2,068 Results
Not surprising that gmod devs didn't get paid for something, really hope it isn't true.
Johnny Guitar Addons Reply
[QUOTE=Pingu1;52312597]I will be really mad if this gamemode won't be released/playable just becasue some feud '' Oh I did it before ''. Just stop the drama and continue the work, this looks good and I can't wait to play it.[/QUOTE] I'm not going to do anything to stop it ...
Johnny Guitar Addons Reply
Look, I didn't really want to post but I will to clear up the air on a few things. First of all, I really have come to a point where I do not care about Garry's Mod gamemodes, the only reason I've ever seen the thread is because you messaged your entire friends list about it. ...
Johnny Guitar Addons Reply
[QUOTE=DasMatze;52283910] Ah, okay. I thought you were trying to [I]take[/I] meshes from procedural meshes and turn them into one but this seems the other way around. I assume it's not too good performance-wise to do at runtime.[/QUOTE] This takes procedural and static me...
Johnny Guitar Programming Reply
[QUOTE=DasMatze;52282491]Do you possess the skills to create something similar to the Merge Actors tool but working at runtime instead? One of my first UE4 projects was a game where you built separate building and furniture pieces out of lego bricks in an ingame editor and ...
Johnny Guitar Programming Reply
[QUOTE]MergeActors does not support procedural meshes, and also had issues where the wrong material would show up in the wrong place. So I then just made my own version of the tool. [t]http://i.imgur.com/qfshaS8.png[/t] The bottom mesh is the building before anything get...
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I don't wanna be a nitpicky dick but showing the users avatar in the bottom left seems sorta pointless considering most people will know what their avatar is.
Johnny Guitar Addons Reply
is there a FP UE4 or game dev IRC/Discord/Slack, I find the official UE discord really crowded and it would be nice to reach out to other devs
Johnny Guitar Programming Reply
[QUOTE=OverRated_AU;51884537]I like boxes XD. seems two others like boxes to.[/QUOTE] Look I'm probably the last person that should be saying this but uh.. try not to look retarded on an internet forum, especially since your game looks like it would be made by someone ...
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[QUOTE=OverRated_AU;51881554]How about replying rather than just trolling mate?[/QUOTE] acting like that gets you only more boxes little man
Johnny Guitar Programming Reply
a rust clone?
Johnny Guitar Programming Reply
I'm not going to disagree with you, but I feel some pretty large changes may still occur which may make it too early to be looked at by the community.
Johnny Guitar Addons Reply
Well, tore a fuckload of garbage code out of the project. Almost everything written when I was gone was just, really fucking messy and broken. None of the things used any of the built in networking features, literally just.. why bother working within a framework, and using non...
Johnny Guitar Addons Reply
[QUOTE=hippowombat;51856243]Just a mesh being stretched with a global aligned material being applied.[/QUOTE] I have an actor that allows me to do some funky stuff like this: [t]http://i.imgur.com/a32Uyaf.jpg[/t] [t]http://i.imgur.com/rFO9ltK.jpg[/t] basically it al...
Johnny Guitar Programming Reply
[QUOTE=Wickerman123;51832686]NO. Download the content pack, which is what they would have done. The kite demo itself is fucking huge, hence why they published all it's assets to a free asset pack on the marketplace.[/QUOTE] that asset pack is missing quite a few things...
Johnny Guitar Programming Reply
[QUOTE=werewolf0020;51831417]So, for my game ( and since i absolutely dislike level design ) i was thinking of buying a landscape from the marketplace, to be specific affordable landscapes 2 [IMG]http://i.imgur.com/ltdGf5x.jpg[/IMG] Since -> That landscape fits perfectly...
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besides pictures of the maps you plan to use, do you have any pictures of stuff from the gamemode
Johnny Guitar Addons Reply
[QUOTE=Moat;51825356]It's not a backdoor and shouldn't be labeled as one, but it still falls under the category of malicious code. Although it's practically harmless, you can't throw Stoned under the bus for still reporting it.[/QUOTE] he's not throwing stoned under...
Johnny Guitar Developing Reply
I mean the code flat out wouldn't even work if you tried to run it so lol
Johnny Guitar Addons Reply
Hijacking this thread once again, I've started to work with Deadi to get Raindrop finished once and for all. Currently working on getting the chatbox fixed up which hopefully won't be too awful. [t]http://i.imgur.com/bzyBIsL.png[/t] whoever added this to my gamemode, jus...
Johnny Guitar Addons Reply
[QUOTE=TeamEnternode;51684362]Is it just me or does the editor crash A LOT?[/QUOTE] Eh, for me it isn't so bad, only twice in 5 hours and it's honestly something I can live with.
Johnny Guitar Programming Reply
[QUOTE=SatoshiAaron;51379468]This is a really promising concept, but to me it looks a little like a gamemode base. Could you tell me what differs it from your average framework?[/QUOTE] It was meant for easily creating multiple schemas, with the ease coming from components...
Johnny Guitar Addons Reply
[QUOTE=TheVingard;51363293]This is Combine Control, which is paid. How would you release it for the public?[/QUOTE] this isn't combinecontrol.
Johnny Guitar Addons Reply
Someone, anyone, he deserves help, he's been good to me and will likely be good to you.
Johnny Guitar Garry's Mod General Reply
It's the decal fucking up
Johnny Guitar Programming Reply
[QUOTE=simzboy;51241284]I'm trying to create an environment with my own assets, but the modular pieces seem to have lightmap problems around the seams. [t]http://i.imgur.com/4Beykh6.jpg[/t] I did some troubleshooting and nothing seemed to work. I have a feeling my issue ...
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[QUOTE=Itszutak;51231969]Could anyone give me insight into why my vehicle is spazzing the fuck out here? I've been tearing my hair out about this all week [media]https://www.youtube.com/watch?v=5aaqoreob8o[/media][/QUOTE] what base pawn are you using, I want to see if t...
Johnny Guitar Programming Reply
[QUOTE=werewolf0020;51217845]Well epic did add Mesh Decals in 4.12 i think but i havent used them yet[/QUOTE] 4.13* and does anywhere know where the docs for it are, I haven't been able to find them
Johnny Guitar Programming Reply
[QUOTE=Noi;51184938]Banning mirrors is actually stupid - when you haven't even fixed the GeoIP issue. (aussies not to reply) [editline]11th October 2016[/editline] [code]{ "Addresses": [ "37.59.108.5", "46.105.48.208", "31.186.250.170", "104.238.172.120", ...
Johnny Guitar Developing Reply
[QUOTE=Shirky;51186080]Does anyone want to give this a go and report any bugs? Aside from the AI (which is pretty broken) [t]http://i.imgur.com/6ZNd5xw.jpg[/t] [url]https://www.dropbox.com/s/e6t42lbkwpuz5wh/FPSTemplate002.7z?dl=0[/url][/QUOTE] I downloaded it and here ...
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[QUOTE=suXin;51154339]I never did it but may need to implement something simillar in the future, so here are my thoughts: I'd make 'Base Ammo Clip' blueprint that the gun will depend on, this blueprint will provide all information about the clip: current ammo it stores, max...
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[QUOTE=simkas;51149841]Do you know what the word "shake" means? That's not screen shake.[/QUOTE] I kinda like the system goin on if it were used a lot more subtlety, it seems to follow ye left hand a bit. With headbob iirc the ~proper~ way to do it is to add headbob wit...
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[QUOTE=gonzalolog;51149288]Well...If you really want realism, you can't just move a 3kg piece of metal with your hands without your head moving it...It might be annoying, yeah, but some people likes it It adds immersion to the game, otherwise it would look like doom 1 where...
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welp this picture sums up the last 3 hours of hooking up everything for my settings menu [t]http://i.imgur.com/9WkY4CT.jpg[/t]
Johnny Guitar Programming Reply
god UMG can feel so tedious to work with
Johnny Guitar Programming Reply
[QUOTE=werewolf0020;51118371]is C++ Really THAT bad?, I mean i do agree that intellisense is a massive pile of shit that barely works but besides thati havent had any troubles[/QUOTE] C++ in UE4 is amazing tbh
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[video]https://youtu.be/ChlVH4h1MFM[/video] Trying to make interacting with stuff feel meaty, also uhh here's my project I guess. Pretty nervous posting this because a silly RPG feels a lot less cool than what you guys are working on.
Johnny Guitar Programming Reply
[QUOTE=Kemerd;50829911]Hey, why not grab a 30 slot server here ([url]http://snservers.com/game-servers.php[/url]) for $14.70? (We run $0.49 per slot, hosting on a Linux-based box with outstanding DDoS protection.) We can provide support as well, if you need help setting it ...
Johnny Guitar Garry's Mod General Reply
[QUOTE=Redfiend;50795148]I agree that the quality and variety is in steep decline, however I feel that the way an owner [I]sells[/I] his/her server is irrelevent to popularity, rather how they market the server is how it gets out there.[/QUOTE] Marketing is what I meant by...
Johnny Guitar Garry's Mod General Reply
[QUOTE=Pigsy;50795106]Mate, you quite literally accused all the work that I've put my time and effort into as being "rip offs" of yours and expect me to let it slide. [/quote] It was a cheap jab, I still made it but it wasn't meant to be more then that. [QUOTE=Pigsy;...
Johnny Guitar Garry's Mod General Reply
[QUOTE=Redfiend;50795028]It's that very audience we are all complaining about. The typical 12vie who followed VenturianTale or Pewdiepie or GriefyIsHere or InsertYoutuberHere from youtube to DarkRP and then proceeded to poison the gamemode with their obnoxious rules such as "F...
Johnny Guitar Garry's Mod General Reply
[QUOTE=Pigsy;50791643]I beg to differ. Literally any gamemode, no matter how small it is, is better than DarkRP. Identical servers get so dull and boring after a while. You could literally predict every servers loadscreen, rules, addons and jobs before you even join.[/QUOTE] ...
Johnny Guitar Garry's Mod General Reply
[QUOTE=Pigsy;50791338]I don't get what you mean[/QUOTE] script fodder packed servers are typically more fun
Johnny Guitar Garry's Mod General Reply
[QUOTE=Pigsy;50789350]RP isn't killing Gmod, its the community. They prefer ScriptFodder jumbled DarkRP servers over gamemodes that take time and effort to be made so many developers just give up.[/QUOTE] Because guess what is more interesting to play on sometimes.
Johnny Guitar Garry's Mod General Reply
[QUOTE=Redfiend;50787936]And it did[/QUOTE] Niche servers/gamemodes dieing != the game dieing.
Johnny Guitar Garry's Mod General Reply
[QUOTE=Redfiend;50787283]And you wonder why GMOD is dying.[/QUOTE] gmod would've died years ago if the RP scene was killing it.
Johnny Guitar Garry's Mod General Reply
[QUOTE=Giraffen93;50784462]As I'm shutting down my server, I won't really have any motivation to code at all anymore for gmod, so thanks everyone for the help, and good luck with all your projects. What an incredibly long-lasting game. ✌️[/QUOTE] my heart ...
Johnny Guitar Developing Reply
Looks neato
Johnny Guitar Programming Reply
it needs to be less white.
Johnny Guitar Programming Reply
[QUOTE=layla;50636150]You could argue that it's easier to just find it by name but to me I hate doing that because what if I want to rename the widget.[/QUOTE] Your way is better imo, so I guess it's a manner of preference.. (even though your way doesn't really have a down...
Johnny Guitar Programming Reply
[QUOTE=werewolf0020;50613532]So im having a weird issue, yesterday my UE4 Project worked fine, today it refusses to get past 72% initializing, If i remove a specific blueprint it boots fine, If i have any blueprint that has a reference towards ¨that¨ specific blueprint it refu...
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Default FOV is 90 iirc
Johnny Guitar Programming Reply
[QUOTE=Dwarden;50595632]@Johnny Guitar well I'm sorry that stating some facts, addressing some slander, explaining some history, debunking some urban myths and pointing out some IP rights / ownership violation is drama for you[/QUOTE] I understand how you feel, I honestl...
Johnny Guitar Modelling Reply
[QUOTE=Cuel;50595558]what's wrong with talking to people? just filing a C&D is something you'd expect from Ubisoft or EA[/QUOTE] When it's not constructive, it damages the image of their company in my opinion.
Johnny Guitar Modelling Reply
[QUOTE=iDeku;50595523]I don't mean to flame, but Bohemia has always had trouble acting professional it seems. From their DayZ PR manager to their general developers responses to people, etc. I don't mean to throw shade, but just move on, Drawden.[/QUOTE] Oh yeah that re...
Johnny Guitar Modelling Reply
[QUOTE=Dwarden;50595139]@aftokinito let me put it up simply our assets aren't yours you can't distribute them nor use outside our engines and within assigned licenses boundaries ... if that's unclear then I guess there is no hope ...[/QUOTE] Then file a C&D or some ...
Johnny Guitar Modelling Reply
[QUOTE=Dwarden;50563287] anyway I wish you best luck in creative industry so you can get taste of same logic from such 'groups ;)[/QUOTE] I started out ripping models and stuff like that and nobody really frowns upon me nor kicks me to the curb when I post anything that's...
Johnny Guitar Modelling Reply
[QUOTE=Hoffa1337;50560200]I can't see BI browsing the Gmod Workshop looking for headhacked ragdolls. Besides they noticed our mod because someone sent them an email.[/QUOTE] lol dwarden is from bohemia and posted in this thread so I guess they would eventually notice somet...
Johnny Guitar Modelling Reply
[QUOTE=hippowombat;50522080]Those lit-translucency particles get VERY expensive haha. If you're interested in more volumetric lighting stuff, I have a blueprint system coming out on the Marketplace for $5 on June 22 that's fairly performant and accurate.[/QUOTE] how scalea...
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Looks like discount Vein.
Johnny Guitar Addons Reply
[QUOTE=Alex_grist;50490472]That's no smile, it's screaming with terror.[/QUOTE] he knows he's getting stuffed with furniture
Johnny Guitar Programming Reply
[IMG]http://pix.nikolaszorko.sexy/UE4Editor_2016-06-10_05-32-47.png[/IMG] working on some stupid house tool thing when I had someone point out to me that it looks like the house is smiling
Johnny Guitar Programming Reply
lmao just put all your items in one file and loop through an array to put the items together if you have 'a lot of items'
Johnny Guitar Addons Reply
use static props instead so that you can use -staticproplighting and -staticproppolys and get far better results.
Johnny Guitar Level Design Reply
Fuck with exposure.
Johnny Guitar Programming Reply
OP is a pretty legit guy and good to work with, I rarely recommend anyone but he's a pretty decent person if you wanna make money.
Johnny Guitar Modelling Reply
[QUOTE=Edvinas;50407596]Made this thing [media]https://www.youtube.com/watch?v=BZV7jQxP5p0[/media][/QUOTE] needs more pink and more vaporwave
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I voted for it, good luck to you!!
Johnny Guitar Programming Reply
in my opinion you've done a good job, here's some C&C that's meant to be constructive. [T]http://s32.postimg.org/69alyhc0l/1_5.png[/T] for this image, the head is too low, there also isn't any body.. I'd raise the head up, affix a body and use a brighter background, but ...
Johnny Guitar Addons Reply
I remember people jerking their dicks raw over this.
Johnny Guitar Addons Reply
[IMG]http://pix.nikolaszorko.sexy/UE4Editor_2016-04-19_06-12-31.png[/IMG] halfway into making this I realized it was a giant cock, pen island has no regrets though
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trill neato rock materials with the glowin shit
Johnny Guitar Programming Reply
[QUOTE=JLea;50152881]seriously? did you ever use source. to import a simple model you needed to write a qc file[/QUOTE] this x1000, UE4 is unbelievably easy to do stuff in
Johnny Guitar Programming Reply
[QUOTE=JLea;50141500]Can anyone recommend alternative places to get assets for npcs? UE4 marketplace is a bit lacking, turbosquid generally expensive. I suppose I could grab some unity assets which have .fbx files.[/QUOTE] you could use fuse and tweak the crap out of t...
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[QUOTE=hippowombat;50141119] Also, does anyone know if spline collisions can also be updated at runtime? None of this will work if they can't, and I have no idea how to do so. Getting the spline to update its shape at runtime was a bit of a challenge to begin with, but I ha...
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[QUOTE=Noi;50135656]His tutorials mostly include bad practices to do things, he's also trying to stick his comment everywhere, even when he's totally incompetent in some sphere.[/QUOTE] he's contributed a ton of stuff, regardless of habits, I don't really think getting rid...
Johnny Guitar Programming Reply
[QUOTE=Noi;50130278]Can't Rama be eradicated from ue4 wiki & questions forum?[/QUOTE] Why? His stuff is useful 3/4 of the time.
Johnny Guitar Programming Reply
[QUOTE=Rustic77;50117395]I was a sleep 6 hours ago, you guys need to stop assuming things. I'm not that retarded to put TalosLife.net when I advertise my own server TalosLife.com on the steam group daily. No need to hate on me because Franklin Snow makes a post. Get facts stra...
Johnny Guitar Garry's Mod General Reply
[QUOTE=Rustic77;50116854]I did not make that pdf, just a quick fyi.[/QUOTE] Stop digging your own grave.
Johnny Guitar Garry's Mod General Reply
[QUOTE=simkas;50104864]Nothing's executing the "cast to" node. If it has the arrows, it needs to be executed.[/QUOTE] or he can use a pure cast
Johnny Guitar Programming Reply
Directional light with 20-32 intensity?
Johnny Guitar Programming Reply
I already know that 3 isn't a good value which is why I stopped using it, I was told that in where I did something very similar to what you posted above with a grind walking me through everything.
Johnny Guitar Programming Reply
[QUOTE=DOG-GY;50110433]Out of curiosity, where did you get this number?[/QUOTE] In all honesty I had a friend pass it to me, I used to use something closer to 3. Nothing should change dramatically when shifting intensity around in terms of colors, it should just be brighte...
Johnny Guitar Programming Reply
[QUOTE=Itszutak;50109877]alright, I've spent all day fiddling with this and I'm *STILL* unhappy. What's a reasonable brightness to set my sky light and sun to? It seems that whatever I do either results in a washed-out exterior or a completely dark interior. My corridors a...
Johnny Guitar Programming Reply
[QUOTE=Passing;50066371]Probably not the best place to ask this question. Basically, Just formatted and I'm about to work on a project that i've been working on for sometime. The catch is that Epic Games Launcher is stuck running on please wait. Anyone had this bug b...
Johnny Guitar Programming Reply
[QUOTE=Shirky;50060223]Its temporal AAs problem.[/QUOTE] No it's not, TAA mucking up would have issues along the edges not halfway through the weapon.
Johnny Guitar Programming Reply
[QUOTE=Shirky;50047298]Heres the Extended Firstperson Template ive been making for the marketplace, it still has a ton of bugs to fix. [media]https://www.youtube.com/watch?v=lh3MAzee11Y&feature=youtu.be[/media][/QUOTE] disable motion blur
Johnny Guitar Programming Reply
[QUOTE=bobbleheadbob;50016602]I used to be a paid developer for them and while I have no real interest in playing RP these days, I can say that almost all their code, including their gamemode, is written from scratch. They take roleplay seriously. GMod just isn't usually a ...
Johnny Guitar Garry's Mod General Reply
[QUOTE=Sam Za Nemesis;49870529]Issue is that nothing else I've tried has such an efficient and elegant workflow like source does, Unity comes close but it's an issue how you need to invest to be able to do anything[/QUOTE] dude what source having an efficient an elegant...
Johnny Guitar Modelling Reply
[QUOTE=MeepDarknessM;49849732]Thanks for calling me an asshole. That was necessary. When did I say everyone in the general thread wants what I want? I am saying that because I believe that it is not needed in the waywo. A lot of people I know also agree that posting things [B...
Johnny Guitar Developing Reply
[QUOTE=MeepDarknessM;49849221]please stop posting things that are that boring/basic in the waywo :([/QUOTE] it's what are you working on, not 'show off and if it's garbage don't bother'
Johnny Guitar Developing Reply
[QUOTE=Pigsy;49829823]I don't like to talk about my coding skill much but, how on earth am I bad at coding? The things I've created aren't exactly straight forward you ignorant fuck.[/QUOTE] way to flame someone over a sarcastic comment
Johnny Guitar Addons Reply
[QUOTE=_FR_Starfox64;49829880]I need the help of a math god, I'm working on my top-down shooter and I'm trying to make it so that when you are using a firearm instead of your fists it aligns your gun to the target and not the center of your body. [IMG]http://i.imgur.com/Czj...
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[QUOTE=Baboo00;49821698]I really hope that's functional because jesus christ it's a masterpiece of convolution.[/QUOTE] I only got sent the image itself.
Johnny Guitar Programming Reply
[IMG]http://puu.sh/nmwgh/bb7cf1a508.jpg[/IMG] got sent this nightmare this morning
Johnny Guitar Programming Reply
-snip-
Johnny Guitar Programming Reply
[QUOTE=hippowombat;49764304]Been working on some forest stuff for our toon-style game. [t]http://i.imgur.com/jeJ0dnW.png[/t][/QUOTE] it's not toony enough [editline]18th February 2016[/editline] fuck
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[QUOTE=tzahush;49700134]Divide the table to segments, example: write 1/2 table first, and the other 1/2 afterwards.[/QUOTE] or he could serialize the table edit: just a heads up net.Receive() on a client does not have the player as one of the arguments
Johnny Guitar Developing Reply
how are people doing stuff like this, I remember that there was the guy doing some weird reflection stuff on materials through lua
Johnny Guitar Modelling Reply
one of the coolest things I've seen a while, great job!
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