2,831 Results
Indeed, solved by switching back to the main branch.
whosdr Help & Support Reply
[URL="http://wiki.garrysmod.com/?title=Chat.AddText"]OnPlayerChat[/url] [url="http://wiki.garrysmod.com/?title=Gamemode.OnPlayerChat"]chat.AddText[/url] Hmm, didn't pay attention to which thread it's in. I guess it still stands, considering the first line. [quote] Hey Guys, [...
whosdr Developing Reply
4141.
whosdr Garry's Mod General Reply
[code] if SERVER then local plys = player.GetAll for _,ply in pairs(plys) do ply:SetSuppressPickupNotices( true ) end end [/code] I think you mean.
whosdr Help & Support Reply
Add a button to generate a random rcon password with a fair bit of complexity, perhaps allowing users to select how complex it is on a scale of 1-3 (A-Za-z, A-Za-z0-9_,A-Za-z0-9_*&^%$£"!:@~{}[];'#?><,./)
whosdr Garry's Mod General Reply
It's always worked for me.
whosdr Help & Support Reply
Plenty of ways I can think of... Frame IFrame Javascript redirect onload
whosdr Garry's Mod General Reply
From what I see, you're now trying to set index 'Model' of a `string`. [code] amt = i:ReadShort() --Sets atm to a string for k,v in pairs(TranslateItem) do Inventory[item] = amt --Sets Inventory[item] to atm, which is a string if item == k then ...
whosdr Developing Reply
Start a local Garry's Mod server. A bot takes a player slot, and single player only has 1.
whosdr Help & Support Reply
Just use a regular SVN program such as Tortoise SVN.
whosdr Garry's Mod General Reply
I don't know that IsUserGroup takes more than one argument. Try seperate self:IsUserGroup's.
whosdr Help & Support Reply
[URL="http://wiki.garrysmod.com/?title=Clientside_Lua"][IMG]http://wiki.garrysmod.com/images/9/90/NewerClient.png[/IMG][/URL] [B]spawnmenu[/B].[URL="http://wiki.garrysmod.com/index.php?title=Spawnmenu.GetPropCategoryTable&action=edit&redlink=1"]GetPropCategoryTable [URL="http:...
whosdr Garry's Mod General Reply
[code] @persist Colours:table if (first()) { runOnChat(1) Colours["blue",vector] = vec(0,0,255) } if (chatClk(owner()) { LS = owner():lastSaid() if (LS:index(1) == "!") { owner():aimEntity():setColor(Colours[LS:sub(2,LS:length()),vector]) } } [/code]
whosdr Garry's Mod General Reply
You cannot change other players colours with Expression 2.
whosdr Garry's Mod General Reply
I've no idea on how to remove others, but you could certainly create your own spawnlist. I've forgotten how to include a file for download, though. resource.AddFile I think it is.
whosdr Garry's Mod General Reply
[url]http://www.wiremod.com/[/url] [URL="http://wiki.garrysmod.com/?title=Expression2"]http://wiki.garrysmod.com/?title=Expression2 [/URL]
whosdr Garry's Mod General Reply
That's the advanced duplicator menu.
whosdr Help & Support Reply
I'm pretty sure the problem is solved now. In any case, I 'am' from the Wire-mod forums.
whosdr Garry's Mod General Reply
Heh, all n_n bush-ers here? :3 I 'had' them, until I had to reformat my harddrive due to a virus. :(
whosdr Garry's Mod General Reply
000webhost.com perhaps.
whosdr Help & Support Reply
There's no point turning an angle into a vector when owner():eye() is already a vector.
whosdr Garry's Mod General Reply
owner():eye()*Dist? owner():eye() is a normalized vector, equivalent to (owner():aimPos()-owner():shootPos()):normalized() As normalized vectors have a length of 1 unit, just multiply it by the distance.
whosdr Garry's Mod General Reply
Oh, and resolution and graphical data is stored in the registry, so Sylerr's idea wouldn't work. HKEY_CURRENT_USER/Software/Valve/Source/Garrysmod/Settings/ScreenWidth HKEY_CURRENT_USER/Software/Valve/Source/Garrysmod/Settings/ScreenHeight
whosdr Garry's Mod General Reply
The MOTD is pretty much a web page anyway. You could be lazy and add a frame with the source of a URL or edit the Lua to direct the MOTD.
whosdr Garry's Mod General Reply
Probably somewhere. I've years and thus hundreds of them around. Edit: Old code, but should do the trick. [code] @name @inputs Chevron if (Chevron <= 6) {soundPlay(1,1000,"stargate/walter/c"+Chevron+".mp3")} if (Chevron == 7) {soundPlay(1,1000,"stargate/walter/c7_locked.mp...
whosdr Garry's Mod General Reply
[code] @name Chat Dialer V3 @inputs [Gate Iris]:wirelink @persist [DialAddress]:number @persist [Address Disabled Key]:string @persist [Ranks]:table @persist [O]:entity if (first() | dupefinished()) { Ranks[owner():name(),number] = 9000 runOnFile(1) fileL...
whosdr Garry's Mod General Reply
Surma, he mentioned that you'd only be able to see your own screen, not everyone else's. I don't see why this isn't possible, I just don't think I could create it.
whosdr Garry's Mod General Reply
Are you sure it's not just using gm_rawio.dll?
whosdr Garry's Mod General Reply
Do you have 'fast switch' enabled under Options->Keyboard->Advanced?
whosdr Garry's Mod General Reply
server.cfg has an almost blank line or semi-colon in it?
whosdr Garry's Mod General Reply
The chat box basically runs the console command after 'say'. Try doing this in the console: Say "hello";kill" What do you expect to happen? It'll run say, but the quote wasn't escaped so it'll also run kill and ignore the last quote.
whosdr Garry's Mod General Reply
I'm doing fine on an AMD Athlon 64 x2 Dual Core Processor 5000+ 2.6GHz, and a computer built in 2005-2006.
whosdr Garry's Mod General Reply
[QUOTE=GlockN9ne;29183732] If you want to integrate it into an expression with an interval of something like 100 do this [code] interval(100) if(first()|duped()){Timer=50} Timer-- if(Timer==0){ Timer=50 Light=!Light } [/code][/QUOTE] How is this any different from interval(...
whosdr Garry's Mod General Reply
Heh yeah, code left over from thinking. I changed to *Button without removing the statement.
whosdr Garry's Mod General Reply
Wired light, multiplier, constant value (255,5), button, pulser Pulser's 'clk' (or whatever it is) to Button (toggled). Pulser's 'tick time' to constant value (5). Multiplier's A to Pulser Multiplier's B to Constant value (255) Multiplier's C to Button Light's R,G,B to Multip...
whosdr Garry's Mod General Reply
I'm sorry I ever found that glitch.
whosdr Garry's Mod General Reply
I quite liked it there.
whosdr Garry's Mod General Reply
Who said it was only one server on there?
whosdr Garry's Mod General Reply
Ah, that might explain it. Thanks Unsmart.
whosdr Garry's Mod General Reply
With tortoise svn, use 'update to revision' to roll back to a previous version.
whosdr Garry's Mod General Reply
Your function has a parameter called 'pl', however you're using 'ply' in your code.
whosdr Developing Reply
Do you have Counter-Strike: Source?
whosdr Garry's Mod General Reply
[code] if hideconvar:GetInt( 0 ) then [/code] [code] if hideconvar:GetInt() == 0 then [/code]
whosdr Developing Reply
No, I've had some helpful emails from Garry before.
whosdr Garry's Mod General Reply
It makes sense, you've just bumped a 1 1/2 year old thread. The SVN URL has changed since then to [noparse]https://wiremod.svn.sourceforge.net/svnroot/wiremod/trunk/wire[/noparse]
whosdr Garry's Mod General Reply
You cannot run the command 'connect' on a player like that, it's blocked.
whosdr Developing Reply
At some point, force won't change. A larger model may do the trick though.
whosdr Garry's Mod General Reply
settings/spawnlist.
whosdr Garry's Mod General Reply
Doesn't setting it to nil remove it? Of course some traces may remain.
whosdr Developing Reply
[QUOTE=zzaacckk;28565775]If you use luapad make sure you have the SVN as many people have gotten bugs in the version from garrysmod.org[/QUOTE] I've yet to have any problems with any I've downloaded. Well, Wire fixes any errors it did have by replacing the broken string func...
whosdr Developing Reply
I'd suggest Luapad. Just make sure to keep another backup every now and then, or you might click the close button and lose all your work.
whosdr Developing Reply
That's like 2482 for me. Which revision are you using? I'm using 2398 (latest).
whosdr Garry's Mod General Reply
On mine, 1508 is [code]1508: self:ScrollCaret()[/code]
whosdr Garry's Mod General Reply
I've checked, and Expression 2 appears to be working. Make sure you're using the SVN version, and that it is up to date.
whosdr Garry's Mod General Reply
I don't know that sb_gooniverse is compatible with Spacebuild 3. Spacebuild 3 is newer than Spacebuild 2, but not everyone likes it.
whosdr Garry's Mod General Reply
Looks like a broken wallhack script.
whosdr Garry's Mod General Reply
Just delete settings/spawnlist. It'll all regenerate.
whosdr Garry's Mod General Reply
The use of square brackets here looks ugly. [code] soundtarget:SendLua("surface.PlaySound(' "..args[2].." ')") [/code]
whosdr Developing Reply
Or a simple dxdiag would suffice.
whosdr Garry's Mod General Reply
[url]http://wiki.garrysmod.com/?title=DTextEntry.OnKeyCodeTyped[/url] [url]http://wiki.garrysmod.com/?title=DTextEntry.SetValue[/url] Allowed bytes: 48-57
whosdr Developing Reply
Looks like DListView:GetSelected()[1]. I'll assume that'll also return a table containing the different values.
whosdr Developing Reply
Here, look at this. [url]http://wiki.garrysmod.com/?title=Guide_to_Derma[/url]
whosdr Developing Reply
Stargate's originally required an energy source in order to function, but this was removed. It may be able to be fixed if you look through the code. It's also the reason you can't link a ZPM to a Stargate (the Stargate contains no life support data)
whosdr Developing Reply
The settings are stored in the registry.
whosdr Garry's Mod General Reply
[QUOTE=Cyberuben;28261782]I think that you can put it everywhere, online, on your server (if it supports it), but I think that you have to edit some files of your gamemode, which has something to connect to a database. I'm not familiar with lua, but I guess that it is the same...
whosdr Garry's Mod General Reply
It was updated, the tutorials are now outdated. You need to use a vector compose chip.
whosdr Garry's Mod General Reply
That error doesn't have anything to do with the problem, from what I can tell.
whosdr Garry's Mod General Reply
[QUOTE=DatMeg;28153614]It was 1024 last time I checked, but that was several months ago. If Garry's bumped up the table capacity that's wonderful news.[/QUOTE] A while ago (months) I read a post of someone's game crashing when they spawned ~2000 props.
whosdr Garry's Mod General Reply
[url]http://www.facepunch.com/threads/688324-Divran-s-SVN-Tutorial-Pictures-Included[/url] Wire and Advanced Duplicator should only ever be downloaded via SVN. If you got it on Garry's Mod, it was either uploaded by another user (who is now banned from the site), or you downl...
whosdr Garry's Mod General Reply
[QUOTE=DatMeg;28143466]Try [code] sv_maxprecachedmodels 768 [/code] You can set it to anything up to 1023 (any higher and you will crash the game due to the Model Precache running out of space, 1024 is the max)[/QUOTE] I thought it was 2047.
whosdr Garry's Mod General Reply
It may be worth checking Youtube and Google, if you haven't already.
whosdr Garry's Mod General Reply
Yes.
whosdr Garry's Mod General Reply
One cause may be too many addons, but I'm just going by what I know.
whosdr Garry's Mod General Reply
It might be the map you're playing on. That can affect some materials.
whosdr Garry's Mod General Reply
When was the last time you updated the Advanced Duplicator addon?
whosdr Garry's Mod General Reply
I quite enjoyed crashing it.
whosdr Garry's Mod General Reply
As far as I know, you can't force a redirect like that.
whosdr Developing Reply
You require a second timer. [code] if (target1>=1) {timer("Timer1",5000)} if (clk("Timer1")) {Door1 = 90,timer("Timer2",5000)} if (clk("Timer2")) {Door1 = 0} [/code] Or if I wish to do something crazy... [code] @inputs Open @outputs Door if (~Open) {timer("Open",5000)} if (...
whosdr Garry's Mod General Reply
Remove mad cows weapons.
whosdr Garry's Mod General Reply
When did you last update Wire Mod, and is it an SVN download?
whosdr Garry's Mod General Reply
I don't see why it was changed. It was defiantly more useful at the top, and the way it is now will encourage posting in the wrong section.
whosdr Garry's Mod General Reply
Giant props? As for the bottom image, I was just using what Wire related things I had. I was just asked to help.
whosdr Garry's Mod General Reply
It's now the same as Single Player, just a different button. Don't double click the map.
whosdr Garry's Mod General Reply
[QUOTE=CMasta;27473149]This happened to me in a way when my 7300LE took a shit... (Yes... I actually had one.)[/QUOTE] You're not the only one to have that old card. Now I'm on a 9800GT 1GB. Still have it in storage though.
whosdr Garry's Mod General Reply
Good point. Corrected.
whosdr Garry's Mod General Reply
The spawn icons haven't spun for years. As for the second, open console and copy the error and paste it here.
whosdr Garry's Mod General Reply
Wire updates too often.
whosdr Garry's Mod General Reply
Un-install Mount_2.
whosdr Garry's Mod General Reply
I'm pretty sure most of the video settings are in the registry.
whosdr Garry's Mod General Reply
[QUOTE=fruxodaily;27195049]And leave epic out of it, nothing is epic these days.[/QUOTE] What about me?
whosdr Garry's Mod General Reply
[QUOTE=|FlapJack|;27172402]Well now you've seen them. 60 is a bit excessive, I've got 12.[/QUOTE] Fine, and I was bored for 20 minutes.
whosdr Developing Reply
On the server?
whosdr Garry's Mod General Reply
Sounds like the case sensitivity problem on Linux based servers.
whosdr Garry's Mod General Reply
[QUOTE=ralle105;27148587]glon.encode,glon.decode. How can you not remember that?:tinfoil:[/QUOTE] You can't remember what you don't use or haven't seen. And don't judge my capacity to remember random facts. It's how I have 60 digits of pi in my head, I can't get it out.
whosdr Developing Reply
[QUOTE=Wizard of Ass;27110939]No. You should rather use glon.[/QUOTE] If you care about storage. I normally want to modify some of the values in plain text anyway. Other than that, I never bothered memorising the glon functions.
whosdr Developing Reply
Sure, and there's even functions to help with this. TableToKeyValues(TABLE) will turn TABLE into a string for saving. KeyValuesToTable(STRING) turns STRING back into a table.
whosdr Developing Reply
I think it's a pp_ command.
whosdr Garry's Mod General Reply
[url]http://www.wiremod.com/forum/[/url]
whosdr Garry's Mod General Reply
Balloons + wired weight tool?
whosdr Garry's Mod General Reply
No, I've done it as a html file fine.
whosdr Garry's Mod General Reply