 32", "music/hl2_song32.mp3" }, { "Song 33", "music/hl2_song33.mp3" } }, // *sigh* if you MUST add stuff here, just follow the same format as the rest. -thomasfn [ "Portal" ] = { { "Still Alive", "music/portal_still_alive.mp3" }, { "4000 Degrees", "music/portal_4000_degrees_kelvin.mp3" }, { "Android Hell", "music/portal_android_hell.mp3" }, { "No Cake", "music/portal_no_cake_for_you.mp3" }, { "Party Escort", "music/portal_party_escort.mp3" }, { "Jiggle Bone", "music/portal_procedural_jiggle_bone.mp3" }, { "Self Esteem", "music/portal_self_esteem_fund.mp3" }, { "Stop It", "music/portal_stop_what_you_are_doing.mp3" }, { "Subject Name", "music/portal_subject_name_here.mp3" }, { "Taste Of Blood", "music/portal_taste_of_blood.mp3" }, { "No Escape", "music/portal_you_cant_escape_you_know.mp3" }, { "Bad Person", "music/portal_youre_not_a_good_person.mp3" } }, ---------------------------- ------ Custom Songs------ ------------------------------ [ "Train" ] = { {"Drops of Jupiter", "music/Train/drops_of_jupiter.mp3"} } } [/lua] Anyway @Devs: I would love to help out somehow with scripting, but the code isn't commented very well so I don't know what most things do (HINT, HINT) As far as bugs, well, I haven't found any that haven't been reported already. EDIT: I tried to add some more ports to the splitter like so: [lua] local pts = {} table.insert( pts, self:CreatePort( "minijack" ) ) table.insert( pts, self:CreatePort( "minijack" ) ) table.insert( pts, self:CreatePort( "phono" ) ) table.insert( pts, self:CreatePort( "phono" ) ) table.insert( pts, self:CreatePort( "phono" ) ) table.insert( pts, self:CreatePort( "phono" ) ) dt.Ports = pts [/lua] the phono ports work but when I try to connect a splitter to a splitter (with minijack) it says "no ports!" is this a deliberate restriction?
  • Avatar of thomasfn
  • I think I stopped directly linking an entity to another entity of the same type using the same port, for some reason I can't think of.. probably to stop people wiring monitors to other monitors through the VGA port. There's a way to disable it somehow but it's been AGES since I last looked at the code so I haven't got a clue how any of it works XD
  • Avatar of thomasfn
  • Yes, it is kinda poorly commented. I tried to at least header each function with a comment so you can see what the function does, but the actual code is lacking decent comments in most areas.
  • Avatar of Lt Kyle
  • I wish it still had WebBrowser, damn that was the best thing I liked in PCmod. And when I keep saving Documents in Notepad, It never shows them, and it doesn't save the changes, when I delete all of it, the unsaved changes go away, so I can never print anything.
  • Avatar of thomasfn
  • Maybe in PCMod 3, I can introduce the web browser again - but it'd require the Chrome module which won't come packaged with it. [editline]02:05PM[/editline] And for the notepad thing, make sure you have the latest version of PCMod 2 and the latest version of ULX (if you use it).
  • Hi! i feel pretty stupid asking this.. Where do put the plugin so i can use the PCMod 2 in DarkRP? Hope anyone will answer my question :D and sorry if this isnt the right place to ask this.. i dont think ive ever posted anything on facepunch before.. so.. hope anyone answers :D thanks!! :D
  • Avatar of Ulrich200
  • [QUOTE=bloodsand;17061136]How do i use the cable tie ?[/QUOTE] while you're wiring just hit reload on the cable tie
  • Avatar of Lt Kyle
  • [QUOTE=thomasfn;16813213]Maybe in PCMod 3, I can introduce the web browser again - but it'd require the Chrome module which won't come packaged with it. [editline]02:05PM[/editline] And for the notepad thing, make sure you have the latest version of PCMod 2 and the latest version of ULX (if you use it).[/QUOTE] I have PCmod 2.0.4, It doesn't work in 2.0.4 but in 1.0.2 it worked fine. And I use Assmod, not ULX
  • Avatar of lexic
  • Making programs on this is completely baffling until you go through a lot of files and work out that a lot of stuff is happening outside the program and in the devices folder, and then remains fairly confusing. Why didn't you just implement Derma? >:
  • Avatar of thomasfn
  • I agree, it isn't for the faint hearted. And fully interactive 3d2d derma is impossible in Source, without some sort of clientside binary module that gives us all the bindings we need. PCMod 3 will use a derma-like system which basically uses an identical interface to vgui (obj:SetPos, obj:SetSize, etc) and will make porting things from derma to pcmod alot easier.
  • Avatar of lexic
  • [QUOTE=thomasfn;17067620]And fully interactive 3d2d derma is impossible in Source, without some sort of clientside binary module that gives us all the bindings we need. [/QUOTE] Like the ones Garry just added to gmod? :3: Also, a few bugs, the text on all of your vgui elements (buttons text boxes and the like) go off the sides for me, and the ChatServ program tends to spaz up and show duplicate lines and everyone's names to be the client's when the client posts a message.
  • Avatar of thomasfn
  • [QUOTE=Lexic;17070575]Like the ones Garry just added to gmod? :3:[/QUOTE] Uhh, what ones where?