• Post Your Current WIP V.3!: Tutorials, Tools and Model Packs Galore (GM13 googogogo)
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  • I have only experienced the game limitation once or twice, first one was at 76km/h and the other one was 99km/h, the cars would twitch and slightly turn and slow down ~5km/h. I always use makespherical... maybe I'm just retarded..
  • It officially flies, and pretty well too. Also, does anyone know where I can get a chip/ tutorial to create a chip for control surfaces? I still need to add ailerons, elevator and rudders. [img]http://i109.photobucket.com/albums/n48/Csp499/gm_buttes0015.jpg[/img] Ass Haggis was being a dick and got in the shot.
  • [QUOTE=Csp499;35237905]It officially flies, and pretty well too. Also, does anyone know where I can get a chip/ tutorial to create a chip for control surfaces? I still need to add ailerons, elevator and rudders. [img]http://i109.photobucket.com/albums/n48/Csp499/gm_buttes0015.jpg[/img] Ass Haggis was being a dick and got in the shot.[/QUOTE] I've got one, and so does phoenix. Phoenix's requires less adjustment, so I advise using that one. As far as power goes, I reccomend going for light, high aspect ratio blades with an angle of forty to forty-five degrees. It doesn't sound like it would work but it does. Phoenix and I managed 120 km/h with i6's.
  • [code]Hook 'ACF_ManageBullets' Failed: [addons\acf lua\lua\acf\server\sv_acfdamage.lua:115] attempt to index local 'FragRes' (a nil value)[/code] I'm getting this error, and suddenly ACF won't kill things anymore.
  • [QUOTE=Balto-the-Wolf-Dog;35238097]I've got one, and so does phoenix. Phoenix's requires less adjustment, so I advise using that one. As far as power goes, I reccomend going for light, high aspect ratio blades with an angle of forty to forty-five degrees. It doesn't sound like it would work but it does. Phoenix and I managed 120 km/h with i6's.[/QUOTE] The blades are as you say already; the main issue I'm having is balance and lift, but I'm working on that (fuselage and engines mean CG is too far forwards, but weight in the back helped remedy that).
  • Right, so new content. Introducing my new vehicle - Race truck (Noname) Not done yet, some few details left. Runs like a god and hell of a fun to drive. [b]Sorry for the picture bomb![/b] [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0034.jpg[/img] [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0036.jpg[/img] Phoenixs gauges, not mine. But I love them! [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0035.jpg[/img] Meanwhile on Mine-dog. Following Axel (Mech), Companioncube (Green truck), Me (My grey truck), Phoenixcruizer (Being on the photo, lol) Right so, this is no posing, this actually happened. I was drifting with my Ferrett, but all of a sudden I came over the edge. I was hanging with a single front-wheel. So I wanted to pull it up! [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0025.jpg[/img] This was [b]NO[/b] success, so I needed more power.. [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0026.jpg[/img] And all of a sudden.. [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0027.jpg[/img] AHA!!! SUCCESS! But it was still stuck.. the two backwheels was holding it there. No matter how much we janked and gased with our rumbling machines, it didn't move from that position. .. So we called for more help! [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0029.jpg[/img] TADAA, Axel arrives. [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0030.jpg[/img] [b]..STEADY NOW![/b] [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0031.jpg[/img] ALMOST NOW!!! [img]http://i1077.photobucket.com/albums/w479/neolite112/gm_drivingmap_mk1-95_beta0032.jpg[/img] AHA SUCCESS! And that is how we survive these days... [img]http://2pep.com/funny%20pics/very%20funny%20hilarious%20strange%20pictures%20cool%20images/02/super_funny_hilarious_worlds%20funniest_pictures_of_csi-meme-9.jpg[/img]
  • I keep seeing this "gauges by Phoenix" stuff. They look like normal holo gauges to me. What's up?
  • [QUOTE=MrWhite;35252214]I keep seeing this "gauges by Phoenix" stuff. They look like normal holo gauges to me. What's up?[/QUOTE] Yeah, just normal holo gauges
  • [QUOTE=MrWhite;35252214]I keep seeing this "gauges by Phoenix" stuff. They look like normal holo gauges to me. What's up?[/QUOTE] Well, they are just normal holos. Still i type "By Phoenix" because i didn't make those, he did. I credit him for it, just incase.
  • I need some help in making independent suspension suitable for high speeds (>60mph). I've tried all sorts, none can prevent or reduce the sideways wobbling when reaching 60mph. Sometimes I've managed to stay stable going straight at 80mph but just a little steer and it starts to wobble violently again...
  • Are you using MakeSpherical? You could try to apply physprop_material jeeptire to your rearwheels only. Usually fixes both unstableness (oversteering in corners) and wobblyness for me.
  • [QUOTE=Jackpody;35263462]Are you using MakeSpherical? You could try to apply physprop_material jeeptire to your rearwheels only. Usually fixes both unstableness (oversteering in corners) and wobblyness for me.[/QUOTE] Yes I did. Even tried lua wheels too. Problem's with the suspension and I can't figure out why as I've made it like the rest. I've been making all sorts of suspensions for weeks, still can't find the answer. God I must be stupid....
  • Don't think yourself stupid, I've been having the same problem for ages. I've found that a solid axle setup for the rear wheels helps with abnormal behavior in turns, and a low overall weight helps with high speed wobbling, but even that can be a hit-and-miss stopgap.
  • Also I'm using acf engines. Sometimes the wobbling is caused by too much power and speed going to the flywheels, trying to tear itself off the chassis.
  • Nothing special but I made a holosphere hologram with wire, and attached it to an airboat. So I can turn it on by a button on the side, and drive around and it actually is pretty cool. I'll get a few pictures when I can. [editline]24th March 2012[/editline] Maybe I'll do the same with a jeep or a jalopy
  • the wobbling is because makespherical has no lateral stability. You need to lower your center of gravity or add roll bars. I think we've gone over this before.
  • To better understand my problem, I made a simple sketch to explain. This is the typical suspension setup. Red = hydraulic, yellow = ropes. At normal speeds (<60mph) it behaves just like any other suspension. But when reaching 60mph, the base plate starts to wobble violently. Wheels are still gripping well and stable, just the body itself shakes. [IMG]http://i.imgur.com/FA6HA.png[/IMG]
  • Damnit Red, I was gonna mention lateral stability, but I was too tired to form a proper explanation. Basically, since the wheels have no lateral stability, the weight of the vehicle alone must keep the vehicle in balance. This causes a problem in Source, as the physics checks aren't updating fast enough to keep up with the suspension balanced, causing the weight to overcorrect. If you've ever seen something start moving a tiny amount, and then start to increase in intensity until it "black-hole"s, it's the same deal.
  • [QUOTE=MrWhite;35276135]Damnit Red, I was gonna mention lateral stability, but I was too tired to form a proper explanation.[/QUOTE] lawl [img]http://img546.imageshack.us/img546/9336/gmwireconstructrc0165.jpg[/img] Ultra-long-stroke 2.1-ton V8 industrial monster built directly into the chassis (chassis weight not included). 3-ton flywheel added for testing. [img]http://img838.imageshack.us/img838/364/gmwireconstructrc0163.jpg[/img] Now...what to put around it?
  • Put it on a motorcycle. Probably going to be a tight fit but I think it would work (you should probably get a smaller flywheel for it though, not sure if that will fit).
  • [QUOTE=Jackpody;35279265]Put it on a motorcycle. Probably going to be a tight fit but I think it would work (you should probably get a smaller flywheel for it though, not sure if that will fit).[/QUOTE] [url=http://www.youtube.com/watch?v=P0oWUArj23g]Looks like a proven, practical idea.[/url] Might do an articulated hauler. They're fun.
  • [QUOTE=Complicated;35275966]To better understand my problem, I made a simple sketch to explain. This is the typical suspension setup. Red = hydraulic, yellow = ropes. At normal speeds (<60mph) it behaves just like any other suspension. But when reaching 60mph, the base plate starts to wobble violently. Wheels are still gripping well and stable, just the body itself shakes. [IMG]http://i.imgur.com/FA6HA.png[/IMG][/QUOTE] To reduce wobble it is best if you A. use precision ailgnment to set up your hydrolics and B. use a layout more like this [IMG]http://i.imgur.com/hiDwN.jpg[/IMG] using the same Red= hydrolics Yellow= ropes
  • Forward-swept wing design that's absolutely god-awful ugly. 140kph on a single 7l v12 and I haven't stalled or spun-out yet [img]http://dl.dropbox.com/u/12150594/Garrysmod/gm_drivingmap_mk1-95_beta0014.jpg[/img]
  • Nonono, elastics can be better placed using Precision Alignment. Place the elastic between the middle of the wheel (where the ropes should be placed as well), and the exact same point, except attached to the chassis. Make sure 'stretch only' is ticked, and you should be good to go. This eliminates the weight of an elastic bar above the chassis, lowering the center of mass. It also provides extreme simplicity, as it takes literally 4 clicks of the mouse a few keystrokes to perform. [editline]24th March 2012[/editline] [QUOTE=RedReaper;35278867][img]http://img546.imageshack.us/img546/9336/gmwireconstructrc0165.jpg[/img][/QUOTE] You should devise a way to transmit rotational motion into linear motion and make a hydraulic pump that the engine can power. make some sort of heavy mover or lifter and have hydraulic drive, steering, and utility features. Would be impressive to see the engine dip in RPM when you're slowly lifting several tons of metal overhead via some sort of hydraulic bucket.
  • [QUOTE=Flyingtaco;35281379]To reduce wobble it is best if you A. use precision ailgnment to set up your hydrolics and B. use a layout more like this [IMG]http://i.imgur.com/hiDwN.jpg[/IMG] using the same Red= hydrolics Yellow= ropes[/QUOTE] i've found some wobble is exacerbated but excessive swingarm length- as the car moves at high speed, the wheels create the wobble, and this causes the suspension to expand and contract, which moves the wheels side to side (the longer the swingarm, the more lateral movement of the wheel as it moves up and down) the amount of travel you have also plays into this; if you have 20 inches of travel, your wheels can move at least 10-20 inches laterally
  • So I opened up YouTube today and a guy really seemed to like the videos I do on my GMod cars. [img]http://farm8.staticflickr.com/7139/7017343747_061c54c4ea.jpg[/img] oh.
  • [QUOTE=Jackpody;35301770]So I opened up YouTube today and a guy really seemed to like the videos I do on my GMod cars. [img]http://farm8.staticflickr.com/7139/7017343747_061c54c4ea.jpg[/img] oh.[/QUOTE] Constructive critisicm