funnay now I want to install L4D again. the crashing when saving is occuring for everyone, garry fuked up his update or something.
nice map and models.
Actaully in-game bloom and hdr can do a good cause in screenshots.
I don't think you should bump your own threads like that.
Stick your dick in his head for me.
lol tis shit is dark [editline]07:58AM[/editline] and artistic, nice work.
So, what are they going to do, dance battle?
it's a little low quality if you knaw wat i mean
omg don't do it.
I'd go to lunch.
great concept and everything, but you should really render your blur.
Why your last pose?
needs to be brighter.
It's beautiful. I love your work.
To much blur.
because fattymcfatty likes cows in his........ avatar.
awesome concept, the posing needs work and jpeg quality should really be at 100.
awesome beautiful fucking amazing
awesome, congratulations. If you didn't live in america you would now have the rights to drive your own car, buy your own car, buy grand theft auto iv without permission or having to buy it from any store where ever because nobody that sells games cares about the age limit onl...
gun needs some shadows to make it look like it actually leans against the lamp.
well whatever it doesn't look like it's coming from a gun and especially not a video game.
video section pls
[QUOTE=wystan;17007519]Good idea. Poor execution.[/QUOTE] Yea, executions should only be made when killing people but you're screenshot has a nice concept and that's great.
The muzzleflash is terrible. Due to that it has been used a hundred times since vmans tutorial. Why won't people learn how to actually create their own muzzleflashes instead of using ugly references from google.
The motion blur on the plane is a bit heavy.
Isn't it? I thought of it like he would bring his hand to his chest really quick when he's being shot.
[img]http://img20.imageshack.us/img20/919/cscompound0004.jpg[/img] The positioning on the left hand got messed up when I moved the left upper arm by mistake. Didn't notice it after I had brought it in to potato shop.
they're looking at lamarr eating kleiners head.
Terrorist being shot from behind
[img]http://img193.imageshack.us/img193/4434/terroristbeingshotcopy.jpg[/img] Commenter et critiquer Original is below
[QUOTE=swmerriel;17001201]type mistake and i'm not from england or america[/QUOTE] Yea I know it's alright
btw whats a funy picture
[QUOTE=Necrotic Fever;16712614]I believe this section has been taken over by dumb ratings recently. I have no funny pictures to share. But I might be able to find something like a meme for all the newb 09ers to laugh at.[/QUOTE] erhm you are a oniner :)
The grain is a bit heavy and I would change the hue of his face a bit if I were you.
Scene build materials
Basicaly, I think I need to know the path of the materials that you can apply to props in-game, the menu right above paint in garrysmod. Also if anyone know any good scene build addons for download please include the name of them in your post.
gay furry faggotshit [highlight](User was permabanned for this post ("Troll. Can't stop getting banned." - Jaanus))[/highlight]
the big light ruins it and the rimlights on louis should be much bigger and less visible. bill has rimlights on both sides.
take it to the "to shitty for a thread" thread.
[QUOTE=REH_BlackJack;16978472]I think that too but it should be started by somebody who have shown something you could actually call "art" like Bodenlan.[/QUOTE] ye
that's some hitboxes right ther
hand posing suuuuucksssss
put it in yo ass [editline]04:20PM[/editline] the video sucked ass btw
blur sucks francis sucks zombie sucks im tired
well you're an idiot [highlight](User was banned for this post ("Flaming" - Uberslug))[/highlight]
[img]http://img198.imageshack.us/img198/430/drunkdemoman.jpg[/img] [img]http://img29.imageshack.us/img29/4268/pyrostandingaround.jpg[/img] [img]http://img13.imageshack.us/img13/6603/soldierlookingoutofwind.jpg[/img] I edited each one for like 5 minutes so it's kinda sloppy ...
A few Team Fortress 2 screenshots I took this morning
omg totally dling
[QUOTE=GoldenGnome;16861168]remember that one scene from the matrix? yeah neither do i.[/QUOTE] wat
Awesome camera angles and posing. The editing could use some work
can't see shit.
I lol'd, I don't see why you shouldn't post your first pose.
Oh hell yes venom
The blood on the window should not be that visible.
[QUOTE=The Vman;16845258]Well, if you are comparing it to our standard, then you could say that a majority of FPers are noobs. You can't just instantly learn how to edit amazingly. Even if you were to watch or read a tutorial, if you don't have a long artistic history you prob...
[QUOTE=The Combine;16845041]Thx headshotter but when I see V-Man´s or MasterFGH´s edits... Than I really think im a noob.[/QUOTE] When I see Uberslugs edits, I think Vman and MasterFGHs are newbs.
What's the highest amount of polygons a model is allowed to have when bringing it in to the source engine?
Very nice camera angle and posing.
Could use a different font and a little darker blood. Nice to see that you're using my models :)
like, last night
Advanced Power Armor + Frank Horrigan Hack
[b]Ported/Rigged by me, VMTs by Deathbucket/Captainscarlet[/b] [img]http://img24.imageshack.us/img24/1299/apaandapm.jpg[/img] [url=http://www.garrysmod.org/downloads/?a=view&id=76863][img]http://www.garrysmod.org/img/?t=dll&id=76863[/img][/url] Quoted from the Fallout Wikia...
Hulk Horrigan about to Punch a citizens head off
[QUOTE=jabba69R;16830688]for some reason the two ghouls glow in the dark for me the armor go's black once you go in to a shaded area and the ghouls skin glows really bright.[/QUOTE] raditation :pervert:
[QUOTE=Jaanus;16830566]And pirating it won't work.[/QUOTE] Shouldn't you ban yourself for even mentioning it? It seems like a fair facepunch thing to do don't you think :angel:
I like em :) Your camera angles are good.
They're not so bad when you have the ghoul mask
I worked on some FO3 models that are probably going to be released today for a few hours and I was so extremely tired and had nothing to do. So I opened gmod and did a screenshot edit in 15 minutes. Hope how you like my hand is at 4 a.m. :crying: [img]http://i454.photobu...
A sneaky ghoul reaver sneaks up on cpt. Price
Shouldn't the titles of the thread be descriptive instead of quotes that you can't even see?
First one is cool but a little dark.
Awesome. Completely Fucking Awesome
It would probably take shitloads of time. I might do it some other time if no one else does it.
Oh yea forgot to add it. Reaver on the left and Roamer on the right.
When did the screenshot section become OIFY?
Hell yea :)
[b]Ported/Rigged by me (Bodenlan), VMTs by Deathbucket/Captainscarlet[/b] [img]http://img16.imageshack.us/img16/336/armoredghoulscopy.jpg[/img] (As you can see the pants on the clay model render to the right are messed up but it is nothing like it in-game) [b]Download[/...
Armored Ghouls (Fallout 3 Port)
you don't need 3ds max to hex
hey guys guys guys... obvious troll is obvious
[QUOTE=blackbeard782;16806098]dont have to be so mean[/QUOTE] He was just telling jesus to fix them but since he doesn't exist he can't so you'll have to do ALL the work yourself [editline]04:21AM[/editline] [QUOTE=Leon;16806187]QBAMA DID IT trust me I AM HIM[/QUOTE] ...
how did the people in the chairs "die"
It's great. Turn up your graphics next time and maybe use a camera angle that shows gman too.
They'll probably (hopefully) use someone else as villain.
The joker picture is pretty cool. It sucks so much balls that the actor of the joker in the latest batman movie died. I don't even know how they're going to make a new batman movie without him.
I've tried to remove everything but the naked character such as armor and clothes but it doesn't seem to help.
Model flips out when spawned
I've been working on some ragdolls lately and they always look alright in the model viewer but when I spawn them in Garrysmod they just spaz out and flies all over the map. I have just no clue how to resolve this and I've tried recreating my collisionmodel aswell as my referen...
I've updated the file now. It's rigged alot better and is still very flexible.
[QUOTE=bloocobalt;16775287]Yeah, things seem a bit stretched there. Not that great.[/QUOTE] Funny you mention it because I'm actually fixing that right now. The problem is that there's no blending in the vertices at all. But I'm working on it currently so when It's fixed I'll...