29 Results
Just get yourself and some friends to idle in it, I noticed some people I know doing that when they started their server, and now they have lots of regulars :P
ash47 Garry's Mod General Reply
I've seen server's with door like props, you press E on them, and it asks "would you like to join our XXX server?", I'll see if I can find the code for it real quick...... Edit: Sorry, it's server sided code, so I couldn't find it :(
ash47 Developing Reply
I wonder what he'll do for a job now then...
ash47 Polidicks Reply
There are lots of server that don't run wiremod, join one :P
ash47 Garry's Mod General Reply
How do I troll in this though?
ash47 Polidicks Reply
What do you mean adding it? If you installed mad cow weapons, they should already be added. Do you mean adding them to the F4 menu? Pro Tip: It's annoying having to work out what ammo a gun takes - just keep it basic, pistol, shotgun and rifle works well.
ash47 Developing Reply
I was gonna do a LMGTFY link, but meh: [url]http://www.facepunch.com/threads/1119621[/url]
ash47 Addons Reply
"After nine years in development I hope it has been worth the wait"
ash47 Polidicks Reply
Another place to look: [url]http://whirlpool.net.au/wiki/rmp_sg_whirlpoolpcs_gaming_configs_1[/url]
ash47 Hardware & Software Reply
Wow, who'd wanna spend a day with him?
ash47 Polidicks Reply
Just to clarify, is this him? [url]http://steamcommunity.com/profiles/76561198050600550[/url]
ash47 Developing Reply
Sorry to hear about that, you could always release the source code, so the community can benefit from it, if not, add it to your portfolio, for the future :P
ash47 Developing Reply
Gamemode Releases Sub Forum?
ash47 General Discussion Thread
I'd personally like to see a new sub forum for released gamemodes. For those people who run servers and are looking for a new gamemode to try, it would be great, like wise, it would be great for those who want to get their gamemodes out there, and not just talk about them /...
ash47 General Discussion Reply
Not sure if this has been posted but: [media]http://www.youtube.com/watch?v=ST5_jgXHf9s[/media]
ash47 Polidicks Reply
I'll do this, I probably wont use Chrome much though, I'm more of a firefox user :P
ash47 Polidicks Reply
So it's the first step towards a HEV suit?
ash47 Polidicks Reply
Created new brush models for use with an entity? (Not sure if it's possible)
ash47 Developing Thread
I'd like to create a brush entity dynamically with lua, wondering if this is possible? To be more specific, I want to create my own rectangular brush, like you would in HAMMER, all I want is the model, is this sort of thing possible? (I Have tried Googling, but I can't reall...
ash47 Developing Reply
The simplest solution was the easiest -- I worked out that there are two different rag doll models, one with /player/ in it, and one without, the ones without default to the idle animation I wanted :D
ash47 Developing Reply
I actually couldn't get any of these suggestions to work, I changed the model, and then they started to work, maybe they just don't work with that combine model I tried >_> Thanks all :P
ash47 Developing Reply
Shows up fine for me :P I'm in FF10.0 btw...
ash47 Help & Support Reply
Although this is off the main topic, it's ontopic with the rest of the thread: [url]http://www.wanderlustgame.com/[/url] That was made in gamemaker :P
ash47 Programming Reply
This had better not be Duke Nukem Forever all over again...!
ash47 Polidicks Reply
[QUOTE=Chessnut;34510730]Why not just set the animation for the entity?[/QUOTE] Please explain how to (I couldn't access this page on the wiki)
ash47 Developing Reply
It would be something along the lines of: [code]hook.Add( "PlayerDeath", "removepoo", function(ply, weapon, killer) for k,v in pairs(ents.GetByClass("npc")) do v:Remove() end end )[/code] I'm not sure the class is npc, it might be something else, and I'm not 100% s...
ash47 Developing Reply
Thanks, that helps a lot :P
ash47 Developing Reply
I'm creating a custom entity, I use the following in the "ENT:Initialize()" function: [code]self:SetModel("models/player/combine_soldier_prisonguard.mdl")[/code] It works, the model is set, it appears like so in game: [img]http://fpk.im/mtwd[/img] My only problem is, I...
ash47 Developing Reply
Set Model Question for entities
ash47 Developing Thread