• gmcl_extras - Opening up the menu
    64 replies, posted
  • [QUOTE=Chrisaster;30778398]It's already loaded.[/QUOTE] Then the module is broken, because all the commands are not working.
  • [QUOTE=King Penisless;31046821]Has anyone got a copy of the rar they could re-upload for me?[/QUOTE] Sure. [url]http://summerglaufc.org/gmcl_extras.rar[/url] The module is broken though. If you want a working version, PM me. [B]EDIT:[/B] Fuck it. Get the working module from: [url]http://summerglaufc.org/gmcl_extras.dll[/url]
  • Avatar of King Penisless
  • [QUOTE=RusselG;31065759]Sure. [URL]http://summerglaufc.org/gmcl_extras.rar[/URL] The module is broken though. If you want a working version, PM me. [B]EDIT:[/B] Fuck it. Get the working module from: [URL]http://summerglaufc.org/gmcl_extras.dll[/URL][/QUOTE] Thanks
  • Avatar of alexanderk
  • [QUOTE=RusselG;31065759]Sure. [URL]http://summerglaufc.org/gmcl_extras.rar[/URL] The module is broken though. If you want a working version, PM me. [B]EDIT:[/B] Fuck it. Get the working module from: [URL]http://summerglaufc.org/gmcl_extras.dll[/URL][/QUOTE] Source for the last one would be nice
  • Avatar of King Penisless
  • [QUOTE=Knallex;31074010]Source for the last one would be nice[/QUOTE] Most likely the same and just compiled with an updated SDK
  • [QUOTE=King Penisless;31074070]Most likely the same and just compiled with an updated SDK[/QUOTE] I wouldn't know, just got it off a friend. Most likely you are correct.
  • Avatar of Gfoose
  • [QUOTE=King Penisless;31074070]Most likely the same and just compiled with an updated SDK[/QUOTE] Why rate dumb? I compiled it.
  • Avatar of King Penisless
  • [QUOTE=Gfoose;31101991]Why rate dumb? I compiled it.[/QUOTE] Because you just repeated what I already said when you could have just rated agree
  • [QUOTE=King Penisless;31107812]Because you just repeated what I already said when you could have just rated agree[/QUOTE] That's half of Facepunch for you.
  • Avatar of Gfoose
  • [QUOTE=King Penisless;31107812]Because you just repeated what I already said when you could have just rated agree[/QUOTE] Right, I thought you wanted to KNOW what was done with the source because I was the one who recompiled it, you're welcome Mr Grumpy Penis.
  • Avatar of Derek_SM
  • Can someone please re-upload? (with the source included also?) I really want to check this out.
  • Avatar of King Penisless
  • [QUOTE=Derek_SM;31178536]Can someone please re-upload? (with the source included also?) I really want to check this out.[/QUOTE] [QUOTE=RusselG;31065759]Sure. [url]http://summerglaufc.org/gmcl_extras.rar[/url] The module is broken though. If you want a working version, PM me. [B]EDIT:[/B] Fuck it. Get the working module from: [url]http://summerglaufc.org/gmcl_extras.dll[/url][/QUOTE] Because reading the whole thread before posting is hardwork
  • Avatar of Derek_SM
  • [QUOTE=King Penisless;31178610]Because reading the whole thread before posting is hardwork[/QUOTE] Because clicking the link to make sure it still exists is hardwork
  • [QUOTE=Derek_SM;31179355]Because clicking the link to make sure it still exists is hardwork[/QUOTE] Yeah sorry, my site was taken down. [url]http://raptork.x10.mx/gmcl_extras.rar[/url] [url]http://raptork.x10.mx/gmcl_extras.dll[/url]
  • Avatar of Gfoose
  • [QUOTE=Derek_SM;31182650]Website doesn't exist.[/QUOTE] hehe here you go [url]http://storage.gmodsvns.net/gmcl_extras.rar[/url] [url]http://storage.gmodsvns.net/gmcl_extras.dll[/url]
  • [QUOTE=Derek_SM;31182650]Website doesn't exist.[/QUOTE] Fucking hell I was meant to write RAPTORJ not RAPTORK Anyway use Gfoose's links.
  • Avatar of Kamshak
  • [QUOTE=Gfoose;31186481]hehe here you go [url]http://storage.gmodsvns.net/gmcl_extras.rar[/url] [url]http://storage.gmodsvns.net/gmcl_extras.dll[/url][/QUOTE] suspended :( can someone upload this to some popular hosting site and not to their webspace that gets taken down after 3 days Edit: The ones from danielga .dll [url]http://depositfiles.com/de/files/5y48bu8iy[/url] [url]http://www.mediafire.com/?5fyj9mctdu83xo0[/url] [url]http://www.load.to/x8DbUDqlUh/gmcl_extras.dll[/url] [url]http://www.badongo.com/de/file/25621818[/url] [url]http://www.plunder.com/gmcl-extras-dll-download-d0f18fa896.htm[/url] .rar [url]http://www.plunder.com/gmcl-extras-rar-download-abb5a3bc84.htm[/url] [url]http://www.badongo.com/de/file/25621831[/url] [url]http://www.load.to/CVAyRf6wGJ/gmcl_extras.rar[/url] [url]http://hotfile.com/dl/125055204/f90de17/gmcl_extras.rar.html[/url] [url]http://www.fileserve.com/file/JymgVCM[/url]
  • [url]http://agent47.square7.ch/files/gmcl_extras.dll[/url] [url]http://agent47.square7.ch/files/gmcl_extras.rar[/url] I can't guarantee that these are the most recent ones because I'm filled with modules. But I suppose they are the same to those distributed on the suspended websites.
  • Avatar of Gfoose
  • [QUOTE=Kamshak;31344148]suspended :( can someone upload this to some popular hosting site and not to their webspace that gets taken down after 3 days[/QUOTE] Fucking invoice, I'm just going to backup my shit and leave.
  • If you want the official, updated version, you can get it here [url]http://www.breakpointservers.com/blackops/gmcl_extras.rar[/url] It requires the Microsoft Visual C++ 2010 Redistributable Package since I've updated. I can't remember what's changed since I update it on occasion to fit whatever I need, but here's a changelog. [code] //Enums STEAMLOGINFAILURE_NONE STEAMLOGINFAILURE_BADTICKET STEAMLOGINFAILURE_NOSTEAMLOGIN STEAMLOGINFAILURE_VACBANNED STEAMLOGINFAILURE_LOGGED_IN_ELSEWHERE //Menu stuff //hooks VoiceStatus( entIndex, bStatusTalking ) OnConnectToServer( IP, connectionPort, queryPort ) OnDisconnectFromServer( eSteamLoginFailure ) //Functions RunString( txt ) client.SetMaxEntities( int ) client.GetMaxEntities client.GetHighestEntityIndex client.NumberOfEntities client.WriteSaveGameScreenshotOfSize( filename, width, height, unknownbool1, unknownbool2 ) // Crashes.. client.GetNumTextures( txtMdlName ) client.GetAllTextures( txtMdlName ) client.GetPlayerJingle( userid ) client.GetLanguage() [/code]
  • Avatar of ColdFusionV2
  • [QUOTE=NightExcessive;31363116]Could you add a way to get the SteamID without needing to be connected?[/QUOTE] He can't but he can implant this if he wants. [cpp] #define STEAMWORKS_CLIENT_INTERFACES #include "Steamworks.h" #pragma comment( lib, "steamclient" ) #pragma comment( lib, "steam" ) const char * GetLocalSteamID() { CreateInterfaceFn factory = (CreateInterfaceFn)GetProcAddress(GetModuleHandleA("steamclient.dll"), "CreateInterface"); ISteamClient009 *steamClient = (ISteamClient009 *)factory( STEAMCLIENT_INTERFACE_VERSION_009, NULL ); IClientEngine *clientEngine = (IClientEngine *)factory( CLIENTENGINE_INTERFACE_VERSION, NULL ); HSteamPipe hPipe = steamClient->CreateSteamPipe(); HSteamUser hUser = steamClient->ConnectToGlobalUser( hPipe ); ISteamUser009 *SteamUser = (ISteamUser009 *)steamClient->GetISteamUser( hUser, hPipe, STEAMUSER_INTERFACE_VERSION_009 ); CSteamID steamid = SteamUser->GetSteamID(); steamClient->BReleaseSteamPipe(hPipe); return steamid.Render(); }[/cpp]
  • Thanks, added that as client.GetLocalSteamID [url=http://www.breakpointservers.com/blackops/gmcl_extras.rar]Same download.[/url]
  • Avatar of ColdFusionV2
  • The function you hooked to get OnConnectToServer gets called after InitPostEntity, so basically after you already joined the server rather then before it.