• Halo ODST drop pod sent
    472 replies, posted
  • [QUOTE=Civil;20478997]New things done?[/QUOTE] yes but i don't think you wouldn't find it interesting so i didn't post it. you should always check my first post cus i edit it all the time to avoid minor bumps to the thread. im experimenting with some damage functions to make sure you can shoot down the pod and people can shoot you in the pod while you are opening the hatch. also, anyone working on the New Mombasa Project (like you) will be able to get their hands on the pod before the release.
  • [QUOTE=thlaughincheese;20479632]yes but i don't think you wouldn't find it interesting so i didn't post it. you should always check my first post cus i edit it all the time to avoid minor bumps to the thread. im experimenting with some damage functions to make sure you can shoot down the pod and people can shoot you in the pod while you are opening the hatch. also, anyone working on the New Mombasa Project (like you) will be able to get their hands on the pod before the release.[/QUOTE] Here's my comments/criticism based on what I've seen so far: About the damage and fuel systems; I understand the want for damage but make it so that it takes 2 RPGs to shoot it down, otherwise people will be pretty much sitting ducks in the pods. Also, will you be able to steer the pod with a bit of control over where you land? Not a lot, just enough to send you about 10-20 feet away from the spot you would have dropped on. That brings me to the fuel system. Why exactly do you have it? You're only going in one direction. (Unless you want some kind of speed boost? I get that.) Also, maybe some screen shake effects when the pod hits the ground. btw, can I help beta? I'm working on the map for the NM project at the moment, if that's of any significance. :)
  • [QUOTE=ElectricSquid;20494825]Here's my comments/criticism based on what I've seen so far: About the damage and fuel systems; I understand the want for damage but make it so that it takes 2 RPGs to shoot it down, otherwise people will be pretty much sitting ducks in the pods. Also, will you be able to steer the pod with a bit of control over where you land? Not a lot, just enough to send you about 10-20 feet away from the spot you would have dropped on. That brings me to the fuel system. Why exactly do you have it? You're only going in one direction. (Unless you want some kind of speed boost? I get that.) Also, maybe some screen shake effects when the pod hits the ground. btw, can I help beta? I'm working on the map for the NM project at the moment, if that's of any significance. :)[/QUOTE] 1) actually, it takes 10 shots from the cross bow to shoot it down, or about 7 rpgs (the pod has 1000 Health) 2) Yes you can steer the pod. First put the pod into full override and you can steer it with wasd keys. But you need to pay attention to the pod's altitude cus once it's in override, you need you deploy the chute and fire the thrusters manually. 3) I came up with the fuel system when i realized that you could put the pod into override right when you leave the launcher and start the thrusters. this meant that you would have a 99% chance of a safe landing. you could also move far away from the normal landing zone until you land. the fuel system gives the occupants a challenge when using the pod on override so they need to use their landing and maneuvering fuel effectively to survive. There will be 2 fuel tanks, one for the landing thrusters and one for maneuvering. 4) Yea your in the beta, any one in the NM project doesn't need a reason. i'm sending the beta tonight.
  • [QUOTE=thlaughincheese;20497467]1) actually, it takes 10 shots from the cross bow to shoot it down, or about 7 rpgs (the pod has 1000 Health) 2) Yes you can steer the pod. First put the pod into full override and you can steer it with wasd keys. But you need to pay attention to the pod's altitude cus once it's in override, you need you deploy the chute and fire the thrusters manually. 3) I came up with the fuel system when i realized that you could put the pod into override right when you leave the launcher and start the thrusters. this meant that you would have a 99% chance of a safe landing. you could also move far away from the normal landing zone until you land. the fuel system gives the occupants a challenge when using the pod on override so they need to use their landing and maneuvering fuel effectively to survive. There will be 2 fuel tanks, one for the landing thrusters and one for maneuvering. 4) Yea your in the beta, any one in the NM project doesn't need a reason. i'm sending the beta tonight.[/QUOTE] Great, thanks for the fuel explanation. The override and manual control is pretty cool. As for the health, that's pretty good. About as much as a Strider, right? And you're sending it, ok, but by what means? (I suppose I'll find out. :P) I can't get on Steam and/or test it out in Gmod for another day or two, btw.
  • [QUOTE=ElectricSquid;20498691]Great, thanks for the fuel explanation. The override and manual control is pretty cool. As for the health, that's pretty good. About as much as a Strider, right? And you're sending it, ok, but by what means? (I suppose I'll find out. :P) I can't get on Steam and/or test it out in Gmod for another day or two, btw.[/QUOTE] i'll pm you a download link.
  • [QUOTE=thlaughincheese;20498766]i'll pm you a download link.[/QUOTE] Awesome, I thought you'd do that. :P
  • I think it would be nicer to have the drop pod have RT camera showing below and maybe above you. Also to turn the thursters on, instead of switching modes. Just have the shift button activate and deactivate thrusters
  • [QUOTE=Extazy;20502263]I think it would be nicer to have the drop pod have RT camera showing below and maybe above you. Also to turn the thursters on, instead of switching modes. Just have the shift button activate and deactivate thrusters[/QUOTE] i want to keep it realistic so i'm trying to avoid cameras outside of the pod. i was thinking of having right click as the toggle for the thrusters when the pod separates from it's chute. but for now, the thrusters will continue to be on when the pod detaches it's chute.
  • I think you should just get rid of the refectivity of the drop pod all together, I doubt it would like all nice and shiney after droppin' from orbit. Also, that weren't shiny in Halo. D:
  • [QUOTE=thlaughincheese;20497467]1) actually, it takes 10 shots from the cross bow to shoot it down, or about 7 rpgs (the pod has 1000 Health) [B][U]2) Yes you can steer the pod. First put the pod into full override and you can steer it with wasd keys. But you need to pay attention to the pod's altitude cus once it's in override, you need you deploy the chute and fire the thrusters manualy[/U][/B][/QUOTE] What if you dont deploy the parachute and the trusthers. doest it kill you then?
  • [QUOTE=SnoriS;20513805]What if you dont deploy the parachute and the trusthers. doest it kill you then?[/QUOTE] Probably, it would make sense. In the New Mombasa Project thread there's a picture of two ODST pods from The Ark without their chutes deployed and the ODSTs are dead nearby.
  • [QUOTE=KeitaroCoS;20507708]I think you should just get rid of the refectivity of the drop pod all together, I doubt it would like all nice and shiney after droppin' from orbit. Also, that weren't shiny in Halo. D:[/QUOTE] i'll think about it [QUOTE=SnoriS;20513805]What if you dont deploy the parachute and the trusthers. doest it kill you then?[/QUOTE] what electric squid said, if you don't slow down, you dig your own grave. hmm.. looks like not many people want to beta test.
  • [QUOTE=thlaughincheese;20517742]hmm.. looks like not many people want to beta test.[/QUOTE] I do, I sent you a PM.
  • [QUOTE=thlaughincheese;20518535]did you not get the pm i sent back to you?[/QUOTE] I'll test. I'm having trouble pulling the sounds from the landing scene in halo2. Any alternate source suggestions?
  • [QUOTE=Bail Organa3;20518878]I'll test. I'm having trouble pulling the sounds from the landing scene in halo2. Any alternate source suggestions?[/QUOTE] reason to be a beta tester(experience)? trailers maybe?
  • [QUOTE=elite24126;20520665]Can I beta test or do you have to many?[/QUOTE] i only have 3 so yes you can apply. as i said before, include reasons on why you would make a good beta tester into your post.
  • [QUOTE=texanderson;20520785]i wanna beta test i always know what to do to make a cool addon[/QUOTE] yea...be a little more specific. i don't think "i always know what to do to make a cool addon" would make you sound like you know anything about making addons. some examples of things you can include: lua experience, modeling experience, knowledge of the source engine, in depth knowledge of the halo world, etc.
  • I would like to test the beta. I have lots of experience (WAR, WaW, and some more games) and have reported many easily missed mistakes in the early beta of Black Mesa South(a Fallout 3 mod that was, sadly, never finished and died sometime last July[Who else walks looking down and backwards while beta testing?])
  • [QUOTE=thlaughincheese;20520743]i only have 3 so yes you can apply. as i said before, include reasons on why you would make a good beta tester into your post.[/QUOTE] PM'd
  • [QUOTE=thlaughincheese;20518535]did you not get the pm i sent back to you?[/QUOTE] No I did not.
  • Hey, I would like to be a beta tester for this drop pod. I think I would make a good beta tester, because I can put this on my dedicated server, so we can see what it looks like serverside, and 1 of the co-owners on this server has an extreme in-depth knowledge of the halo world. He has read the books, beat every game over and over, and has pre-ordered halo REACH. We also want to develop a gamemode where you would start out in a halo drop pod, so using this to test it out would be great.
  • [QUOTE=ooplamarclar;20534570]Hey, I would like to be a beta tester for this drop pod. I think I would make a good beta tester, because I can put this on my dedicated server, so we can see what it looks like serverside, and 1 of the co-owners on this server has an extreme in-depth knowledge of the halo world. He has read the books, beat every game over and over, and has pre-ordered halo REACH. We also want to develop a gamemode where you would start out in a halo drop pod, so using this to test it out would be great.[/QUOTE] will the server be passworded? Edit: my friend "snowboarding" decided to be an ass and made and account just to bumb my threads
  • [QUOTE=ooplamarclar;20534570]Hey, I would like to be a beta tester for this drop pod. I think I would make a good beta tester, because I can put this on my dedicated server, so we can see what it looks like serverside, and 1 of the co-owners on this server has an extreme in-depth knowledge of the halo world. He has read the books, beat every game over and over, and has pre-ordered halo REACH. We also want to develop a gamemode where you would start out in a halo drop pod, so using this to test it out would be great.[/QUOTE] I didn't know Reach was up for pre-order... >.> Incidentally, my friend actually does manage a server (I'm admin there too :P ), maybe if he would be willing to test it out we could get that to happen. Plus, it gets moderately heavy traffic (usually around 10 people) and people do a variety of things, I bet you could get them to help test in multiplayer and whatnot. I'll see if I can get him to take part.
  • [QUOTE=ElectricSquid;20538477]I didn't know Reach was up for pre-order... >.> Incidentally, my friend actually does manage a server (I'm admin there too :P ), maybe if he would be willing to test it out we could get that to happen. Plus, it gets moderately heavy traffic (usually around 10 people) and people do a variety of things, I bet you could get them to help test in multiplayer and whatnot. I'll see if I can get him to take part.[/QUOTE] the thing is that i don't want random people getting the pod so it's best to test it in a passworded server. oh, did you manage to download and try the pod? i got some reports that the zip gets corrupted and can only be opened by winrar. edit: hmm...seems like a lot of people are interested in testing. people are making accounts just to ask to beta test.