• Underdone
    450 replies, posted
  • Avatar of Jimmylaw
  • [QUOTE=BomBom;20686376]If not i wouldn't mind hosting some high quality official servers. Everything seems ok apart from nothing spawns like the npcs, props and anything needed for quests etc. Just looks like map data is missing. Also the admin commands still give the db error, and the animations don't seem to be working as they do on the official servers.[/QUOTE] Can you post the i.p's want its up.
  • [QUOTE=tyler3497;20687360]Where do the save files save at? Nevermind, found it. But how do you edit them?[/QUOTE] Type on your keyboard :P But isn't it in data? [editline]09:12PM[/editline] But, thanks polkm [editline]09:16PM[/editline] Oh, and could you tell me how to spawn snpcs etc?
  • Avatar of BomBom
  • Everything works as far as i can see apart from no npcs, props for quests are spawning and the admin commands give this error, also as already mentioned the animations seem a bit stuttery compared to the official server version. [lua] ...amemode/core/serverfiles/commands/admin_commands.lua:91: attempt to index global 'db' (a nil value) [/lua]
  • [QUOTE=BomBom;20687875]Everything works as far as i can see apart from no npcs, props for quests are spawning and the admin commands give this error, also as already mentioned the animations seem a bit stuttery compared to the official server version. [lua] ...amemode/core/serverfiles/commands/admin_commands.lua:91: attempt to index global 'db' (a nil value) [/lua][/QUOTE] Yes. I get the same error there. [editline]09:49PM[/editline] Another error: underdone/gamemode/core/sharedfiles/sh_stats.lua:49: attempt to call method 'SetStat' (a nil value)
  • Avatar of polkm
  • [QUOTE=BomBom;20687875]Everything works as far as i can see apart from no npcs, props for quests are spawning and the admin commands give this error, also as already mentioned the animations seem a bit stuttery compared to the official server version. ...amemode/core/serverfiles/commands/admin_commands.lua:91: attempt to index global 'db' (a nil value) [/QUOTE] The admin commands are using our special mysql and gate keeper ban system, your gunna have to use a thirdparty admin mod or edit eh commands to your own system. The animations on a dedi server are much better then on a local server. If you want super smooth animations like in old age you shoudl write a script the turns off client prediction.
  • Avatar of BomBom
  • [QUOTE=polkm;20688507]The admin commands are using our special mysql and gate keeper ban system, your gunna have to use a thirdparty admin mod or edit eh commands to your own system. The animations on a dedi server are much better then on a local server. If you want super smooth animations like in old age you shoudl write a script the turns off client prediction.[/QUOTE] Alrighty np. Well anyways how do we get the other things working?
  • Avatar of polkm
  • Ok so if I'm not mistaken the map editor is still in the underdone gamemode folder so you shoudl be able to type the command ud_dev_editmap and get the map editor to come up. Its really an atrocity to work with an I hope you don't hurt your self working with it but its the best we got, I don't suggest you do more then place npcs and place boxes. the concoammnd might not be right but I think its close so look for a command that makes sense. Quick edit, I got this e-mail from Kevin, not sure who that is but I think he and I would apreciat it if you could maybe use these items. I personally haven't gotten a chance to look at them but maybe the news guys might want to add it. [lua] --This item should be dropped from Vortiguants or crafted local Item = QuickCreateItemTable(BaseArmor, "armor_sheild_energy", "Energy Shield", "A shield created from pure energy", "icons/junk_cog") Item = AddModel(Item, "models/props_combine/portalball.mdl", Vector(1.95, 3.9, -0.24), Angle(0, 90, 0), nil, "", Vector(0.06, 0.12, 0.05)) Item = AddStats(Item, "slot_offhand", 76) Item = AddBuff(Item, "stat_agility", 2) Item.Weight = 1 Item.SellPrice = 7940 Register.Item(Item) --This item needs tweaking local Item = QuickCreateItemTable(BaseArmor, "armor_sheild_pod", "Energy Shield", "A shield created from pure energy", "icons/junk_cog") Item = AddModel(Item, "models/advisorpodskybox.mdl", Vector(-2.44, -3.41, -16.59), Angle(-5.49, -90, -90), nil, "", Vector(0.4, 0.61, 0.58)) Item = AddStats(Item, "slot_offhand", 76) Item = AddBuff(Item, "stat_agility", 2) Item.Weight = 1 Item.SellPrice = 7940 Register.Item(Item) [/lua]
  • Avatar of polkm
  • Yea Bekka and I are done I don't know about the other people though.
  • i'd like to see more quests, items, armors etc. This is a fun gamemode and shouldn't be dropped :(.
  • Avatar of BomBom
  • To use the map editor etc you need to start the gamemode in single player then run the ud_dev_editmap command in console. Also what happend to the item editor? can't find it anywhere.
  • Avatar of Snap
  • dang, sorry to see that it got releases/dropped, hope someone updates/upgrades it to continue it. Can't wait to see your next creation polkm. (if you make anymore)
  • Avatar of Jimmylaw
  • [QUOTE=BomBom;20690347]To use the map editor etc you need to start the gamemode in single player then run the ud_dev_editmap command in console. Also what happend to the item editor? can't find it anywhere.[/QUOTE] You need to download pac to create items.
  • [QUOTE=Jimmylaw;20690538]You need to download pac to create items.[/QUOTE] PAC does not work serverside and I'm pretty sure it would end up looking different if carried over to the item list.
  • Avatar of Riozo
  • I'm not stopping. I'm going to continue this even if it means having to learn it all myself. Releasing this was the last thing I would think you would do polkm. I'm ashamed of you.
  • Avatar of BomBom
  • [QUOTE=polkm;20195846]We try to update the server at least everyday, with bug fixes and new content. Last few days bekka and I have been working on a project called the udk, A development kit that will allow the community to make there own armor. Bellow is a sneak peek and a look at Rought's tyrant armor, not yet in game ready. [img_thumb]http://i45.tinypic.com/2j13ecj.jpg[/img_thumb][/QUOTE] See there was an item editor. Doesn't seem to be included.
  • Avatar of Riozo
  • [QUOTE=BomBom;20690771]See there was an item editor. Doesn't seem to be included.[/QUOTE] The Item editor was named "UDK" a seperate thing.
  • [QUOTE=Riozo;20690741]I'm not stopping. I'm going to continue this even if it means having to learn it all myself. Releasing this was the last thing I would think you would do polkm. I'm ashamed of you.[/QUOTE] The gamemode is playable, someone just needs to add more quests etc..
  • Avatar of BomBom
  • [QUOTE=Riozo;20690807]The Item editor was named "UDK" a seperate thing.[/QUOTE] Any chance of anyone releasing it on here for us to use?
  • Avatar of polkm
  • [URL]http://fairwaylua.googlecode.com/svn/trunk/udk[/URL] That's the udk, feel free to edit this as well. I don't know why people are sad half the items and stuff was made by other people. All the cool systems are in place barely any bugs. This is a stable and working release. I hope you all feel the same way but I need to move on from lua I really need to re open my c#, and c++ career. I hope you guys have a ton of fun with this though or at least learn something from it (no good examples of rpgs that are open source and stable). I don't want this to be a sad thing, its just a different thing. PS if you go down one more folder in that svn link you fit all my open source gamemodes. Feel free to edit them and use them too. There's some cool stuff in there, like a half made rts and a sorta half life rpg sorta game and of corse the Mario kart game I made with noobulator, and finally the game called Tactics that's an older third person rpg kinda like RE2 but in a fixed iso view its weird check it out if you are interested.
  • Avatar of raBBish
  • There is a command, UD_Dev_EditPapperDoll. You can use it to modify the equipment you're holding, but you'll have to copy-paste the changes into the .lua files.
  • Avatar of polkm
  • [QUOTE=raBBish;20691263]There is a command, UD_Dev_EditPapperDoll. You can use it to modify the equipment you're holding, but you'll have to copy-paste the changes into the .lua files.[/QUOTE] Don't use the paper doll editor thast in the Underdone gamemode folder that one is out dated, use the udk for all your paper doll needs.
  • [QUOTE=Shadow_Hedgehog;20691424]What exactly is underdone?[/QUOTE] Learn to read and search.
  • Avatar of Raught19
  • I'll prolly pick this up I guess, I'll keep it as a back project once I finish The Hive. So much of the armor I created. Makes me sad to see it released publicly. I may still release armor packs for people to use, when ever the mood strikes for me to create some bad ass armor. Goodbye DarkRP editors, Hello Underdone Editors.
  • Avatar of polkm
  • [QUOTE=Shadow_Hedgehog;20691424]What exactly is underdone?[/QUOTE] You its an rpg and wut not. hmmmm maybe move the picture from the old thread over to here.
  • Avatar of raBBish
  • Either checkout revision 624 (in 625 it was emptied) or download it [url=http://dl.dropbox.com/u/3760480/UDK.zip]here.[/url]