6 Results
[QUOTE=ExtReMLapin;44827688]Hello Conna. [editline]now[/editline] [CODE]int IsDebuggingModule() { return 0; }[/CODE] REALLY ? :v:[/QUOTE] Yes, it's probably a #define at the start of their code...
ash47 Lua Developer Discussion Reply
[QUOTE=CrashLemon;44776916]DB scheme for a project (idea) of mine: (This is MySQL Workbench for those of you wondering) [IMG]http://i.imgur.com/0pNuB7W.png[/IMG][/QUOTE] Since the source engine uses floats for coordinates (correct me if I'm wrong), wouldn't it make m...
ash47 Lua Developer Discussion Reply
[QUOTE=nickster50;44755526]Great fix. I suggest moving the spawns to the town though.[/QUOTE] I thought about moving the spawns, and ultimately decided it's EASY to do with Lua, and hence, if people need custom spawns, they can easily do that themselves. There will be load...
ash47 Lua Developer Discussion Reply
More BSP editing, I now know how to edit displacements, and was able to fix this one where people would always crash into with their vehicles: BEFORE: [thumb]http://i.imgur.com/pvNvejY.jpg[/thumb] AFTER: [thumb]http://i.imgur.com/jH7oPPs.jpg[/thumb] edit: Uploade...
ash47 Lua Developer Discussion Reply
[QUOTE=vexx21322;44697409]The current popular version of prophunt going around is pretty terrible.[/QUOTE] Oh, I've never really played it, I join a server, wait forever, then get killed straight away because I'm no good at it, and I've certainly not seen the code for it ...
ash47 Lua Developer Discussion Reply
[QUOTE=Giraffen93;44696952][t]http://f2.braxupload.se/lud1gs.jpg[/t] Seems to be pretty stable now, anyone wanna try it out?[/QUOTE] Nice! But I swear prop hunt already exists for the current gmod, I've seen MANY servers recently with it on...
ash47 Lua Developer Discussion Reply