• NutScript 1.1 - A free role-play framework
    239 replies, posted
  • Avatar of Chessnut
  • [media]http://www.youtube.com/watch?v=zyB8N9zkID4[/media] [img]http://i.imgur.com/7ruC5AP.png[/img] NutScript is a free role-play gamemode framework. It basically allows you to create other role-play gamemodes quickly and easily. You do not have to re-create the general role-play gamemode functions like a character system, an inventory system, etc... Instead it is all done for you. NutScript [i]1.1[/i] is a [B]COMPLETE RE-WRITE[/B] from the ground up of NutScript 1.0. This re-write was intended to fix the deep issues found and fix them. This update provides generally higher stability, performance, and more features than its predecessor. [img]http://i.imgur.com/xnJbvf0.png[/img] NutScript 1.1 comes with a whole new set of features. This includes: • Better performance • Improved UI look • Improved stability • Tetris style inventory ([url]https://www.youtube.com/watch?v=mSsfbu7Joy0[/url]) • In-game server configuration • Better animation system • Better organization of files • Users can now choose their languages • And more! For developers, you can see a change list here: [url]https://docs.google.com/document/d/1pNbu4byKFmsaYca4T9G-yM_my6WGf4kNfL4hbyyyZH4/edit[/url] [img]http://i.imgur.com/AYt0t3f.png[/img] Developers need documentation! Documentation is currently not complete, but expect it to be in the future! For information about the framework, try visiting the: • [url=https://github.com/Chessnut/NutScript/wiki]Wiki[/url] • [url=https://www.youtube.com/playlist?list=PL9bM0mxdwkkaFvA9Iv73zyilyt2GB2GvJ]Video Tutorial Series[/url] • [url=https://docs.google.com/document/d/1pNbu4byKFmsaYca4T9G-yM_my6WGf4kNfL4hbyyyZH4/edit]Change List[/url] NutScript 1.1 has been released with the [url=http://en.wikipedia.org/wiki/MIT_License]MIT license[/url] to promote more freedom for use! [img]http://i.imgur.com/UlriDkn.png[/img] Check out the official website which includes the forums at: [url]http://nutscript.rocks[/url] Or chat with other developers at: [url]https://gitter.im/Chessnut/NutScript[/url] Found a bug? Post it here: [url]https://github.com/Chessnut/NutScript/issues[/url] [B]Download:[/B] [url=https://github.com/Chessnut/NutScript/archive/1.1.zip]GitHub[/url]
  • Avatar of Valkyrie
  • Thank you for all your handwork chestnut. Can't wait to start work on my schema.
  • Avatar of Smt
  • i'm so happy probably gonna put up a server tomorrow and play with this, 1.1 looks so nice
  • Avatar of Ott
  • Camera work was pretty off-putting. I'll be honest, I've never tried this before. I'll take a look and see if I can turn it into something it wasn't designed for.
  • Avatar of Elec
  • I must say NS 1.0 was awful to work with, but 1.1 has improved greatly, good work. Though you should make a documentation of all stock plugins and their functionality. I spent 45 minutes trying to find the chatbox inside nutscript core. D: [QUOTE=lua_error;47411418]hl2rp updated for 1.1?[/QUOTE] Yeah, but the 1.1 version is on another branch on the git.
  • great work mate, glad you finally got this out the door Something that could be worked on is improving the english which is often not great in many areas not exactly critical but it would be nice
  • Avatar of Chessnut
  • NutScript is the framework, not HL2 RP itself. And yes there is a vortigaunt faction.
  • [QUOTE=KillerLP;47412967]Is there a vortigaunt faction?[/QUOTE] this is the framework, not hl2rp
  • Avatar of DoubleD
  • [QUOTE=Chessnut;47413017]NutScript is the framework, not HL2 RP itself. And yes there is a vortigaunt faction.[/QUOTE] Oh someone sent me here, I thought it was the hl2rp one. Sorry about that, but if there is one, what's the name? I tried to add it but it wasn't there.
  • Avatar of meanwhile
  • [QUOTE=KillerLP;47413033]Oh someone sent me here, I thought it was the hl2rp one. Sorry about that, but if there is one, what's the name? I tried to add it but it wasn't there.[/QUOTE] I sent you here because the NutScript 1.0 thread has been abandoned in favour of this thread, but even then what you posted was completely irrelevant to the thread.
  • Chessnut, what URLs are accepted for the menu music config option? I've tried dropbox and youtube, and neither work.
  • Avatar of Crypptic
  • Anyways here's some exciting speculation I need help with. I and a couple of people enjoy the MetroRP that we built and also prepared a second server to use as a surface server. Using MySQL and the same database so characters and items save. However if you take your character on the first server and go on the second one everything will be there and be fine. But once you are on the other server picking up items etc to tal ke them back won't make them save when you return. This seems quite cryptic to me
  • will the sample schema on your github work with this version of nutscript, or is there a new version of it?
  • Avatar of sants1
  • [QUOTE=Crypptic;47420766]Anyways here's some exciting speculation I need help with. I and a couple of people enjoy the MetroRP that we built and also prepared a second server to use as a surface server. Using MySQL and the same database so characters and items save. However if you take your character on the first server and go on the second one everything will be there and be fine. But once you are on the other server picking up items etc to tal ke them back won't make them save when you return. This seems quite cryptic to me[/QUOTE] Hmm, I might see where there is an issue there. The first server might have not updated with the second servers update. If you restart the server, check if the inventory was updated, but don't connect back to the first server before you restart it. See if that works. If it works, there is the problem. I have no idea how to fix that, though.
  • Avatar of Crypptic
  • [QUOTE=sants1;47425967]Hmm, I might see where there is an issue there. The first server might have not updated with the second servers update. If you restart the server, check if the inventory was updated, but don't connect back to the first server before you restart it. See if that works. If it works, there is the problem. I have no idea how to fix that, though.[/QUOTE] I'll make sure to try to have everything in sync, I believe Chessnut also pushed an update to fix this particular problem, will come back with results.
  • Avatar of Chessnut
  • [QUOTE=Blazer232;47422966]will the sample schema on your github work with this version of nutscript, or is there a new version of it?[/QUOTE] [media]http://www.youtube.com/watch?v=bXtrdZoGxoI[/media]
  • does anyone feel like fixing the groups plugin in modernrp? Also for evaluation, hunger plugin with config changable hunger time/heal HP instead of hunger options, give a shout if you see any bugs. There shouldn't be any as it's a very minor change to rebel's code. [url]https://dl.dropboxusercontent.com/u/334984/cookfood.zip[/url]
  • Avatar of Chessnut
  • Made a guide on migrating from Clockwork to NutScript 1.1 Please note this is a draft, so if you have any suggestions just post here [url]https://docs.google.com/document/d/1u4SqpLsY4PX4dLFXEPczJ2_Ck4xBGCOwvDT227br9mo[/url]