• NeuroTec Vehicles Addon Pack
    3,969 replies, posted
  • Avatar of Lyokanthrope
  • add a pyro gx to this and I'll fucking love you forever. I can provide a model ported from Descent 3 if you like.
  • Avatar of CritterKiller
  • [QUOTE=lolcat2;35177183]Kinda at firsti download from your old thread non svn, then i downloaded all of the svn here soooo?[/QUOTE] Did you delete all the non svn stuff?
  • Hi, I'm having a small issue. My camera seems to be stuck inside under the vehicle looking forward. And I can't move it. Most vehicles are like that. I'm not sure what's wrong. I have installed everything into addons. Including the Neuro Base. Thanks. Edit: I can't find any errors in the console either.
  • Avatar of CritterKiller
  • [QUOTE=Norway174;35179780]Hi, I'm having a small issue. My camera seems to be stuck inside under the vehicle looking forward. And I can't move it. Most vehicles are like that. I'm not sure what's wrong. I have installed everything into addons. Including the Neuro Base. Thanks. Edit: I can't find any errors in the console either.[/QUOTE] I used to have camera problems, then I pressed my crouch button. Have you tried that?
  • [QUOTE=CritterKiller;35180609]I used to have camera problems, then I pressed my crouch button. Have you tried that?[/QUOTE] Yeah, all of them. Doesn't switch to third person view or anything. Edit: It was WAC, I had WAC installed. I didn't notice the posts on the first page. About the same guy who had the same problem with Extra Customizable Weapons. It was the camera thing. I removed WAC, and it works fine now. Thanks.
  • Avatar of Pilot996
  • Getting some nasty errors with the Cessna 172. [IMG]http://i1120.photobucket.com/albums/l486/Pilot99676/gm_flatgrass0000.jpg[/IMG]
  • Avatar of CritterKiller
  • When I shoot the 105mm tank ammo the hit is all over the place. It almost never goes where I'm aiming. For instance I'll shoot right at the ground in front of me and the explosion will be halfway across the map and to my right. Or way ahead of me. My SVNs are up-to-date.
  • Avatar of Hoffa1337
  • [QUOTE=CritterKiller;35184804]When I shoot the 105mm tank ammo the hit is all over the place. It almost never goes where I'm aiming. For instance I'll shoot right at the ground in front of me and the explosion will be halfway across the map and to my right. Or way ahead of me. My SVNs are up-to-date.[/QUOTE] Shell deflection. Not up to date on the SVN tho.
  • Avatar of Pilot996
  • Now I am getting an error whenever I start a new game: area(1==50462976, 2==9) >== numareas (11): Check if engine -> ResetPVS() was called from ClientSetupVisiblity
  • [QUOTE=CritterKiller;35178635]Did you delete all the non svn stuff?[/QUOTE] No I did not. I need an answer!
  • Avatar of lolrazz
  • Hoffa: I got a tip to you! If you need help with particels etc, talk to Failure, hes really good at thoes things. You can finde him here: [url]http://facepunch.com/members/179008-Failure[/url] Also, Really love the mod, would love to see "moving larvas" on the tanks tho!
  • Avatar of Hoffa1337
  • [QUOTE=lolrazz;35202269]Hoffa: I got a tip to you! If you need help with particels etc, talk to Failure, hes really good at thoes things. You can finde him here: [url]http://facepunch.com/members/179008-Failure[/url] Also, Really love the mod, would love to see "moving larvas" on the tanks tho![/QUOTE] We're working on the track animations :)
  • Avatar of ssbberggren
  • Hello Hoffa1337! I have read about the tank deflection and the errors that come with it, quite obviously, I have this problem too. I wonder if you could upload a fixed version to the SVN when you have the time to do so. It would be greatly appreciated! Thanks in advance! //ssbberggren
  • Avatar of Hoffa1337
  • [QUOTE=ssbberggren;35219965]Hello Hoffa1337! I have read about the tank deflection and the errors that come with it, quite obviously, I have this problem too. I wonder if you could upload a fixed version to the SVN when you have the time to do so. It would be greatly appreciated! Thanks in advance! //ssbberggren[/QUOTE] Yeah going to upload my changes soon. I'm working on a ramming feature too for the tanks. Edit: Update your tank checkouts.
  • Avatar of lolrazz
  • Dont know if you take requests, but if you got time and intrest, add a bunch of Army trucks, jeeps and other cool stuff.
  • Avatar of Hoffa1337
  • [QUOTE=lolrazz;35234730]Dont know if you take requests, but if you got time and intrest, add a bunch of Army trucks, jeeps and other cool stuff.[/QUOTE] The current content is pretty much solely based on requests from the community. Our schedule is pretty busy though.
  • Avatar of lolrazz
  • [QUOTE=Hoffa1337;35235625]The current content is pretty much solely based on requests from the community. Our schedule is pretty busy though.[/QUOTE] Tahts nice! Hope you guys can give it some time when you got time! Also, if you dont minde, can you add an on and off button to the veichels? Would really appreciate it!
  • Avatar of Hoffa1337
  • To the faggot DDoSing our server: We don't care shitface. We'll disable the port until you get bored and keep doing so until you feel that you have wasted enough time of your life being angry at a piece of software.
  • Avatar of StarChick971
  • [release][B]NeuroPlanes[/B] Added Drone Controller tool to send drone to GPS coords. The drone now go to your coords. Added Arcade mode selection. Added Mig-21 Fishbed to test the arcade mode selection. Arcade mode is toggleable with "jet_arcademode" 0-1. [/release]
  • Avatar of CritterKiller
  • Thank you for the MiG-21. Just tried it out and I am liking it so far. I'm assuming it is not complete yet.
  • Avatar of Hoffa1337
  • [QUOTE=CritterKiller;35253068]Thank you for the MiG-21. Just tried it out and I am liking it so far. I'm assuming it is not complete yet.[/QUOTE] Early stages.
  • Avatar of aftokinito
  • [release][B]NeuroTanks[/B] Added Tiger I to the WW2 tanks. Smoke [IMG]http://puu.sh/m0W0[/IMG] Cannon [IMG]http://puu.sh/m0XT[/IMG] [/release]
  • Im still missing many of the planes that are in the picture and i updated all of the svn's (no i didnt delete the previous ones.)
  • Avatar of Hoffa1337
  • [QUOTE=lolcat2;35262480]Im still missing many of the planes that are in the picture and i updated all of the svn's (no i didnt delete the previous ones.)[/QUOTE] Delete all non SVN stuff.
  • Avatar of Magmacow358
  • [QUOTE=StarChick971;35251611][release][B]NeuroPlanes[/B] Added Drone Controller tool to send drone to GPS coords. The drone now go to your coords. Added Arcade mode selection. Added Mig-21 Fishbed to test the arcade mode selection. Arcade mode is toggleable with "jet_arcademode" 0-1. [/release][/QUOTE] So what exactly is this "Arcade mode"?
  • Avatar of Hoffa1337
  • [QUOTE=Magmacow358;35265051]So what exactly is this "Arcade mode"?[/QUOTE] Sorry he should have been more descriptive. He started splitting up the old planes and new jets into a framework so all jets can swap between WASD controls and Mouse Look control. However so far the only jet to use this is the Mig-21.
  • Avatar of aftokinito
  • [media]http://www.youtube.com/watch?v=9g-pFO4V0GM[/media] New features of the Tiger. I didn't have Sony Vegas downloaded so i rendered with camtasia and that's the [u]crap[/u] result. EDIT: Tank parts tool fixed and fixed the sahdes of the Tiger I by petition of Beat the Zombie.
  • Avatar of 007JamesBond007
  • [QUOTE=Pilot996;35184423]Getting some nasty errors with the Cessna 172. [IMG]http://i1120.photobucket.com/albums/l486/Pilot99676/gm_flatgrass0000.jpg[/IMG][/QUOTE] Seems like you forgot neuro base. Try getting it if you don't have it. If you do have it, speak with Hoffa.