4,292 Results
The gmod 13 server browser. It looks nice, but it's slow and doesn't have any useful filters aside from gamemodes. Legacy browser or bust.
FlounderBox Fast Threads Reply
Granted, but as a result all attempts at colonizing other planets will end in nuclear annihilation I wish I was cool enough to play JB Mod.
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Garry's being kept alive by the rest of the Facepunch staff. Here's a photo. https://files.facepunch.com/forum/upload/107155/0ad077d8-4120-4a81-be6d-34c56fc1e45d/27.jpg
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I have some time this summer and have a dumb idea for a gamemode that maybe requires first person animations. I know that when models are compiled for Source, they use seperate SMD's for each animation, so I imagine it's not possible to load custom animations via lua. I think ...
FlounderBox Modelling Reply
First person animations for Gmod?
FlounderBox Modelling Thread
"So you play Deus Ex? How do you like to play it? Stealthy?" Me: https://files.facepunch.com/forum/upload/107155/983e3ebc-3667-4d5a-bb91-d3d5eeecba4c/duesExShitpost.mp4
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I'll make you a hoop right now. I got some time to kill. Add me on steam (DoctorFlounderBox) and I can hook you up.
FlounderBox Level Design Reply
I once worked on a prototype game I named "Velocity Raptor". First person shooting in the style of Turok, but you could run through loops like Sonic the Hedgehog. It was exactly as dumb and nauseating as it sounds.
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I was an amateur and couldn't do the last part. Great job though. Crazy fun to fling yourself around.
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Old Joe sits on his porch every day right next to the Boston Dynamics labs. He sits back in his rocking chair smoking a corn cob pipe watching the robotics engineers and programmers walk this crazy robot. One day, he sees the robot running on it's own and thinks "Well dag gum ...
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I liked that there were no beatings this time <3
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https://www.youtube.com/watch?v=1kXHkRm1VNo
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Clearly they should be using the superior engine. https://www.youtube.com/watch?v=iCeOEQVUWZ0
FlounderBox Sandbox Game Reply
So JSTTM is the only character in the show that actually ages? Perhaps he's the only one who has broken the spell? This rabbit hole goes deep.
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I'm trying to get better at writing cleaner code for game development. In my current Unity C# project, I have the goal of not using any singletons or global references. Much of my behavior is driven by UnityEvents and Scriptable objects. In my previous projects, I've always r...
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https://files.facepunch.com/forum/upload/107155/f56901ec-7d99-4e38-a1a2-e86482a52fb3/deus_ex_box1.jpg
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Supposedly this will be coming out later this month. Soviet Luna Park VR on Steam Must have been a test run for them as a studio.
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It really is remarkable. I get bored with the game loop very quickly in these games, but I wish I didn't. The attention to detail in loads of modern blockbusters get's overlooked super quickly for the next shiny thing. I'm not a Mass Effect fan, but seeing the hate for Androme...
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In developer speak, that means it's 90% of the way there, but that last 10% is going to take the longest, and make the biggest difference.
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Our final project for the semester was to make a game for the fictional "Simon X" console. Four buttons and an accelerometer. Halfway through development, he also required us to make the game compatible with the fictional "Simon Watch" accessory. One screen with no buttons. W...
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https://www.youtube.com/watch?v=np2g0OSVX70
FlounderBox Sensationalist Headlines Reply
If you were super into the original game, you'll like both Human Revolution and Mankind Divded. Human Revolution has two hub locations, but MD has one huge crazy detailed hub. MD has some more reactive AI systems to play with compared to HR. MD's main story leaves something to...
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I replayed Mankind Divided recently. It's an absolute milestone in world building. Every single collection of clutter tells a story, and almost nothing is re-used. There is a staggering number of unique high quality assets in that game that must have taken an army to build. On...
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This feels like a true sequel to the Karate Kid, and shares the exact same style as it. It's packed with fun cliches and bad-ass peaks of action in between solid character development that goes way beyond the simple black and white rivalry in the original film. It leaves you n...
FlounderBox Film, Television and Music Reply
My troop consisted of boys from public schools, and some from the richer private school across the street from where we met. Students from the private school were clearly shoved in by their parents to pad their college applications. Some of them got into it, but others were in...
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Spacewar! should have been a no brainer. It holds so many firsts for video games. In fact, I'm a little bothered by the fact it wasn't already in that list.
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This seems allot more like a contemporary western. 3:10 to Yuma, the 2010 True Grit, ect. That's fine and all, but the love of 70's-80's spaghetti westerns is what got me into it.
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Been working on a Katamari style game for school. https://files.facepunch.com/forum/upload/107155/b9a9a544-0ce5-4a3e-958b-903ace812407/munch.mp4
FlounderBox Games Reply
THQ Nordic is making the exact type of games he's talking about here. These games are out there. I just don't think he's looking very hard. https://www.youtube.com/watch?v=3xwZvNxOPLk https://www.youtube.com/watch?v=4eT88yTF2aE
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This isn't a new behavior. Publishers will always take the path of least resistance to make the most money. Those "large scale games with the same style of gameplay we know and love" were just as much profit driven as War of Clash PUBGcraft.
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I don't understand the comments here saying this looks dull and uninteresting. This is going full on Temple of Doom, and I love it. The other two games did absolutely nothing for me, but this is the first one that grabbed my attention.
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After the final battle is my favorite part of the game. You've just overcome the surreal horror of Giygas, and are welcomed back as heroes. I love taking the long way back to Onett and revisiting all my favorite NPCs, and just taking in the world one more time. At the end of i...
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30
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roast
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This looks like MySims https://files.facepunch.com/forum/upload/107155/4c2c4a04-799f-4ad4-8526-5f5f7957d960/image.png
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If you spent some time trying to better understand the GDC talk I posted, you'd find this slide. https://files.facepunch.com/forum/upload/107155/26a6066e-2e3a-4a26-842c-c7dc9379f6a8/dank2.png You lucked out today, because my own game happened to need a very simple cel shad...
FlounderBox Unity3D Reply
https://www.youtube.com/watch?v=yhGjCzxJV3E This is a great talk about the subject. Their pipeline is allot more involved of course, but their actual cel shading implementation seems pretty straightforward. 15:27 is maybe what you're looking for.
FlounderBox Unity3D Reply
A buddy cop movie with a computer. Can't say I've seen that before. This looks great.
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When I saw Stardew Valley in the thumbnail, I was surprised he didn't talk about sleeping. The busiest time in Stardew is the morning. You harvest your crops, take care of your animals, and get most of the manual labor done. However, the only way you can save is to go to bed....
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I don't think either of those examples were particularly effective. The Dark Souls one makes even less sense. This one was though. Not a pop song, but same style. https://www.youtube.com/watch?v=F9LyqFMH4bw
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That was an awful use of Don't Fear the Reaper.
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Jim Davis
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"What's up everybody. I think dogs should vote."
FlounderBox General Games Discussion Reply
Roadmaps are great for games with a clear vision and plan, but I've gotten the impression that S& box is very iterative. They add features as they go along. At least, this is my first impression.
FlounderBox Sandbox Game General Reply
And way more transparent too. The release of their C# source (for reference) is so helpful. https://github.com/Unity-Technologies/UnityCsReference
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1468
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https://files.facepunch.com/forum/upload/107155/37b3ecea-dbb7-4caf-b47a-54709e133502/hqdefault.jpg
FlounderBox Fast Threads Reply
Jbmod is free.
FlounderBox Sandbox Game General Reply
This would be awesome if I didn't have to override existing Unity functions to pass an SO. If I wanted to call Rigidbody.AddForce for example, wouldn't I need some sort of helper script that contains a method that takes the SO, and then calls AddForce? That would just be an ex...
FlounderBox Unity3D Reply
UnityEvents with no arguments let you pass is int, bool, float, ect. Not a non-standard type like Vector 3.
FlounderBox Unity3D Reply
In short, I want my artists and designers to have an easier time setting up UnityEvents, but I want them to be able to pass different properties. [System.Serializable] public class Vector3Event : UnityEvent<Vector3> {}; public class InteractableVector3 : Interactable {     ...
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Display UnityEvent<Vector3> in Inspector?
FlounderBox Unity3D Thread
https://youtu.be/YWu9B-6tPE0
FlounderBox Videos and That Kind Of Crap Reply
This was how they announced it on twitter. https://twitter.com/unity3d/status/975906297962024960
FlounderBox Unity3D Reply
What are your guy's thoughts on using scriptable objects as a shared variable? It seems like a cool idea on paper, but I imagine your asset folder would get bloated very quickly.
FlounderBox Unity3D Reply
I'm excited for this. I've only dipped my feet into any material/shader creation, but I've been loving it. I used Shader Forge to create the snow in this video. https://www.youtube.com/watch?v=tBkQwMorEXA
FlounderBox Unity3D Reply
It's kinda strange how accurate this series is. Best example, they joked that Snake would be an old man in MGS4 before it was even announced, https://www.youtube.com/watch?v=O8-vHp86aEo
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Since we can embed unity projects, we can up our shitposting game. Or do a 128mb game jam.
FlounderBox General Games Discussion Reply
Can you transfer bitcoins into FPcoin? I need to fix a mistake.
FlounderBox General Discussion Reply
Built this dialog editor for a small game I worked on last year. Modeled it after Deus Ex's dialog editor. It simply spits out an XML that my dialog system would then make use of. This was the first time I ever built an application using WPF, so this thing wasn't exactly "stab...
FlounderBox Unity3D Reply
I just tried out his event system using scriptable objects, and holy shit I love it. It's so clean.
FlounderBox Unity3D Reply
I sincerely wish the best for you guys. This game has so much personality.
FlounderBox Unity3D Reply
After spending almost every day for the past 3-4 years working on my technical skills, I've lost just about all of my design chops. Any suggestions on how I can up my design game beyond "Play and study more games"?
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The white boxes are an absolute assault to my eyes. Any suggestions on how I can change that?
FlounderBox General Discussion Reply
I am super digging this aesthetic. It evokes the image of a gutted car chassis tied to a brahmin being towed across the desolate American wasteland as a man plucks the strings of his improvised guitar towards an orange setting sun.
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[QUOTE=imadaman;53183582][img]https://horobox.co.uk/u/gRD7hA.jpg[/img][/QUOTE] Trying to have fun again in Garry's Mod years after you stopped playing it.
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Holy shit, that was hysterical. I need to see this.
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I was half expecting to see a Jim Steinman/Meatloaf section.
FlounderBox Videos and That Kind Of Crap Reply
Neither. [img]https://vignette.wikia.nocookie.net/kingofthehill/images/0/0e/Hank.png/revision/latest?cb=20150524012905[/img]
FlounderBox Fast Threads Reply
This game is still pretty bullet spongy I assume? I fall in the Ross Scott school of not liking games where multiple bullets to the face doesn't do an enemy in. At the same time, I really want to just hang out, explore the world, and take in the atmosphere.
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[QUOTE=Mr.Brown;53172025]it's about time they introduced the villains the characters seem really interesting[/QUOTE] Farcry has always made great villains, but fails to do anything cool with them. We'll see if this does anything different.
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I had no idea Battlezone had a sequel. The first game is one of my favorites.
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I've only heard about this game in the past few days, but it looks like my kind of game. Janky system driven sandboxes are my jam.
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I always cringe at the theatrics and overacting in this show, but fuck me if my nuts don't retract when he got his hand that close to the dam thing. Brave Wilderness is like clickbait that just about always delivers.
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He sounds so much like Gabe, holy cow.
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[QUOTE=chipsnapper2;53144287]Of all Konami games I'm surprised he didn't mention Snake Eater, the pachinko version was supposed to be a FOX engine remake of it in the vein of MGSV.[/QUOTE] It was never supposed to be a an actual remake. It's just pre-rendered cutscenes. Wh...
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Didn't see that ending coming at all.
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Obligatory. [media]https://www.youtube.com/watch?v=KjB6r-HDDI0[/media]
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[QUOTE=dustyjo;53129486]It's easy, just ask EA.[/QUOTE] Worth mentioning, EA still keeps Broadsword around to run Ultima Online and Dark Age of Camelot (8+ year old games). They certainly know how to kill a studio, but they'll have no problem keeping a game alive if people...
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I've never looked into the Yakuza series before, but this ticked all of my boxes. That was absolutely bonkers.
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Surely you've seen them on youtube. It'll be a 5-30 second ad for a mobile game you've probably never heard of. Sometimes it'll just be a clip from a scripted stream. Sometimes it'll just be footage from another game entirely. I'm writing a paper for school about marketing ...
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Scam/Weird Mobile Game Ads
FlounderBox Fast Threads Thread
[quote]I was around the White House for eight years with the Clintons, and I’d learn about how much influence Big Pharma has. It’s no joke. What’s your sign, man? [B]Pisces.[/B] Me too. It’s a great sign.[/quote] What a champ.
FlounderBox Sensationalist Headlines Reply
These guys are great. [media]https://www.youtube.com/watch?v=zwBuhSU5VAw[/media]
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[QUOTE=Bomimo;53110954]First off. Lightning in a bottle is exaggerating it by a whole lot. Being a solid game or an interesting game isn't hard enough that it doesn't happen a few times a year for most of us. But even if true... If they can't do that, then their product sh...
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[QUOTE=J!NX;53110877]Witcher 3 didn't need any of these things, it did fine. Hows that?[/QUOTE] Most games aren't Witcher 3. You can't expect to manufacture lightning in a bottle every time. It's easy for us to just say "Make better games", but if it were that easy, everyone ...
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[QUOTE=snookypookums;53110842]Honestly, the best solution at this point is to start a movement and get adult gamers and younger gamers to hold a stronger financial stake in the gaming industry to get a say in how it behaves.[/quote] The only reason you become an investor is...
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There are legitimate things to be angry about (loot boxes for sure), but being an educated consumer means being able to put yourself in the shoes of someone at the top of the corporate ladder to understand why they make the decisions they do. More often then not, you'll find y...
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The best way to get past your perfectionism is to set yourself a strict deadline. Something more then just a mark on a calendar. Seek out some game dev events nearby and let people know you're planning on sharing this game you're working on. Nothing whips you towards finish...
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Had me going. With all the garbage out there, it wasn't crazy to assume this was actually going to be a thing.
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As a bonus, treat yourself if you haven't already. Their second life series is a journey. [media]https://www.youtube.com/watch?v=orrcgpJ5tQ4&t=3s[/media]
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A walk through the woods on a snowy night. No other sounds but the wind, and the snow crunching under your boots.
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[QUOTE=Arctic-Zone;53104651]Speaking of the McElroy's other works, their The Adventure Zone podcast is lovely. Their "Balance" arc is a homebrew D&D campaign with Griffin as the DM and Justin, Travis and Papa Clint as the players. Lots of goofs, lots of nerd shit and surprisin...
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Nolan Bushnell is on the board for our school's business incubator, and he usually comes out at least once a year to talk to students. The man is still at it, and hearing him talk is an absolute treat. He's also incredibly humble. He was always quick to thank the people he'...
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[QUOTE=usaokay;53087376]You should see the effort it took to make the food in Final Fantasy XV. [media]https://www.youtube.com/watch?v=T6HKyKdSqMU[/media][/QUOTE] This is what pushed me over the line to pick up FFXV. No joke.
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Can't compare to the master. [media]https://www.youtube.com/watch?v=boMDysWnpIY[/media]
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[QUOTE=asteroe;53075065][IMG]https://scontent-ort2-1.xx.fbcdn.net/v/t1.0-9/26815078_1999495210065473_2417481270116895358_n.png?oh=4df51f7f5d0e32dd53fed9c906491a30&oe=5ADB96F3[/IMG][/QUOTE] Take it to the bank boys, this one looks just like Bart. [media]https://www.youtube...
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If you have one, check out a nearby IGDA chapter as well. They're full of great people, and seeing what other people are working on is half the fun of going out to meetings. Rip my merge...
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[QUOTE=Skimask Pals;53054452]For anyone who's published a game: How did you assemble your team?[/QUOTE] Sounds like you're asking about networking. Best way to do it is get out and meet people. Nothing beats a handshake and in-person conversation. Sites like meetup.com are...
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