• Pose WIPs and Tips Thread V1
    313 replies, posted
  • Avatar of tharmas
  • [IMG]http://wduwant.com/index_uploads/uploads/27a393a350c5.jpg[/IMG] roast my posing. i wanna do something with hand to hand, is this a good start?
  • Avatar of Docta Ubafest
  • Lookin' pretty damn perfect to me. I'd say shift the right guy's legs a bit so he looks a bit more grounded, but other than that it's a really great pose
  • Avatar of ComradIvan
  • [IMG]https://cdn.discordapp.com/attachments/153793785900433408/366264165532303371/unknown.png[/IMG] Doing poster with BF1 soldiers
  • Avatar of rama2299
  • What's wrong with the aliasing? [editline]8th October 2017[/editline] [QUOTE=Creatrick;52755595][IMG_thumb]http://www.wduwant.com/index_uploads/uploads/bc57a99f2b94.jpg[/IMG_thumb] Any tips to improve this scene?[/QUOTE] Are they watching a specific place or there are enemies at the other side? I can't really see/distinguish if there's someone there or not because of the rubble
  • Avatar of Creatrick
  • Yeah I finished the scene and I added some soldiers there. Gonna post it in EW thread soon.
  • Avatar of Admiral Gecko
  • [t]https://steamuserimages-a.akamaihd.net/ugc/860610312545338482/DE4D047C70658BBEF810233EE252D3A1CA679CA6/[/t] Any advice on how I would light this thing?
  • Avatar of CSLeader
  • [T]https://cdn.discordapp.com/attachments/216947420284715009/368167210499178496/Dogfight01_WiP01.jpg[/T][T]https://cdn.discordapp.com/attachments/216947420284715009/368170785883291649/MiG-29A_Fulcrum_GModTest02.jpg[/T] Any thoughts on it?
  • Avatar of Joazzz
  • [QUOTE=justinl132;52771898][t]https://steamuserimages-a.akamaihd.net/ugc/860610312545338482/DE4D047C70658BBEF810233EE252D3A1CA679CA6/[/t] Any advice on how I would light this thing?[/QUOTE]is the yellow tint map lighting?
  • Avatar of King7
  • [IMG]http://www.wduwant.com/index_uploads/uploads/bc854d79d195.jpeg[/IMG] heavy heavy heavy [B]WIP[/B] any ideas to what kinda props would be fitting, misc objects, particles, lighting, etc?
  • Avatar of McTbone
  • If you have the znalecc spec ops pack then there's a really useful particle model in there called dustmotes.mdl, little specs of dirt and debris as seen here [t]https://i.gyazo.com/6d1f4e444a6c067d8a03a41ccb85d685.png[/t] Looks good so far though, love the intensity of the running!
  • Avatar of King7
  • [QUOTE=McTbone;52775022]If you have the znalecc spec ops pack then there's a really useful particle model in there called dustmotes.mdl, little specs of dirt and debris as seen here [t]https://i.gyazo.com/6d1f4e444a6c067d8a03a41ccb85d685.png[/t] Looks good so far though, love the intensity of the running![/QUOTE] Having trouble finding the specific pack :/
  • Avatar of Docta Ubafest
  • Experiment with closer, tighter camera angles and see what you can get. It's in desperate need of a good angle
  • Avatar of Crazy Knife
  • The light blue fog of the forest does not match the sky, which is super dark. Try to light more the space between the opposing enemies.
  • [IMG]https://cdn.discordapp.com/attachments/187722000163274752/368842572719718410/unknown.png[/IMG] I know the characters look wonky so far, but I want to focus on the background first. What else do you guys think can be added to it to make it look messy/overgrown? Also specially to help with the beds, they look too clean and such.
  • Avatar of tharmas
  • vines down the walls and across the ceiling couldn't hurt. and stack shit on the beds. if you have a terrain pack just clip some sand or dirt through the surface.
  • Avatar of Crazy Knife
  • The characters are very small in comparison to the surroundings. Move the camera closer to them.
  • Avatar of Triiodine
  • [QUOTE=PeixeSerra;52779680]:snip: I know the characters look wonky so far, but I want to focus on the background first. What else do you guys think can be added to it to make it look messy/overgrown? Also specially to help with the beds, they look too clean and such.[/QUOTE] I'd tighten up the angle as well, even if you are focusing on the background, you don't have a focal point in said background that justifies the focus on it. Also if you're focusing on the background, why even have characters in the shot? Also, if I were you I'd organize my SFM layout more efficiently, why don't you have the graph/timeline/motion editor open, or a second viewport? You're just sucking up more resources by having one big viewport. Also, as the scene gets more complex it'd behoove you to organize your models into DAG groups with appropriate names.
  • Avatar of Horus
  • That's actually so cool, I'd personally darken everything a bit more, give it more of a vignette style effect to focus on the uh...creature. Where'd you get the arm and the webbing? Never seen those before.
  • [QUOTE=Agameofscones;52782621]I'd tighten up the angle as well, even if you are focusing on the background, you don't have a focal point in said background that justifies the focus on it. Also if you're focusing on the background, why even have characters in the shot? Also, if I were you I'd organize my SFM layout more efficiently, why don't you have the graph/timeline/motion editor open, or a second viewport? You're just sucking up more resources by having one big viewport. Also, as the scene gets more complex it'd behoove you to organize your models into DAG groups with appropriate names.[/QUOTE] I think I worded it badly, the focus is not exactly on the background, but mostly just trying to add details so it could give the overall messy/overgrown feel, since it is on one of the L4D2 (tho with the amount of time I spent on this I should have made a scenebuild instead :V) Also except for the dags part, I don't really know how to use SFM's layout so well.
  • Avatar of antianan
  • [QUOTE=Shadowfirelan;52783704]That's actually so cool, I'd personally darken everything a bit more, give it more of a vignette style effect to focus on the uh...creature. Where'd you get the arm and the webbing? Never seen those before.[/QUOTE] So is it too bright? I mean, the picture looks reasonably dark on my screen and it looks even darker on my tv, but ever since i got a new monitor i have been wondering if it's tuned correctly, never really bothered to check it though. As for the models, the former is from the l4d's infected pack(it has all sorts of severed limbs, abdomens and whatnot), the latter is just that antlion web you can find in their caves in ep2(it's supposed to hold their eggs or whatever those things are).
  • Avatar of Docta Ubafest
  • [QUOTE=SevenBillion;52784049] [/QUOTE] I mean [B]really[/B] close it in. Hit that with a small FOV. Something like 15-30. You want to get as much focus on the characters as you can
  • Avatar of Crazy Knife
  • [QUOTE=antianan;52784160]So is it too bright? I mean, the picture looks reasonably dark on my screen and it looks even darker on my tv, but ever since i got a new monitor i have been wondering if it's tuned correctly, never really bothered to check it though. As for the models, the former is from the l4d's infected pack(it has all sorts of severed limbs, abdomens and whatnot), the latter is just that antlion web you can find in their caves in ep2(it's supposed to hold their eggs or whatever those things are).[/QUOTE] I got an extra monitor and i have to say that it's different for every person. On my current laptop there's some darkness and the picture looks good. On the monitor there's less darkness and I can see all of the shadows pretty well and it still looks good.
  • Avatar of RoblixWW2
  • Hello, everyone. With my comeback, I am also back with scenebuilding. What do you think about this one so far? Some tips? My idea is around Half Life 3. [IMG]http://www.wduwant.com/index_uploads/uploads/e1f3e6f3a968.jpg[/IMG]
  • Avatar of Vioxtar
  • Isn't that like the fifth time you've posted this? You've asked for feedback before, I even remember you asking for lighting tips and I took the time to draw this back in August 2016: [t]https://img2.picload.org/image/rrplcllc/a.png[/t] By this point you should either take the time to finish it or drop it
  • Avatar of RoblixWW2
  • Well I am sorry, I have not been here almost a year when my dad took my pc so I do not remember that.