• gm_excess_construct
    258 replies, posted
Cooked, GO READ THE FUCKING OP.
Awesome map, but can you make seperate maps for each section? since sometimes not all sections are used, reduce lag somewhat.
[QUOTE=zzzaap;13803880]Awesome map, but can you make seperate maps for each section? since sometimes not all sections are used, reduce lag somewhat.[/QUOTE] That would both ruin the point of the map, and look really dull. But the cause of the lag is probably the smoke clund in the desert area.
Yeah, that's probably it. I suggest there be a button in the admin room to shut off the storm. RT camera screens that display the map from tons of different locations.
Those RT cameras would become null and void when someone spawns an actual RT camera.
hi my background laggs like where they all go fuzzy and you see millions of them will the skybox fix fix it
Either, make sense, take a screenshot, or just try it.
[QUOTE=Valeour;13823947]Either, make sense, take a screenshot, or just try it.[/QUOTE] how do i post pictures in my facepunch posts i made screenshots but I dont know how to show em in my posts.
Get an account on an image site like photobucket, or imageshack. Then wrap the URL to the images in [img] and [/img] tags.
[QUOTE=Lancelot;13846971]Get an account on an image site like photobucket, or imageshack. Then wrap the URL to the images in [img] and [/img] tags.[/QUOTE] it dosent really matter but the skybox fix dosent work it still css stuff partially
The skybox fix worked for me. Just copy it to the applicable directories in the main gmod directory.
[QUOTE=garrynohome;13860169]it dosent really matter but the skybox fix dosent work it still css stuff partially[/QUOTE] I have a solution... Buy CS:S! [img]http://sa.tweek.us/emots/images/emot-c00l.gif[/img]
[QUOTE=*Freezorg*;13915732]I have a solution... Buy CS:S! [img]http://sa.tweek.us/emots/images/emot-c00l.gif[/img][/QUOTE] Or have someone buy it for you like I did.
[QUOTE=Iced;12874086]Is it just me or is the desert area pretty laggy due to the clouds?[/QUOTE] OK i found a way to get rid of the laggy desert sand until it is fixed in the next version.. *admins* (requires sv_cheats 1 access) Aim cursor @ laggy desert sand and type ent_remove in console you have to do it each time you play this map be careful not to remove other map entities some of them are invisible. *EDIT* ok i permanently remove the laggy sand from the .bsp map file using entspy (Java) is called func_smokevolume and its near the very bottom of the list i dunno if the map can be decompiled with vmex yet if it can, with the permission of the author i will recompile it with more nodes then re upload it [URL=http://img14.imageshack.us/my.php?image=gmexcessconstruct0001il5.jpg][IMG]http://img14.imageshack.us/img14/8661/gmexcessconstruct0001il5.jpg[/IMG][/URL] [URL=http://g.imageshack.us/img14/gmexcessconstruct0001il5.jpg/1/][IMG]http://img14.imageshack.us/img14/gmexcessconstruct0001il5.jpg/1/w1152.png[/IMG][/URL]
[QUOTE=r0cky;13973182]OK i found a way to get rid of the laggy desert sand until it is fixed in the next version.. *admins* (requires sv_cheats 1 access) Aim cursor @ laggy desert sand and type ent_remove in console you have to do it each time you play this map be careful not to remove other map entities some of them are invisible. *EDIT* ok i permanently remove the laggy sand from the .bsp map file using entspy (Java) is called func_smokevolume and its near the very bottom of the list i dunno if the map can be decompiled with vmex yet if it can, with the permission of the author i will recompile it with more nodes then re upload it [URL=http://img14.imageshack.us/my.php?image=gmexcessconstruct0001il5.jpg]http://img14.imageshack.us/img14/8661/gmexcessconstruct0001il5.jpg[/IMG][/URL] [URL=http://g.imageshack.us/img14/gmexcessconstruct0001il5.jpg/1/][IMG]http://img14.imageshack.us/img14/gmexcessconstruct0001il5.jpg/1/w1152.png[/URL][/QUOTE] autoexec/server/remove_dust.lua [lua]hook.Add("PlayerInitialSpawn","Remove_Dust", function() for _,v in pairs(ents.FindByClass("func_smokevolume")) do v:Remove(); end hook.Remove("PlayerInitialSpawn","Remove_Dust"); end );[/lua] I'm using something similar to the above 5-minute-script.
Ok since i am noob, i downloaded that skybox fix, BUT WHERE DOES IT GO? i have it in a .rar file right now. could someone SPELL IT OUT?
this is great, thx
[QUOTE=Syrix;14033989]Ok since i am noob, i downloaded that skybox fix, BUT WHERE DOES IT GO? i have it in a .rar file right now. could someone SPELL IT OUT?[/QUOTE] C:\Program Files\Steam\steamapps\username\garrysmod\garrysmod\materials Well you see how the main garrysmod folder has a materials folder? Just copy the skybox folder in the RAR into your gmod main materials folder.
I have to ask, where did you get the water from?
I think it's the default water... Just tinted with a very sharp blue.
Like that hideous dyed water at mini-golf courses. XD
Can anyone say: tatooine!!!!!
[QUOTE=Lancelot;14074585]C:\Program Files\Steam\steamapps\username\garrysmod\garrysmod\materials Well you see how the main garrysmod folder has a materials folder? Just copy the skybox folder in the RAR into your gmod main materials folder.[/QUOTE] Oh sorry i got it. i kept just putting it into random files and folders sorry about that. anyways, anyone found the secret blue room yet? and the news room, GREAT IDEA!!!
Ok guys, I got the best map Idea.. So give me credit to me if some one decides to make it. just say And thx to Gurra for the idea.. oh well, The map idea is based on the really good horror movie that is named "The Shining" with "Jack Nicholson" I thought that The envirement with big hotel and creepy rooms with big horror effects would be great for a rp map or just a usual map. Just dont forgett to make the map Scary. It could be really scary if its a good map creator that makes the map. Just think about the Huge hotel with really scary and psycic stuff like black and white photos. Why dont make the map my self?.. I cant make maps. I have a lot of fantasy, but no map-making skills. So if some one wanna make the map, tell me please. My steam name is "Bromma53"
Wrong forum dumbass. And you can learn to make maps, it isn't exactly hard to learn. Only if you're not willing to put time into it.
[QUOTE=Valeour;14206805]Wrong forum dumbass. And you can learn to make maps, it isn't exactly hard to learn. Only if you're not willing to put time into it.[/QUOTE] Facepunch: where you can get friendly and honest replies lightning fast... well... honest at least. Really though, wrong forum, that would belong in the suggest/request forum.
I guess the dumbass was uncalled for, but it's just REALLY irritating. It really makes me lose faith in humanity, i mean we're meant to be the smartest thing on the planet, but it's becoming a lie. x3.
[QUOTE=Valeour;14255055]I guess the dumbass was uncalled for, but it's just REALLY irritating. It really makes me lose faith in humanity, i mean we're meant to be the smartest thing on the planet, but it's becoming a lie. x3.[/QUOTE] Well he did get the right letters to appear on screen, so I assume his intellect is high enough for that. Just don't get to fustrated about it. There are lots of people everywhere who make everyone else angry, but it doesn't much matter since they aren't doing much harm besides making babies with bad genes.
can anyone tell me what the artifact does(if anything) the clan im in thinks its a key and will offer money to find out whatever it does
so huge.... larger than any map i ever seen in gmod.... so freakin huge.....
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