• NeuroTec Vehicles Addon Pack
    3,969 replies, posted
  • Avatar of aftokinito
  • [release][b]NeuroTanks[/b] Added a lot of sounds from World of Tanks for the different situations. Improved the Tiger I with new custom sounds from World of Tanks. New shell for tanks (for now only the Tiger I), the Armour Piercing shell. This one is like the actual AP shell but without the explosion (The Hoffa's Ap round it's really an APCBC.HE one) Added new variables for tanks. [code]ENT.HasCVol = true/false[/code] for custom thread sound [code]ENT.TrackSound("")[/code] the route for the thread sound if HasCVol is true [code]ENT.TowerStopSound("")[/code] the route for the turret stop sound [code]ENT.SoundTower("")[/code] the route for the turret turning sound I will make a video soon to show the new things. [/release]
  • Avatar of ssbberggren
  • [QUOTE=Hoffa1337;35230157]Yeah going to upload my changes soon. I'm working on a ramming feature too for the tanks. Edit: Update your tank checkouts.[/QUOTE] Thank you Hoffa! Updating right now, gonna update you on the progress later! EDIT: 2012-24-04 22:19 [GMT]+01:00 Testing the update EDIT: 2012-24-04 23:09 [GMT]+01:00 Update worked perfectly! thanks!
  • Avatar of Trooper0315
  • Are there any plans on changing the tanks turret mounted MGs so that they function more like an actual MG, and not an automatic shotgun?
  • Avatar of Hoffa1337
  • [QUOTE=Trooper0315;35285320]Are there any plans on changing the tanks turret mounted MGs so that they function more like an actual MG, and not an automatic shotgun?[/QUOTE] no not really. Don't want people to use them as a dead accurate sniper without recoil.
  • Avatar of CritterKiller
  • [QUOTE=Hoffa1337;35286042]no not really. Don't want people to use them as a dead accurate sniper without recoil.[/QUOTE] Could you make it so that it fires 1 a shot at a higher/same rate of fire with a bit of a spread, so every bullet doesn't hit at the same spot? I'm pretty sure that it can be done with the turret in the tool menu.
  • Avatar of Hoffa1337
  • [QUOTE=CritterKiller;35288143]Could you make it so that it fires 1 a shot at a higher/same rate of fire with a bit of a spread, so every bullet doesn't hit at the same spot? I'm pretty sure that it can be done with the turret in the tool menu.[/QUOTE] Does it matter really? Does everything has to be made down to the last detail to match real life? Can't we have any aspects that aren't fetched straight from the military?
  • Avatar of CritterKiller
  • [QUOTE=Hoffa1337;35289055]Does it matter really? Does everything has to be made down to the last detail to match real life? Can't we have any aspects that aren't fetched straight from the military?[/QUOTE] Well, I think that's what Trooper was getting at. I think it is just fine the way it is now. After all, its better having a coaxial than none at all.
  • Avatar of aftokinito
  • [release][b]NeuroTanks[/b] Added the ARL 44 Finished the M26 Pershing (It still needs sound, actually it uses the ones of the tiger) [/release]
  • Avatar of G-Enigma
  • Accidentally bound t to something, finally figured out how to undo it by editing the config file but now I can't get firstperson for any of the planes/vehicles/boats that support it :suicide:
  • Avatar of Hoffa1337
  • [QUOTE=G-Enigma;35295043]Accidentally bound t to something, finally figured out how to undo it by editing the config file but now I can't get firstperson for any of the planes/vehicles/boats that support it :suicide:[/QUOTE] bindtoggle <key> jet_cockpitview Also, I've fixed the cannister shells on the Tiger short barrel.
  • Avatar of 007JamesBond007
  • Hey guys, there is (and has been for ages now) a steam group for neuroplanes! This has weekly news blasts about neuroplanes, has the svn links on it, has info on new planes coming and also a feature coming soon, FAQs every 2 days. One question every 2 days! Also, hoffa is in the steam group and supports it so it is THE OFFICIAL STEAM GROUP! The link to the page is: [url]http://steamcommunity.com/groups/Neuroplanes[/url] Hope to see you on there soon! [editline]26th March 2012[/editline] Also a few suggestions: Finish the B-17 Get the merlin done with no weapons; not even a minigun for gunners Add a few more civilian things Make a realistic civilian plane; stuff like engine failure, reversing and fuel Add a few more AA things like an AI SAM site A river barge And the biggest request that may take a while NEUROSWEPS Also, this is Spylord
  • Avatar of aftokinito
  • [release][b]NeuroTanks[/b] Added the IS-7 (It has the top turret like the Abrams but with the telescopic tactic machinegun of the is7, you know, that one that a soldier must go OUTSIDE the tank to fire it. it can be fired by either the pilot or copilot.) Fixed the Tiger I treads. [/release]
  • Avatar of aftokinito
  • [release][b]NeuroTanks[/b] Added the F 18 Bat Chatillon 25t (It has an autoloader like the real one with 6 slots in the magazine.) Added new more realistic sounds for the Tiger I. [/release]
  • Avatar of umega5
  • This is without a doubt AMAZING, the camera is a lil wacky,but i find this being really fun if this is done juuuuuust right oh and whats with the anime plane????
  • Avatar of Hoffa1337
  • [QUOTE=umega5;35324889]This is without a doubt AMAZING, the camera is a lil wacky,but i find this being really fun if this is done juuuuuust right oh and whats with the anime plane????[/QUOTE] Got any problems with the camera or are you just unfamiliar with our movement? Edit: I've seen that quite a few of you have missed that the jet_cockpit console command works on the tanks too. You also have the ability to zoom in whilst being in the cokcpitview by pressing Alt (or the key you have bound to +walk): [img_thumb]http://i203.photobucket.com/albums/aa111/Hoffa1337/rp_salvation_2_stalker0001.jpg[/img_thumb] [img_thumb]http://i203.photobucket.com/albums/aa111/Hoffa1337/rp_salvation_2_stalker0002.jpg[/img_thumb] [img_thumb]http://i203.photobucket.com/albums/aa111/Hoffa1337/rp_salvation_2_stalker0003.jpg[/img_thumb]
  • Avatar of Sillirion
  • [quote]Also a few suggestions: Finish the B-17 Get the merlin done with no weapons; not even a minigun for gunners Add a few more civilian things Make a realistic civilian plane; stuff like engine failure, reversing and fuel Add a few more AA things like an AI SAM site A river barge And the biggest request that may take a while NEUROSWEPS Also, this is Spylord [/QUOTE] Neurosweps = NO B17 = when hoffa will find motivation for this Get the merlin done with no weapons; not even a minigun for gunners = maybe Add a few more AA things like an AI SAM site = already have npc aa units Add a few more civilian things = must find intersting models A river barge = no, this would be useless
  • Avatar of 007JamesBond007
  • Sill, a river barge would be useful for the people on our server who enjoy RPing. Im sick of trying to carry planes over water and the boat just going under water. Hoffa said if I found a model, he would do it so I am searching for one atm. Also The neurosweps was never gonna happen, I threw that in there as a long shot. Also we do need more AA AI Units and AA units as the current choice is kinda lacking in variation.
  • Avatar of aftokinito
  • [QUOTE=007JamesBond007;35332176]Sill, a river barge would be useful for the people on our server who enjoy RPing. Im sick of trying to carry planes over water and the boat just going under water. Hoffa said if I found a model, he would do it so I am searching for one atm. Also The neurosweps was never gonna happen, I threw that in there as a long shot. Also we do need more AA AI Units and AA units as the current choice is kinda lacking in variation.[/QUOTE] If it's going to be only for your server you should know that the framework is really easy to use (i use it so it's not that hard...) Find a model and try to make it yourself. I doubt any of the team members would have a problem in HELPPING you doing it.
  • Avatar of aftokinito
  • [release][b]NeuroTanks[/b] Added the Matilda II A12. Added a controlable Flak88 with AP, HE and Flak shells. Added ent icons for almost all new tanks. [/release] Actually, i have done the tanks i wanted to do at first but since Hoffa, Sillirion and Starchick think they're cool i'm going to keep doing them. So i'm accepting suggestions now for the next tank. I'll try to do all the tanks you suggest if they're usefull. For example i won't do a M5 Stuart if there's already a M5 Stuart or variants of the tanks already made. If the model has more than one turret/gun i'll try to do them with bodygroups as other models but keep in mind that not all models are elegible for that feature since sometimes the turret-gun connection point changes when you change the turret. In that case i will stick with the most representative turret of that tank and do all the guns for that turret. If the tank has generic sounds ingame you can also post custom ones here if you want me to add them, better if they are at 44100Hz rate. You can find the available tanks in the WoT wiki or if it's not a wot one post the model here. Note: I WON'T DO ALL THE WOT TANKS.
  • Avatar of aftokinito
  • [QUOTE=lolcat2;35339264]I have a suggestion, add U2 spy plane and B-29 strattofortress[/QUOTE] If thats @me read again. Unless, models.
  • Avatar of HighdefGE
  • Not a tank, but if one of you guys could do a [url=http://facepunch.com/threads/1172366]mass effect mantis gunship[/url], that would be pretty sweet.
  • [QUOTE=aftokinito;35341743]If thats @me read again. Unless, models.[/QUOTE] ALas, no i forgot about the models. ( I dont have them. And that was not at you.)
  • Avatar of desa192
  • These look great. Sakarias88's vehicle pack was always a great addon for me. This pack looks amazing due to the shear size and content included. I will be following this.