• Lua Rollercoasters
    323 replies, posted
  • No, but there are some things you can adjust to help it run better. coaster_supports 0/1 (draw the supports, tend to be a bit performance heavy) coaster_previews 0/1 (draw the green preview lines) coaster_resolution 1-100 (the 'resolution' of the track. This affects how long it takes to generate the track) [editline]26th July 2012[/editline] Also I released a bug fix [quote] -Fixed simple track type not coloring properly -Fixed removing the 2nd node of the track causing errors -Removed nodes invalidate nearby nodes -Hopefully fixed rare error when first equipping the tool [/quote]
  • [QUOTE=Bletotum;36938273]did you just weld a seat to that why would you do that it comes with seats D:[/QUOTE] It's a bug, for some reason the included seat was made visible while it should be invisible.
  • This is possibly one of the best addons for gmod and I'm glad you made it happen! Only thing it could really do with is some custom models for the carts, because let's face it, the ones in PHX are pretty poor quality.
  • [QUOTE=HiddenMyst;36943150]This is possibly one of the best addons for gmod and I'm glad you made it happen! Only thing it could really do with is some custom models for the carts, because let's face it, the ones in PHX are pretty poor quality.[/QUOTE] Sunabouzu said he'd make me some actual carts, but he gave me a sonic one instead. [editline]26th July 2012[/editline] Also new update, hopefully fixed some problems people were having: [quote] -Limited player grabbing of the physics mesh on the client, in addition to the server. Woops. (This may fix some strange bugs ) -Supports refresh their clientside models automatically if they ever become invalid. -Greatly improved speed of drawing supports. [/quote]
  • Time to see if I can make a jump that lands upside down. You done good Foohy. You done good.
  • I had an idea while playing around with this. Instead of having to press c to set height and roll, couldn't you do something like the camera tool (without zooming though). You simply clicks and it creates a node. Elevation is determined by player elevation. Roll is determined by the cameras roll. Would make it a lot quicker to build.
  • Holy shit. I've always wanted to build proper rollercoasters in Gmod, and now I can!
  • And remember! Big Jefferey always says; [URL="http://www.youtube.com/watch?v=-46OrsGYOEM&feature=player_detailpage#t=277s"]Drop 'em![/URL]
  • Coolest thing to be made in gmod ever. Has so much potential too. Imagine a massive theme park server. I haven't played gmod in years but I'd play it just for that.
  • Would be nice if it didn't keep crashing my game every 10 minutes while I'm in the middle of building :suicide:
  • Really looking forward to trying it out! Tried installing it by extracting the Rollercoaster folder into the Addons folder, but in-game i'm getting huge amounts of errors when I try to select the tool: [IMG]http://i.imgur.com/0dMIz.png[/IMG] and [IMG]http://i.imgur.com/2XAqN.png[/IMG] Anyone else had this error or know where i'm going wrong? I've tried multiple variations of folder extractions so I doubt that's it...
  • Is there a way to make the carts not explode when they go off the rails?
  • [QUOTE=Lozeng3r;36946997]Really looking forward to trying it out! Tried installing it by extracting the Rollercoaster folder into the Addons folder, but in-game i'm getting huge amounts of errors when I try to select the tool: [IMG]http://i.imgur.com/0dMIz.png[/IMG] and [IMG]http://i.imgur.com/2XAqN.png[/IMG] Anyone else had this error or know where i'm going wrong? I've tried multiple variations of folder extractions so I doubt that's it...[/QUOTE] GMod 13 only - read the bright red text in the very fist line in the very first post.
  • Oh jeez, did this thread get tweeted or something? My dropbox public links got deactivated :v:
  • [QUOTE=garry;36947115]GMod 13 only - read the bright red text in the very fist line in the very first post.[/QUOTE] Oops, installed it in the wrong version of Gmod, thanks!
  • [QUOTE=garry;36947115]GMod 13 only - read the bright red text in the very fist line in the very first post.[/QUOTE] Wow! This must have really annoyed Garry to post.
  • I foresee a roller coaster tycoon-esque addon/gamemode that will turn gmod 13 into the thempark nostalgia addiction we all knew as kids. this is the greatest addon ever! no more making crappy roller coaster track with weld and phx! =D
  • Ah. I see you kept models/sunabouzu/sonic_the_carthog.mdl in there. Definitely my finest work. Everyone give Foohy a high five if you see him. He is a cool dude and deserves your praise.
  • [QUOTE=Reason134;36948107]Ah. I see you kept models/sunabouzu/sonic_the_carthog.mdl in there. Definitely my finest work. Everyone give Foohy a high five if you see him. He is a cool dude and deserves your praise.[/QUOTE] How could we forgot your incredible video [video=youtube;NVMyTub8TrU]http://www.youtube.com/watch?v=NVMyTub8TrU&feature=plcp[/video] [editline]1[/editline] [video=youtube;5qyaJIWy4TQ]http://www.youtube.com/watch?v=5qyaJIWy4TQ[/video]
  • Holy... Fuck my hopes for an RCT4. Rollercoasters in Source... HOLY SHIT. I can't wait to try this.
  • Nice mod! Very creative, I would only slow down the Rollercoaster a bit, IMO it builds up to much speed 2 fast, But thats just my opinion ^^ After that good luck with this Mod, Looks great so far. :D Best regards, Blackjacker