219 Results
If this post get 10 "agree's", then I'm gonna upload a copy of Clockwork that I know works with this bypass.
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Clockwork DRM bypass
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For all those people who feel like the Clockwork DRM is not needed. Especially for those who would like to start developing a schema now, instead of waiting until Clockwork development keys are being given out. This does not include Clockwork or any schemas itself. Get it yo...
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[QUOTE=Drakehawke;38933225]You can do all this with DTextEntry: [lua] self.TextEntry = vgui.Create( "DTextEntry", self ) self.TextEntry:SetFont( "SRH_HUD_CHAT" ) self.TextEntry:SetText( "" ) self.TextEntry.Paint = function() if self.ChatOpen then d...
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Hey there ppl. Recently I've been in a dire need of a Derma panel like DTextEntry, but with the ability to use different fonts and colors and selectable text, sort of like the native RichText panel (except it's utter shit). What would be the best way to go about creating on...
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[QUOTE=M0dSe7en;38894266]I didn't know three sentences of vague text counted as 'development'.[/QUOTE] shudup, thes is sresuis buznes und delvepmpont
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[QUOTE=thomasfn;38847267]I still can't get PhysicsFromMesh to work right. It just instacrashes the game, no matter what data I send to it. I'm using the exact same code as from [url=http://wiki.garrysmod.com/page/Classes/Entity/PhysicsFromMesh]here[/url], in ENT:Initialize....
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[QUOTE=mib999;38830901] Isn't that a slight bit racist too? o_O[/QUOTE] Who cares? :V
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[QUOTE=Drakehawke;38802161]Wasn't that removed?[/QUOTE] It sits there in the panel metatable but always returns nil, on both HTML and DHTML panels. That's the problem with it, otherwise I wouldn't be asking.
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I've googled around for a while and couldn't find how to get a material or a texture of an HTML panel? Anyone know how to? Or for that matter, does anyone know how else can I draw an HTML page in 3D space?
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[QUOTE=Spencer Sharkey;38791630]Finally, but I'm almost certain it only works on maps with something special done to them, not all correct? I don't know what it is exactly else I wouldn't be asking.[/QUOTE] I think they require a named light_environment, because if they do...
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[QUOTE=RockstarC;38763346]I was setting up a linux server and I was getting a few segment errors, So I just moved over to Windows XP works first time.[/QUOTE] This isn't the point of having a Linux server :\
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At first I thought that you wanted the GMod source code. :v
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It is for the best. When Garry was initially working on GM13, he "broke" a couple things here and there because they were a little bit misguiding and outdated, or needed optimizing. Take the Datastream library. It's performance was pretty bad, and was overall not really easy t...
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Yet another glua aimbot. How original.
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I don't think it is possible with the current functionality present in Lua.
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Nobody wants admin on your server :S Seriously, it is a retarded way to pay coders.
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He's saying that you should delete/rename your gmod folder to get a fresh installation and see if it works.
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Bamp? D:
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[QUOTE=wattle;38391972]Same shit here, up-to-date and I'm set as admin in my user.txt file.[/QUOTE] You have to set yourself through rconning this command to the server: "ulx adduser <your name> superadmin" Or "ulx adduserid <your steam id> superadmin"
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SRCDS Frequent Crashes
Insomnia Array Help & Support Thread
So, my friend and I are running a sandbox server. Now, there is this problem of the server crashing quite frequently. Each 4-7 hours it crashes, and it's getting quite annoying. There are no errors printed in the console, so we can only make guesses. We also have a plenty of c...
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[QUOTE=ms333;38339410]FPtje says: "STILL COMPATIBLE WITH OLDER SYNTAX" Which means it won't solve his issue.[/QUOTE] So you're gonna be using obsolete syntax? That's dumb.
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So, uh, I noticed that my friends' server has been recently crashing with various errors, one of those errors is: L 11/05/2012 - 19:22:35: Engine error: models/nova/airboat_seat.mdl (2) at -1.$ -1.$ -1.$ in contact with models/props_phx/construct/windows/window_curve360x2.m...
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Physics Crash
Insomnia Array Help & Support Thread
Yeah, really, no replies. Mind supplying us with any information? Are you using Garry's Mod SRCDS (because there is CSS, TF2, DOD:S, etc.). Do you have an admin mod? Also, the old GMod wiki had a couple of handy articles on server hosting and administrating: [url]http:/...
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[QUOTE=SweetTea;38296938]I hope i get paid as a superadmin FYI Admin and Superadmin are not a currency.[/QUOTE] People who never were a superadmin/admin on a proper server think it is. There is your link to the hire thread, OP: [url]http://facepunch.com/showthre...
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[QUOTE=Ownage96;38298180][img]http://caution.files.wordpress.com/2010/10/1252835082683.jpg[/img][/QUOTE] inb4 ban for image macro [QUOTE=Aj;38298195][img]https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcSKRDKwWHh6iihbQJB8wbPkUbqpVejUuOlMd2JBLV82Ea8kROi7VQ[/img][/QU...
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Do it yourself. Seriously. There's enough reference on the gmod wiki to learn Lua a little bit and fix it yourself. It's nothing extremely hard. And you're going to have some good practice with Lua, too. People rarely go all like "oh this hugeass script, ima just waste my free...
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[QUOTE=runamagic;38288165]Actually you can see 4 different fonts but khm... ok...[/QUOTE] Try picking some that are easier to read. Those fonts are nice and all, but they are only really good in something that you only really need to read once, like titles, etc. Reading it...
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[QUOTE=ollie;38286519][IMG]http://puu.sh/1ly4y[/IMG] :suicide:[/QUOTE] Well done. Calling hooks inside hooks?
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[QUOTE=Tobba;38286275]I'm still trying to control the ambient lighting going on in the map, it doesnt go as dark as I want it to[/QUOTE] Maybe it's going to be easier if you just recompile the map with the settings you need?
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[QUOTE=Tobba;38286186]Already had one, construct also has one, but none of the CSS maps seem to have one[/QUOTE] Well, damn, you're awesome. Never thought atoll had one :V
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[QUOTE=Tobba;38285964]SetPattern on the light_environment, it doesnt work on all maps, the light_environment needs to have a targetname during compilation so the lightmaps it uses gets their own light styles[/QUOTE] So did you recompile atoll or it had a named light_enviro...
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[QUOTE=kp3;38285141]That's pretty much the same thing. You can't change the position of the shadows at all.[/QUOTE] Well, I wasn't asking about the shadows. That's a whole other story.
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[QUOTE=kp3;38284901]I don't think he does. It's probably just color mod. There is no way to change the prebaked lighting. It's done when you compile the map. You can shade stuff but that's it. The other thing you can do is bake the map with different light settings but if y...
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[QUOTE=Tobba;38276729]Realized I wasent using the dusk stuff inside skypaint at all Bashed some math in for it, queued 1802 overture [vid]https://dl.dropbox.com/u/4838268/gms_atoll_2008%202012-11-1%2020-49-48.webm[/vid] Not dissapointed[/QUOTE] What do you use to ch...
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Yeah well, if you post your code, sure. Otherwise we can't know what's wrong with it. EDIT: Although, chances are that you aren't adding the entity files to the cache (via AddCSLuaFile)
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It looks to me like this fine 'discussion' has come to a dead end. I think it's pretty clear that Conna and his friends aren't going to change a thing. Why doesn't everyone just ignore everyone else and go on with their usual business? It's gonna be more productive than trying...
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[QUOTE=Alex_grist;37994238]Yup, back doors, front doors, garage doors.. the full suite.[/QUOTE] Can I have a roof entry so I can kick in like a SWAT soldier and shoot everyone?
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[QUOTE=Alex_grist;37985874]It's not an insult, I'm telling you it's obsessive. You're also not criticizing our work, you're criticizing a term used when describing our work.[/QUOTE] Looks to me like he's criticizing the misproper use of a term that you use to describe you...
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[QUOTE=G4MB!T;37947788]i googled "lua chunk has too many syntax levels" this is the first link [url]http://facepunch.com/showthread.php?t=1080557[/url] helps to look around first[/QUOTE] From my previous experience googling lua errors never yielded proper results....
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Okay, started coding a little something in GM13 and stumbled across this weird error (and I could bet this question was asked thousands of times already, but I'm too lazy to look for a solution myself): [gamemodes/mos/gamemode/shared.lua:9] chunk has too many syntax levels ...
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Go to garrysmod/gamemodes/<your schema name>/gamemode/schema/sh_auto.lua Find a line that looks something like this: [lua]openAura.option:SetKey("menu_music", "music/hl1_song21.mp3");[/lua] Change the path to the sound file you want. Ideally you should learn proper L...
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Damn. If someone made a guide to compiling modules using MinGW that would be fucking amazing. VC++ always pissed me off and was the only real reason for never trying binary modules. :\
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[QUOTE=SGtylercoder;37605447]I Sent Him The Photo On Steam Months Ago And He Is Claiming It As His Own [editline]9th September 2012[/editline] Fucking Dumb Retard Ass[/QUOTE] You will do anything to back yourself up, won't you?
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[QUOTE=munch;37605403]Can you explain why the image you posted is actually work of another user? Originally posted a page before: [url]http://www.facepunch.com/showthread.php?t=1193966&p=37477062&viewfull=1#post37477062[/url][/QUOTE] Because he can't code himself for sh...
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[QUOTE=SGtylercoder;37605298]My New Smash Hit Hack Hera V2 Will Blow Your Fucking Brain. [img]http://puu.sh/mxnQ[/img][/QUOTE] Looks like paint to me. Yeah, mind blowing.
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[QUOTE=SGtylercoder;37605070]No. [editline]9th September 2012[/editline] Fail Troll.[/QUOTE] no u get out
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[QUOTE=brandonj4;37604785]It's very nice to have that many lines and all but that's one thing I really hate in a game is having a massively large chatbox. Did you atleast make it so you can choose how many lines you want to see other than having a giant blind spot on the left ...
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[QUOTE=Nexus435;37604976]It gives away the retards. I don't see how these people can type a single line of code.[/QUOTE] They most likely cant. That guys looks like fail scam to me, who will grab the first money offered to him by a silly kid and run away yelling about how '...
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[QUOTE=SGtylercoder;37604663]texttexttext[/QUOTE] That Kind Of Capitalisation Looks Very Retarded, You Know. You Do Not Have To Capitalize Every First Letter Of Every Word. But seriously. Don't do that. Edit: On a side note your "portfolio" looks rather queer. Writin...
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-snip-
Insomnia Array Garry's Mod General Reply
There isn't a 100% DDoS protection method. Best you can do is contact your provider and ask them to aid you in the problem, they are supposed to know stuff about that. You should also try and find out who is behind the DDoS, and preferably get some heavy evidence. You can cont...
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IIRC the aim_yaw parameter is either in degrees (0 - 360 or -180 - 180) or a value between -1 and 1 (the real angle being aim_yaw * 360, again, IIRC). So far as I am acknowledged, math.sin returns a value that is in radians. You have to convert them to degrees. I might b...
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[QUOTE=SirEverest;36505963]Would if I could.[/QUOTE] Everyone can. You just need some will, determination, and common sense to not bother everyone with your problems.
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Announcing an RP gamemode on facepunch in [b]this[/b] fashion is equal to calling yourself a retard. You failed, good sir.
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[QUOTE=Noi;36515445]I'm bored [media]http://www.youtube.com/watch?v=5dlqunpE1f4[/media][/QUOTE] So many ponies in the internet. It's getting far too arrogant.
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I think you could try and use the gm_queryphys (or whatever it was called) module. Never used that though, so, good luck.
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If your logic was to make your living off kids that pay $10 for DarkRP gamemodes... I have no comments.
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No, he meant like this. [lua] local EFFECT = {} function EFFECT:Init( data ) self.Position = data:GetOrigin() local emitter = ParticleEmitter( self.Position ) local emittersed = ParticleEmitter( self.Position ) local RanParticle = math.random( 1, 3...
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[QUOTE=Kogitsune;36480328]They are entirely serverside - none of SENT hooks are ran for an SNPC on the client.[/QUOTE] Wait, not even ENT:Initialize() ?
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[QUOTE=vercas;36480102]Then I guess I'm a genius, because I just figured out the only way to detect SE bypasses through Lua! :dance:[/QUOTE] Tell me :s
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They do have clientside code AFAIK. I remember some time ago I faced the same need to bonemerge a model on top of a SNPC, and my approach was to create a dummy entity that would disable physics on itself and add the EF_BONEMERGE effect, then I just created this dummy entity...
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What do you mean... draw backwards? Like..
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Probably your save functions are derped up.
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[QUOTE=vercas;36479941]Oh damn. Are there even such things? How can I detect or prevent them?[/QUOTE] There is a plenty, and people say they aren't even that hard to make (never tried myself, cba). Some are distributed with paid hacks like SethHack or BaconBot (not sure i...
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Were you doing ENT:Think or the Gamemode Think? If you do it with Gamemode Think it should be smooth enough. And you should be able to control speed if you throw in some time conditions. [lua] g_ent = your_ent -- the entity that you created local n = CurTime() hook....
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The file from your server will be ran, given that you included it in the cache. I don't think player will be kicked, only if sv_scriptenforcer is set to 2. Or he has a SE bypass. Basically, anything outside cache is ignored when scriptenforcer is enabled.
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[QUOTE=Hentie;36471905]i love facepunch drama[/QUOTE] Someone should make an advert with facepunch and text "Best drama since 2005(?)" You get the idea. Global banlists are just so unreliable anyway. You can't really trust a banlist from some random-derpdom person. E...
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Is anyone ever requesting not-DarkRP related stuff now? Sad times. I need more boxes. Please, I'm a poor homeless russian, boxes are my only hope.
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[QUOTE=Map in a box;36450921] texttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttexttext Wall of text :v:[/QUOTE] I think this would be of more use if made into a binary module :3
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Some people working on SWEPs and SWEP bases should definetly look into this. Silly recoil always turned me down when trying to code a weapon based on some SWEP base.
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Also, I believe you can use this [url]http://maurits.tv/data/garrysmod/wiki/wiki.garrysmod.com/indexbdaa.html[/url] if your usermessage name takes too much space.
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I'm not completely sure, but [lua] if (self.spawn == true) then local disk = ents.Create(self.PROJTYPE) disk:SetPos(eyepos + fwd * distancefromface) disk:SetOwner(self.Weapon:GetOwner()) disk:Spawn() disk:SetAngles(self:GetA...
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gmod_tool is a part of the Sandbox gamemode. I'm most sure it relies on it to some extent, so you'd need to do an elaborate research on how to get it working in Fretta without fucking anything up. We won't tell you how to because we DON'T FUCKING KNOW and we don't have time to...
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Your FastDL server is either not configured, doesn't have the content that you are trying to send, or simply fucked up.
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A short is 2 bytes, if your string takes 254 bytes, and the short takes 2 bytes, that's 256 bytes for a usermessage. Bear in mind that usermessages' maximum size is 255 bytes, not 256. EDIT: Also, a string's size is actually it's total length + 1 byte, since they seem to be...
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Actually, you don't need semicolons after SQL queries, at least not when parsing them from gmod. I never used those and it always worked fine, both SQLite and MySQL Firstly, what you are using there isn't MySQL, it is SQLite, because that's what GMod provides by default. ...
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Here's a silly question for you, pals. Is there an alternative to RichText with the same possibilities (colored text, at least) and more customizability (set padding between lines, set font, which seems to be not working in RichText, etc.) in Derma? Or are there some RichTe...
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RichText analogue
Insomnia Array Developing Thread
[lua] if (SERVER) then AddCSLuaFile( "autorun/FrcSpeedometer.lua" ) else function FrcSpeedometer() height = ScrH() width = ScrW() ply = LocalPlayer() local speed = (LocalPlayer:InVehicle() and (LocalPlayer():GetVehicle():GetVelocity():Length() / 17.6)) or...
Insomnia Array Lua Developer Discussion Reply
Are you running this clientside or serverside? Bear in mind that pl:HasWeapon only exists serverside. You might also be having a nil player being passed to the function. Make sure you are running it serverside and the player is valid, it should suppress the error.
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[QUOTE=ExplosiveCheese;36233190]lol, why would anyone sue you over a shitty lua script?[/QUOTE] Kurozael?
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This is a vehicle script, not Lua... Might be the commented boost section though. Not sure.
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[QUOTE=Hentie;36116577]YUSSS But I'm still looking for something that won't do all the A* work on a single loop. Also here's a demo of the thing I was talking about: *stuff*[/QUOTE] I always wondered how people made NPC's go using some custom route instead of using no...
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[QUOTE=Pantho;36098072]Enjoy your 3day ban. Although, last time I posted that in a thread like this I was banned for ban prediction so I guess I'll enjoy my 3 day ban. Which means I might be banned for predicting my own ban :([/QUOTE] banception
Insomnia Array Garry's Mod General Reply
[QUOTE=tepholman;36090008]A super-efficient overhaul of the physics engine and networking so Spacebuild wouldn't require a quantum computer for a server. So then we could have E.V.E Online, except with manually controlled ships with interiors, and also actual fun. [t]http:/...
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Why can't people read? It says at the top of top of the forum section - This isn't the place for Help & Support threads or [b]Server advertising threads.[/b] Prepare to face the consequences.
Insomnia Array Garry's Mod General Reply
[url]http://peniscorp.com/sethhack_v4.3_source_code.txt[/url] [url]https://breakpointservers.com/sethhack_v4.3_source_code.txt[/url] [url]http://www.filefactory.com/file/1ynqy7huu1fn/n/sethhack_v4.3_source_code.txt[/url] [url]https://rapidshare.com/#!download|769p9|21795399...
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[url]http://filesmelt.com/dl/gist2783873-9d3e9e7b743aae25ce553f12fcc3ced5cab44d84.tar.gz[/url]
Insomnia Array Garry's Mod General Reply
[QUOTE=ChatPunch;35120923]4:31 AM.[/QUOTE] Nope, it's 7:20 PM GMT+4
Insomnia Array Fast Threads Reply
[QUOTE=ChatPunch;35120892]And counting I guess?[/QUOTE] What?
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[QUOTE=xPEACHYxBANANAx;34760615]i might not be able to spell in english cause its my secondary language buddie i am french i would like to see oyu type in french or even speak in french cause all of you english kids are to lazy to learn a second laguange[/QUOTE] Lol'd. I'm ...
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[QUOTE=AttemptedPants;34755625]Dafuq?[/QUOTE] Dafuq indeed...
Insomnia Array Stuff You've Made Reply
Is OP's name supposed to be "Selffuck"?
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[QUOTE=FPtje;34605125][url]www.sublimetext.com/2[/url] The plugin: [url]https://github.com/FPtje/Sublime-GLua-Highlight[/url] There's a download button on the top right if you don't want to use git.[/QUOTE] Cheers <3
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Syntax highlighter for GMod 13
Insomnia Array Developing Thread
Right, the Notepad++ plugin will soon be very deprecated, and somewhere on Facepunch I have heard about another plugin for some other editor that will have support for GMod 13 functions, but I forgot the name. Could anyone remind me?
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