• Wire-based fading door?
    5 replies, posted
  • Hello generic Facepunch people. Is there a wire fading door? I have not been able to find one. And if there is not, Could somebody make one? I don't know lua myself, but I can help with debugging etc.
  • Avatar of Lambda 217
  • I know there's one about somewhere, but I can't seem to find it. In the meantime, you could try using a Wire Numpad Output to activate the door.
  • Avatar of Calamity
  • You can use lexical's fading door with wire also. Just don't select a key and wire it.
  • Avatar of ROFLBURGER
  • Create a fading door that [B][U]is not[/U][/B] toggled. Create a Wiremod Numpad Output under category [Wire - I/O] and make sure the numpad is set to the one with the fading door you want. Wire the Wiremod Numpad Output to a button or anything that has an output that [B][U]is[/U][/B] toggled. You now have a wire fading door. You can also have my owner only e2 that acts as a button that only you can use it. [code] @name Owner Only Button @inputs @outputs A @persist B @trigger @model models/dav0r/buttons/switch.mdl interval(10) if (owner():keyUse() && owner():aimEntity() == entity()) {A = 1, timer("delay",250)} if (clk("delay")) {B=1} if (A==1 && B==1 && owner():keyUse() && owner():aimEntity() == entity()) {A = 0, timer("delay2",250)} if (clk("delay2")) {B=0} [/code]
  • Oh, yeah, sorry for any confusion - I am perfectly capable of using them with the wire numpads, problem is that if, say, I spawn a few of the same vehicle then shit goes a bit wack when one person activates everything etc etc. Lexical's fading door... time to find.
  • Avatar of Phoenixf129
  • [QUOTE=iwancoppa;36395362]Oh, yeah, sorry for any confusion - I am perfectly capable of using them with the wire numpads, problem is that if, say, I spawn a few of the same vehicle then shit goes a bit wack when one person activates everything etc etc. Lexical's fading door... time to find.[/QUOTE] Here, i uploaded it for you: [url]https://purifiedrp.com/dl/fadingdoors.rar[/url] Plonk it in your [B][U]addons[/U][/B] folder.