329 Results
[QUOTE=Undefined;37217935]You mean player uniqueid to steamid? You can't.[/QUOTE] Its possible with Player.UniqueID and Player.SteamID. And the addons I know of store this data in .txt files in the data folders. So this addon might store it in .txt files as well. Hope thi...
_axe_ Developing Reply
To all, I know this topic has been dead for over 2 weeks. But development has not stopped :) I've already started to model, I'll release a vid as soon as I got more to show. Atm I've got other things to attend, but soon I'll be working further on this :) [editline]11th Augu...
_axe_ Developing Reply
Upcoming week I'll most likely start to model. I personally prefer the David Tennant Tardis, should I go with this one?
_axe_ Developing Reply
Already working on something like this :D [url]http://facepunch.com/showthread.php?t=1200342[/url]
_axe_ Addons Reply
[QUOTE=Bletotum;36920905]That picture displays a portal-type device. I know you just needed a picture, but to clarify, will the tardis really be bigger on the inside? The closest I've seen to a tardis would be superllama's gravity hulls.[/QUOTE] Yes, as the interior will be ...
_axe_ Developing Reply
[IMG]http://desmond.imageshack.us/Himg853/scaled.php?server=853&filename=33332338033548202100520.jpg&res=landing[/IMG][B] Doctor Who project, by Xylitol Innovations [/B][B] Contact Details: [/B][HR][/HR][B]Facebook: [/B][URL]https://www.facebook.com/pages/Xylitol-Innovations/2...
_axe_ Developing Reply
Doctor Who
_axe_ Developing Thread
[QUOTE=Wizard of Ass;36736917]Add me on steam, I did that before.[/QUOTE] Added ya
_axe_ Developing Reply
@brandonj4 That only explains how to render text, but I have no idea how to "capture" a view as a camera would. [editline]12th July 2012[/editline] Already found render.RenderView could be useful
_axe_ Developing Reply
How to imitate the RT camera and RTtexure with LUA?
_axe_ Developing Thread
Hi, I've noticed the wiki got emptied and the older wiki didn't contain a clear example. Can anyone show a simple example on how to draw a view from a "camera" onto a texture? I've never done anything like this before, and I can only find examples on how to draw 3d text onto...
_axe_ Developing Reply
[QUOTE=dvaderv2;34754576]Expects comments about OP's video. Sees people coming out of the closet. Is confused. (Straight BTW)[/QUOTE] Yeah, this whole topic is ruined :(.
_axe_ Stuff You've Made Reply
[QUOTE=GMgregster;34749529]I am. No seriously I am.[/QUOTE] Real brave of you to tell us that ;). For the record, I am straight though.
_axe_ Stuff You've Made Reply
Stealing the package from the weeping Angels.
_axe_ Stuff You've Made Thread
Stealing the package from the weeping Angels. One does not simply run from weeping angels. (I tried to reset the embedding option, I allowed my self. But I still can't embed it.. Maybe youtube has to refresh the settings of my video before I can actually embed it? It says th...
_axe_ Stuff You've Made Reply
Why not disable vehicle spawning?
_axe_ Developing Reply
Wait, I haven't got gmod to test it at this moment. But are these the angels from doctor who as shown in this picture? If so, are there more doctor addons (not model packs!)? [url=http://serve.imagehyper.com/img.php?id=11541465&c=7b86a9a4b2e7a240055c5116c92e72cc][img]http://im...
_axe_ Developing Reply
[QUOTE=Topgamer7;34334807]And grab several books, and read them cover to cover, many times.[/QUOTE] If you fold the book the right way, ur done in no time :).
_axe_ Programming Reply
I got a subject called "informatics" at my high school. It was kinda lame and boring, cause it kept on going about web development. PHP/CSS/XHTML/JSS are all a piece a cake. Its been a piece of cake for me for the beginning. So my teacher said, alright, have it your way. Go c...
_axe_ Programming Reply
This holiday I've tried to convince my school to use their resources to model further. At first school was ok with it, but a couple days ago they restricted my access. I haven't got a school specially meant for modelling (highschool) but I've been using their resources. Now t...
_axe_ Level Design Reply
[QUOTE=Abbers100;33834970]Your choice not mine. Yes, the trophy room belongs to the back half of the great hall. What is in the front half, we will never know. Remember that the bottom windows do belong to the trophy room, and the top half belong to the Great Hall. Hence the ...
_axe_ Level Design Reply
[QUOTE=Abbers100;33771417]A physical anomaly. Look at the back window. See how far it extends up the Great Hall? The entirety of that same window is shown in interior shots, therefore, the Great Hall is all of it. NB: The trophy room is under the Great Hall as well, and iirc,...
_axe_ Level Design Reply
So you think we should give those windows to the trophy room and the others to the greathall?
_axe_ Level Design Reply
I´ve found some time to do a lill research. Each picture I find has two layers of windows. [url=http://img2.imagehyper.com/img.php?id=11208726&c=e4b3c331b0cd13bffcd3fc0597a1872b][img]http://img2.imagehyper.com/t/0/11/11208/11208726-56b26417.jpg[/img][/url] You siad only the d...
_axe_ Level Design Reply
You haven't included the models, so I am not able to see what U made. All I see are a couple of world brushes forming the basic shape. [url=http://img4.imagehyper.com/img.php?id=11161841&c=e90fc49a37e5b941beec46e6a33b8b89][img]http://img4.imagehyper.com/t/0/11/11161/11161841-...
_axe_ Level Design Reply
I'll start with the greathall when my holiday starts (in two weeks or so). Could you find out whats on each floor of hogwarts? Cause it keeps confusing me. I haven't got the time to do alot of research and it would be nice for me to be able to start right away instead of hour...
_axe_ Level Design Reply
Within a few weeks I'll have a week off and I'll have time to work on my hogwarts :). What still remains to be unknown to me, is that the hell is on top of the greathall ( dinner room ). Its way to tall to only contain the greathall. Abbers, I can model static props. And for...
_axe_ Level Design Reply
)[*]Take the libmySQL.dll, and put it in the same directory as HL2.EXE (ie: c:\program files\valve\steam\steamapps\username\garrysmod) How to solve this for dedicated servers? Or doesnt this work on dedicated servers? [editline]9th December 2011[/editline] Ow snip, just f...
_axe_ Addons Reply
[QUOTE=irontires;33524619]Gmod update released like 2 mins ago, It works now :D[/QUOTE] MAkes me happy :) Putting up mah server again.
_axe_ Help & Support Reply
This just made me sad :O Wish I could be like Barney [URL="http://imagetwist.com/dem9epplbx1e/when-i-am-sad-Barney-Stinsons-quote-670x378.jpg.html"][IMG]http://img5.imagetwist.com/th/00713/dem9epplbx1e.jpg[/IMG][/URL] Imageshack gives me popups :(.
_axe_ Help & Support Reply
I am sorry guys :( BUt I've been working round the clock to finish my report for school :(. So I didn't have had any time to map. Its still not done and I need to submit it within 2 days. ITs darn huge.
_axe_ Level Design Reply
Its not just a mappers problem. A while back I made this: [release][url]http://www.youtube.com/watch?v=yEdjwM9AtR4[/url][/release] It was a huge project, as every building has some detail on it. Never got around to use this in a map cuz my inspiration sank to the bottom with ...
_axe_ Level Design Reply
To all, we haven't forgotten about this project ;) We're just really busy, so we progress really slowly. (this weekend I'll have some time to create some parts of the greathall :).)
_axe_ Level Design Reply
Another Project for school this week :( As it turns out, I have another project for school to do :(. So I won't have time this week, but I hope I will have time in the weekends :). Though I gotta have one hell of a report ready next week :(. Sorry guys :(, I'll do my best to...
_axe_ Level Design Reply
[QUOTE=Aspen;33367067]the architecture is horribly blocky.[/QUOTE] You should know, that that is only the base, meant to block light. We're going to put models on it.
_axe_ Level Design Reply
[QUOTE=Abbers100;33360965]IN my honest opinion, some bits of it are a bit small, yes. Other bits are the right size, however. I'll redo it soon.[/QUOTE] No you don't have to redo it ;) The greathall has almost the right scale. It just has to be a little bit bigger. Remember...
_axe_ Level Design Reply
[QUOTE=Abbers100;33357959]I used a player start. The texture scale is 0.25, but the castle is definitely not on the small side. I based it upon scales from the film locations, ie the size of the Durham Cathedral Cloisters (for courtyard scenes) and Alnwick castle (for exterior...
_axe_ Level Design Reply
That looks nice ;). Only I got to go to school tomorrow :(. So my evening is rather short, and still gotta finish a chapter I've been writing (which is HUGE). But I might have some time to take a look at ur vmf ;). Also, how did you measure the scales? With a ragdoll or pla...
_axe_ Level Design Reply
[QUOTE=Abbers100;33348812]I've finished the basic layout, I'll upload it tomorrow. The layout you sent me was about 80% accurate, very well mapped, but no optimisation, so I just stuck with the one that I was making (as that was being optimised at the time :P ).[/QUOTE] :p,...
_axe_ Level Design Reply
:P, Think that could work out.
_axe_ Level Design Reply
[QUOTE=Abbers100;33342333] Sounds like a good idea. The shadow_control entity also needs to be configured so then everything lines up.[/QUOTE] I think it would be best to make the base structure (mostly) invisible, and create models for each part of the base structure which ...
_axe_ Level Design Reply
[QUOTE=Abbers100;33341785]Ok. I've already started on the basic shape of the exterior of it, so I'll send you that when it's done.[/QUOTE] Ow thats nice :O, cuz ur the one with all the Hogwarts blueprints in your head XD. Remember, the interior has to fit inside of it. The ...
_axe_ Level Design Reply
I began to sketch the greathall out, but each time the exterior is either too big or too small. Also, I'd like to add things form each movie. On the fly we can think of what to add, and what not. Also its hard to show the exterior in a few pictures. I will create a small vid...
_axe_ Level Design Reply
[QUOTE=Abbers100;33340160][IMG]http://gametechmods.com/../uploads/images/75908Hogwarts floor plan.png[/IMG] Just a quickie I made, showing the very basic shape. I pretty much know the correct floor plan seen in the movies off by heart. The Randwulf one (the one 3 posts above ...
_axe_ Level Design Reply
[QUOTE=Aspen;33335756]brushwork looks a bit blocky.[/QUOTE] To what work are you referring? All work that has been shown till now is only put to use as reference.
_axe_ Level Design Reply
[QUOTE=Abbers100;33334711]Seems like a good idea. To be honest though, making the interior first would be far easier. Also, I'm not particularly skilled with 3d modelling programs, bar SketchUp, which I know has a source .smd exporter.[/QUOTE] Well, chances are the interior ...
_axe_ Level Design Reply
Well the problem is, that I haven't got the basic shape anymore :( 2009 is while back XD. But what I meant was, that we now know what the basic layout should be. So now we can decide where we are going to start with Hogwarts, and decide what has to be in it. This way we can ...
_axe_ Level Design Reply
Lets use my "2009.09.29" Hogwarts version as the base shape. We do use other scales of each aspect of Hogwarts. Also, that belltower connected to the greattower and that huge tower isn't included in this base shape. However, this will be included. My video ( [url]http://www....
_axe_ Level Design Reply
[QUOTE=Abbers100;33330651]I can help you make the plan, also with the basic shape.[/QUOTE] Hi, I just took a look at ur VMF. Nicely done ;) Correct me if I am mistaken, but you remade this sector: [URL=http://imageshack.us/photo/my-images/268/20111118sq.jpg/][IMG]http://img...
_axe_ Level Design Reply
[QUOTE='[CWG]RustySpannerz;33330128']As much as I look forward to this, I'm unfortunately not going to be too hopeful. [editline]18th November 2011[/editline] Also, try to make the actual building first, otherwise you're just going to get bogged down.[/QUOTE] First I am...
_axe_ Level Design Reply
I am planning to combine an even older project with this map. [url]http://www.youtube.com/watch?v=MW5LEtOC1lU[/url] I am planning to apply this effect on some areas.
_axe_ Level Design Reply
Just a thought while doing my school project. What is the maximum entity count for gmod (hl2)? Maybe we could create just a small piece, and use it as a jigsaw to create large parts. For example, a wall part. This means we could have lots of details in one model, and this m...
_axe_ Level Design Reply
[QUOTE=Abbers100;33302597]You should try and keep the interior as close as you can to the films. Use all the films which feature hogwarts for this. I can help you with floor plans and mapping the basic layout if you wish. I already have a fairly basic map of the Fifth floor + ...
_axe_ Level Design Reply
Cause this time I will create it in stages, rather than to try to create the whole thing all within one month. :P
_axe_ Level Design Reply
Hogwarts v5
_axe_ Level Design Thread
[release] [B]VISIT MY BLOG TO SEE ALL UPDATES IN AN ORGANIZED WAY[/B] This topic is getting a bit confusing. So for the people who just wanna know whats up real fast, here's the quick blog :P. [url=http://hogwartsv5.blogspot.com/][IMG]http://www.mkshannon.com/graphics/goto_blo...
_axe_ Level Design Reply
[QUOTE=AaronM202;28298536]Well, you see, in order to rip heads off of their victoms bodies, they need to look like they're on steroids.[/QUOTE] -snipped for referral spam-
_axe_ Modelling Reply
-snipped for referral spam-
_axe_ Addons Reply
-snipped for referral spam-
_axe_ Addons Reply
[QUOTE=Joyful Mystery;28294517]From "Summer Wars". Possibly the most badass bunny ever.[/QUOTE] -snipped for referral spam-
_axe_ Modelling Reply
-snipped for referral spam-
_axe_ Modelling Reply
Filename: CAF_Hooks, Message: Think3 Error: [addons\ls3_spacebuild3\lua\entities\base_sb_environment\init.lua:496] attempt to compare number with nil Thats the error I get, ls3 is up to date. [editline]25th February 2011[/editline] Àre you supose to del the lse ents fold...
_axe_ Addons Reply
Didn't even work on a clean install. (server)
_axe_ Garry's Mod General Reply
ON this page you see some ways of building a "automatic" druglab [url=http://adf.ly/Tjdd]http://axeservers.jumpingcrab.com/upload.phpp[/url]
_axe_ Garry's Mod General Reply
Well I had a whole diffrent view oif mij server. You join, you need to make money fast. You can create a nice druglab, like drugstages fall (with of gravity) in the desired druglabs to make better drugs. You will need to create a fort, and you need guards. Drugs make you powe...
_axe_ Garry's Mod General Reply
Does this work on other servers?
_axe_ Garry's Mod General Reply
Does this only work via gmod multiplayer instead a dedicated server? [editline]9th February 2011[/editline] Anyone?
_axe_ Garry's Mod General Reply
[QUOTE=Overv;27535721]Try creating the folder [i]crafty_level[/i] in /data/ and reloading the map.[/QUOTE] That solution diod not work for me. I tried both serverside and clientside.
_axe_ Garry's Mod General Reply
[I][crafty\gamemode\cl_init.lua:147] attempt to index field 'Blocks' (a nil value)(Hook: PreDrawOpaqueRenderables) [/I] [editline]9th February 2011[/editline] Black screen, and that commands keep spamming.
_axe_ Garry's Mod General Reply
Ow the video doesn't work, well I meant this > water going through brush when sinking [url=http://adf.ly/THSS]http://img822.imageshack.us/im...through.jpg[/url]
_axe_ Level Design Reply
[QUOTE=FreakySoup;27826125]That IS a big office building. Looks pretty good too, except I don't really get that 'office' feel.[/QUOTE] Yeah feel smore like a: [url=http://9.bb/BZn]http://2.bp.blogspon.jpg[/url]
_axe_ Level Design Reply
When I tried to submerge my atlantis (this version might be more than 6 years old??) the water looked very ugly. [url=http://9.bb/BZm]http://www.youtube.com/watch?v=bF2aZ3FM8tM[/url] [editline]9th February 2011[/editline] Just hit the the x at the right top, when the anoying...
_axe_ Level Design Reply
Hey I am hosting this right now ip: 85.145.0.109:27015 I couldn't find any servers, so I decided to dedicate one for this map for this moment. (Its srcds, so no newby gmod multiplayer) (might be a bit laggy, but if it is, than its just you beeing to distant from me.), also so...
_axe_ Level Design Reply
Will there ever be a smooth transition? [url=http://9.bb/BZl]http://www.youtube.com/watch?v=OveDqV6HITA[/url]
_axe_ Developing Reply
[QUOTE=Deprehensio;27918155]Why not make a system to download the content pack as a permanent (in terms of other addons) addon instead of a temporary download as other servers do?[/QUOTE] I made a system wich checks if you installed my content pack at spawn, but when you di...
_axe_ Garry's Mod General Reply
Well I made a system wich checks if you have installed my content pack. If you dont, it will popup a menu with a link.
_axe_ Garry's Mod General Reply
I updated my pack: New version: (this one is not corrupted, test downloaded it 5 times) [url]http://85.145.0.109:28015/download/index.php[/url] And here you can see it in action. [url]steam://connect/85.145.0.109:27015[/url] Server ip= 85.145.0.109:27015
_axe_ Garry's Mod General Reply
To preserve bandwidth people need to download this pack: [url]http://hotfile.com/dl/102455553/7e9f87a/2011.02.06_axe_server_content.zip.html[/url] IF they want to join, you cant download this content from the server anymore. The max uplod speed of my server is around 60kb/s ...
_axe_ Garry's Mod General Reply
[QUOTE=Deprehensio;27875551]I think being a superhero, wizard, time-traveler, and robot is more like a career or life decision than a job. Wizards don't wear paper hats. This is just another DarkRP server. Sure, you went out of your way to make it a tad more entertaining, but...
_axe_ Garry's Mod General Reply
Well, but with a twist ya know :P Btw, these map packs are brilliant: [URL="http://hotfile.com/dl/102167700/099b851/RP_MapPack.part01.rar.html"]http://hotfile.com/dl/102167700/099b...art01.rar.html[/URL] [URL="http://hotfile.com/dl/102174061/0ee4c90/RP_MapPack.part02.rar.html...
_axe_ Garry's Mod General Reply
Ow I am sorry, I thought this was a add your suggestion topic. I read two topics at the same time, I am so sorry.
_axe_ Garry's Mod General Reply
Well before you join, be sure to download this pack: [url]http://hotfile.com/dl/102049896/46ac4ad/2011.02.04_axe_server_content.zip.html[/url] Else if would take a long time for you to join.
_axe_ Garry's Mod General Reply
[b]AXESERVERS[/b] [b]Custom content:[/b] [b]-Custom druglabs[/b] [img]http://img69.imageshack.us/img69/3964/rpdowntownv20047.jpg[/img] [b]-Custom jobs[/b] A few examples: [img]http://img651.imageshack.us/img651/9608/rpdowntownv20031.jpg[/img][img]http://img820.imageshack.us/...
_axe_ Garry's Mod General Reply
AXESERVERS - RP with a growing amount of custom addons.
_axe_ Garry's Mod General Thread
I am ujploading the mods I made for it. So other people can use them also. I also made some special drug labs. [editline]5th February 2011[/editline] Btw, the host I am using give me 500gb of upload space, only downside is, that sometimes when you download my file, it gets ...
_axe_ Garry's Mod General Reply
snip
_axe_ Garry's Mod General Reply
Well when is avon planning to finish his new way of dematerializing the models beeing put in? The progress hasn't changed, and I also haven't seen a post made by Avon in a long time. I think someone needs to take a seat on the throne, even if its just to keep it warm :P.
_axe_ Addons Reply
Mmh, I think this addon died? Last time I checked was half a year ago, nothing's new.
_axe_ Addons Reply
[QUOTE=thedarkknight7;27327453]I've been looking pretty closely at pictures, but I can't figure out if there's something on top or not [img_thumb]http://cdn.screenrant.com/wp-content/uploads/hogwarts-castle-theme-park-570x441.jpg[/img_thumb] [img_thumb]http://img30.imageshack...
_axe_ Level Design Reply
On the roof of the greathall you can clearly see windows. So the roof you see in the interior can't possible be the actual roof. I think there is a second floor ontop of it wich holds the library. I think I will also create it that way, or people woul have to prove there is i...
_axe_ Level Design Reply
[QUOTE=thedarkknight7;27291303]How are you planning on doing the great hall? You'll need a fuck ton of candle models and some kind of translucent textures for the roof[/QUOTE] I have a question. The greathall, does it fill up the whole height of the building? Or is there ano...
_axe_ Level Design Reply
What I will be doing this weekend is to do some research. But as I got very little time, can someone post some images wich serve like a blue print. So I know where all the classrooms, chambers and coridors are located. Also the entrance toward the greathall and towards the ...
_axe_ Level Design Reply
Sorry, no progress this weekend and upcoming weekend. I have a upcoming peroid filled with tests I rly need to pass. Sorry guys :(.
_axe_ Level Design Reply
:O, Well I use special software to reboot my server when it crashes. It also automaticly clicks away every error or dialog. [editline]7th January 2011[/editline] But its quite usefull to refresh the whole server, unless people actually build something in rp. They become mad ...
_axe_ Addons Reply
[QUOTE=Mio Akiyama;27237575]I thought to get to Gryffindor tower you had to use the Grand Staircase and the portrait was somewhere along the way of it.[/QUOTE] But I need to know if that tower where the stair case is located in, is indeed the gryffindor tower. I am spending m...
_axe_ Level Design Reply
[QUOTE=Pops;27050503]will there be like the chamber of secrets and stuff?[/QUOTE] When my basic design is done, there might be. Atleast I will add some of the special suff from the movies.
_axe_ Level Design Reply
[QUOTE=Loli;27214146][/QUOTE] Nah, I am going to use lua to code a gamemode. So it would really only become a gamemode with my maps. At first I only wanted to code a gamemode for one of my current projects, but the interior wasn't finished enough for it. Also the project go...
_axe_ Level Design Reply
Yeah I have problems with this asswell. How to create a hollow cilinderic roof. Like a spike with alot of sides, but hollow. It keeps breaking for me.
_axe_ Level Design Reply
[QUOTE=thedarkknight7;27072939]Oh man, I feel like making a Harry Potter map now. I won't even try Hogwarts, but Diagon Alley or the Burrow or something would be fun.[/QUOTE] Well I am also planning on creating that with some other places like the station within myh map. If ...
_axe_ Level Design Reply
[QUOTE=scottsmith46;27136949]From the maps, it does look like the grand staircase is in the large tower, and you get to the Gryffindor somewhere on the seventh floor, I'm not sure where exactly, though.[/QUOTE] No I meant, if that tower is the gryfondor tower. [editline]2...
_axe_ Level Design Reply