34 Results
I know you solved it by removing the spawn thingo but: [lua]local Spawn = {} Spawn[1] = { Ent = "npc_car_dealer", Pos = Vector(-1621.910767, -1584.883545, -54.160973), Ang = Angle(0, 180, 0) } function SpawnEnts() for k, v in pairs(Spawn) do local ent = ents...
ash47 Developing Reply
[QUOTE=YoshieMaster;39717436]He's checking that IsDetective is not Nil and then actually checking the result of it.[/QUOTE] But wouldn't IsDetective be a meta function, so it's always defined? Assuming you're running this client side, it's failed because it's storing Lo...
ash47 Developing Reply
Sigh, I don't want to use origin, pass...
ash47 News Node Reply
[QUOTE=Angus;39661488]"supercharged like a PC" . . . and the very next sentence: "x86-based CPU" I haven't used a 32 bit processor in years.[/QUOTE] You know 64 bit processors are still x86 based? They are shorted to x64, however, the full name is x86-64: [url]http://en...
ash47 News Node Reply
[QUOTE=Drakehawke;39654915]Should make them stored online and let anyone contribute, then it could be really powerful[/QUOTE]Agreed, as long as it has spam control, and GOOD filters, It would be cool for Garry to do something like this, and use the workshop...
ash47 Developing Reply
This + Audio Surf = Profit
ash47 Hardware & Software Reply
Keep in mind, I'm not exactly the most professional person on this, it's just my opinion... That CPU is a LGA775, IMO, upgrade for sure, you will only find old CPUs for that slot, from wikipedia: Intel Pentium 4 (2.60 - 3.80 GHz) Intel Celeron D (2.53 - 3.60 GHz ) Inte...
ash47 Hardware & Software Reply
[QUOTE=grobov13;39641950]This one is kinda simple. I just use 2 textures for mana and health and rotate them while clipping with ScissorRect: [code] render.SetScissorRect( size about 50% of hud, true) surface.DrawTexturedRectRotated(......, rotation based on health/mana a...
ash47 Developing Reply
assuming they are in the same ent: [lua]local ragdoll = false function ENT:Initialize() blablabla... ragdoll = ents.Create("prop_ragdoll") ragdoll:Spawn() end function ENT:Think() blablabla... if ragdoll then ragdoll:Remove() end ...
ash47 Developing Reply
I can't find anywhere which engine / game this is for?
ash47 News Node Reply
Looks at the new megaupload, they only support google chrome...
ash47 Programming Reply
[img]http://www.speedtest.net/result/2515439868.png[/img] Would normally achieve 100 up as well, must be running slow this morning :( Edit: I also have unlimited bandwidth and it costs ~$23 / month >_>
ash47 Hardware & Software Reply
[QUOTE=chrslp;39599476]Very small but 2 things. First is that Resolution settings dont save anymore. I have to change back every time. The second is the workshop.vdf not working anymore on my server.[/QUOTE] Use command line to set res :P
ash47 News Node Reply
[QUOTE=Nak;39573370]Normally with 60+ HL2 zombies, it will lag even the best servers when 30 people are connected. I guess it's the source code that keep updating all the 'useless' animations/tasks. You could make a simple 'entity_dummy' that get rendered on the client an...
ash47 Developing Reply
I have two dpanels that are 640 x 480, they are they don't render a background (as intended), but they do have content on them. If one overlays the other, it stops me from pressing the buttons on the panel that is under the other, causing me issues. Is there a way I can ...
ash47 Developing Reply
[QUOTE=CrashLemon;39570252]Optimization. Not using useless expensive stuff.[/QUOTE] What sort of zombies though? We talking HL2 zombies, or your own?
ash47 Developing Reply
Another offer that my two GTX 670 cards are useless for, since I am Australian.
ash47 Polidicks Reply
[QUOTE=MacDGuy;39563146]I rarely post in here, but I figured I'd start. Been working on a Minigolf gamemode as of late. [video=youtube;67gvT-vsLv4]http://www.youtube.com/watch?v=67gvT-vsLv4[/video][/QUOTE] I'd love it if you had the option to allow everyone to go at onc...
ash47 Developing Reply
[QUOTE=Neo Kabuto;39567338]It's from a 2D perspective. The DS NSMB actually just used sprites made from renders of 3D models for the graphics.[/QUOTE] So does the Wii version, I know because of the way it scales in Dolphin :P
ash47 Developing Reply
[QUOTE=Failure;39565809]The point of this shitfest is that this guy started another overcomplicated project and asks for help without providing any real proof of his own work.[/QUOTE] Well, I have an idea on getting it started, probably not gonna bother taking it much furth...
ash47 Developing Reply
The point is, Garry's Mod is a 3D engine, and isn't meant for 2D games! I have one proof of concept idea that might actually work for this, I'll try it tonight, and post it if it works :P
ash47 Developing Reply
Wow, an entire thread of flaming, well done! Here's a suggestion: [img]http://cloud-2.steampowered.com/ugc/576727710517327642/393413FFFA1BB36110481986CBB6A432A24F4274/[/img] When the player gets money, change the icon from 1 to 0 (from the red X to the yellow light bu...
ash47 Addons Reply
So many of these popping up: [url]http://facepunch.com/showthread.php?t=1242818[/url]
ash47 Addons Reply
[QUOTE=luavirusfree;39549051]No, that isn't orthographic (I know because I see perspective distortions.) With orthography, you will see only anything facing the camera (IE: If the camera looks straight at a 0,0,0 angle, it will only see the faces of brushes that are looking a...
ash47 Developing Reply
Their hook system is terrible compared to gmods IMO... [lua]entity.ConnectOutput( "OnPlayerPickup", "PickedUp" ) // fires the function PickedUp when OnPlayerPickup fires[/lua]
ash47 News Node Reply
I want to save the "state" of a vehicle, it's position, angles, and velocity. It seemed simple enough, I managed to save position, and angle no worries. The problem comes with restoring the velocity, when I do AirBoat:SetVelocity(velocity), it doesn't do anything, I thin...
ash47 Developing Reply
Why rate him dumb? He's correct, you should save it to a .txt file using file.Write, you can use a text entry derma panel for editing, or they can jsut edit the .txt file directly...
ash47 Developing Reply
[img]http://i.imgur.com/7sumH7H.png[/img] [img]http://i.imgur.com/rkHf33y.png[/img] [img]http://i.imgur.com/kdcParL.png[/img] I used to run a "puzzles" server, which was basically just js_build_maps (and a few others), going around in rotation, with a basic UI to help out...
ash47 Developing Reply
Deathmatch gamemode? One good one I remember is Stronghold: Fight t o Survive, however I'm not sure if the gmod 13 version is public or not.
ash47 Addons Reply
Is this gonna be like the nvidia promotion where I buy two GTX 670s, only to find out this offer isn't good in Australia?!?
ash47 Polidicks Reply
Removed 1TB for me....something's wrong here...
ash47 News Node Reply
The screenshot is so low res...
ash47 News Node Reply
Sorry if this is off topic, but I was working on a sidescrolling gamemode a while back, would this be similar to the effect you were after? [img_thumb]http://cloud.steampowered.com/ugc/595862671460229209/D8B3A0CAA536E52AC12228AA30AAD56F9F83C56A/[/img_thumb] [img_thumb]ht...
ash47 Developing Reply
I would buy their games if they published to PC. (I know it probably wont ever happen though) I'm holding out for a Wii U version of dolphin :P
ash47 News Node Reply