415 Results
[QUOTE=thefrog;37096604]This guy's channel basically consist of stolen videos [url=http://www.youtube.com/user/SteadyPrecision?feature=watch](Link)[/url] Used [SFM] in the titles of one of my videos and "His" was in the related[/QUOTE] [SMF]
Creeper120 Source Filmmaker Reply
Russian, and steals videos? What a stupid joke.
Creeper120 Source Filmmaker Reply
Wow, this is complete shit.
Creeper120 Source Filmmaker Reply
STOP MAKING PARDOYS OF MEET THE TEAM
Creeper120 Source Filmmaker Reply
Or just change the Meet the Heavy map to a CS:S Map.
Creeper120 Source Filmmaker Reply
[QUOTE=eddy-tt-;36983034][t]http://horobox.co.uk/u/Reag_1343624051.jpg[/t] Some progress, top downloads looks pretty much the same but without the search form. Gonna do the upload page later then style the forms so they ain't a colour blinding default white.[/QUOTE] It...
Creeper120 Source Filmmaker Reply
[QUOTE=SuperCheater5;36975463]i decompiled[/QUOTE] Why do that?
Creeper120 Source Filmmaker Reply
Can you make it so it registers what's in the uploader? Like dmx files can be "SFM Project/Animation" while zip files are "SFM Map(s)\Model(s)"
Creeper120 Source Filmmaker Reply
[QUOTE=Evenios;36963358]why wont this thread die?[/QUOTE] why wont you leave?
Creeper120 Source Filmmaker Reply
[QUOTE=Cyclometh;36939126]Thank you all for the very kind words, it's appreciated! Today's Tip of the Day is inspired by [B]MaxOf2SD[/B]'s post on SSAO, which I turned into a Tip of the Day. Linky thing: [URL]http://www.youtube.com/watch?v=oM7OVemJ7us[/URL] Video thin...
Creeper120 Source Filmmaker Reply
Tell me, type in "host_timescale (number)" in the console and tell us if the sound pitch changes.
Creeper120 Source Filmmaker Reply
Here, have another photo. [url]https://dl.dropbox.com/u/30851966/pictures/scoutsleep_4096.png[/url] You'll notice that there isn't a beer. Scout is suppose to be drunk. I'll add that in later.
Creeper120 Source Filmmaker Reply
[QUOTE=Funny Hats;36923118]I was joking, I'd never stoop to that anyway. And believe me, I just tried it with MtE and got horrifying results.[/QUOTE] What were the results. -snip, still had the crashing models in my usermod-
Creeper120 Source Filmmaker Reply
-snip, had the old crashing models in my usermod-
Creeper120 Source Filmmaker Reply
Hey spencecool, I heard that facepunch wants you out and staying out!
Creeper120 Source Filmmaker Reply
[QUOTE=Funny Hats;36922239]Time to make Meet the Coach.[/QUOTE] Model replacement of Meet the Heavy? Because you can't do that due to the bones of the L4D2 models being different than the TF2 models.
Creeper120 Source Filmmaker Reply
[QUOTE=Chaofanatic;36910371]-snipping for a reason-[/QUOTE] I'm sorry to say this but, snip it.
Creeper120 Source Filmmaker Reply
[QUOTE=Chaofanatic;36919064]Just about anything in [URL="http://www.garrysmod.org/downloads/?a=view&id=127259"]this[/URL] Skyward Sword model pack. Scervo in particular.[/QUOTE] Maybe get [URL="http://www.garrysmod.org/downloads/?a=view&id=127297"]version 2[/URL]?
Creeper120 Source Filmmaker Reply
Bad idea.
Creeper120 Source Filmmaker Reply
[QUOTE=Evenios;36900390]think this thread is getting too long lol.[/QUOTE] Get out and stay out.
Creeper120 Source Filmmaker Reply
You have have a Graphics Card problem. Maybe get a new graphics card?
Creeper120 Source Filmmaker Reply
[QUOTE=OneFourth;36872061]in SFM you can type mat_picmip -10 and get reeeallly high quality stuff. If these textures are better than that, goddamn[/QUOTE] The default is mat_picmip -10 in SFM.
Creeper120 Source Filmmaker Reply
[QUOTE=jediyoshi;36862243]Where are you getting that from? He was just quoting the news post.[/QUOTE] edited my post
Creeper120 Source Filmmaker Reply
[QUOTE]- Added models and materials from Team Fortress 2’s pyro update - Removed arena logic from arena maps to allow players to spawn in those maps - Fixed ambient occlusion on some partially transparent models - Fixed some cases where the escape key would sometimes unload...
Creeper120 Source Filmmaker Reply
[URL="http://facepunch.com/showthread.php?t=1199455"]Source Filmmaker 0.9.5.10[/URL] [QUOTE]- added models and materials from Team Fortress 2’s pyro update - fixed a crash in koth_badlands - removed arena logic from arena maps to allow players to spawn in those maps - fi...
Creeper120 Source Filmmaker Reply
[QUOTE=Rayss;36860515]Oh, you're one of [B]those[/B] people.[/QUOTE] I never noticed that.
Creeper120 Source Filmmaker Reply
I'm not going to enter this because it might fail. I'm waiting for the Saxxys 2012.
Creeper120 Source Filmmaker Reply
It's not implemented yet.
Creeper120 Source Filmmaker Reply
[QUOTE=DeniskaSo;36849227][url=http://uppix.com/][img_thumb]http://uppix.com/f-______5008e3560010709a.jpg[/img_thumb][/url] [url=http://uppix.com/][img_thumb]http://uppix.com/f-______________5008e35d0010709b.jpg[/img_thumb][/url][/QUOTE] [img_thumb-](imagelink)[/img_thumb...
Creeper120 Source Filmmaker Reply
[QUOTE=MaxOfS2D;36848779][img]http://i.imgur.com/LWfuS.png[/img] [/QUOTE] God that AO setting looks terrible. Also, I might use these settings from now on when they fix that annoying AO bug.
Creeper120 Source Filmmaker Reply
[url]https://dl.dropbox.com/u/30851966/pictures/minecraftscout_4096.png[/url] It took a while to render because I had DOF at the highest settings. I hope I can improve the posing.
Creeper120 Source Filmmaker Reply
[QUOTE=Amoral Crow;36846812]There is the Motion Editor and the Graph Editor, which one should I use to animate with? What are the pros and cons of both?[/QUOTE] Graph Editor is recommended.
Creeper120 Source Filmmaker Reply
I want to enter but I really want my full name private. :\
Creeper120 Source Filmmaker Reply
Dude, DarkRP sucks.
Creeper120 Garry's Mod General Reply
TF2 Player Models with the correct animations and new animations if possible
Creeper120 Garry's Mod General Reply
[QUOTE=DireAvenger;36833767]Which one, the one where it displays THROUGH objects or the one where it starts flickering different colours and becomes offset from the model for no apparent reason?[/QUOTE] The shadows behind the object display over the object.
Creeper120 Source Filmmaker Reply
[QUOTE=Raxas;36833627][video=youtube;oi1yIrjyAYk]http://www.youtube.com/watch?v=oi1yIrjyAYk[/video] My little bro made a video.[/QUOTE] Wow, that's pretty amazing.
Creeper120 Source Filmmaker Reply
[QUOTE=Maksim;36833196]Can someone or redirect me somewhere that can tell me how to import pyromania models? I dont see them in the model list.[/QUOTE] Install GCFScape Open up "team fortress 2 materials.gcf" with gcf scape Extract the "tf" folder into "sourcefilmmaker/g...
Creeper120 Source Filmmaker Reply
[QUOTE=Slacker996;36832761]I can't find this spy anywhere, any help? [IMG]http://tf2chan.net/projects/src/129047467819.jpg[/IMG][/QUOTE] -snip- not public
Creeper120 Source Filmmaker Reply
Source Filmmaker Update: 0.9.5.9
Creeper120 Source Filmmaker Thread
[QUOTE]- checking the ‘unlisted’ box on the Upload to YouTube dialog now sets the Steam video private as well - fixed time jumping when shift-draging a new time selection with the playhead locked - fixed the stretching lines problem in maps without HDR lightmaps, and added a...
Creeper120 Source Filmmaker Reply
New update is out: [url]http://store.steampowered.com/news/8432/[/url] [QUOTE]- checking the ‘unlisted’ box on the Upload to YouTube dialog now sets the Steam video private as well - fixed time jumping when shift-draging a new time selection with the playhead locked - fixe...
Creeper120 Source Filmmaker Reply
[QUOTE=Darkomni;36832710]mother of god people, it's supposed to be dumb. the video is satirical and so is the thread.[/QUOTE] "27 posts on Jacub" Sure...
Creeper120 Source Filmmaker Reply
This thread is pointless and the video is useless because the Source Filmmaker team told us how to move the camera in their tutorials!
Creeper120 Source Filmmaker Reply
Somehow in the Engineer video, the metal impacts go away when i go out of the shots. But in my video, the metal impacts stay there. Why is it doing that?
Creeper120 Source Filmmaker Reply
Maybe do some edits (fixing some of the movements and the mouths) and reupload it?
Creeper120 Source Filmmaker Reply
[QUOTE=HTS CONNER;36829032]Wow such a hard thing to figure out on their own.[/QUOTE] All they just need to get is GCFScape and they're good to go with the models.
Creeper120 Source Filmmaker Reply
[QUOTE=Smashman;36828931]Dragging and dropping is easy.[/QUOTE] But they need one extra program to get Pyromania models in SFM. And that is GCFScape.
Creeper120 Source Filmmaker Reply
Pyromania in Source Filmmaker people! [IMG_THUMB]https://dl.dropbox.com/u/30851966/pictures/Pyromania%20Models%20in%20Source%20Filmmaker.png[/IMG_THUMB] [url]https://dl.dropbox.com/u/30851966/pictures/Pyromania%20Models%20in%20Source%20Filmmaker.png[/url]
Creeper120 Source Filmmaker Reply
Just got the Pyromania models in Source Filmmaker. It was very easy. [IMG_THUMB]https://dl.dropbox.com/u/30851966/pictures/Pyromania%20Models%20in%20Source%20Filmmaker.png[/IMG_THUMB]
Creeper120 Source Filmmaker Reply
Oh, for those who were wondering why my Texan Engineer photo couldn't be seen is because I was changing my Dropbox a bit, here it is again but where you can see it again. [IMG_THUMB]https://dl.dropbox.com/u/30851966/pictures/Texan_Engineer.png[/IMG_THUMB] [url]https://dl.d...
Creeper120 Source Filmmaker Reply
I hope there isn't any hat jokes. :v:
Creeper120 Source Filmmaker Reply
[QUOTE=MaxOfS2D;36746349]get some more interesting shots in there, maybe try to touch up the map with sharper shadows, shallow depth of field, etc. i'm not an expert on the subject, try to look at the other good slowmo videos (a tf2 minute for ex.) and take notes :p[/QUOTE]...
Creeper120 Source Filmmaker Reply
It's very dumb. I watched the full video and you could cut each sentence apart and put them at different spots to have it sync up.
Creeper120 Source Filmmaker Reply
[QUOTE=miroki;36737738][video=youtube;C49dICkVNbA]http://www.youtube.com/watch?v=C49dICkVNbA&feature=youtu.be[/video][/QUOTE] Not funny.
Creeper120 Source Filmmaker Reply
[QUOTE=MaxOfS2D;36736868]all of my movie maps are prefixed tf_ yet they're working fine :v:[/QUOTE] And all of the custom maps that I got from garrysmod.org work fine as well.
Creeper120 Source Filmmaker Reply
Guys. If you have the recording end, will your partner be disconnected? And is there a download to the Red Medic Vest. I'm using the fix but the update came with a better model so the textures are messed up. The Blu Medic is fine.
Creeper120 Source Filmmaker Reply
Animation Set Editor > Double Click on Engineer > Double Click on Face > Right Click on all of the items (if you do, his eyes will need to be animated again) > Click on Motion Editor > Use the Procedural Sliders and move Default all the way to the right > Press Enter Then y...
Creeper120 Source Filmmaker Reply
[QUOTE=ExtraPickles;36731507]I know it's easy to mess things up in Element Viewer, but that was the only place I could find them. I applied an IK rig to the scout model to pose it, so this is what shows up. [IMG]http://puu.sh/HP0m[/IMG] I already looked under "Face" ...
Creeper120 Source Filmmaker Reply
Let me guess what people are going to do with this. Modern Spy vs Modern Spy
Creeper120 Source Filmmaker Reply
[QUOTE=ExtraPickles;36731302]Okay thank you both for the responses. If you would be so kind as to post a tutorial (in picture or text form) of how to do this. I found them as you can see below. [IMG]http://puu.sh/HOJ6[/IMG] But I am unsure how to do transformations of...
Creeper120 Source Filmmaker Reply
[QUOTE=ExtraPickles;36731266]So I assume this is the only way to do this right now?[/QUOTE] That's the only way.
Creeper120 Source Filmmaker Reply
I think it's ok. People make those accidents anyway.
Creeper120 Source Filmmaker Reply
Videos under 1 minute don't get their own thread.
Creeper120 Source Filmmaker Reply
I'm guessing "ip (your ip here)" in the console and your friends type in "connect (your ip here)" in their console and they connect.
Creeper120 Source Filmmaker Reply
[QUOTE=Moofy;36730096]Since it says OPEN BETA, will this mean in the future it's going to cost money? Or will it be forever free?[/QUOTE] It's going to be f2p.
Creeper120 Source Filmmaker Reply
[QUOTE=Vonwilbur;36729173]Opened up steam and saw this staring at me [img]http://dl.dropbox.com/u/17923674/sfm.png[/img] hehehehehehehe[/QUOTE] You know that it's open beta.
Creeper120 Source Filmmaker Reply
Can someone port the Pyrovision Goggles to SFM?
Creeper120 Source Filmmaker Reply
[QUOTE=Nyllsor;36727916]Very sad, I could be your computer specs. I run SFM under some of the minimal specs(I think) and it works for me. So I'm not entierly sure, I really feel sorry for you man.[/QUOTE] He's on Windows 8.
Creeper120 Source Filmmaker Reply
Go to the FAQ thread and report this.
Creeper120 Source Filmmaker Reply
[QUOTE=benoski;36726161]I know it's too early, and the fact that this is still in beta, but will there be support for custom models in the future? (ragdolls, props, etc.)[/QUOTE] There's already support. And this didn't need a thread.
Creeper120 Source Filmmaker Reply
[IMG_THUMB]https://dl.dropbox.com/u/30851966/Texan_Engineer.png[/IMG_THUMB] [url]https://dl.dropbox.com/u/30851966/Texan_Engineer.png[/url] What a lonely Engineer.
Creeper120 Source Filmmaker Reply
My rendering keeps ending at 13 seconds. Why?
Creeper120 Source Filmmaker Reply
[QUOTE=Kalan Yamato;36722693]Have another poster. Water fucked up the picture... sounds like a bug![/QUOTE] Delete the water folder from tf_movies (game/tf_movies/materials/water)
Creeper120 Source Filmmaker Reply
[QUOTE=Géza!;36722136]Euuurhm, I made a handy dandy little test, exported it into an .avi video thingamajic- but Windows Media Player can't play it, what a surprise. Is there some codec I need in particular, or should I just download something that isn't windows media player?...
Creeper120 Source Filmmaker Reply
Of course, the thumbnail reminded me of Meet the SHITTY Texan FUCKING Engineer.
Creeper120 Source Filmmaker Reply
10/10 It's original! I'm glad they gave you a key just to have you make Meet the Modern Team.
Creeper120 Source Filmmaker Reply
[QUOTE=Zircon_;36716733][IMG]http://i.imgur.com/orXOU.png[/IMG] Fuck [B]YES[/B]![/QUOTE] Open Beta.
Creeper120 Source Filmmaker Reply
Is there going to be more stuff that we can use for our videos?
Creeper120 Source Filmmaker Reply
I broke my cubemaps on 3 maps. All of the cubemaps are tinted blue on 2fort. (as far as i know)
Creeper120 Source Filmmaker Reply
[QUOTE=fruxodaily;36715081]You're so wrong, if that was the case they would of released the Meet the Solider session first then the Engineer session, so that makes no sense at all.[/QUOTE] Did you even read the ending part where I said I doubt it because they already messe...
Creeper120 Source Filmmaker Reply
Guys, I found out. They're releasing the meet the team sessions almost in order. You can see it [URL="http://wiki.teamfortress.com/wiki/Meet_the_team#Meet_the_Team_movies"]here[/URL]. Heavy = May 14, 2007 Soldier = August 22, 2007 Engineer = September 11, 2007 Demoman = ...
Creeper120 Source Filmmaker Reply
Ok, that's it. [url]http://steamcommunity.com/sharedfiles/filedetails/?id=81263300[/url] With hats, really? How about with no effort at all. And i'm glad it's short.
Creeper120 Source Filmmaker Reply
I found another unfunny Meet the Engineer edit. [url]http://steamcommunity.com/sharedfiles/filedetails/?id=81263300[/url] wow [editline]10th July 2012[/editline] And a model replacement. [url]http://steamcommunity.com/sharedfiles/filedetails/?id=81263300[/url] [e...
Creeper120 Source Filmmaker Reply
[QUOTE=icemaz;36714596]you added a hat.[/QUOTE] and a hat to the sniper that you really can't see anyway
Creeper120 Source Filmmaker Reply
Image Sequence > TGA > Render Then select the frame you want.
Creeper120 Source Filmmaker Reply
[QUOTE=GameDev;36714414]Oh. Hold on [editline]10th July 2012[/editline] How do i upload where is it[/QUOTE] Steam Profile > Videos > Add a video > Add your Youtube video > Game > Source Filmmaker > Publish
Creeper120 Source Filmmaker Reply
[QUOTE=GameDev;36714384]What workshop[/QUOTE] [url]http://steamcommunity.com/sfm[/url] That workshop.
Creeper120 Source Filmmaker Reply
[QUOTE=GameDev;36714255][video=youtube;6L8NP22nk7E]http://www.youtube.com/watch?v=6L8NP22nk7E[/video][/QUOTE] I hope that's on the Source Filmmaker workshop. If it is, then i'll like it.
Creeper120 Source Filmmaker Reply
-snip-
Creeper120 Source Filmmaker Reply
-snip-
Creeper120 Source Filmmaker Reply
Currently uploading Meet the Texan Engineer. It's only one hat for the engineer and the sniper! Sadly, that sniper got shot by the Level 1 Sentry and he was in the background. I hope you can see the sniper's "texan" hat since I had to fix it because it fucked up when I did the...
Creeper120 Source Filmmaker Reply
I never got that neat, friendly message that you got the SFM like you guys did. :(
Creeper120 Source Filmmaker Reply
OP needs to be changed.
Creeper120 Source Filmmaker Reply
[QUOTE=cubis;36713093]No, it still is broken for some maps.[/QUOTE] Did you even read the patch notes?
Creeper120 Source Filmmaker Reply
mtt_engineer is the new session name.
Creeper120 Source Filmmaker Reply
This is now unneeded. They released a patch to every single person on steam and fixed the problem! :D
Creeper120 Source Filmmaker Reply
Everyone has the beta now. I know i'm late, just don't tell me.
Creeper120 Source Filmmaker Reply
Great, here comes shitty Meet the Engineer parodies. [editline]10th July 2012[/editline] Well, time to update my SFM once it's done rendering. [editline]10th July 2012[/editline] Or not. I stopped my render and decided to get this fancy nancy update.
Creeper120 Source Filmmaker Reply
Should you post this in the FAQ?
Creeper120 Source Filmmaker Reply