• Garry's Bots
    157 replies, posted
  • Avatar of LuaBanana
  • This is the Official 1.0.0 release of Garry's Bots! Gamemode Description: Build a robot, battle it out, and see which team has the better builders & fighters. There are WAY too many updates to list here, but here are some: Four menus (F1-4) Voteskip Explosion effect HUGE number of configuration variables MOTD Admin commands Post-Game Report Music during fight round And much much more.. This includes: Garry's Bots 1.0.1 gb_24arena gb_battle_arena_v2 Pictures are coming, hold on just a little bit! Developed By: LuaBanana and Craze Thanks to: Mahalis (Core Explosion Effect) Megiddo (Scoreboard and Helping) ja_cop (Helping here and there) Black Necro (Helping here and there) Daxter Fellowes/PSP401.com (Hosting our server) Everyone for supporting me Anyone else that believes they deserve thanks, post your reason. After 3 weeks of hard working and endless nights, craze and I have put together a gamemode that I believe is a success. For all those that said this would be unsuccessful, well, you just got kicked in the face. DOWNLOAD 1.0.1: [url=http://www.garrysmod.org/downloads/?a=view&id=21077][img]http://www.garrysmod.org/img/?t=dll&id=21077[/img][/url] All configuration variables are in config.lua.. :siren:[highlight]All gb_ maps have limits![/highlight]:siren: For example, gb_24arena can hold up to 24 people. This is the best for BIG servers. gb_battle_arena_v2 can hold 24. Conflagration, of which is not posted here yet, can hold only 8. You must choose the right maps, or your server will crash! To add maps, just edit the mapcycle.txt. [b]TOTAL LINES[/b]: 3641 [b]TOTAL FILES[/b]: 30 [b]AVERAGE LINES PER FILE[/b]: 121 If you are going to be running a dedicated and/or 24/7 server, just post your IP, and I will put up a gamemonitor image and a link to directly connect to it! [b]Press E to display a prop's health[/b] [b][highlight]:siren: No Propeller Fix: :siren: [/highlight][/b] [url=http://www.garrysmod.org/downloads/?a=view&id=21074][img]http://www.garrysmod.org/img/?t=dll&id=21074[/img][/url] [highlight]Screenshots:[/highlight] Core Explosion [img]http://www.garrysmod.org/img/dl/21077_1.jpg[/img]
  • Avatar of LuaBanana
  • :laffo: And yet again, thank you all for your support. Even the people who criticized me, thanks. We wouldn't have been able to do this, nor could we be arsed, without your support, or you putting us down so we could prove you wrong.
  • Avatar of LuaBanana
  • [QUOTE=BIGBITCH!]This mod rules!! :D[/QUOTE] Thanks. Now if someone would host this mod. :D
  • Avatar of craze
  • [QUOTE=LuaBanana]Thanks. Now if someone would host this mod. :D[/QUOTE] We got Dax?
  • Avatar of LuaBanana
  • I mean other servers, so it would become more popular :freeman: Back to playing HL2..
  • Avatar of blackops7799
  • [QUOTE=razorworks(garrysmod.org)]Anyone else that believes they deserve thanks, post your reason.[/QUOTE] Me, for gb_battle_arena_v2. :D [QUOTE=LuaBanana]:siren:[highlight]All gb_ maps have limits![/highlight]:siren: For example, gb_24arena can hold up to 24 people. This is the best for BIG servers. gb_battle_arena_v2 can hold about 16 I believe. Conflagration, of which is not posted here yet, can hold only 8.[/QUOTE] The map has a limit of 24 players, just so you know.
  • Avatar of psp401.com
  • [QUOTE=LuaBanana]Thanks. Now if someone would host this mod. :D[/QUOTE] Updated to 1.01.
  • Avatar of LuaBanana
  • Damn, you're quick. I already did it though.. You just overwrote our files. :lol: [b]Edit:[/b] Also, I just uploaded a fix so that there are no propeller blades. Those things are EXTREMELY overpowered, and I suggest you download that fix if you are going to host. [b]Edit:[/b] We just found some bugs, that were undetectable in Single Player.. We will upload 1.0.1 soon. [b]Edit:[/b] 1.0.1 is uploaded. Craze b0rked something. :laffo:
  • Avatar of craze
  • [QUOTE=LuaBanana]Damn, you're quick. I already did it though.. You just overwrote our files. :lol: [b]Edit:[/b] Also, I just uploaded a fix so that there are no propeller blades. Those things are EXTREMELY overpowered, and I suggest you download that fix if you are going to host. [b]Edit:[/b] We just found some bugs, that were undetectable in Single Player.. We will upload 1.0.1 soon. [b]Edit:[/b] 1.0.1 is uploaded. Craze b0rked something. :laffo:[/QUOTE] No, you were in too much of a hurry to release, so I couldn't get enough testing in. [b]Edit:[/b] Also, does anyone know who is a mod in this section? I have a request and I don't want to randomly PM mods...
  • Avatar of amirite
  • EDIT: Sorry, my bad. A bit more detailed of a description would help though, took me forever to figure out that all props are breakable by default. BTW, I am using an unreleased admin mod and the rank system in conflicting with the gamemode. Instead of going on a team, the player's props are colored the same as their rank (team). Just in case you wanted to know. I figure not many admin mods will work along with this gamemode.
  • Avatar of craze
  • [QUOTE=LuaBanana]Gamemode Description: Build a robot, battle it out, and see which team has the better builders & fighters.[/QUOTE] No, there it is. Pay more attention.
  • Avatar of Froogle_
  • This is cool! I had extermly fun with friends on 4 players server with 9.6 :v:. I am going to test this tomorrow!
  • Avatar of Devenger
  • Any credit for my playtesting and incessant requests? I mean, would you be finished if I hadn't bugged you to fix the 6 million problems with it? :D [spoiler]I still don't think you've finished anyway[/spoiler]
  • Avatar of SexCave
  • [quote]TOTAL LINES: 3641 TOTAL FILES: 30 AVERAGE LINES PER FILE: 121[/quote] Why would you bother telling us that?
  • Avatar of Houston
  • [QUOTE=SexCave]Why would you bother telling us that?[/QUOTE] Because he wants lua king ratings of course.
  • Avatar of craze
  • [QUOTE=shadowslight]I don't know if i'm missing something but I've tried playing on 2 separate servers and the sents won't spawn in. There are no errors in the console so I can't figure out whats wrong. Please help this gamemode looks awesome.[/QUOTE] Read, the, fucking, manual. It explains how. I'm sick of people asking questions, THAT ARE COVERED IN THE GAMEMODE HELP SCREEN! READ IT! THAT IS WHY IT IS THERE!
  • Avatar of SexCave
  • [QUOTE=Houston]Because he wants lua king ratings of course.[/QUOTE] I could easily make a script all in one line... Does that make me a Lua king? :tinfoil:
  • Avatar of thed3f
  • Uh, anyway... I was playing in the official server for about 4 hours straight. Great fun. Seems much more balanced than previous versions and overall feels like a complete gamemode. Good job for making it in such little time. A couple things that get on my nerves though; Smaller wheels, being used as a way of movement, are useless. I don't know if they are colliding with what they are placed on or the weight of the prop they're placed on is damaging them. Or if it's a mapping issue for when they spawn in the ring, but they seem to go out way too fast. I end up using as many wheels as I can that will fit on the side of my bot just so they don't break off. Well that works fine but still annoying. The other thing is... the props don't quite seem balanced enough. Their health. I don't know if it's based on the props weight with a maximum of 500, but the smaller props that can be used as weapons have hardly any health. The metal hook has like 35, and harpoon just as much. They die in one attack. (This isn't taking into account any of the phx props, but those don't look cool enough to be weapons anyway.) This leaves larger, bulkier props to be weapons. blah blah blah I'm sure you've thought of most of this already and have solutions in the making, still a great gamemode, I plan to play more long hours real soon, have a nice day/night.
  • Avatar of LuaBanana
  • [QUOTE=thed3f]Uh, anyway... I was playing in the official server for about 4 hours straight. Great fun. Seems much more balanced than previous versions and overall feels like a complete gamemode. Good job for making it in such little time. A couple things that get on my nerves though; Smaller wheels, being used as a way of movement, are useless. I don't know if they are colliding with what they are placed on or the weight of the prop they're placed on is damaging them. Or if it's a mapping issue for when they spawn in the ring, but they seem to go out way too fast. I end up using as many wheels as I can that will fit on the side of my bot just so they don't break off. Well that works fine but still annoying. The other thing is... the props don't quite seem balanced enough. Their health. I don't know if it's based on the props weight with a maximum of 500, but the smaller props that can be used as weapons have hardly any health. The metal hook has like 35, and harpoon just as much. They die in one attack. (This isn't taking into account any of the phx props, but those don't look cool enough to be weapons anyway.) This leaves larger, bulkier props to be weapons. blah blah blah I'm sure you've thought of most of this already and have solutions in the making, still a great gamemode, I plan to play more long hours real soon, have a nice day/night.[/QUOTE] Well, that's a response I didn't expect from the person who spam-rated me unfriendly. :excited: