16 Results
[QUOTE=Morcam;20784583]You also have to compensate for air resistance. I'm not. That could be part of the problem. Also note that I don't think physics calculations run at the same rate as the server ticks or thinks.[/QUOTE] I ran the tests in a zero-air resistance environ...
AustinClark Garry's Mod General Reply
[QUOTE=EMDF;20785539]If you left the "cdmaterials" line alone, then it should go in garrysmod\garrysmod\materials\models\props\ . Otherwise, it goes in garrysmod\garrysmod\materials\(folders you specified). If the "props" folder or the "models" folder doesn't exist, create it...
AustinClark Modelling Reply
Thanks a MILLION EMDF. I finally got a successful model compiled and in G-Mod!!! Only problem now is the texture, I've placed the VMT and VTF Files everywhere I could imagine they would go with no success. Maybe I made a mistake when making them?
AustinClark Modelling Reply
Ok, I watched your vid and now have my staticmesh and phy smd's created. as well as my VFT and VMT files. After that, I got completely lost. I have no idea where to put the files, how to execute the compile or anything. Please help, as this is the closest I've ever gotten to...
AustinClark Modelling Reply
Ep 1 says it can't find the gameinfo.txt. Ob gives the same error as before. Do you know of any video tutorials I could follow? To make sure I've set everything up correctly?
AustinClark Modelling Reply
[QUOTE=PLing;20774271]Get fixed version of the StudioCompiler at [URL]http://kathar.net/other/StudioCompiler.exe[/URL][/QUOTE] I tried executing it in my sourcesdk\bin folder, but it didn't work. Something was missing in the vstdlib file.
AustinClark Modelling Reply
[QUOTE=Morcam;20633881]This is incorrect, as far as lua is concerned. As an example, a force of (600 * deltatime * mass) will cause an object to hover. I believe you are using 2.25 as a sort of deltatime coefficient.[/QUOTE] I believe you are correct sir. For acceleration, ...
AustinClark Garry's Mod General Reply
All I need to do now is to compile my model using GUIStudioMDL. Only problem is, I keep getting this error: "Unable to find gameinfo.txt" I'll configured the tools paths, yet it still doesn't work. Any ideas as to what's wrong?
AustinClark Modelling Reply
Studiocompiler problems
AustinClark Modelling Thread
I've been interested in finding the equations G-Mod uses to calculate things like Acceleration, Air Resistance, etc; Thus far I have discovered that, in G-Mod: Force = (Mass * Acceleration) / 2.25 Acceleration = (2.25 / Mass) * Force Mass = (2.25 * Force) / Acceleration 2.25...
AustinClark Garry's Mod General Reply
G-Mod Physics Mapping
AustinClark Garry's Mod General Thread
I've got Milkshape, and that's about it right now :P I have no idea, whatsoever, how to get the model I have made into Gmod... Is there a tut anywhere that goes through the entire process? Preferably describing what each step does and why. If not, could anyone give me a bri...
AustinClark Modelling Reply
Complete Tutorial?
AustinClark Modelling Thread
[QUOTE=jockmo43;8361612]Hah. I might not be motivated enough to learn wire-mod, but I can guarantee that isn't why I don't like it. Personally, when I make a contraption that runs off of many different keys and things, I have way more fun. It's like I'm driving it, instead of...
AustinClark Garry's Mod General Reply
[QUOTE=cbrain;13590606]The web browser is very buggy; that's a Source problem and it's beyond thomasfn's control.[/QUOTE] Shouldn't I still be able to load SOMETHING? Like Google or ANYHING? (So far all I can get are the scroll bars)
AustinClark Addons Reply
My Web-Browser won't load any web page... Do I have to be on a server or something?
AustinClark Addons Reply