330 Results
[QUOTE=pyriel;47125473]I really hope people are going to do the monsters and wildlife and not just the hunters.[/QUOTE] I'm hoping for Props and whatnot as well, foliage, textures, the works.
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[QUOTE=The Kins;46577928]Such a model [URL="http://steamcommunity.com/groups/OpenSourceFilmmaker/discussions/2/648813728255300825/"]already exists.[/URL] If the 16 or so skins its defined to use aren't enough for a single project, you can use [URL="http://steamcommunity.com/s...
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Turning an imagine into a model for use in SFM
Ardowalalin Modelling Thread
Heyo guys, i've been working on a project for the better half of a year, getting a voice actor, drawing assets n' whatnot, but now I want to know if what I want to do to animate it is possible. I figured what I could do is make a flat "card" model, like the forest trees in Ha...
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[QUOTE=Doc ock rokc;46509278]have any recent subscriptions that could have caused the crash?[/QUOTE] Just unsubscribed from everything, still cashes on startup. Like it doesn't give me an error or anything, it just says im in-game then says i'm not a few seconds later.
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[QUOTE=Doc ock rokc;46508991]looks like it corrupted. Possibly because of a script or file or addon. A clean reinstall or a reverification on steam would probably fix it.[/QUOTE] I deleted the entire SFM folder annndd it still does the same thing on a clean install. Not su...
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Alright so Source Filmmaker refuses to launch, I was using it fine a few days ago but now it just won't launch. Steam shows the game launched, but then immediately closes. It can't be my computer, because I switched to my laptop to try and launch it and I get the same error. ...
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[QUOTE=2Baxes;44369213]Thumbs up in Steam: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=242681332[/url] [video=youtube;J6X1uwWSd6U]http://www.youtube.com/watch?v=J6X1uwWSd6U[/video][/QUOTE] The only complaint I have is that the motion capture doesn't real...
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Made a poster for a friend, excuse the poopy-ness of it. [IMG]http://i239.photobucket.com/albums/ff249/Ardowalalin221/Lich_zps757c36e6.png[/IMG]
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What assets did we get?
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I really wish it worked with Rigs though :/ Still really cool none the less!
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I think that'd be awesome!
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Just a quick little video I made since I got inspired from watching Zach's Scene building videos that have been coming out recently! [video=youtube;uZmDM4PgMA4]http://www.youtube.com/watch?v=uZmDM4PgMA4&feature=youtu.be[/video]
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[QUOTE=heavy shtopor;43121624][video=youtube;e2oaivUtqGc]http://www.youtube.com/watch?v=e2oaivUtqGc[/video][/QUOTE] That was absolutely beautiful. By far one of my favorite SFM videos ever.
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Thanks so much dzoo! I'm going to assume you guys are still working on the Pyroland assets :smile:?
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Try exporting it as: Mov - Uncompressed. That's what works for me when I want a clean render. Now, this may not be the best way to do it, according to some other people, but it gets the job done.
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My second Saxxy entry. [video=youtube;_bKbZIKrc8Q]http://www.youtube.com/watch?v=_bKbZIKrc8Q[/video]
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I've entered two videos this year, i'm much happier with "Rain" than I am with the Pyro one. Drama Entry "Who Is the Pyro": [url]http://steamcommunity.com/sharedfiles/filedetails/?id=194510598[/url] Short Entry "Rain": [url]http://steamcommunity.com/sharedfiles/filedetails...
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Wait... Are we going to be able to upload still? Cause I finished my video earlier today and have been rendering for the past 4 hours.
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[QUOTE=Gamerman12;42846827]Curious, where did you get that last map? Looks like the one from Meet the Spy, so I'm guessing an imitation?[/QUOTE] I made the maps, and yeah I loosely based the hallway off of the Meet The Spy scene, good eye! I usually make custom maps for my...
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Haven't seen many Saxxy Awards videos, but i'm gonna post this here for some feedback. Not too pleased with it, to be honest. [video=youtube;nOlOQYcrOVc]http://www.youtube.com/watch?v=nOlOQYcrOVc[/video]
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If possible, could I request Houndour? Great work so far!
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Absolutely astounding work Bluefly! Hopefully at this rate we'll be able to make SFM videos sometime.
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[QUOTE=TheAlkaline;41543911]I wonder how she could handle the cold.[/QUOTE] It snows pretty hard where I live in the winter, we all walk around in t-shirts n' whatnot. So I would assume very easily.
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Just a quick little pose thingy I made for a thumbnail. [IMG]http://i239.photobucket.com/albums/ff249/Ardowalalin221/seurgon_zps6804838f.png[/IMG]
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I was misinformed then, I apologize. Thanks for giving me knowledge in that area!
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[QUOTE=BlueFlytrap;40920199]I noticed the silver knight port was missing it's specular mask So I went digging through the game files until I found them. They were a soft orange which I assume led to their golden tint ingame. [IMG]http://fc01.deviantart.net/fs71/f/2013/15...
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Excuse the crappy Knight pose, just testing out Dark Messiah stuffs. [IMG]http://i239.photobucket.com/albums/ff249/Ardowalalin221/messiah_zps7387cb8a.png[/IMG]
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Made this bridge for a picture for SFM, not sure if i'm gonna go anywhere with it, but I think it looks neat! [IMG]http://i239.photobucket.com/albums/ff249/Ardowalalin221/bridge_zps9c5f006c.png[/IMG]
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Recently started playing Dark Souls like mad, so I decided to make a random poster. Not that great, but I kinda like it! [IMG]http://i239.photobucket.com/albums/ff249/Ardowalalin221/darksouls2_zps550ed714.png[/IMG]
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Would anyone happen to know how to create a particle system that can be rotated? I've added rotation basic, and every single other thing that SHOULD allow for rotation, but the particle will never turn. I don't know what to do, and apparently no one has any tutorials on it :/
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[QUOTE=Uglehs;40745318]May be impossible but try remaking the short of Paperplane or something like that.[/QUOTE] I've been workin' on doing that for quite a while actually, been making maps and whatnot xD I'm sure thefrog would do it justice more than I could though.
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Holy mother of god those looks absolutely gorgeous and professional.
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[QUOTE=Nookyava;40703655]I love the animation when the Sniper gets stunned by the sandman. Felt very realistic. I'm curious though, I want to join in on these weeks and such but I have no idea where they're announced.[/QUOTE] You can join the Open Source Filmmaker group on...
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(Totally Not Late) Pun Week - Meet The Punny Scout
Ardowalalin Source Filmmaker Thread
This took far longer than it should have, but here it is! Hope you guys enjoy it, and let me know if there's anything I need to work on for future videos. Special thanks to Mustrigger for the voices. [video=youtube;k5QDECVNrFg]http://www.youtube.com/watch?v=k5QDECVNrFg&fea...
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[QUOTE=krailyx;40695129]Are you trying to rotate one finger bone or multiple at once? And if multiple, are you using local rotation?[/QUOTE] Yep, i'm using local rotation. it doesn't matter whether I use one finger or multiple strangely enough, it messes up either way. Th...
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Would anybody happen to know why the fingers are messed up when you try to rotate them? For reasons unknown, whenever I rotate a finger it'll start to move away from the hand.
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Links got futsed up.
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GTX 680 SLI, i7-3930k, 64GB RAM
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[QUOTE=theoneman;40638743][url]http://www.youtube.com/watch?v=jlkrn4bB3kU[/url] Or try other browsers to download from until I get home later today to put the files on another site.[/QUOTE] Thanks for the video, I downloaded chrome and tried that cause it didn't work th...
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Every time I try to download a pack, I get the error "decryption error". Not sure what to do.
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It's not much, seriously. Just felt like doing something with Father Mother, cause he's an awesome character and I can't think of any practical videos to use him in as I have no Zeno Clash props/textures to map, etc. [video=youtube;agTCYnkzuNA]http://www.youtube.com/watch?v=a...
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[QUOTE=Sword and Paint;40552569]Tatooine Dunesea: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=143679984[/url] Mos Mesric: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=143678007[/url][/QUOTE] I love how they didn't even ask to use my map be...
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Same thing for me when I open it in SFM, lots of weird issues. I also have some missing models inside of the buildings.
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Apparently my SDK is all futsed up, i've reinstalled TF2 as well as Source SDK, tried editing the Game Configuration, nothing seems to work. Whenever I try to click file > new I get this error message. Failed to load the default scheme file. The map views may be missing som...
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Y'know what's pissing me off? These old animations of mine are 10x better than newer ones i'm trying so desperately to work on. How on EARTH does that make sense. [video=youtube;eI0NPepMjik]http://www.youtube.com/watch?v=eI0NPepMjik&feature=youtu.be[/video]
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I would make a Kamino Map if I had the proper tools to do so, so if you'd like to send them over my way i'd be more than happy to give it a shot!
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[QUOTE=Skydante;40406979]There is anyway to find the map from the gamemode Star Wars ? Btw the 2 last maps are really bad.[/QUOTE] I'll probably whip up some random little scenes to start out with, and post them here soon-ish Valve Time.
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I've always wanted to get back into mapping, and I keep starting Tatooine maps and then abandoning them because I don't like the layout or whatever, but yeah. I'll see what I can whip up for you, if you'd like!
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I have not a single clue as to what could be causing this error, anyone know? [IMG]http://i239.photobucket.com/albums/ff249/Ardowalalin221/Helpmeeeee_zps83de9a2c.png[/IMG]
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[QUOTE=powback;40273257]How did you get that background?[/QUOTE] I made it in the Void map, i'm ripping models from Bioshock 2 for a mega project I plan on doing sometime.
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Made a Bioshock poster cause i'm having an unhealthy Big Daddy obsession at the moment. [IMG]http://i239.photobucket.com/albums/ff249/Ardowalalin221/big_daddy_zpsd0aa382f.png[/IMG]
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All of the models are scaled differently though, like some things that are supposed to be huge are tiny, and some things that are supposed to be tiny are huge. It doesn't look like there's an easy way to scale everything properly.
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For those who don't look at the theme week threads, I made a trailer for my "movie" i'd like to make eventually, after I get all the resources required. [video=youtube;qdVxpnIiAUQ]http://www.youtube.com/watch?v=qdVxpnIiAUQ&feature=youtu.be[/video]
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And now, for my mini-teaser trailer thing. I don't have the proper resources at the moment to make the real trailer I have in mind, but i'd like to not miss the theme week again! [video=youtube;qdVxpnIiAUQ]http://www.youtube.com/watch?v=qdVxpnIiAUQ&feature=youtu.be[/video]
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Because it's a lot more logical to ask for models from a game AFTER it's been released. There's absolutely nothing anyone can do about it at the moment, to my knowledge.
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Can't wait until I have a computer, i've been wanting to make a trailer for a huge project I plan on making. I doubt i'll make it by the deadline, but...
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This is unbelievably AMAZING work! Definitely looking forward to getting my computer back so I can make something in SFM with Connor. And as the other person said, I hate requesting, but would it maybe be possible to get the Ezio model from AC3? The current Ezio models we ...
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Thank you for the tutorial, that'll be fantastically helpful! But now's the question of getting the actual models... I have the game on Xbox 360, I still don't know what i'd need to do to rip the models however. And i'm sure making static props for the weapons and whatnot woul...
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Dynasty Warriors 7 Models Help
Ardowalalin Modelling Thread
Hey everybody, I figured that there'd be no better place to ask for help than Facepunch, so here we go. What i've been wanting to do for years now is make a Dynasty Warriors series using SFM, and obviously to achieve that there'd have to be a LOT of work done. I've never ripp...
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I'm going to go ahead and guess that it was somewhat inspired by Zach's "Expendable"? It does look quite nice, though.
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[QUOTE=Ryu-Gi;39640323]The map was part of a larger pack containing all the maps and assets from the old Blade Symphony Beta, it's a pretty big file. You're basically downloading the whole game.[/QUOTE] EDIT: Nevermind you got it, thanks!
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[QUOTE=supabeasty;39637813]Yeah, that map looks great. I'll try it out! Both of the download links don't work. :([/QUOTE] Hopefully someone has the map and can upload it somewhere, because it just looks stunning.
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Thanks to Zachariah for the tutorial, this effect looks so lovely! [video=youtube;HvWqTp-wJf8]http://www.youtube.com/watch?v=HvWqTp-wJf8[/video]
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Tried remaking the medic's office, still got some work to do. [IMG]http://i239.photobucket.com/albums/ff249/Ardowalalin221/Copyofmedic_office_zpsd41cf9fb.jpg[/IMG]
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Not sure if I can request, but anyone have any pictures of "scary" hallways? For the past week i've been trying to come up with a design for an SFM video I want to make, but I can't and it's really bumming me out! The premise being some guy trying to find the exit in an abando...
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Definitely looking forward to this! Looks really well made so far.
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[QUOTE=BomberMaldito;39449655]If you give me a Good Reason, Maybe.[/QUOTE] I'll try to be constructive. There's no lighting, though from what I read there's nothing you can do about that, the animation is a bit stiff, there are a lot of clipping issues, the camerawork i...
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I can't tell if this is serious or not...
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Thanks for the info, what I was hoping to do was make a map, duplicate it, retexture it with Pyroland textures, so I have both a pyroland version and a normal version of the map (Both in the same map file). But as Ereunity said, it's a shader so there aren't actually any t...
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[QUOTE=thefrog;39429051][t]http://img339.imageshack.us/img339/8011/rightbehindya000000.jpg[/t][/QUOTE] The first word that comes to my mind when I see the Medic is "Gluttony". Not sure why.
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Pyroland Textures for use in Source SDK
Ardowalalin Level Design Thread
I was wondering if anyone would know a way to get the Pyroland textures? I'm well aware that they're a shader on the normal textures, but there must be some way to maybe extract them and turn them into their own textures? I plan on making an SFM video and having Pyroland map i...
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There's more missing than I thought.. [IMG]http://i239.photobucket.com/albums/ff249/Ardowalalin221/Problem1_zpsbab259e3.png[/IMG] [IMG]http://i239.photobucket.com/albums/ff249/Ardowalalin221/Problem2_zps80209456.png[/IMG] [IMG]http://i239.photobucket.com/albums/ff249/Ardo...
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[QUOTE=HighdefGE;39394431]Okay I've zipped the models I used separately for you guys. Make sure you have HL2, CS:S, Ep1, and Ep2 mounted. Post back the results. If it still doesn't work then I don't know what will. [url]http://www.walknotrun.com/stantsiyashit.zip[/url][/QUO...
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I feel like this is absolutely lacking something... [IMG]http://i239.photobucket.com/albums/ff249/Ardowalalin221/Copyofdeer_zps0b010d5d.png[/IMG]
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Another fun picture, for some reason this is happening now that I got HL2 + Ep2 content into SFM. [IMG]http://i239.photobucket.com/albums/ff249/Ardowalalin221/Thisisbad_zps471ef18b.png[/IMG]
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Just made a quick thing to test out some of the props and scenebuild stuff I found, absolutely LOVELY [IMG]http://i239.photobucket.com/albums/ff249/Ardowalalin221/Copyofspy_alone_zps7f182747.png[/IMG]
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[QUOTE=HighdefGE;39358973] A lot of the missing textures are from HL2 and some of them are from me. Are the models actually missing and the map is fullbright? Or did you just change settings to make it that way? I'm not sure what can cause that though, everything is packed...
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Here are a few screenshost of the problem areas, sorry it took a day to come back! [IMG]http://i239.photobucket.com/albums/ff249/Ardowalalin221/sfm2013-01-2509-30-11-76_zps3345d83a.jpg[/IMG] [IMG]http://i239.photobucket.com/albums/ff249/Ardowalalin221/sfm2013-01-2509-31-19...
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[QUOTE=MaxOfS2D;39333467]it means nothing[/QUOTE] I'm sure it doesn't, just found it interesting.
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So apparently this number is hidden under the orange stage on the new "big stage" map. Am I late? [IMG]http://i239.photobucket.com/albums/ff249/Ardowalalin221/Twaht_zps8b80f2c8.jpg[/IMG]
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[QUOTE=HighdefGE;39321048]I've never used SFM so I have no idea but if you're seeing errors everywhere, then that probably means CSS, Ep1, or Ep2 isn't recognized or something.[/QUOTE] I'm having the same problem as him, I have CSS, Ep1 and Ep2 content all loaded into the ...
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It's barely anything at all, but I feel so proud of the animationwork so far that I wanted to share. I'm NEVER proud of my work, so this feels fantastic! [video=youtube;UMsFbIMJEQM]http://www.youtube.com/watch?v=UMsFbIMJEQM[/video]
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From my particle test video, had a few people ask for a wallpaper so I decided i'd do it! [IMG]http://i239.photobucket.com/albums/ff249/Ardowalalin221/Copyofengi_test_zps96542e22.png[/IMG]
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I decided it might be in my best interest if I learned how to make particles... It's kind of a bit challenging, but fun. [video=youtube;_SdXiF6fu4c]http://www.youtube.com/watch?v=_SdXiF6fu4c&feature=youtu.be[/video]
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[video=youtube;nCjLBJApheE]http://www.youtube.com/watch?v=nCjLBJApheE&feature=youtu.be[/video] Made a little test animation, I know there isn't a lot of stuff happening but i'm kinda happy with it.
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[QUOTE=PalmliX;39161633]I think it looks pretty great! Is the fire a particle system or photoshop?[/QUOTE] It's a Half-Life 2 particle :>
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[IMG]http://i239.photobucket.com/albums/ff249/Ardowalalin221/ForTravis_zps0cc53955.jpg[/IMG] Made a quick picture with the Cremator, not sure if it's that great...
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Wanted to do more tests with the Pikmin, so I made a short little video. [video=youtube;JEMEpTSRulc]http://www.youtube.com/watch?v=JEMEpTSRulc[/video]
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[video=youtube;GU52Vy73Hb0]http://www.youtube.com/watch?v=GU52Vy73Hb0&feature=youtu.be[/video] I was just messing around with the Hand, since I plan on making a video with it, but that turned into me animating a bunch of other stuff. I dunno, I thought it was really interes...
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[QUOTE=Drak_Thing;39134258]I don't think they are textures, it's a mixture of the current texture and a shader to make the final outcome material.[/QUOTE] On second thought... How hard do you think it'd be to turn them into textures? If I have an artist friend who can re-c...
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[QUOTE=Drak_Thing;39134258]I don't think they are textures, it's a mixture of the current texture and a shader to make the final outcome material.[/QUOTE] Well futs. Thanks for the quick reply!
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Does anyone know if it's possible to map using Pyroland textures? I was thinking of making an SFM video based on the pyro, and it'd be really amazing if anyone could let me know if Pyroland textures are available for use.
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[QUOTE=2Baxes;39128395][media]http://www.youtube.com/watch?v=ZbFSG-gakX4[/media] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=118708304[/url][/QUOTE] That was really well animated and unbelievably sad D:
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Wasn't sure if I should make my own thread or not for this video, but I think i'd rather play it safe. So this is a video that was supposed to be done for Christmas, but seeing as i'm a procrastinator I started about a week before Christmas. That wasn't nearly enough time, and...
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[video=youtube;FmGXLfbULiw]http://www.youtube.com/watch?v=FmGXLfbULiw[/video] This was a test to see whether or not i'm ready to try and recreate the Assassin's Creed trailers. It was a failed test, as the animation isn't as good as i'd like. I don't want to ruin the traile...
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[QUOTE=Derp Y. Mail;38956802]Where on Earth did you find that map?[/QUOTE] I made it! I make maps for most of my videos, because I like to use unique sets.
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