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You could always start one. It wouldn't need a lot of work to set up. I'm not so sure either of your ideas would be that popular, though. SchoolRP? Do you do math homework for hours or what? JailRP wouldn't be a lot more than getting abused by the guards or fighting each ot...
Neo Kabuto Garry's Mod General Reply
(I haven't touched DarkRP since before Gmod 13 came out, so correct me if anything has already changed) [QUOTE=mdeceiver79;41480259]Have a more sophisiticated police thing, maybe with squads and the chief can assign squads to certain checkpoints. Checkpoints would be defined ...
Neo Kabuto Garry's Mod General Reply
[QUOTE=Nigey Nige;41399883]Zorbing is a sphere. This is superior because added features include falling sideways and breaking any limbs caught between wood and ground.[/QUOTE] It'd be more like this thing: [IMG]http://www.blogcdn.com/green.autoblog.com/media/2007/02/unimo...
Neo Kabuto Programming Reply
[QUOTE=GetOffMyTaco;41387901]I think that in a real world apocalyptic scenario you'd be seeing much of the same. You could look at large natural disasters as a small-scale example. Once the lights go out and emergency services can no longer be reached, looting is rampant (I ...
Neo Kabuto Rust General Reply
[QUOTE=Duskling;41381067]I'm guessing t is time? How would multiplying time by the start position do anything? return (end - start) * Time.getTime() + start; Just throws out numbers in the ten thousands...[/QUOTE] t is the time normalized (so it goes from 0 for the sta...
Neo Kabuto Programming Reply
I wish I had something to show, but I'm just trying to figure out how I can get this old C++ shared memory code to work with anything else. Even if it was fruitful, I'd still need to actually make it do something. [QUOTE=chimitos;41282540]So is anybody else addicted to coff...
Neo Kabuto Programming Reply
[QUOTE=TravisG;41199073]Why are these competitions always about making a game programming? I don't make games :([/QUOTE] There had been some discussion about it before. Applications (unless you're making drivers or demos or something :v:) are a lot harder to be creative wi...
Neo Kabuto Programming Reply
[QUOTE=TravisG;41198995]If feel incredibly dumb after reading this and have no worth in this thread[/QUOTE] Isn't this still WAYWO? If we worried about how what we're working on compared to others', we would have a lot fewer posters. You don't need to be making a complex p...
Neo Kabuto Programming Reply
[QUOTE=supersnail11;41198623]I put that there because it's the rule of almost every other game jam. If you guys thought we should allow it, I'd be fine with that.[/QUOTE] If it was starting today instead of the 1st, I'd be okay with it, but more than a day is too big a str...
Neo Kabuto Programming Reply
[QUOTE=NotWorthy;41183779]As for AS 2.0 being bad for newcomers - I must definitely disagree - sure it's flawed in many ways to make it a good language to debug bugs - but the straightforward mechanics of it all are not unlike many other fresh but robust languages that take th...
Neo Kabuto Programming Reply
[QUOTE=NotWorthy;41182640]If you want to get into making flash games right away no questions asked, use a free compiler/builder and don't have any knowledge about AS and or coding in general - I suggest you don't worry about how old a certain builder/w/e is.[/QUOTE] I alrea...
Neo Kabuto Programming Reply
[QUOTE=ZeekyHBomb;41177795]Most likely ActionScript. [url=http://stackoverflow.com/questions/1385169/what-ide-can-be-used-for-actionscript-3-coding]Here are some AS3 IDEs compared[/url].[/QUOTE] Is there a newer (or at least not 4 year old) version of that?
Neo Kabuto Programming Reply
[QUOTE=DoctorSalt;41129403]As a poll, what does -5 mod 2 equal to you?[/QUOTE] What I get is that since: -5 / 2 = -2.5 and 2 * 0.5 = 1 then: -5 % 2 = 1 Google agrees with it, and so does Wolfram.
Neo Kabuto Programming Reply
In any case, it seems that HackerRank has rolled back their database, since I had to recreate my account (which I had made today) and now it doesn't have "lolnigger" in the URL anymore.
Neo Kabuto Programming Reply
[QUOTE=cody8295;41126570] EDIT: Oh dear. [IMG]http://i.imgur.com/iEig4Sb.png[/IMG][/QUOTE] That would explain the email I got saying I was signed up for "BALLSAX", and that I needed to go to "https://www.hackerrank.com/auth/create_account/lolnigger?token=" to verify it.
Neo Kabuto Programming Reply
[QUOTE=Mega1mpact;41082267][php]init_set('short_open_tag', '1');[/php] Also why would you turn that off?[/QUOTE] You don't have control over the server's other files necessarily. You do have to turn it off to work with XML at all (so you need it off if you have an XHTML...
Neo Kabuto Programming Reply
[QUOTE=Mega1mpact;41082135] We have <?= for a reason[/QUOTE] <?= used to require short_open_tag to be on. That's probably why he didn't use it.
Neo Kabuto Programming Reply
[QUOTE=Nigey Nige;41069621] We do need one though. This subforum isn't helpful to beginners because of shit like thissssssss: [IMG]http://i.imgur.com/lovVuWI.png[/IMG] Imagine you're a beginner and you see that. You asked for guidance and now you're only likely to be wi...
Neo Kabuto Programming Reply
[QUOTE=esalaka;40999590]I suddenly thought of something If you provided the markov chain generator the complete works of a single author, you'd end up with sentences/structures typical to that particular author [editline]12th June 2013[/editline] I mean, if they wrote...
Neo Kabuto Programming Reply
[QUOTE=Wave160;40977390]Does anyone else use GameMaker or is that highly frown upon here?[/QUOTE] It's not frowned upon anymore. Years back people hated it, but now most people just care about what you're making, not what you make it in.
Neo Kabuto Programming Reply
[QUOTE=nomad1;40911884]Now to figure out why construct 2's random(,) command is not really "random".[/QUOTE] How unrandom is it?
Neo Kabuto Programming Reply
[QUOTE=Dj-J3;40856152]Doesn't work if i log in. I've sent like a million bug reports but you never look at those i guess because nothing ever got fixed. :v:[/QUOTE] Mine still works, logged in or not.
Neo Kabuto Programming Reply
[QUOTE=xKarma;40773005]hi i'm learning C# because ________ i made [url=http://pastebin.com/x1kQS4R8]this[/url]: [code]dildos[/code] (with way too much help) but whenever i enter a value, it writes "Please choose a valid selection." after displaying the correct writeLine a...
Neo Kabuto Programming Reply
[QUOTE=Jookia;40768752] Okay, so that's not what you said at all. You open sourced something and people are making copies of the thing you open sourced. That's the spirit of open source.[/QUOTE] Not exactly. He open sourced the library for Steam bots, not scrap.tf. They...
Neo Kabuto Programming Reply
[QUOTE=geel9;40768615]The situation is that I open sourced a library that enables the creation of Steam Bots. People constantly take it and make copies of scrap.tf.[/QUOTE] Oh, then yeah, that's pretty awful of them. I thought you meant you were thinking of making somet...
Neo Kabuto Programming Reply
[QUOTE=geel9;40768582]Perhaps "drive out of business" is the wrong term...more like "make a carbon copy of your product"[/QUOTE] Is the original still being maintained? If it was some old, abandoned project, then it's a different case. Otherwise you're really just reinvent...
Neo Kabuto Programming Reply
[QUOTE=Fetret;40680210]So guys, any idea on how one might approach creating a fisheye lens effect for a 2D application? Using SFML. I feel like shaders would be the best and easiest way to go.[/QUOTE] I don't think there's really any other way than shaders for that.
Neo Kabuto Programming Reply
[QUOTE='[CC]Curtis;40677537']Dont tell me to 'be gone' these forums are open to everyone, not just you[/QUOTE] No, they're not, actually. It's invite only, and even then we have rules. Please post some proof if you want to keep accusing him of being a scammer. [QUOT...
Neo Kabuto Addons Reply
[QUOTE=sixtyten;40648107]Synthesizing audio using a fourth-order Markov model trained using small pieces of music data. And, uh... [url]https://dl.dropboxusercontent.com/u/2116169/markov.mp3[/url] I'm not even sure what I was expecting.[/QUOTE] What kind of music wer...
Neo Kabuto Programming Reply
[QUOTE=BlkDucky;40628961]Why does this want access to my webcam[URL="http://i.imgur.com/UzDe2D4.jpg"]?[/URL] [IMG]https://dl.dropboxusercontent.com/u/13824718/ShareX/2013-05/2013-05-13_18-14-02.png[/IMG] edit: or does it always say "web camera" when it means microphone b...
Neo Kabuto Programming Reply
[QUOTE=Kamern;40496326]What I've got so far as part of my university 2D shooter game submission: There was a lot more maths than I anticipated, thoughts?[/QUOTE] Minor complaint (the rest of it looks pretty good), but you're drawing your projectiles on top of the weap...
Neo Kabuto Programming Reply
[QUOTE=TM Gmod;40459151]My Ludum Dare game was finished about 2 hours ago. here it is. [url]http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=11189[/url] [/QUOTE] It's definitely minimalistic, so it fits the theme really well. Both the black holes and the w...
Neo Kabuto Programming Reply
[QUOTE=Valkyrie_;40413258]That's the minecraft font.[/QUOTE] I'd really recommend using something else. UI fonts should be easily readable and attractive. The Minecraft font is neither. Stick to the default and no one will complain.
Neo Kabuto Programming Reply
[QUOTE=Lexic;40386504]It's C#. Java uses A.differentNamingScheme()[/QUOTE] Better proof is "FileMode.OpenOrCreate" and "FileAccess.Write".
Neo Kabuto Programming Reply
[QUOTE=Mega1mpact;40240736]The bot is a bit slower then you so it will miss after a while. [/QUOTE] Actually, I mean literally serving itself (no one hit the ball, it went in the AI's direction) and not being able to hit it because it was at too extreme an angle. I think ...
Neo Kabuto Programming Reply
[QUOTE=Mega1mpact;40240315] [url]http://liberumgamers.net/data/pong/[/url][/QUOTE] I get the feeling this wasn't tested enough. Out of the 8 points I scored, 4 of them were from the AI serving itself and failing to hit it back. Maybe I'm just used to Pong AI being infalli...
Neo Kabuto Programming Reply
[QUOTE=NightmareX91;40155327]Adobe has discontinued Flash for Android.[/QUOTE] Yes, but not AIR. [editline]9th April 2013[/editline] [QUOTE=andreglud;40155317]What I mean is, I'm trying to make a Flash Application for Google Play. And in that app, I wan't it to open a sp...
Neo Kabuto Programming Reply
[QUOTE=Loli;40072315][IMG]http://i.imgur.com/JGuWdyQ.png[/IMG] Although not code related, I was sat in the office before (I still am) and I saw this. Is this something people are still doing?[/QUOTE] Are you talking about using WEP, or naming them things like "Other Net...
Neo Kabuto Programming Reply
[QUOTE=acpm;40060861]i doubt it's viable to tell someone how hard to hit, because you know, last time i checked, humans can't precisely control in their head how many pounds of force they want to exert[/QUOTE] If you play pool a lot, you get a feeling for how strong you ne...
Neo Kabuto Programming Reply
Just set the level cap in the function you use to add experience and level up players. Have an if statement that checks if the current level is already the cap, and only give the player another level if they're not at/above the cap.
Neo Kabuto Developing Reply
[QUOTE=Map in a box;39963434]MITM will always break any security system.[/QUOTE] It doesn't (unless you really screwed up) break a one-time pad style system.
Neo Kabuto Programming Reply
[QUOTE=Funley;39925095]In login forms such as this: [URL="https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcTVSE8sH5UiEUJCiAl6VpcYsAQV1eIUtCjBoH0Eu1T0CtMkkJ1TGA"]https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcTVSE8sH5UiEUJCiAl6VpcYsAQV1eIUtCjBoH0Eu1T0CtMkkJ1TGA[/URL...
Neo Kabuto Programming Reply
[QUOTE=redx475;39903250]So would you say that the price is O(logn)? Or is using O in that way a horrible thing?[/QUOTE] Yes, that's a right way to use it. Big Oh notation defines the upper bound to the function's growth.
Neo Kabuto Programming Reply
He released the vmf, but did he say it's alright to edit it and then get paid for that? There's no readme or licence attached to the source.
Neo Kabuto Level Design Reply
[QUOTE=bobiniki;39902292]And you censored your PC username because?[/QUOTE] Maybe he just doesn't want people to know his real name. It's not necessary to give it out if you post a screenshot.
Neo Kabuto Programming Reply
[QUOTE=BFG9000;39891055]Really because that's how I learned the command...[/QUOTE] Out of the first page (for me, at least), only two pages have the actual command mentioned. Only one of those even says to use the console (remember, a new player might not know how to use t...
Neo Kabuto Garry's Mod General Reply
[QUOTE=BFG9000;39890969] In fact go and search "gmod dance command" and you'll get a slee of threads and videos talking about it on the first page.[/QUOTE] I don't get anything that a new player would find useful. The first link is probably where he would have went, and...
Neo Kabuto Garry's Mod General Reply
[QUOTE=BFG9000;39884442]OT: We were all act muscle'ing on a Stronghold server and this poor guy didn't know how to do it. He kept whining to us askign us how to do it so we told him to do thinks like sucking his own dick or +jumping in console. He ragequit.[/QUOTE] Or y...
Neo Kabuto Garry's Mod General Reply
XNA was a real disappointment for me, since I got into it right before they started killing it off.
Neo Kabuto Programming Reply
[QUOTE=ECrownofFire;39834400]Maybe you should fix the random angles of trees :v:[/QUOTE] Actually, I don't think they're random, just on the normals of the terrain, which isn't how trees grow.
Neo Kabuto Programming Reply
You might want to look into the Gravity Hull Designator. It has something like that for props, so you can build a vehicle and actually be able to walk around in it like normal.
Neo Kabuto Garry's Mod General Reply
[QUOTE=mobrockers2;39753997]I'm having difficulties with some things as well, but I just use GitHub for windows and EGit(eclipse plugin, the plugin is what's causing difficulties as it doesn't do some things). Commit send a change to your local repository Push send all loc...
Neo Kabuto Programming Reply
[QUOTE=JohnD;39716732]I don't understand why I need to pay $800 to sit in a room and watch a professor stumble around trying to teach something. Why is this so acceptable for Computer Science?[/QUOTE] You should feel lucky. My university is almost twice that much.
Neo Kabuto Programming Reply
[QUOTE=TheOwnageFish;39681286]As for the trees, I'm sorry they disappoint you, they're brush based.[/QUOTE] You should look into using Propper or something to make them models. It's a lot better that way.
Neo Kabuto Level Design Reply
[IMG]http://i.imgur.com/c7TY6eo.png[/IMG] We're using a Sierpinski triangle example in my graphics class. I got bored waiting for the professor to send out the example's code, so I wrote my own version of it.
Neo Kabuto Programming Reply
[QUOTE=Pantho;39660132]Um, how do you open the sidebar? I see a little arrow that does nothing in Chrome.[/QUOTE] It works for me in Chrome.
Neo Kabuto Garry's Mod General Reply
[QUOTE=AmatureManga;39613952]well currently i dont have counter strike: source[/QUOTE] Then you'll want to look for/make a custom texture.
Neo Kabuto Level Design Reply
[IMG]http://i.imgur.com/zAgbWmB.png[/IMG] My colored grids are now textured grids, using the only 16x16 icons I could think of at 4 AM.
Neo Kabuto Programming Reply
[QUOTE=Map in a box;39593781]No no more fads[/QUOTE] That (the fad, not what I just made now) was from October. I really don't think I'm going to accidentally start it again.
Neo Kabuto Programming Reply
Anyone remember when we were all doing colored grids? [IMG]http://i.imgur.com/4epe28C.png[/IMG]
Neo Kabuto Programming Reply
[QUOTE=Jawalt;39579689]Who writes malware in .NET/Java/etc? It's like asking for your shit to get decompiled.[/QUOTE] They're not exactly experienced programmers, just kids and teens trying to scam people out of runescape accounts.
Neo Kabuto Programming Reply
[QUOTE=iPope;39579129]Seeing as these ones were reverse engineered by JohnD in what seems to be a fairly trivial method by just running circles around the code until you get to the bottom yeah it seems real easy to make. If you were trying to make malware that didn't steal run...
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[QUOTE=JohnD;39578714]I wrote two blog posts about my experience reverse engineering some shitty malware [url]http://johnduhart.github.com/reverse/reverse-engineering-monday-part-1.html[/url] [url]http://johnduhart.github.com/reverse/reverse-engineering-monday-part-2.html[...
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[QUOTE=luavirusfree;39566773]Hey, do you even realize that NSMB Wii was 3D? It used 3D models, and rendered everything 3D. It's orthographic, so you don't see the floor or ceiling of anything. I know this all for a fact because I've created an iso, extracted the models, and fo...
Neo Kabuto Developing Reply
[QUOTE=luavirusfree;39549051]No, that isn't orthographic (I know because I see perspective distortions.) With orthography, you will see only anything facing the camera (IE: If the camera looks straight at a 0,0,0 angle, it will only see the faces of brushes that are looking a...
Neo Kabuto Developing Reply
[QUOTE=JohnD;39557858][IMG]http://i.imgur.com/54kaljR.png[/IMG] ugggggh, several hours of work to be met by this. Beaten to the punch.[/QUOTE] I know that feeling. Still, at least you know it's down?
Neo Kabuto Programming Reply
[QUOTE=KnowProblem;39555507]I'm wanting to learn Java and C# for Unity. Any tips on which to start with first, and was there anything you did beyond looking up online tutorials? I already have Netbeans and MS Visual Studio Express 11. I've never coded before, by the way.[/Q...
Neo Kabuto Programming Reply
[QUOTE=Topgamer7;39551390]Doesn't look like he's logged in, so the password would be different, but the email remains.[/QUOTE] Looks like he's logged in to me. He has options to fill out the profile and post statuses/updates/whatever G+ calls them as that guy.
Neo Kabuto Programming Reply
[QUOTE=Asgard;39551933]Is it bad to put things in my portfolio that aren't finished? I basically only have half-finished games with no means to win or end. I really should take a look at my work ethics.[/QUOTE] Do you have concept art/documents, graphics, music, level d...
Neo Kabuto Programming Reply
[QUOTE=TheCreeper;39542658]I've decompiled and decrypted the same keylogger as you and only later did I realise that the username & password is in your post.[/QUOTE] Weird that it still worked, though, since he was talking about changing the password to lock the script kid...
Neo Kabuto Programming Reply
[QUOTE=HeatPipe;39532447]Triple encrypted?[/QUOTE] It's an attempt to make it more annoying to get around, but it's still really easy.
Neo Kabuto Programming Reply
[QUOTE=3kliksphilip;39506486]Facepunch... 'tis a humourless place.[/QUOTE] I know you weren't suggesting it, but a map based on FP might be kind of neat. It could be like The Nameless Mod was for PlanetDeusEx.
Neo Kabuto Level Design Reply
[QUOTE=R@Rdeathmatch;39488728]I found a website where I can get some models for free but can be used just in 3DS Max, and I don't know how to convert it in .mdl[/QUOTE] Look up the Wall Worm Model Tools. It makes it pretty simple to convert it.
Neo Kabuto Level Design Reply
[QUOTE=R@Rdeathmatch;39488165]I know is not a very good question, but I really need this. If you looked on the 105 page you will see that I post some picture with a fire station. I am basically done with the fire station but I can't post it because I don't like the textures a...
Neo Kabuto Level Design Reply
[QUOTE='[yournamehere];39483275']Well the goal is to put it in Gmod, but I can't code lua.[/QUOTE] In that case, you should be able to just use npc_hunter, and just tell people to mount EP2.
Neo Kabuto Level Design Reply
[QUOTE='[yournamehere];39483239']Is there a way to pak the ep2 hunter into a map? If the model and texture of the flechets and the hunter itself were included, would that be enough?[/QUOTE] The NPC would need to be in the game playing the map (Gmod can get around that w...
Neo Kabuto Level Design Reply
[QUOTE=SiPlus;39479653]This genre, or even cliche, is overused.[/QUOTE] So what? Why can't he make the game he wants to make? It's not like he's claiming it to be original or something you would like.
Neo Kabuto Programming Reply
[QUOTE=The freeman;39475235]Using C#, how would one make something happen every time an RSS feed updates? I am currently using XmlTextReader to grab the RSS feed. Something like, "If the feed is updated, write a part of the XML to the console." If it matters, [URL="https...
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[QUOTE=DuffCreeper;39462296]How come does this never happen to me?[/QUOTE] You must be incredibly lucky. It happens to me in TF2 and Gmod all the time.
Neo Kabuto Garry's Mod General Reply
[QUOTE=LoneWolf_Recon;39457248]Any recommendations on where I can get some lipo batteries? I'm thinking about DealsExtreme, however I don't want to get tangled in that mess for something so specific.[/QUOTE] I'm not sure I'd recommend DealExtreme for it. They're not exactl...
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[QUOTE=Killowatt;39455413]Well, I spent a while screwing with the Java circuit simulator thing, and I decided to pull out everything I had from this box I received that contained a lot of electrical engineering stuff. Link to all of the pictures: [url]http://imgur.com/a/C...
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Most interesting would have to be the guy that spent a ton of time make a really nice looking hobo hut... on a spacebuild server.
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EDIT: -snip-
Neo Kabuto Level Design Reply
[QUOTE=_WEEGEE_;39450371]I use GMod as the game config. Is there something wrong with that?[/QUOTE] The log says it can't find the tools textures, so I'd say something is wrong with the config. Did you try compiling as a different game (unless you need gmod-specific entiti...
Neo Kabuto Level Design Reply
[QUOTE=Charrax;39449543]If you have a TTT server, why do you let them all have the same name? I have a rule against similar or exact names (CitrusOrange and CitrusLemon like above would be fine) and against radio names (a traitor)[/QUOTE] And how do you punish them?
Neo Kabuto Garry's Mod General Reply
[QUOTE=_WEEGEE_;39431795] I've checked the .vmt files, and they are using appropriate surfaceprops. What's going on?[/QUOTE] That's not necessarily the issue. It makes it past that, to "Building Physics collision data...". EDIT: Double check your configuration, I'm wil...
Neo Kabuto Level Design Reply
[QUOTE=Tamschi;39344306]It's extremely close Google-wise, which I think can be used as rough measure for how confusable something is. It's also most likely not in accordance with trademark law.[/QUOTE] They could claim it's dilution, possibly, but I'm not sure how the Crea...
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[QUOTE=Mozartkugeln;39340480]Have you tried using Omnicoder's IID? It's a true map obfuscator in that it doesn't stop a map from being decomiled, but it sure as hell makes it impossible or, at the very least, really hard to edit. There are two parts to it: the first moves all ...
Neo Kabuto Level Design Reply
[QUOTE=xThaWolfx;39338521]Before going to school, I've added a gradient to the posts and rearranged the text so the actual post now takes up the entire width of the screen. It looks better in my opinion, but I'm curious to see what you guys think. [thumb]http://i.imgur.com/gJ...
Neo Kabuto Programming Reply
[QUOTE=8BitSandwich;39336554]How important is it for collision models (of static props) to have all vertices on-grid (with regards to performance)? I know that brushes being even just slightly off-grid causes serious problems that can prevent a map from even compiling (been...
Neo Kabuto Level Design Reply
[QUOTE=Diealready;39336487]The first two suggestions I have already tried and they did nothing but come up as a notice in BSPsource, the decompiled vmf opened/recompiled fine. Will try the third, I just realized that that I accidentally overwrote that prefab when I was copy...
Neo Kabuto Level Design Reply
[QUOTE=Diealready;39335732]How can I obfuscate my map? I found some things but they don't seem to work against BSPSource. I need to obfuscate my maps because I want to prevent communities from making their own edits of my maps, it's becoming a problem for me.[/QUOTE] I'...
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[QUOTE=DatZach;39298860] Hopefully the Cards Against Humanity guys don't tell me that my name is too close to their trademark.[/QUOTE] As long as you're not selling it, I doubt they'd care. The Creative Commons license they use makes it seem to me like they'd encourage th...
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[QUOTE=Zender Troop;39283460]And Chuck, don't forget Chuck.[/QUOTE] And Kenny, so this can become a real thing: [t]http://25.media.tumblr.com/b4ddff3e46b25d7fea88d6c7d8276eb6/tumblr_mfeuytcvNL1rpj64do1_1280.jpg[/t]
Neo Kabuto Modelling Reply
[QUOTE=Cpt.Hubba;39257796]When I specifically click "SINGLE PLAYER" game and some random still ends up joining... Don't ask me how. It fucking happens man! IT DOES![/QUOTE] That shouldn't be possible at all.
Neo Kabuto Garry's Mod General Reply
[QUOTE=Contron;39260574]I hope I'm not spamming the thread too much with this. [/QUOTE] It's not spamming as long as it's what you're working on. Feel free to post all your progress updates. That's what the thread is here for.
Neo Kabuto Programming Reply
[QUOTE=pkhzor;39258495]Where could I find a space shuttle model ? I'm mostly interested in the exhaust part that spews out fire. I need it for a deathrun trap and I've failed to find one.[/QUOTE] Can you use EP2 props? I think the rocket from that has engines. EDIT: mo...
Neo Kabuto Level Design Reply
[QUOTE=Dj-J3;39256542]I don't think he's touched that since he got banned.[/QUOTE] He's gone and the thread is closed, so I wouldn't expect anything more coming out of it.
Neo Kabuto Programming Reply
It's pretty basic wire. There are a few ways to do it with gates. You can use a Square Pulse gate or a Monostable Timer gate linked to a Pulser gate.
Neo Kabuto Garry's Mod General Reply
[QUOTE=WTF Nuke;39163932]For a tetris clone, which SRS is the one that should be used? [url]http://www.tetrisconcept.net/wiki/SRS[/url] SRS or "true" SRS guideline version?[/QUOTE] It's up to you. You're making the game, so you make the rules.
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