2,379 Results
[QUOTE=SuperDuperScoot;47801280]TF2 animations only work on TF2 playermodels. Any TF2 animations you see for HL2 playermodels (only two that I know of, melee2 and 2 death animations) were added by MaxOfS2D a long time ago.[/QUOTE] Those aren't even from TF2
MaxOfS2D Addons Reply
Another reason for the Gmod development scene dying out is the rise of affordable solutions elsewhere (Unreal 4 for instance) for making your own games...
MaxOfS2D Garry's Mod General Reply
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"fixed detection of newer Intel GPUs as being DX9 capable" FINALLY THANK GOD [editline]19th August 2014[/editline] i hope the 4400 is included in that list considering it's in the Surface Pro devices
MaxOfS2D Source Filmmaker Reply
Regarding samples: when it comes to posters, yeah, you can wait some more because you only have a single frame. When it comes to rendering sequences then it's more like 20 minutes vs 4 hours. Sometimes you have to make compromises. I had to seriously lower samples on The Wi...
MaxOfS2D Source Filmmaker Reply
Also, get a can of compressed air and go hunt the dust out of your GPU's fan. I had a 550 Ti in a pre-built before my current PC, and the placement was awful for heat dissipation & dust collection. It was a recipe for thermal throttling.
MaxOfS2D Rust General Reply
51 to 92 °C isn't out of the ordinary. It would be worrying if you were hitting 100
MaxOfS2D Rust General Reply
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Facepunch can't do anything in regards to VAC. It is a completely automated system handled by Valve, and Valve only.
MaxOfS2D Rust General Reply
[IMG]http://i.imgur.com/OxDXRoN.png[/IMG] this is on your original addon
MaxOfS2D Addons Reply
[QUOTE=noh_mercy;44917775]Youtube doesn't allow you to upload mkv files. [/QUOTE] yes it does...
MaxOfS2D Source Filmmaker Reply
The hardware support is there but Source refuses to enable the shaders. I actually wonder if they're somehow going over a SM instruction limit somehow, but I doubt that's the reason. I'd rather chalk it up to incompetent support of Intel GPUs from Valve
MaxOfS2D Help & Support Reply
something better than AO for foliage is manually edited normals [IMG]http://data.simonschreibt.de/gat022/normalthief.jpg[/IMG]
MaxOfS2D Source Filmmaker Reply
[QUOTE=R.Johnston;44734630]No this one isn't a bitching thread. I managed to figure out how to do it but it's very very hacky. I basically took MaxofS2D's "3ds Max to Gmod" tutorial and applied it. I don't want to make a tutorial because it also involves exporting the bsp to 3...
MaxOfS2D Source Filmmaker Reply
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As I said above you shouldn't be installing drivers from websites that aren't the manufacturer's website because you need their version. Don't be surprised if something stops working otherwise :x
MaxOfS2D Garry's Mod General Reply
[QUOTE=da space core;44634651]you have an intel hd graphics chip made by ATI? what drivers did you install? anyways, your drivers are from 2011 and WAY out of date. update them. also, make sure you get the right version, get the latest drivers for your Intel HD graphics ...
MaxOfS2D Garry's Mod General Reply
This seems like a hardware problem, give us your specs
MaxOfS2D Garry's Mod General Reply
[QUOTE=2Baxes;44524642]What about water "proxy" bug? I mean, when you render video water animation plays very and very quick in the final video file. Any idea how to fix it? Although when I render Poster, all reflection didn't work properly.[/QUOTE] I thought that was an i...
MaxOfS2D Source Filmmaker Reply
Yeah, I think it works that way because VBSP/VVIS might need to generate additional visibility data for refraction/reflection culling? Not sure. But yeah that sucks.
MaxOfS2D Source Filmmaker Reply
[QUOTE=Gmod4ever;44513939]Got water reflections working. Took a bit to work out their parameters, but I think I got it looking pretty nice. Video isn't anything fancy, just showing off the reflections, refractions, and how the water looks and behaves in motion. [media]http:...
MaxOfS2D Source Filmmaker Reply
[QUOTE=cartman300;44459165]Could we have a responsive loading screen? With a cancel button that works? :v:[/QUOTE] that would require threading the loading and it's something that even valve couldn't get 100% working
MaxOfS2D Developing Reply
[QUOTE=ZeroPAiN;44446970]I can't properly compile my maps anymore in Hammer. Every time I do it, even compiling previously functional maps that did so with no problems, now all compile with no proper lighting. Everything is as if it was set to mat_fullbright 1. There's n...
MaxOfS2D Developing Reply
Well, this is _kilburn's first update, so I'd give him some slack to be honest (... and especially since he is a lot more open-minded than Garry too). I'm sure he'll look at it when he wakes up.
MaxOfS2D Developing Reply
[QUOTE=DarkShadow6;44352149]If you have an old playermodel that was compiled on old animations, it will use old animations. Honestly I think we need to completely fucking redo the entire Source system of animation, i.e. "if you want new animations you have to compile"[/QUOTE]...
MaxOfS2D Developing Reply
[QUOTE=NiandraLades;44309929]Who moderators the Steam workshop? Like how many people Even just getting a few more and having it a bit stricter would help lots and not be too much of a strain for Valve[/QUOTE] It's an enormous pain in the ass to moderate the steam worksh...
MaxOfS2D Developing Reply
[QUOTE=McTbone;44289531]yep yep yes yep definitely this hoop earring bitch[/QUOTE] ironically this post is actually very passive aggressive
MaxOfS2D Stuff You've Made Reply
[QUOTE=Madgarry;44134109]According to my Photoshop research, both the eyebrows and the downward-slanted eyes make him look sad. However I consider the eyes a more critical part of the problem since you can't really adjust how they're slanted, while with the eyebrows you can. ...
MaxOfS2D Source Filmmaker Reply
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[QUOTE=nspnet7;43955128][IMG]http://cfile25.uf.tistory.com/image/235C5F3F52FF08D334B54E[/IMG][/QUOTE] I find this one really funny because they're supposed to be the same height, so you scaled one of them up or down, and you can clearly see the difference in head size :v:
MaxOfS2D Source Filmmaker Reply
[QUOTE=TexRob;43984816]The mythical stuff is just a terrible terrible idea, lol. Basically if our choice is anything, or mythical, I choose anything else. Mythical does not fit in any form or fashion.[/QUOTE] mythical does not necessarily mean fantasy-style creatures tha...
MaxOfS2D Rust General Reply
My personal vote is giants and mythical creatures, followed closely by mutant animals... military is just boring
MaxOfS2D Rust General Reply
The problem is that everyone and their grandmother has rented out a server, spreading out the population over a huge number of servers
MaxOfS2D Rust General Reply
[QUOTE=Lt_C;43941614]For those of you that don't frequent the model ports and hacks thread, I'm working on a head that has FACS that hopefully I'll be able to bring to the workshop as a standalone character. [t]https://dl.dropboxusercontent.com/u/21161113/random/eve_female_...
MaxOfS2D Source Filmmaker Reply
[QUOTE=Jojje;43812383]Get the enhanced citizens, give them hardware morph flexes, high quality hands and high quality textures. Heeeell yeah.[/QUOTE] you would need to retopo their faces from scratch tbh [editline]6th February 2014[/editline] + sculpt them for normals an...
MaxOfS2D Source Filmmaker Reply
[QUOTE=Robotboy655;43772347]Ok, good, now go fix some models. Like the metropolice has a unattached polygon/point/whatever sticking out of his ass. I think you can even see that on the vid. And some CS:S playermodels have leg issues.[/QUOTE] I would gladly fix that swimmin...
MaxOfS2D Developing Reply
[QUOTE=Robotboy655;43771779]This issue is caused by missing swimming animations. I will have this fixed, in fact, I already did, but I want to change some things. 1) I think we should remove idle swimming animations, since they make no sense. When you idle underwater, the ...
MaxOfS2D Developing Reply
click on the little cursor icon next to the eye
MaxOfS2D Source Filmmaker Reply
wait... Dota2 CustomHero's shader isn't broken anymore? I thought it was... did they fix it in an update?
MaxOfS2D Source Filmmaker Reply
[QUOTE=Doritos-pope;43659841][IMG]http://fc05.deviantart.net/fs71/i/2014/024/a/3/try_an__vanish_now__ya__shapeshifting_rat__by_doritos_pope-d73jv5u.png[/IMG][/QUOTE] ouch protip: pose shoulders. always always pose shoulders. shoulders are incredibly important and often ...
MaxOfS2D Source Filmmaker Reply
[QUOTE=akigawa;43651689]I wish I didn't have to ask this here in particular, but is there any place other than the cesspool of digitalero that has decent nsfw models?[/QUOTE] that's assuming "decent nsfw models" is something that exists in the first place
MaxOfS2D Source Filmmaker Reply
[t]http://cloud-2.steampowered.com/ugc/3282297892550262149/A1016E5C712721C191457DEBB9BACD5C7D2B5F1F/[/t]
MaxOfS2D Source Filmmaker Reply
here comes femscout update #156,472,843 [IMG]https://24.media.tumblr.com/c0df6aa200e967fd7f8f203b979111fb/tumblr_mzu7unAMN41r42s8uo1_500.png[/IMG] [IMG]https://31.media.tumblr.com/c3782215fbdf8c17588f2dfdab949a38/tumblr_mzu7unAMN41r42s8uo2_r1_500.png[/IMG] what, you want...
MaxOfS2D Source Filmmaker Reply
[QUOTE=AceScottie;43625885][img]http://i893.photobucket.com/albums/ac139/AceScottie1/FusionSword_zps571fed46.png[/img] [editline]22nd January 2014[/editline] also [url]http://i893.photobucket.com/albums/ac139/AceScottie1/FusionSwordwire_zps441bb3cc.png[/url] for the simp...
MaxOfS2D Garry's Mod General Reply
[QUOTE=AceScottie;43625827]yea more than likely lol be i do love the extremely fine detail in things so that's where most of it comes from. The sword I'm making had 6k verts in the hilt detail so with than in mind with the pommel and blade decoration its way too easy to pass t...
MaxOfS2D Garry's Mod General Reply
[QUOTE=AceScottie;43625633]wow that limited :o i use Blender so its Subdivision Surface level 3 but even without the modifiers its still over the 20k mark :o and im not nearly finished with it at all o.0[/QUOTE] your modeling must be really inefficient then, go look at ing...
MaxOfS2D Garry's Mod General Reply
Are you running turbosmooth level 4 on your mesh or what? There isn't really a limit in place besides the one of the model compiler (around 30,000 verts), but in general a weapon viewmodel shouldn't go over 10-15k tris and a worldmodel over 1k
MaxOfS2D Garry's Mod General Reply
[QUOTE=aymankaka;43579539]Hey guys :) My game work finaly and it was my antivirus program "Trustport" and the program blocked my steam files, rust files and other files, so i have uninstall Trustport and it works now perfect :)' So i will say, really thanks for helping ...
MaxOfS2D Rust General Reply
the game isn't compatible with traditional antialiasing methods because it uses deferred rendering. FXAA is the only AA available
MaxOfS2D Rust General Reply
[QUOTE=hazik666;43559088]Most retarded thing I have ever read, if you actually read the forums you will see people have been getting false VAC bans and some are getting removed.[/QUOTE] Wrong. There have been no false VAC bans.
MaxOfS2D Rust General Reply
This is getting patched right now. No need to be condescending.
MaxOfS2D Rust General Reply
buildings will not construct instantly anymore, first there will be the frame, then it's half built, then it's complete
MaxOfS2D Rust General Reply
[QUOTE=Yoshihito;43549878]Not to be an ass but you're representing a company and you talk like that on an official forum? I'm just thinking about you and your job, don't want to see an awesome animator like yourself get in trouble! :P[/QUOTE] sometimes things are too ridic...
MaxOfS2D Rust General Reply
[QUOTE=BFG9000;43550313]Max, can we expect to see any more bow weapons in the future? I posted earlier that the only scoped weapon should be a powerful, but slow crossbow, and I actually would really like to see something like this.[/QUOTE] rust's direction is makeshiftnes...
MaxOfS2D Rust General Reply
[QUOTE=umdshaman;43549733]For clarity is that because is that because you think its thematically wrong or because you don't want it to have a sight...? Your ire is ambiguous.[/QUOTE] thematically. it looks retarded. and there's already a sight on the model itself.
MaxOfS2D Rust General Reply
Garry and Helk aren't available at the moment, so we can't look into it. Sorry.
MaxOfS2D Rust General Reply
the fact that there's a fucking holo sight on the bolt action rifle to begin with pisses me the fuck off (as you may be able to tell i wasn't the one who came up with that [I]BRILLIANT[/I] idea)
MaxOfS2D Rust General Reply
Adding chatbox commands is an awful idea. This isn't a darkrp server.
MaxOfS2D Rust General Reply
Does the stutter happen when you're walking around or idle?
MaxOfS2D Rust General Reply
[QUOTE=GreenIguana;43529328]Is it really that upsetting for females to play as a male character? I play Tomb Raider just fine without any complaints.[/QUOTE] That might have to do with the fact that male gamers are the demographic the most pandered to when it comes to repr...
MaxOfS2D Rust General Reply
[IMG]http://img.maxofs2d.net/source/2014/tf_pyrocoupleflight_720p.jpg[/IMG] [URL="http://img.maxofs2d.net/source/2014/tf_pyrocoupleflight_1080p.jpg"]1080p[/URL] / [URL="http://img.maxofs2d.net/source/2014/tf_pyrocoupleflight_4k.jpg"]4k[/URL]
MaxOfS2D Source Filmmaker Reply
"morally" speaking it is a cheat, technically it depends on whether he's using a program that hooks into the game to draw the crosshair
MaxOfS2D Rust General Reply
[QUOTE=Gmod4ever;43515137]The very concept of posing arms or legs with forward kinematics makes me retch.[/QUOTE] I think IK is easier to start with, because once you start getting frustrated with it you'll intuitively understand when FK is better.
MaxOfS2D Source Filmmaker Reply
[QUOTE=KillaMaaki;43512550]EDIT: woops forgot to post link for #1 [url]https://www.youtube.com/watch?v=lfyneib5UQE[/url][/QUOTE] That has strictly nothing to do with his point.
MaxOfS2D Rust General Reply
I'm a 3D artist. Not a programmer. If I finish a model and I know it's gonna be in the next version then I file it under "next version". Fighting against cheaters / hacks etc. is a permanent ongoing effort, rest assured of it.
MaxOfS2D Rust General Reply
[video=youtube;fTcPJceAOh0]http://www.youtube.com/watch?v=fTcPJceAOh0[/video]
MaxOfS2D Source Filmmaker Reply
Stop making threads about how one player hacked and that you have "SOLID PROOF MUST WATCH". No one really cares and this will [B]not[/B] lead to them getting banned from game servers — [B]VAC will do the job on its own.[/B]
MaxOfS2D Rust General Reply
No one cares that person XYZ hacked.
MaxOfS2D Rust General Reply
We don't care. Stop making threads about how person XYZ hacked
MaxOfS2D Rust General Reply
I was thinking one way that could prevent gamma cheating is film grain and blur on anything below a certain brightness level, probably the 0-8 range (Crysis 1 did this to a certain degree along with a simili HDR blue shift). It would also sorta simulate how your eyes actually ...
MaxOfS2D Rust General Reply
Those options will only really help if you have a slow GPU, it won't help much with a slow CPU. What it does: - disable shadows completely - set texture to 1/4th the resolution (not really a perf impact unless the mem bandwidth is limited) - set max bones per vertex to...
MaxOfS2D Rust General Reply
[QUOTE=Secrios;43485349][t]http://fc02.deviantart.net/fs70/i/2014/010/0/5/bitcoins_by_moviemowdown-d71li9p.png[/t][/QUOTE] why does that not surprise me coming from you
MaxOfS2D Source Filmmaker Reply
[QUOTE=I Am Zed;43487397]So will rust ever reach the same level of modding that minecraft has? Community mods are one of the main reasons behind its success; with the communities help the game manages to maintain both flourishing modding community and very little hacking (E.g....
MaxOfS2D Rust General Reply
[QUOTE=I Am Zed;43487279]Can i still get VAC banned on my own private server? [/QUOTE] Yes. Never use any sort of external program to cheat, DLL modification etc. even if you "intend" well — the system can't guess whether your intent is good, VAC has zero tolerance.
MaxOfS2D Rust General Reply
[QUOTE=reloadedgamin;43487223]He only hacked to protect his house, come on guys...[/QUOTE] That doesn't change a thing. [B]Use external cheats, get VAC banned, [U][I]end of story.[/I][/U][/B] The loading screen warns you of this.
MaxOfS2D Rust General Reply
Someone just PM'd me his login details to a hack site. Hahahaha I can tell you most people who complained here were banned for a legit reason.
MaxOfS2D Rust General Reply
[QUOTE=lunatic1979;43481996]If that was the case people that bought the game today wouldn't be banned an hour after playing since there was no history for them or that account for prior days.[/QUOTE] do you have a link to extremely recent accounts that don't have a lot of ...
MaxOfS2D Rust General Reply
There's only [I]one [/I]thing I can think of that could have possibly triggered a false positive (it's a security measure we took to make hacks a lot, lot harder to make), but it was published in tonight's patch, and VAC bans usually take days to roll out...
MaxOfS2D Rust General Reply
[QUOTE='[BBNH] Jesus;43481851']Wrong. You're not reading the thread. The "truth" check is a server option that admins can enable or disable. When it's enabled, it's currently kicking anyone who gets teleported because it thinks the teleported player just speed hacked to get fr...
MaxOfS2D Rust General Reply
[QUOTE='[BBNH] Jesus;43481720']The server has a "truth" option that admins can enable/disable. For about a month, people have been getting immediately kicked after being teleported because this "truth" option is checking for suspicious activity in player actions and notices th...
MaxOfS2D Rust General Reply
[QUOTE=CrazyShroom;43481678]Well Steam should only do that in serious games. plus you have to buy hacks to be able to hack. One example is [url]www.••••••••••••••••[/url][/QUOTE] not necessarily, there's stuff like Cheat Engine for editing memory addresses, etc.
MaxOfS2D Rust General Reply
[QUOTE='[BBNH] Jesus;43481665']This is not VAC's fault. The server has a "truth" option that checks for suspicious activity. Players who get teleported are flagged for suspicious activity because they couldn't have gone from point A to point B without speed hacking or being te...
MaxOfS2D Rust General Reply
[QUOTE=lunatic1979;43481638]Why on earth would you use VAC during Alpha when there will be a TON of bugs, glitches and exploits. Thank them for discovering them, patch them and keep coding. On release, enable VAC, but during alpha? Very silly, almost stupid... Yes, I'm a dev a...
MaxOfS2D Rust General Reply
[QUOTE=beartatoo;43481596]I got vac banned for no apparent reason as well. Considering their policy is a big middle finger to cheaters, and that there is no way to prove I wasn't cheating, I figure it's $20 down the drain. Fuck you developers, if you're going to ban someone ...
MaxOfS2D Rust General Reply
[QUOTE='[BBNH] Jesus;43481603']You realize that VAC bans effect EVERY game on Steam, right? You realize that these folks are likely banned from a ton of other games now too, right?[/QUOTE] wroooooooooong
MaxOfS2D Rust General Reply
[QUOTE=CrazyShroom;43481564]I just want to say something here if it's true. Devs, Have you been getting told that people are hacking? Well you can't VAC ban a player unless they have a legit reason. Here is a fake reason. "hey *whichever developer* This player is hacking b...
MaxOfS2D Rust General Reply
[QUOTE=montanadr;43481363]1k cheaters banned. the cheats producer told them to report it as false. EXPECT 200 FALSE POSITIVE REPORTS. DON'T UNBAN.[/QUOTE] got a link?
MaxOfS2D Rust General Reply
I'm not really buying your excuse; VAC only bans if you have something hooking into the game's executable and modifying it client-side... (unless there's a wave of false positives but that would be really weird)
MaxOfS2D Rust General Reply
[QUOTE=jonnymad;43478969]I feel that all weapons should have different ammo, so you can't stack tons for weapons that share the same. That way, you need to be selective about which guns you REALLY want, as each type takes up its own stack. It would certainly fix the "OMG GUNS ...
MaxOfS2D Rust General Reply
The truth is that we're not really gun nuts and I'd personally prefer it if it was "pistol ammo" "rifle ammo" "shotgun shells" instead of "5.54x26x63mm rifle bullet". I'd understand being super finicky about calibre if we were a detailed war simulator like the Arma series, ...
MaxOfS2D Rust General Reply
[QUOTE=JJxBlade;43476090]They said they want to keep the game as realistic as possible and that would take some out of it. They said maybe making a key or something and that heads opportunity for it to be robbed and cool stuff![/QUOTE] It's not a matter of realism, it's a ...
MaxOfS2D Rust General Reply
You're on a laptop — make sure that Rust uses the high-performance video card, not the low-power integrated chipset. You can usually configure this in the driver settings. [editline]9th January 2014[/editline] [QUOTE=Koxinas;43475257]Man.. No way you're running either BF3 or...
MaxOfS2D Rust General Reply
[QUOTE=XE_Nerd;43475254]I really hope this style of weapon is going to be the norm and modern weapons are no longer craftable and rare to find in the game. I couldn't craft an M4 in a million years by hand![/QUOTE] the plan is to make modern guns eventually extremely, extr...
MaxOfS2D Rust General Reply
[video=youtube;CG2htJpovMk]http://www.youtube.com/watch?v=CG2htJpovMk[/video]
MaxOfS2D Rust General Reply
[video=youtube;CG2htJpovMk]http://www.youtube.com/watch?v=CG2htJpovMk[/video]
MaxOfS2D Rust General Reply
[QUOTE=MatTripp;43473121]Did it not go well on the dev servers or what? Where is the info.....[/QUOTE] there will be an update soon-ish (either today, this weekend, or monday). there's going to be a new weapon :)
MaxOfS2D Rust General Reply
the viewmodel sway in this is very nice
MaxOfS2D Addons Reply
[QUOTE=Batfirst;43459980]Are they going to remove rads zone as well ? If they don't, there should be mutants of some sort :o[/QUOTE] that's the plan :) we have some very awesome concepts in store... stay tuned
MaxOfS2D Rust General Reply