• Common Gaming Cheats / Hacks
    38 replies, posted
  • Hey everyone what are some GMod Cheats / Hacks? I was just making a basic Anti-Cheat & Anti-Exploiter and just need help finding more cheats / hacks I can block. Hacks Currently Blocked: Faphack Falcos Small Scripts (I realize this is not really a hack but it has a lot of features as a hack) Trooperhack KLIENTSIDE3 TacoBot Jetbot Alternative Aimbot 2.5 v2 Inkbot / Inkhack Integra Exploits Currently Blocked: (I am not saying because then people will go look them up) If you know any exploit that I could block you can PM it to me or Post it in the thread if you want a bunch of people to use it. Please don't mention Sethhack as I wouldn't even attempt to block it. All I really need is a name and I can Google it. It would be really useful though if you provided: Name of Hack / Cheat: Current Version: Download (I am unsure if your allowed to post a link to a game cheat / hack here on FP):
  • [QUOTE=Ehmmett;34823572]sethhack is a common hack[/QUOTE] [quote=OP] Please don't mention Sethhack as I wouldn't even attempt to block it.[/quote] :v:
  • [QUOTE=Persious;34824568]FapHack (I think it was called that)[/QUOTE] Already got that one covered. [editline]22nd February 2012[/editline] [QUOTE=Greatie;34823618]TrooperHack is also a known one.[/QUOTE] Thanks, just waiting for garrysmod.org to come back online so I can get it.
  • Block the command "pp_pixelrender" from your server. It allows players to add various ESPs/aimbots without the need of SE bypassing. It's completely incognito (unless asked to take screenshots/demos/etc)
  • [QUOTE=Soleeedus;34825131]Block the command "pp_pixelrender" from your server. It allows players to add various ESPs/aimbots without the need of SE bypassing. It's completely incognito (unless asked to take screenshots/demos/etc)[/QUOTE] Already done :D
  • [QUOTE=Banana Lord.;34827226]why is it I feel you're still scouring for hacks to use....[/QUOTE] Wanna see the Anti-Cheat / Exploit so far? I can show you my current ban system and ac if you want. How do you block hacks? You know how they are made and what they do. But your still going to be calling me a hacker for a long time, think what you want but please don't get in my way.
  • [QUOTE=Banana Lord.;34828541]I think as Flapadar once said, "blacklists are useless, use a whitelist"[/QUOTE] Why not use both? There are some things you can not do with a whitelist. Also when people find out whats on your whitelist and then create their hacks around whats on it, your fucked.
  • Avatar of Futashy
  • There should be an anti cheat system that announces to the whole server that someone turned on their "hacks" and it should say "Server has activated a trap card! Bye Derp, have fun going to the ban planet!" then they are Perma Banned :P
  • Avatar of lorde banana
  • [QUOTE=kbhawkman;34828809]Why not use both? There are some things you can not do with a whitelist. Also when people find out whats on your whitelist and then create their hacks around whats on it, your fucked.[/QUOTE] if they want to replace +forward with their hack then fine, their gameplay is fucked
  • Avatar of DerTontaiLama
  • [QUOTE=Ehmmett;34823572]sethhack is a common hack[/QUOTE] [QUOTE=kbhawkman;34823556] Please don't mention Sethhack as I wouldn't even attempt to block it. [/QUOTE] Is it impossible to block it?
  • Hmmm, a nice big list of exploit methods to share between server owners would be nice. I keep meaning to make a quick anti-exploit method, you should definitely add this: Either apply unbreakable to ALL props or apply unbreakable to props that are breakable. Hook this onto prop spawn, it will block so many crash exploit methods.
  • [QUOTE=Pantho;34832893]Hmmm, a nice big list of exploit methods to share between server owners would be nice. I keep meaning to make a quick anti-exploit method, you should definitely add this: Either apply unbreakable to ALL props or apply unbreakable to props that are breakable. Hook this onto prop spawn, it will block so many crash exploit methods.[/QUOTE] I just decided to make the tools that crash it for respected players, but they are logged tools. [editline]23rd February 2012[/editline] [QUOTE=Ryukrawr?;34830452]There should be an anti cheat system that announces to the whole server that someone turned on their "hacks" and it should say "Server has activated a trap card! Bye Derp, have fun going to the ban planet!" then they are Perma Banned :P[/QUOTE] Anticheats get patched by hack makers and then you have to keep updating, if you just log people using hacks for a month or two you can then just do a huge ban wave.
  • [QUOTE=kbhawkman;34823556] Please don't mention Sethhack [b]as I wouldn't even attempt to block it[/b].[/QUOTE]But, why? :(
  • Avatar of Aide
  • [lua] Msg("\n") Msg("************************************\n") Msg("*** KLIENTSIDE 3 LOADED! ***\n") Msg("************************************\n") Msg("*** Version 1.4 *** k©pimi<3\n") Msg("*** 7/10/2010 ***\n") Msg("************************************\n") Msg("*** Bind 'hz_spectator' to use. ***\n") Msg("************************************\n") Msg("\n") function K3Menu() local Menu = DermaMenu() Menu:AddOption("Toggle Aimbot", function() AIMBOT_ON = !AIMBOT_ON end) Menu:AddOption("Toggle Wallhack", function() WALLHACK_ON = !WALLHACK_ON end) Menu:AddOption("Toggle ESP", function() ESP_ON = !ESP_ON end) Menu:AddOption("Toggle Crosshair", function() CROSSHAIR = !CROSSHAIR end) Menu:AddOption("Toggle HUD", function() HUD_ON = !HUD_ON end) Menu:AddSpacer() Menu:AddOption("Aimbot Options", function() AimbotMenu() end) Menu:AddSpacer() Menu:AddOption("Spectator Toggle", function() SPECTATOR = !SPECTATOR; CAMERA_POS = LocalPlayer():GetPos() end) Menu:Open() Menu:SetPos(ScrW() / 2, ScrH() / 2) end concommand.Add("hz_spectator", K3Menu) function AimbotMenu() local Frame = vgui.Create("DFrame") Frame:SetSize(500, 300) Frame:SetPos(ScrW() / 2 - 250, ScrH() / 2 - 150) Frame:SetTitle("klientside_3 | Aimbot") Frame:SetDraggable(true) Frame:ShowCloseButton(true) Frame:MakePopup() local Panel = vgui.Create("DPanel", Frame) Panel:SetPos(5, 25) Panel:SetSize(490, 270) Panel.Paint = function() draw.RoundedBox(4, 0, 0, 490, 270, Color(90, 90, 90, 255)) end local PlayerList = vgui.Create("DListView", Panel) PlayerList:SetPos(5, 5) PlayerList:SetSize(150, 260) PlayerList:AddColumn("Player List") PlayerList:SetMultiSelect(false) PlayerList:Clear() local WhitelistView = vgui.Create("DListView", Panel) WhitelistView:SetPos(160, 5) WhitelistView:SetSize(150, 260) WhitelistView:AddColumn("Whitelist") WhitelistView:SetMultiSelect(false) WhitelistView:Clear() for k,v in pairs(player.GetAll()) do if (v != LocalPlayer()) and (!table.HasValue(WHITELIST, v:Name())) then PlayerList:AddLine(v:Name()) end end for k,v in pairs(WHITELIST) do WhitelistView:AddLine(v) end PlayerList.DoDoubleClick = function() local LineNumber = PlayerList:GetSelectedLine() local Line = PlayerList:GetLine(LineNumber) PlayerList:RemoveLine(LineNumber) WhitelistView:AddLine(Line:GetValue(1)) table.insert(WHITELIST, Line:GetValue(1)) end WhitelistView.DoDoubleClick = function() local LineNumber = WhitelistView:GetSelectedLine() local Line = WhitelistView:GetLine(LineNumber) local TEMP_WHITELIST = table.Copy(WHITELIST) table.Empty(WHITELIST) PrintTable(TEMP_WHITELIST) PrintTable(WHITELIST) for k,v in pairs(TEMP_WHITELIST) do if v != Line:GetValue(1) then table.insert(WHITELIST, v) end end WhitelistView:RemoveLine(LineNumber) PlayerList:AddLine(Line:GetValue(1)) end local MaxSlider = vgui.Create("DNumSlider", Panel) MaxSlider:SetPos(320, 5) MaxSlider:SetWide(160) MaxSlider:SetText("Max Target Distance") MaxSlider:SetMin(0) MaxSlider:SetMax(3000) MaxSlider:SetValue(MAX_TARGET_DIST) MaxSlider:SetDecimals(0) local MinSlider = vgui.Create("DNumSlider", Panel) MinSlider:SetPos(320, 60) MinSlider:SetWide(160) MinSlider:SetText("Min Target Distance") MinSlider:SetMin(0) MinSlider:SetMax(1000) MinSlider:SetValue(MIN_TARGET_DIST) MinSlider:SetDecimals(0) local AcceptBtn = vgui.Create("DButton", Panel) AcceptBtn:SetPos(320, 110) AcceptBtn:SetSize(160, 150) AcceptBtn:SetText("Accept") AcceptBtn.DoClick = function() MAX_TARGET_DIST = MaxSlider:GetValue() MIN_TARGET_DIST = MinSlider:GetValue() end end function Debug() print(SPECTATOR) end concommand.Add("debug", Debug) TARGET = LocalPlayer() HeadAttachmentID = 1 AIMBOT_ON = false ESP_ON = false WALLHACK_ON = false WALLHACK_NPC = false CROSSHAIR = false HUD_ON = true CAMERA_POS = Vector(0, 0, 0) SPECTATOR = false MAX_TARGET_DIST = 1500 MIN_TARGET_DIST = 250 WHITELIST = {} local blueMaterial = CreateMaterial("blueMaterial", "UnlitGeneric", { [ "$basetexture" ] = "k3/blue" } ) local orangeMaterial = CreateMaterial("orangeMaterial", "UnlitGeneric", { [ "$basetexture" ] = "k3/orange" } ) hook.Add("PostDrawOpaqueRenderables", "NPC_Wallhack", function() if WALLHACK_NPC and WALLHACK_ON then cam.Start3D(EyePos(), EyeAngles()) render.ClearStencil() render.SetStencilEnable(true) render.SetStencilFailOperation(STENCILOPERATION_KEEP) render.SetStencilZFailOperation(STENCILOPERATION_REPLACE) render.SetStencilPassOperation(STENCILOPERATION_REPLACE) render.SetStencilCompareFunction(STENCILCOMPARISONFUNCTION_ALWAYS) render.SetStencilReferenceValue(2) for _,ent in pairs(ents.GetAll()) do if ent:IsNPC() then ent:DrawModel() end end render.SetStencilCompareFunction(STENCILCOMPARISONFUNCTION_EQUAL) render.SetStencilPassOperation(STENCILOPERATION_REPLACE) render.SetStencilReferenceValue(2) render.SetMaterial(orangeMaterial) render.DrawScreenQuad() render.SetStencilEnable(false) cam.End3D() end end) hook.Add("PostDrawOpaqueRenderables", "Wallhack", function() if WALLHACK_ON then cam.Start3D(EyePos(), EyeAngles()) render.ClearStencil() render.SetStencilEnable(true) render.SetStencilFailOperation(STENCILOPERATION_KEEP) render.SetStencilZFailOperation(STENCILOPERATION_REPLACE) render.SetStencilPassOperation(STENCILOPERATION_REPLACE) render.SetStencilCompareFunction(STENCILCOMPARISONFUNCTION_ALWAYS) render.SetStencilReferenceValue(2) for _,ent in pairs(player.GetAll()) do ent:DrawModel() end render.SetStencilCompareFunction(STENCILCOMPARISONFUNCTION_EQUAL) render.SetStencilPassOperation(STENCILOPERATION_REPLACE) render.SetStencilReferenceValue(2) render.SetMaterial(blueMaterial) render.DrawScreenQuad() render.SetStencilEnable(false) cam.End3D() end end) hook.Add("Think", "AimbotAutoTarget", function() if AIMBOT_ON then TARGET = LocalPlayer() local CLOSEST_TARGET_VECTOR = 99999999 for k,v in pairs(ents.FindInCone(LocalPlayer():GetShootPos(), LocalPlayer():GetAimVector(), MAX_TARGET_DIST, 0.3)) do if (v:IsValid()) and (LocalPlayer():GetPos():Distance(v:GetPos()) < CLOSEST_TARGET_VECTOR) and (LocalPlayer():GetPos():Distance(v:GetPos()) <= MAX_TARGET_DIST) and (LocalPlayer():GetPos():Distance(v:GetPos()) >= MIN_TARGET_DIST) and (v:IsPlayer()) and (v:Alive()) and (!table.HasValue(WHITELIST, v:Name())) then if (v:LookupAttachment("eyes") != 0) then CLOSEST_TARGET_VECTOR = LocalPlayer():GetPos():Distance(v:GetPos()) TARGET = v HeadAttachmentID = TARGET:LookupAttachment("eyes") HeadAttachment = TARGET:GetAttachment(HeadAttachmentID) elseif (v:LookupAttachment("head") != 0) then CLOSEST_TARGET_VECTOR = LocalPlayer():GetPos():Distance(v:GetPos()) TARGET = v HeadAttachmentID = TARGET:LookupAttachment("head") HeadAttachment = TARGET:GetAttachment(HeadAttachmentID) else TARGET = LocalPlayer() end end end end end) hook.Add("Think", "Aimbot", function() if AIMBOT_ON then if (TARGET:IsValid()) and (TARGET != LocalPlayer()) and (TARGET:IsPlayer()) and (TARGET:Alive()) then local AimAngle = (HeadAttachment.Pos - LocalPlayer():GetShootPos()):Angle() if LocalPlayer():KeyDown(IN_MOVELEFT) then LocalPlayer():SetEyeAngles(AimAngle + Angle(0, -0.5, 0)) elseif LocalPlayer():KeyDown(IN_MOVERIGHT) then LocalPlayer():SetEyeAngles(AimAngle + Angle(0, 0.5, 0)) else LocalPlayer():SetEyeAngles(AimAngle) end end end end) hook.Add("HUDPaint", "K3HUD", function() if HUD_ON then if ESP_ON then ESP_STATUS = "ENABLED" else ESP_STATUS = "DISABLED" end if WALLHACK_ON then WALLHACK_STATUS = "ENABLED" else WALLHACK_STATUS = "DISABLED" end if AIMBOT_ON then AIMBOT_STATUS = "ENABLED" AIMBOT_STATUS_COLOR = Color(0, 255, 0, 255) else AIMBOT_STATUS = "DISABLED" AIMBOT_STATUS_COLOR =
  • [QUOTE=Shock120;34834395]But, why? :([/QUOTE] 1: There is no point, they get patched in 10 minutes 2: I don't want to piss off Seth (He is a nice guy, only thing bad is that he makes hacks.) 3: I'm not an amazing lua coder
  • He doesn't want to piss off the sethhack userbase because the majority of them are little kids/immature internet hardasses with a nice upload speed that will start a DOS attack if they think someone is messing with their hacks. [editline]23rd February 2012[/editline] If I recall correctly, they attacked facepunch a while back
  • [QUOTE=kbhawkman;34835500]1: There is no point, they get patched in 10 minutes 2: I don't want to piss off Seth (He is a nice guy, only thing bad is that he makes hacks.) [/QUOTE]1. :o 2. He is not a nice guy if he fucks with a game along with making money out of it. [QUOTE=ZZTop;34835533]He doesn't want to piss off the sethhack userbase because the majority of them are little kids/immature internet hardasses with a nice upload speed that will start a DOS attack if they think someone is messing with their hacks. [editline]23rd February 2012[/editline] If I recall correctly, they attacked facepunch a while back[/QUOTE]Bunch of pricks if you ask me. I once got a seth hacker banned too, and he ended up DDoSing the community server -.- I appreciate any work that kbhawkman and others like him are doing to stop and the banish the hackers :)
  • [QUOTE=Pantho;34838403]How is he a nice guy if your afraid of blocking his hacks...[/QUOTE] I never said I was afraid... I said: [QUOTE=kbhawkman;34835500]1: There is no point, they get patched in 10 minutes 2: I don't want to piss off Seth (He is a nice guy, only thing bad is that he makes hacks.) 3: I'm not an amazing lua coder[/QUOTE]
  • [QUOTE=kbhawkman;34838577]I never said I was afraid... I said:[/QUOTE] He still isn't a nice guy. Stop fooling yourself. SethHack isn't the easiest to block without more Lua knowledge anyway, any "blocks" you could attempt to create are probably circumvented already. It's not a great state of affairs really.
  • Updated: Blocked: TacoBot Jetbot Alternative Aimbot 2.5 v2 Edit: Anyone have a download link to Inkbot? Edit: I found it :P Updated: Blocked Inkbot / Inkhack [editline]23rd February 2012[/editline] Updated: Blocked: Integra
  • [QUOTE=Hyper Iguana;34842441]None of these cheats even have an SE bypass, just enable scriptenforcer.[/QUOTE] People use their own SE bypass, lmfao.